* chore: playground (#8648) * initialize playground * pnpm up * tidy up git ignore * remove fluff * format * rm readme * fix jsconfig error * add skip-worktree instructions * reload hack * simplify * use rollup * ughh * add flag for SSR * ... * simplify further * configure launch.json * add debugger info to readme * remove vm modules flag * use replaceAll instead of replace * tidy up * fix: make it run * add watch to launch config * Generate type declarations with `dts-buddy` (#8702) * use dts-buddy * remove debug output * remove existing type generation script * fix package.json * update gitignore * bump dts-buddy * remove unused action entry point * add svelte/compiler and svelte/types/compiler/preprocess modules * bump dts-buddy * annoying * changeset * bump dts-buddy * get rid of .d.ts files * another one * Update packages/svelte/package.json Co-authored-by: gtmnayan <50981692+gtm-nayan@users.noreply.github.com> --------- Co-authored-by: Rich Harris <git@rich-harris.dev> Co-authored-by: gtmnayan <50981692+gtm-nayan@users.noreply.github.com> * fix: export ComponentType (#8694) * fix: export ComponentType * ughh * changeset * fix: derived types (#8700) * fix: derived store types * changeset * Version Packages (next) (#8709) Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> * update type generation script * remove unused stuff * fix: changeset publish script isn't called release anymore (#8711) * chore: remove prepare script (#8713) * chore: fix release workflow (#8716) * More readable, Fix $$_attributes * Fix types (#8727) * put comment in right place * bump dts-buddy --------- Co-authored-by: Rich Harris <git@rich-harris.dev> * build types * add svelte/compiler types * remove prepare script * fix * typo * squelch errors * Add svelte and kit to twoslash's types field * squelch more stuff * Add errors to account for new types * Remove deps * formatting tweak * fix linting, maybe * the hell * gah * Fix types a bit * bump dts-buddy * pnpm generate in dev mode * Cache again * reduce index * bump dts-buddy * remove comment --------- Co-authored-by: gtmnayan <50981692+gtm-nayan@users.noreply.github.com> Co-authored-by: Rich Harris <git@rich-harris.dev> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Dominik G <dominik.goepel@gmx.de> Co-authored-by: Ben McCann <322311+benmccann@users.noreply.github.com> Co-authored-by: Puru Vijay <devpuruvj@gmail.com>
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svelte/compiler |
Typically, you won't interact with the Svelte compiler directly, but will instead integrate it into your build system using a bundler plugin. The bundler plugin that the Svelte team most recommends and invests in is vite-plugin-svelte. The SvelteKit framework provides a setup leveraging vite-plugin-svelte
to build applications as well as a tool for packaging Svelte component libraries. Svelte Society maintains a list of other bundler plugins for additional tools like Rollup and Webpack.
Nonetheless, it's useful to understand how to use the compiler, since bundler plugins generally expose compiler options to you.
svelte.compile
EXPORT_SNIPPET: svelte/compiler#compile
This is where the magic happens. svelte.compile
takes your component source code, and turns it into a JavaScript module that exports a class.
// @filename: ambient.d.ts
declare global {
var source: string
}
export {}
// @filename: index.ts
// ---cut---
import { compile } from 'svelte/compiler';
const result = compile(source, {
// options
});
The following options can be passed to the compiler. None are required:
option | default | description |
---|---|---|
filename |
null |
string used for debugging hints and sourcemaps. Your bundler plugin will set it automatically. |
name |
"Component" |
string that sets the name of the resulting JavaScript class (though the compiler will rename it if it would otherwise conflict with other variables in scope). It will normally be inferred from filename . |
generate |
"dom" |
If "dom" , Svelte emits a JavaScript class for mounting to the DOM. If "ssr" , Svelte emits an object with a render method suitable for server-side rendering. If false , no JavaScript or CSS is returned; just metadata. |
errorMode |
"throw" |
If "throw" , Svelte throws when a compilation error occurred. If "warn" , Svelte will treat errors as warnings and add them to the warning report. |
varsReport |
"strict" |
If "strict" , Svelte returns a variables report with only variables that are not globals nor internals. If "full" , Svelte returns a variables report with all detected variables. If false , no variables report is returned. |
dev |
false |
If true , causes extra code to be added to components that will perform runtime checks and provide debugging information during development. |
immutable |
false |
If true , tells the compiler that you promise not to mutate any objects. This allows it to be less conservative about checking whether values have changed. |
hydratable |
false |
If true when generating DOM code, enables the hydrate: true runtime option, which allows a component to upgrade existing DOM rather than creating new DOM from scratch. When generating SSR code, this adds markers to <head> elements so that hydration knows which to replace. |
legacy |
false |
If true , generates code that will work in IE9 and IE10, which don't support things like element.dataset . |
accessors |
false |
If true , getters and setters will be created for the component's props. If false , they will only be created for readonly exported values (i.e. those declared with const , class and function ). If compiling with customElement: true this option defaults to true . |
customElement |
false |
If true , tells the compiler to generate a custom element constructor instead of a regular Svelte component. |
tag |
null |
A string that tells Svelte what tag name to register the custom element with. It must be a lowercase alphanumeric string with at least one hyphen, e.g. "my-element" . |
css |
'injected' |
If 'injected' (formerly true ), styles will be included in the JavaScript class and injected at runtime for the components actually rendered. If 'external' (formerly false ), the CSS will be returned in the css field of the compilation result. Most Svelte bundler plugins will set this to 'external' and use the CSS that is statically generated for better performance, as it will result in smaller JavaScript bundles and the output can be served as cacheable .css files. If 'none' , styles are completely avoided and no CSS output is generated. |
cssHash |
See right | A function that takes a { hash, css, name, filename } argument and returns the string that is used as a classname for scoped CSS. It defaults to returning svelte-${hash(css)} |
loopGuardTimeout |
0 | A number that tells Svelte to break the loop if it blocks the thread for more than loopGuardTimeout ms. This is useful to prevent infinite loops. Only available when dev: true |
preserveComments |
false |
If true , your HTML comments will be preserved during server-side rendering. By default, they are stripped out. |
preserveWhitespace |
false |
If true , whitespace inside and between elements is kept as you typed it, rather than removed or collapsed to a single space where possible. |
sourcemap |
object | string |
An initial sourcemap that will be merged into the final output sourcemap. This is usually the preprocessor sourcemap. |
enableSourcemap |
boolean | { js: boolean; css: boolean; } |
If true , Svelte generate sourcemaps for components. Use an object with js or css for more granular control of sourcemap generation. By default, this is true . |
outputFilename |
null |
A string used for your JavaScript sourcemap. |
cssOutputFilename |
null |
A string used for your CSS sourcemap. |
sveltePath |
"svelte" |
The location of the svelte package. Any imports from svelte or svelte/[module] will be modified accordingly. |
namespace |
"html" |
The namespace of the element; e.g., "mathml" , "svg" , "foreign" . |
The returned result
object contains the code for your component, along with useful bits of metadata.
// @filename: ambient.d.ts
declare global {
const source: string;
}
export {};
// @filename: main.ts
import { compile } from 'svelte/compiler';
// ---cut---
const { js, css, ast, warnings, vars, stats } = compile(source);
js
andcss
are objects with the following properties:code
is a JavaScript stringmap
is a sourcemap with additionaltoString()
andtoUrl()
convenience methods
ast
is an abstract syntax tree representing the structure of your component.warnings
is an array of warning objects that were generated during compilation. Each warning has several properties:code
is a string identifying the category of warningmessage
describes the issue in human-readable termsstart
andend
, if the warning relates to a specific location, are objects withline
,column
andcharacter
propertiesframe
, if applicable, is a string highlighting the offending code with line numbers
vars
is an array of the component's declarations, used by eslint-plugin-svelte3 for example. Each variable has several properties:name
is self-explanatoryexport_name
is the name the value is exported as, if it is exported (will matchname
unless you doexport...as
)injected
istrue
if the declaration is injected by Svelte, rather than in the code you wrotemodule
istrue
if the value is declared in acontext="module"
scriptmutated
istrue
if the value's properties are assigned to inside the componentreassigned
istrue
if the value is reassigned inside the componentreferenced
istrue
if the value is used in the templatereferenced_from_script
istrue
if the value is used in the<script>
outside the declarationwritable
istrue
if the value was declared withlet
orvar
(but notconst
,class
orfunction
)
stats
is an object used by the Svelte developer team for diagnosing the compiler. Avoid relying on it to stay the same!
svelte.parse
EXPORT_SNIPPET: svelte/compiler#parse
The parse
function parses a component, returning only its abstract syntax tree. Unlike compiling with the generate: false
option, this will not perform any validation or other analysis of the component beyond parsing it. Note that the returned AST is not considered public API, so breaking changes could occur at any point in time.
// @filename: ambient.d.ts
declare global {
var source: string;
}
export {};
// @filename: main.ts
// ---cut---
import { parse } from 'svelte/compiler';
const ast = parse(source, { filename: 'App.svelte' });
svelte.preprocess
EXPORT_SNIPPET: svelte/compiler#preprocess
A number of official and community-maintained preprocessing plugins are available to allow you to use Svelte with tools like TypeScript, PostCSS, SCSS, and Less.
You can write your own preprocessor using the svelte.preprocess
API.
The preprocess
function provides convenient hooks for arbitrarily transforming component source code. For example, it can be used to convert a <style lang="sass">
block into vanilla CSS.
The first argument is the component source code. The second is an array of preprocessors (or a single preprocessor, if you only have one), where a preprocessor is an object with a name
which is required, and markup
, script
and style
functions, each of which is optional.
The markup
function receives the entire component source text, along with the component's filename
if it was specified in the third argument.
The script
and style
functions receive the contents of <script>
and <style>
elements respectively (content
) as well as the entire component source text (markup
). In addition to filename
, they get an object of the element's attributes.
Each markup
, script
or style
function must return an object (or a Promise that resolves to an object) with a code
property, representing the transformed source code. Optionally they can return an array of dependencies
which represents files to watch for changes, and a map
object which is a sourcemap mapping back the transformation to the original code. script
and style
preprocessors can optionally return a record of attributes which represent the updated attributes on the script/style tag.
Preprocessor functions should return a
map
object whenever possible or else debugging becomes harder as stack traces can't link to the original code correctly.
// @filename: ambient.d.ts
declare global {
var source: string;
}
export {};
// @filename: main.ts
// ---cut---
import { preprocess } from 'svelte/compiler';
import MagicString from 'magic-string';
const { code } = await preprocess(
source,
{
markup: ({ content, filename }) => {
const pos = content.indexOf('foo');
if (pos < 0) {
return { code: content };
}
const s = new MagicString(content, { filename });
s.overwrite(pos, pos + 3, 'bar', { storeName: true });
return {
code: s.toString(),
map: s.generateMap()
};
}
},
{
filename: 'App.svelte'
}
);
The script
and style
functions receive the contents of <script>
and <style>
elements respectively (content
) as well as the entire component source text (markup
). In addition to filename
, they get an object of the element's attributes.
If a dependencies
array is returned, it will be included in the result object. This is used by packages like vite-plugin-svelte and rollup-plugin-svelte to watch additional files for changes, in the case where your <style>
tag has an @import
(for example).
// @filename: ambient.d.ts
declare global {
var source: string;
}
export {};
// @filename: main.ts
// @errors: 2322 2345 2339
/// <reference types="@types/node" />
// ---cut---
import { preprocess } from 'svelte/compiler';
import MagicString from 'magic-string';
import sass from 'sass';
import { dirname } from 'path';
const { code } = await preprocess(
source,
{
name: 'my-fancy-preprocessor',
markup: ({ content, filename }) => {
// Return code as is when no foo string present
const pos = content.indexOf('foo');
if (pos < 0) {
return;
}
// Replace foo with bar using MagicString which provides
// a source map along with the changed code
const s = new MagicString(content, { filename });
s.overwrite(pos, pos + 3, 'bar', { storeName: true });
return {
code: s.toString(),
map: s.generateMap({ hires: true, file: filename })
};
},
style: async ({ content, attributes, filename }) => {
// only process <style lang="sass">
if (attributes.lang !== 'sass') return;
const { css, stats } = await new Promise((resolve, reject) =>
sass.render(
{
file: filename,
data: content,
includePaths: [dirname(filename)]
},
(err, result) => {
if (err) reject(err);
else resolve(result);
}
)
);
// remove lang attribute from style tag
delete attributes.lang;
return {
code: css.toString(),
dependencies: stats.includedFiles,
attributes
};
}
},
{
filename: 'App.svelte'
}
);
Multiple preprocessors can be used together. The output of the first becomes the input to the second. Within one preprocessor, markup
runs first, then script
and style
.
In Svelte 3, all
markup
functions ran first, then allscript
and then allstyle
preprocessors. This order was changed in Svelte 4.
// @errors: 2322
// @filename: ambient.d.ts
declare global {
var source: string;
}
export {};
// @filename: main.ts
// ---cut---
import { preprocess } from 'svelte/compiler';
const { code } = await preprocess(source, [
{
name: 'first preprocessor',
markup: () => {
console.log('this runs first');
},
script: () => {
console.log('this runs second');
},
style: () => {
console.log('this runs third');
}
},
{
name: 'second preprocessor',
markup: () => {
console.log('this runs fourth');
},
script: () => {
console.log('this runs fifth');
},
style: () => {
console.log('this runs sixth');
}
}
], {
filename: 'App.svelte'
});
svelte.walk
EXPORT_SNIPPET: svelte/compiler#walk
The walk
function provides a way to walk the abstract syntax trees generated by the parser, using the compiler's own built-in instance of estree-walker.
The walker takes an abstract syntax tree to walk and an object with two optional methods: enter
and leave
. For each node, enter
is called (if present). Then, unless this.skip()
is called during enter
, each of the children are traversed, and then leave
is called on the node.
// @filename: ambient.d.ts
declare global {
var ast: import('estree').Node;
function do_something(node: import('estree').Node): void;
function do_something_else(node: import('estree').Node): void;
function should_skip_children(node: import('estree').Node): boolean;
}
export {};
// @filename: main.ts
// @errors: 7006
// ---cut---
import { walk } from 'svelte/compiler';
walk(ast, {
enter(node, parent, prop, index) {
do_something(node);
if (should_skip_children(node)) {
this.skip();
}
},
leave(node, parent, prop, index) {
do_something_else(node);
}
});
svelte.VERSION
EXPORT_SNIPPET: svelte/compiler#VERSION
The current version, as set in package.json.
import { VERSION } from 'svelte/compiler';
console.log(`running svelte version ${VERSION}`);
Types
TYPES: svelte/compiler