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ed24c19002
At the collaborator summit in Berlin, the behaviour of `worker.terminate()` was discussed. In particular, switching from a callback-based to a Promise-based API was suggested. While investigating that possibility later, it was discovered that `.terminate()` was unintentionally synchronous up until now (including calling its callback synchronously). Also, the topic of its stability has been brought up. I have performed two manual reviews of the native codebase for compatibility with `.terminate()`, and performed some manual fuzz testing with the test suite. At this point, bugs with `.terminate()` should, in my opinion, be treated like bugs in other Node.js features. (It is possible to make Node.js crash with `.terminate()` by messing with internals and/or built-in prototype objects, but that is already the case without `.terminate()` as well.) This commit: - Makes `.terminate()` an asynchronous operation. - Makes `.terminate()` return a `Promise`. - Runtime-deprecates passing a callback. - Removes a warning about its stability from the documentation. - Eliminates an unnecessary extra function from the C++ code. A possible alternative to returning a `Promise` would be to keep the method synchronous and just drop the callback. Generally, providing an asynchronous API does provide us with a bit more flexibility. Refs: https://github.com/nodejs/summit/issues/141 PR-URL: https://github.com/nodejs/node/pull/28021 Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
703 lines
24 KiB
Markdown
703 lines
24 KiB
Markdown
# Worker Threads
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<!--introduced_in=v10.5.0-->
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> Stability: 1 - Experimental
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The `worker_threads` module enables the use of threads that execute JavaScript
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in parallel. To access it:
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```js
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const worker = require('worker_threads');
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```
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Workers (threads) are useful for performing CPU-intensive JavaScript operations.
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They will not help much with I/O-intensive work. Node.js’s built-in asynchronous
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I/O operations are more efficient than Workers can be.
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Unlike `child_process` or `cluster`, `worker_threads` can share memory. They do
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so by transferring `ArrayBuffer` instances or sharing `SharedArrayBuffer`
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instances.
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```js
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const {
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Worker, isMainThread, parentPort, workerData
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} = require('worker_threads');
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if (isMainThread) {
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module.exports = function parseJSAsync(script) {
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return new Promise((resolve, reject) => {
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const worker = new Worker(__filename, {
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workerData: script
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});
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worker.on('message', resolve);
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worker.on('error', reject);
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worker.on('exit', (code) => {
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if (code !== 0)
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reject(new Error(`Worker stopped with exit code ${code}`));
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});
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});
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};
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} else {
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const { parse } = require('some-js-parsing-library');
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const script = workerData;
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parentPort.postMessage(parse(script));
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}
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```
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The above example spawns a Worker thread for each `parse()` call. In actual
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practice, use a pool of Workers instead for these kinds of tasks. Otherwise, the
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overhead of creating Workers would likely exceed their benefit.
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When implementing a worker pool, use the [`AsyncResource`][] API to inform
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diagnostic tools (e.g. in order to provide asynchronous stack traces) about the
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correlation between tasks and their outcomes.
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## worker.isMainThread
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<!-- YAML
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added: v10.5.0
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-->
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* {boolean}
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Is `true` if this code is not running inside of a [`Worker`][] thread.
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```js
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const { Worker, isMainThread } = require('worker_threads');
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if (isMainThread) {
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// This re-loads the current file inside a Worker instance.
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new Worker(__filename);
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} else {
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console.log('Inside Worker!');
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console.log(isMainThread); // Prints 'false'.
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}
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```
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## worker.moveMessagePortToContext(port, contextifiedSandbox)
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<!-- YAML
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added: v11.13.0
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-->
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* `port` {MessagePort} The message port which will be transferred.
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* `contextifiedSandbox` {Object} A [contextified][] object as returned by the
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`vm.createContext()` method.
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* Returns: {MessagePort}
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Transfer a `MessagePort` to a different [`vm`][] Context. The original `port`
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object will be rendered unusable, and the returned `MessagePort` instance will
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take its place.
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The returned `MessagePort` will be an object in the target context, and will
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inherit from its global `Object` class. Objects passed to the
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[`port.onmessage()`][] listener will also be created in the target context
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and inherit from its global `Object` class.
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However, the created `MessagePort` will no longer inherit from
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[`EventEmitter`][], and only [`port.onmessage()`][] can be used to receive
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events using it.
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## worker.parentPort
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<!-- YAML
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added: v10.5.0
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-->
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* {null|MessagePort}
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If this thread was spawned as a [`Worker`][], this will be a [`MessagePort`][]
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allowing communication with the parent thread. Messages sent using
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`parentPort.postMessage()` will be available in the parent thread
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using `worker.on('message')`, and messages sent from the parent thread
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using `worker.postMessage()` will be available in this thread using
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`parentPort.on('message')`.
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```js
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const { Worker, isMainThread, parentPort } = require('worker_threads');
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if (isMainThread) {
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const worker = new Worker(__filename);
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worker.once('message', (message) => {
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console.log(message); // Prints 'Hello, world!'.
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});
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worker.postMessage('Hello, world!');
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} else {
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// When a message from the parent thread is received, send it back:
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parentPort.once('message', (message) => {
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parentPort.postMessage(message);
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});
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}
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```
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## worker.receiveMessageOnPort(port)
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<!-- YAML
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added: v12.3.0
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-->
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* `port` {MessagePort}
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* Returns: {Object|undefined}
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Receive a single message from a given `MessagePort`. If no message is available,
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`undefined` is returned, otherwise an object with a single `message` property
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that contains the message payload, corresponding to the oldest message in the
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`MessagePort`’s queue.
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```js
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const { MessageChannel, receiveMessageOnPort } = require('worker_threads');
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const { port1, port2 } = new MessageChannel();
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port1.postMessage({ hello: 'world' });
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console.log(receiveMessageOnPort(port2));
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// Prints: { message: { hello: 'world' } }
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console.log(receiveMessageOnPort(port2));
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// Prints: undefined
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```
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When this function is used, no `'message'` event will be emitted and the
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`onmessage` listener will not be invoked.
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## worker.SHARE_ENV
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<!-- YAML
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added: v11.14.0
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-->
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* {symbol}
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A special value that can be passed as the `env` option of the [`Worker`][]
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constructor, to indicate that the current thread and the Worker thread should
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share read and write access to the same set of environment variables.
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```js
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const { Worker, SHARE_ENV } = require('worker_threads');
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new Worker('process.env.SET_IN_WORKER = "foo"', { eval: true, env: SHARE_ENV })
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.on('exit', () => {
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console.log(process.env.SET_IN_WORKER); // Prints 'foo'.
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});
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```
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## worker.threadId
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<!-- YAML
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added: v10.5.0
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-->
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* {integer}
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An integer identifier for the current thread. On the corresponding worker object
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(if there is any), it is available as [`worker.threadId`][].
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This value is unique for each [`Worker`][] instance inside a single process.
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## worker.workerData
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<!-- YAML
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added: v10.5.0
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-->
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An arbitrary JavaScript value that contains a clone of the data passed
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to this thread’s `Worker` constructor.
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The data is cloned as if using [`postMessage()`][`port.postMessage()`],
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according to the [HTML structured clone algorithm][].
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```js
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const { Worker, isMainThread, workerData } = require('worker_threads');
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if (isMainThread) {
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const worker = new Worker(__filename, { workerData: 'Hello, world!' });
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} else {
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console.log(workerData); // Prints 'Hello, world!'.
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}
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```
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## Class: MessageChannel
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<!-- YAML
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added: v10.5.0
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-->
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Instances of the `worker.MessageChannel` class represent an asynchronous,
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two-way communications channel.
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The `MessageChannel` has no methods of its own. `new MessageChannel()`
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yields an object with `port1` and `port2` properties, which refer to linked
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[`MessagePort`][] instances.
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```js
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const { MessageChannel } = require('worker_threads');
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const { port1, port2 } = new MessageChannel();
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port1.on('message', (message) => console.log('received', message));
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port2.postMessage({ foo: 'bar' });
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// Prints: received { foo: 'bar' } from the `port1.on('message')` listener
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```
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## Class: MessagePort
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<!-- YAML
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added: v10.5.0
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-->
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* Extends: {EventEmitter}
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Instances of the `worker.MessagePort` class represent one end of an
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asynchronous, two-way communications channel. It can be used to transfer
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structured data, memory regions and other `MessagePort`s between different
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[`Worker`][]s.
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With the exception of `MessagePort`s being [`EventEmitter`][]s rather
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than [`EventTarget`][]s, this implementation matches [browser `MessagePort`][]s.
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### Event: 'close'
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<!-- YAML
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added: v10.5.0
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-->
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The `'close'` event is emitted once either side of the channel has been
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disconnected.
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```js
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const { MessageChannel } = require('worker_threads');
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const { port1, port2 } = new MessageChannel();
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// Prints:
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// foobar
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// closed!
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port2.on('message', (message) => console.log(message));
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port2.on('close', () => console.log('closed!'));
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port1.postMessage('foobar');
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port1.close();
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```
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### Event: 'message'
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<!-- YAML
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added: v10.5.0
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-->
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* `value` {any} The transmitted value
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The `'message'` event is emitted for any incoming message, containing the cloned
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input of [`port.postMessage()`][].
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Listeners on this event will receive a clone of the `value` parameter as passed
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to `postMessage()` and no further arguments.
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### port.close()
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<!-- YAML
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added: v10.5.0
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-->
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Disables further sending of messages on either side of the connection.
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This method can be called when no further communication will happen over this
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`MessagePort`.
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The [`'close'` event][] will be emitted on both `MessagePort` instances that
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are part of the channel.
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### port.postMessage(value[, transferList])
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<!-- YAML
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added: v10.5.0
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-->
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* `value` {any}
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* `transferList` {Object[]}
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Sends a JavaScript value to the receiving side of this channel.
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`value` will be transferred in a way which is compatible with
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the [HTML structured clone algorithm][].
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In particular, the significant differences to `JSON` are:
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- `value` may contain circular references.
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- `value` may contain instances of builtin JS types such as `RegExp`s,
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`BigInt`s, `Map`s, `Set`s, etc.
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- `value` may contained typed arrays, both using `ArrayBuffer`s
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and `SharedArrayBuffer`s.
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- `value` may contain [`WebAssembly.Module`][] instances.
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- `value` may not contain native (C++-backed) objects other than `MessagePort`s.
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```js
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const { MessageChannel } = require('worker_threads');
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const { port1, port2 } = new MessageChannel();
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port1.on('message', (message) => console.log(message));
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const circularData = {};
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circularData.foo = circularData;
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// Prints: { foo: [Circular] }
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port2.postMessage(circularData);
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```
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`transferList` may be a list of `ArrayBuffer` and `MessagePort` objects.
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After transferring, they will not be usable on the sending side of the channel
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anymore (even if they are not contained in `value`). Unlike with
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[child processes][], transferring handles such as network sockets is currently
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not supported.
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If `value` contains [`SharedArrayBuffer`][] instances, those will be accessible
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from either thread. They cannot be listed in `transferList`.
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`value` may still contain `ArrayBuffer` instances that are not in
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`transferList`; in that case, the underlying memory is copied rather than moved.
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```js
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const { MessageChannel } = require('worker_threads');
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const { port1, port2 } = new MessageChannel();
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port1.on('message', (message) => console.log(message));
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const uint8Array = new Uint8Array([ 1, 2, 3, 4 ]);
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// This posts a copy of `uint8Array`:
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port2.postMessage(uint8Array);
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// This does not copy data, but renders `uint8Array` unusable:
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port2.postMessage(uint8Array, [ uint8Array.buffer ]);
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// The memory for the `sharedUint8Array` will be accessible from both the
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// original and the copy received by `.on('message')`:
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const sharedUint8Array = new Uint8Array(new SharedArrayBuffer(4));
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port2.postMessage(sharedUint8Array);
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// This transfers a freshly created message port to the receiver.
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// This can be used, for example, to create communication channels between
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// multiple `Worker` threads that are children of the same parent thread.
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const otherChannel = new MessageChannel();
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port2.postMessage({ port: otherChannel.port1 }, [ otherChannel.port1 ]);
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```
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Because the object cloning uses the structured clone algorithm,
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non-enumerable properties, property accessors, and object prototypes are
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not preserved. In particular, [`Buffer`][] objects will be read as
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plain [`Uint8Array`][]s on the receiving side.
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The message object will be cloned immediately, and can be modified after
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posting without having side effects.
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For more information on the serialization and deserialization mechanisms
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behind this API, see the [serialization API of the `v8` module][v8.serdes].
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### port.ref()
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<!-- YAML
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added: v10.5.0
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-->
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Opposite of `unref()`. Calling `ref()` on a previously `unref()`ed port will
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*not* let the program exit if it's the only active handle left (the default
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behavior). If the port is `ref()`ed, calling `ref()` again will have no effect.
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If listeners are attached or removed using `.on('message')`, the port will
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be `ref()`ed and `unref()`ed automatically depending on whether
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listeners for the event exist.
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### port.start()
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<!-- YAML
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added: v10.5.0
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-->
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Starts receiving messages on this `MessagePort`. When using this port
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as an event emitter, this will be called automatically once `'message'`
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listeners are attached.
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This method exists for parity with the Web `MessagePort` API. In Node.js,
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it is only useful for ignoring messages when no event listener is present.
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Node.js also diverges in its handling of `.onmessage`. Setting it will
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automatically call `.start()`, but unsetting it will let messages queue up
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until a new handler is set or the port is discarded.
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### port.unref()
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<!-- YAML
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added: v10.5.0
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-->
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Calling `unref()` on a port will allow the thread to exit if this is the only
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active handle in the event system. If the port is already `unref()`ed calling
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`unref()` again will have no effect.
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If listeners are attached or removed using `.on('message')`, the port will
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be `ref()`ed and `unref()`ed automatically depending on whether
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listeners for the event exist.
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## Class: Worker
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<!-- YAML
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added: v10.5.0
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-->
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* Extends: {EventEmitter}
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The `Worker` class represents an independent JavaScript execution thread.
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Most Node.js APIs are available inside of it.
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Notable differences inside a Worker environment are:
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- The [`process.stdin`][], [`process.stdout`][] and [`process.stderr`][]
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may be redirected by the parent thread.
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- The [`require('worker_threads').isMainThread`][] property is set to `false`.
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- The [`require('worker_threads').parentPort`][] message port is available.
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- [`process.exit()`][] does not stop the whole program, just the single thread,
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and [`process.abort()`][] is not available.
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- [`process.chdir()`][] and `process` methods that set group or user ids
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are not available.
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- [`process.env`][] is a copy of the parent thread's environment variables,
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unless otherwise specified. Changes to one copy will not be visible in other
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threads, and will not be visible to native add-ons (unless
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[`worker.SHARE_ENV`][] has been passed as the `env` option to the
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[`Worker`][] constructor).
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- [`process.title`][] cannot be modified.
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- Signals will not be delivered through [`process.on('...')`][Signals events].
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- Execution may stop at any point as a result of [`worker.terminate()`][]
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being invoked.
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- IPC channels from parent processes are not accessible.
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- The [`trace_events`][] module is not supported.
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- Native add-ons can only be loaded from multiple threads if they fulfill
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[certain conditions][Addons worker support].
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Creating `Worker` instances inside of other `Worker`s is possible.
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Like [Web Workers][] and the [`cluster` module][], two-way communication can be
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achieved through inter-thread message passing. Internally, a `Worker` has a
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built-in pair of [`MessagePort`][]s that are already associated with each other
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when the `Worker` is created. While the `MessagePort` object on the parent side
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is not directly exposed, its functionalities are exposed through
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[`worker.postMessage()`][] and the [`worker.on('message')`][] event
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on the `Worker` object for the parent thread.
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To create custom messaging channels (which is encouraged over using the default
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global channel because it facilitates separation of concerns), users can create
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a `MessageChannel` object on either thread and pass one of the
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`MessagePort`s on that `MessageChannel` to the other thread through a
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pre-existing channel, such as the global one.
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See [`port.postMessage()`][] for more information on how messages are passed,
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and what kind of JavaScript values can be successfully transported through
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the thread barrier.
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```js
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const assert = require('assert');
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const {
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Worker, MessageChannel, MessagePort, isMainThread, parentPort
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} = require('worker_threads');
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if (isMainThread) {
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const worker = new Worker(__filename);
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const subChannel = new MessageChannel();
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worker.postMessage({ hereIsYourPort: subChannel.port1 }, [subChannel.port1]);
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subChannel.port2.on('message', (value) => {
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console.log('received:', value);
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});
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} else {
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parentPort.once('message', (value) => {
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assert(value.hereIsYourPort instanceof MessagePort);
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value.hereIsYourPort.postMessage('the worker is sending this');
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value.hereIsYourPort.close();
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});
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}
|
||
```
|
||
|
||
### new Worker(filename[, options])
|
||
|
||
* `filename` {string} The path to the Worker’s main script. Must be
|
||
either an absolute path or a relative path (i.e. relative to the
|
||
current working directory) starting with `./` or `../`.
|
||
If `options.eval` is `true`, this is a string containing JavaScript code
|
||
rather than a path.
|
||
* `options` {Object}
|
||
* `env` {Object} If set, specifies the initial value of `process.env` inside
|
||
the Worker thread. As a special value, [`worker.SHARE_ENV`][] may be used
|
||
to specify that the parent thread and the child thread should share their
|
||
environment variables; in that case, changes to one thread’s `process.env`
|
||
object will affect the other thread as well. **Default:** `process.env`.
|
||
* `eval` {boolean} If `true`, interpret the first argument to the constructor
|
||
as a script that is executed once the worker is online.
|
||
* `execArgv` {string[]} List of node CLI options passed to the worker.
|
||
V8 options (such as `--max-old-space-size`) and options that affect the
|
||
process (such as `--title`) are not supported. If set, this will be provided
|
||
as [`process.execArgv`][] inside the worker. By default, options will be
|
||
inherited from the parent thread.
|
||
* `stdin` {boolean} If this is set to `true`, then `worker.stdin` will
|
||
provide a writable stream whose contents will appear as `process.stdin`
|
||
inside the Worker. By default, no data is provided.
|
||
* `stdout` {boolean} If this is set to `true`, then `worker.stdout` will
|
||
not automatically be piped through to `process.stdout` in the parent.
|
||
* `stderr` {boolean} If this is set to `true`, then `worker.stderr` will
|
||
not automatically be piped through to `process.stderr` in the parent.
|
||
* `workerData` {any} Any JavaScript value that will be cloned and made
|
||
available as [`require('worker_threads').workerData`][]. The cloning will
|
||
occur as described in the [HTML structured clone algorithm][], and an error
|
||
will be thrown if the object cannot be cloned (e.g. because it contains
|
||
`function`s).
|
||
|
||
### Event: 'error'
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* `err` {Error}
|
||
|
||
The `'error'` event is emitted if the worker thread throws an uncaught
|
||
exception. In that case, the worker will be terminated.
|
||
|
||
### Event: 'exit'
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* `exitCode` {integer}
|
||
|
||
The `'exit'` event is emitted once the worker has stopped. If the worker
|
||
exited by calling [`process.exit()`][], the `exitCode` parameter will be the
|
||
passed exit code. If the worker was terminated, the `exitCode` parameter will
|
||
be `1`.
|
||
|
||
### Event: 'message'
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* `value` {any} The transmitted value
|
||
|
||
The `'message'` event is emitted when the worker thread has invoked
|
||
[`require('worker_threads').parentPort.postMessage()`][].
|
||
See the [`port.on('message')`][] event for more details.
|
||
|
||
### Event: 'online'
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
The `'online'` event is emitted when the worker thread has started executing
|
||
JavaScript code.
|
||
|
||
### worker.postMessage(value[, transferList])
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* `value` {any}
|
||
* `transferList` {Object[]}
|
||
|
||
Send a message to the worker that will be received via
|
||
[`require('worker_threads').parentPort.on('message')`][].
|
||
See [`port.postMessage()`][] for more details.
|
||
|
||
### worker.ref()
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
Opposite of `unref()`, calling `ref()` on a previously `unref()`ed worker will
|
||
*not* let the program exit if it's the only active handle left (the default
|
||
behavior). If the worker is `ref()`ed, calling `ref()` again will have
|
||
no effect.
|
||
|
||
### worker.stderr
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* {stream.Readable}
|
||
|
||
This is a readable stream which contains data written to [`process.stderr`][]
|
||
inside the worker thread. If `stderr: true` was not passed to the
|
||
[`Worker`][] constructor, then data will be piped to the parent thread's
|
||
[`process.stderr`][] stream.
|
||
|
||
### worker.stdin
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* {null|stream.Writable}
|
||
|
||
If `stdin: true` was passed to the [`Worker`][] constructor, this is a
|
||
writable stream. The data written to this stream will be made available in
|
||
the worker thread as [`process.stdin`][].
|
||
|
||
### worker.stdout
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* {stream.Readable}
|
||
|
||
This is a readable stream which contains data written to [`process.stdout`][]
|
||
inside the worker thread. If `stdout: true` was not passed to the
|
||
[`Worker`][] constructor, then data will be piped to the parent thread's
|
||
[`process.stdout`][] stream.
|
||
|
||
### worker.terminate()
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
changes:
|
||
- version: REPLACEME
|
||
pr-url: https://github.com/nodejs/node/pull/28021
|
||
description: This function now returns a Promise.
|
||
Passing a callback is deprecated, and was useless up to this
|
||
version, as the Worker was actually terminated synchronously.
|
||
Terminating is now a fully asynchronous operation.
|
||
-->
|
||
|
||
* Returns: {Promise}
|
||
|
||
Stop all JavaScript execution in the worker thread as soon as possible.
|
||
Returns a Promise for the exit code that is fulfilled when the
|
||
[`'exit'` event][] is emitted.
|
||
|
||
### worker.threadId
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
* {integer}
|
||
|
||
An integer identifier for the referenced thread. Inside the worker thread,
|
||
it is available as [`require('worker_threads').threadId`][].
|
||
This value is unique for each `Worker` instance inside a single process.
|
||
|
||
### worker.unref()
|
||
<!-- YAML
|
||
added: v10.5.0
|
||
-->
|
||
|
||
Calling `unref()` on a worker will allow the thread to exit if this is the only
|
||
active handle in the event system. If the worker is already `unref()`ed calling
|
||
`unref()` again will have no effect.
|
||
|
||
[`'close'` event]: #worker_threads_event_close
|
||
[`'exit'` event]: #worker_threads_event_exit
|
||
[`AsyncResource`]: async_hooks.html#async_hooks_class_asyncresource
|
||
[`Buffer`]: buffer.html
|
||
[`EventEmitter`]: events.html
|
||
[`EventTarget`]: https://developer.mozilla.org/en-US/docs/Web/API/EventTarget
|
||
[`MessagePort`]: #worker_threads_class_messageport
|
||
[`SharedArrayBuffer`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer
|
||
[`Uint8Array`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array
|
||
[`WebAssembly.Module`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Module
|
||
[`Worker`]: #worker_threads_class_worker
|
||
[`cluster` module]: cluster.html
|
||
[`port.on('message')`]: #worker_threads_event_message
|
||
[`port.onmessage()`]: https://developer.mozilla.org/en-US/docs/Web/API/MessagePort/onmessage
|
||
[`port.postMessage()`]: #worker_threads_port_postmessage_value_transferlist
|
||
[`process.abort()`]: process.html#process_process_abort
|
||
[`process.chdir()`]: process.html#process_process_chdir_directory
|
||
[`process.env`]: process.html#process_process_env
|
||
[`process.execArgv`]: process.html#process_process_execargv
|
||
[`process.exit()`]: process.html#process_process_exit_code
|
||
[`process.stderr`]: process.html#process_process_stderr
|
||
[`process.stdin`]: process.html#process_process_stdin
|
||
[`process.stdout`]: process.html#process_process_stdout
|
||
[`process.title`]: process.html#process_process_title
|
||
[`require('worker_threads').isMainThread`]: #worker_threads_worker_ismainthread
|
||
[`require('worker_threads').parentPort.on('message')`]: #worker_threads_event_message
|
||
[`require('worker_threads').parentPort`]: #worker_threads_worker_parentport
|
||
[`require('worker_threads').parentPort.postMessage()`]: #worker_threads_worker_postmessage_value_transferlist
|
||
[`require('worker_threads').threadId`]: #worker_threads_worker_threadid
|
||
[`require('worker_threads').workerData`]: #worker_threads_worker_workerdata
|
||
[`trace_events`]: tracing.html
|
||
[`vm`]: vm.html
|
||
[`worker.on('message')`]: #worker_threads_event_message_1
|
||
[`worker.postMessage()`]: #worker_threads_worker_postmessage_value_transferlist
|
||
[`worker.SHARE_ENV`]: #worker_threads_worker_share_env
|
||
[`worker.terminate()`]: #worker_threads_worker_terminate
|
||
[`worker.threadId`]: #worker_threads_worker_threadid_1
|
||
[Addons worker support]: addons.html#addons_worker_support
|
||
[HTML structured clone algorithm]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm
|
||
[Signals events]: process.html#process_signal_events
|
||
[Web Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API
|
||
[browser `MessagePort`]: https://developer.mozilla.org/en-US/docs/Web/API/MessagePort
|
||
[child processes]: child_process.html
|
||
[contextified]: vm.html#vm_what_does_it_mean_to_contextify_an_object
|
||
[v8.serdes]: v8.html#v8_serialization_api
|