0
0
mirror of https://github.com/nodejs/node.git synced 2024-11-30 07:27:22 +01:00
nodejs/CPP_STYLE_GUIDE.md
Anna Henningsen 23340b9234
doc: add basic C++ style guide
Ideally, most of these things would be enforced via linter rules.
This is a first step into having a style guide that goes beyond
what the linter currently enforces.

PR-URL: https://github.com/nodejs/node/pull/16090
Fixes: https://github.com/nodejs/node/issues/12636
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Timothy Gu <timothygu99@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
2017-10-14 11:13:29 +02:00

3.2 KiB
Raw Blame History

C++ Style Guide

Unfortunately, the C++ linter (based on Googles cpplint), which can be run explicitly via make lint-cpp, does not currently catch a lot of rules that are specific to the Node.js C++ code base. This document explains the most common of these rules:

Left-leaning (C++ style) asterisks for pointer declarations

char* buffer; instead of char *buffer;

2 spaces of indentation for blocks or bodies of conditionals

if (foo)
  bar();

or

if (foo) {
  bar();
  baz();
}

Braces are optional if the statement body only has one line.

namespaces receive no indentation on their own.

4 spaces of indentation for statement continuations

VeryLongTypeName very_long_result = SomeValueWithAVeryLongName +
    SomeOtherValueWithAVeryLongName;

Operators are before the line break in these cases.

Align function arguments vertically

void FunctionWithAVeryLongName(int parameter_with_a_very_long_name,
                               double other_parameter_with_a_very_long_name,
                               ...);

If that doesnt work, break after the ( and use 4 spaces of indentation:

void FunctionWithAReallyReallyReallyLongNameSeriouslyStopIt(
    int okay_there_is_no_space_left_in_the_previous_line,
    ...);

Initialization lists

Long initialization lists are formatted like this:

HandleWrap::HandleWrap(Environment* env,
                       Local<Object> object,
                       uv_handle_t* handle,
                       AsyncWrap::ProviderType provider)
    : AsyncWrap(env, object, provider),
      state_(kInitialized),
      handle_(handle) {

CamelCase for methods, functions and classes

Exceptions are simple getters/setters, which are named property_name() and set_property_name(), respectively.

class FooBar {
 public:
  void DoSomething();
  static void DoSomethingButItsStaticInstead();

  void set_foo_flag(int flag_value);
  int foo_flag() const;  // Use const-correctness whenever possible.
};

snake_case for local variables and parameters

int FunctionThatDoesSomething(const char* important_string) {
  const char* pointer_into_string = important_string;
}

snake_case_ for private class fields

class Foo {
 private:
  int counter_ = 0;
};

Space after template

template <typename T>
class FancyContainer {
 ...
}

Type casting

  • Always avoid C-style casts ((type)value)
  • dynamic_cast does not work because RTTI is not enabled
  • Use static_cast for casting whenever it works
  • reinterpret_cast is okay if static_cast is not appropriate

Memory allocation

  • Malloc(), Calloc(), etc. from util.h abort in Out-of-Memory situations
  • UncheckedMalloc(), etc. return nullptr in OOM situations

nullptr instead of NULL or 0

What it says in the title.

Avoid throwing JavaScript errors in nested C++ methods

If you need to throw JavaScript errors from a C++ binding method, try to do it at the top level and not inside of nested calls.

A lot of code inside Node.js is written so that typechecking etc. is performed in JavaScript.

Using C++ throw is not allowed.