* doc: improve http.abort description * doc: mention that mode is ignored if file exists * docs: Fix default options for fs.createWriteStream() * Documentation update about Buffer initialization * doc: add a note about readable in flowing mode * doc: Document http.request protocol option * doc, comments: Grammar and spelling fixes * updated documentation for fs.createReadStream * Update child_process.markdown, spelling * doc: Clarified read method with specified size argument. * docs:events clarify emitter.listener() behavior * doc: two minor stream doc improvements * doc: clarify Readable._read and Readable.push * doc: stream.unshift does not reset reading state * doc: readable event clarification * doc: additional refinement to readable event Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Ben Noorduis <ben@strongloop.com> PR-URL: https://github.com/nodejs/io.js/pull/2302
5.9 KiB
Events
Stability: 2 - Stable
Many objects in io.js emit events: a net.Server
emits an event each time
a peer connects to it, a fs.readStream
emits an event when the file is
opened. All objects which emit events are instances of events.EventEmitter
.
You can access this module by doing: require("events");
Typically, event names are represented by a camel-cased string, however, there aren't any strict restrictions on that, as any string will be accepted.
Functions can then be attached to objects, to be executed when an event
is emitted. These functions are called listeners. Inside a listener
function, this
refers to the EventEmitter
that the listener was
attached to.
Class: events.EventEmitter
Use require('events')
to access the EventEmitter class.
var EventEmitter = require('events');
When an EventEmitter
instance experiences an error, the typical action is
to emit an 'error'
event. Error events are treated as a special case in
io.js. If there is no listener for it, then the default action is to print
a stack trace and exit the program.
All EventEmitters emit the event 'newListener'
when new listeners are
added and 'removeListener'
when a listener is removed.
emitter.addListener(event, listener)
emitter.on(event, listener)
Adds a listener to the end of the listeners array for the specified event
.
No checks are made to see if the listener
has already been added. Multiple
calls passing the same combination of event
and listener
will result in the
listener
being added multiple times.
server.on('connection', function (stream) {
console.log('someone connected!');
});
Returns emitter, so calls can be chained.
emitter.once(event, listener)
Adds a one time listener for the event. This listener is invoked only the next time the event is fired, after which it is removed.
server.once('connection', function (stream) {
console.log('Ah, we have our first user!');
});
Returns emitter, so calls can be chained.
emitter.removeListener(event, listener)
Remove a listener from the listener array for the specified event. Caution: changes array indices in the listener array behind the listener.
var callback = function(stream) {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener
will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified event
, then removeListener
must be called
multiple times to remove each instance.
Returns emitter, so calls can be chained.
emitter.removeAllListeners([event])
Removes all listeners, or those of the specified event. It's not a good idea to remove listeners that were added elsewhere in the code, especially when it's on an emitter that you didn't create (e.g. sockets or file streams).
Returns emitter, so calls can be chained.
emitter.setMaxListeners(n)
By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default which helps finding memory leaks. Obviously not all Emitters should be limited to 10. This function allows that to be increased. Set to zero for unlimited.
Returns emitter, so calls can be chained.
emitter.getMaxListeners()
Returns the current max listener value for the emitter which is either set by
emitter.setMaxListeners(n)
or defaults to EventEmitter.defaultMaxListeners
.
This can be useful to increment/decrement max listeners to avoid the warning while not being irresponsible and setting a too big number.
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', function () {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});
EventEmitter.defaultMaxListeners
emitter.setMaxListeners(n)
sets the maximum on a per-instance basis.
This class property lets you set it for all EventEmitter
instances,
current and future, effective immediately. Use with care.
Note that emitter.setMaxListeners(n)
still has precedence over
EventEmitter.defaultMaxListeners
.
emitter.listeners(event)
Returns a copy of the array of listeners for the specified event.
server.on('connection', function (stream) {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection'))); // [ [Function] ]
emitter.emit(event[, arg1][, arg2][, ...])
Execute each of the listeners in order with the supplied arguments.
Returns true
if event had listeners, false
otherwise.
Class Method: EventEmitter.listenerCount(emitter, event)
Return the number of listeners for a given event.
Event: 'newListener'
event
{String} The event namelistener
{Function} The event handler function
This event is emitted before a listener is added. When this event is
triggered, the listener has not been added to the array of listeners for the
event
. Any listeners added to the event name
in the newListener event
callback will be added before the listener that is in the process of being
added.
Event: 'removeListener'
event
{String} The event namelistener
{Function} The event handler function
This event is emitted after a listener is removed. When this event is
triggered, the listener has been removed from the array of listeners for the
event
.
Inheriting from 'EventEmitter'
Inheriting from EventEmitter
is no different from inheriting from any other
constructor function. For example:
'use strict';
const util = require('util');
const EventEmitter = require('events').EventEmitter;
function MyEventEmitter() {
// Initialize necessary properties from `EventEmitter` in this instance
EventEmitter.call(this);
}
// Inherit functions from `EventEmitter`'s prototype
util.inherits(MyEventEmitter, EventEmitter);