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* Fix markdown code sample in releases.md, it was <a id="x.y.x></a>" * Fix some markdown errors, e.g. in changelogs * Fix broken defs links, e.g. in domain-postmortem.md * Fix other broken refs, by addaleax * Add links to some defs that were present but not linked to * Remove dead defs * Move defs to the bottom (one file affected) * Add language indicators to all code blocks, using `txt` when no specific language could be chosen * Some minor formatting changes (spaces, ident, headings) PR-URL: https://github.com/nodejs/node/pull/7637 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Roman Reiss <me@silverwind.io>
458 lines
17 KiB
Markdown
458 lines
17 KiB
Markdown
# Executing JavaScript
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Stability: 2 - Stable
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<!--name=vm-->
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The `vm` module provides APIs for compiling and running code within V8 Virtual
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Machine contexts. It can be accessed using:
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```js
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const vm = require('vm');
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```
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JavaScript code can be compiled and run immediately or compiled, saved, and run
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later.
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## Class: vm.Script
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<!-- YAML
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added: v0.3.1
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-->
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Instances of the `vm.Script` class contain precompiled scripts that can be
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executed in specific sandboxes (or "contexts").
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### new vm.Script(code, options)
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<!-- YAML
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added: v0.3.1
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-->
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* `code` {string} The JavaScript code to compile.
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* `options`
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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* `cachedData` {Buffer} Provides an optional `Buffer` with V8's code cache
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data for the supplied source. When supplied, the `cachedDataRejected` value
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will be set to either `true` or `false` depending on acceptance of the data
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by V8.
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* `produceCachedData` {boolean} When `true` and no `cachedData` is present, V8
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will attempt to produce code cache data for `code`. Upon success, a
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`Buffer` with V8's code cache data will be produced and stored in the
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`cachedData` property of the returned `vm.Script` instance.
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The `cachedDataProduced` value will be set to either `true` or `false`
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depending on whether code cache data is produced successfully.
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Creating a new `vm.Script` object compiles `code` but does not run it. The
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compiled `vm.Script` can be run later multiple times. It is important to note
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that the `code` is not bound to any global object; rather, it is bound before
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each run, just for that run.
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### script.runInContext(contextifiedSandbox[, options])
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<!-- YAML
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added: v0.3.1
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-->
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* `contextifiedSandbox` {Object} A [contextified][] object as returned by the
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`vm.createContext()` method.
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* `options` {Object}
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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* `breakOnSigint`: if `true`, the execution will be terminated when
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`SIGINT` (Ctrl+C) is received. Existing handlers for the
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event that have been attached via `process.on("SIGINT")` will be disabled
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during script execution, but will continue to work after that.
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If execution is terminated, an [`Error`][] will be thrown.
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Runs the compiled code contained by the `vm.Script` object within the given
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`contextifiedSandbox` and returns the result. Running code does not have access
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to local scope.
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The following example compiles code that increments a global variable, sets
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the value of another global variable, then execute the code multiple times.
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The globals are contained in the `sandbox` object.
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```js
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const util = require('util');
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const vm = require('vm');
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const sandbox = {
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animal: 'cat',
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count: 2
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};
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const script = new vm.Script('count += 1; name = "kitty";');
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const context = new vm.createContext(sandbox);
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for (var i = 0; i < 10; ++i) {
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script.runInContext(context);
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}
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console.log(util.inspect(sandbox));
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// { animal: 'cat', count: 12, name: 'kitty' }
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```
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### script.runInNewContext([sandbox][, options])
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<!-- YAML
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added: v0.3.1
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-->
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* `sandbox` {Object} An object that will be [contextified][]. If `undefined`, a
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new object will be created.
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* `options` {Object}
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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First contextifies the given `sandbox`, runs the compiled code contained by
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the `vm.Script` object within the created sandbox, and returns the result.
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Running code does not have access to local scope.
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The following example compiles code that sets a global variable, then executes
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the code multiple times in different contexts. The globals are set on and
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contained within each individual `sandbox`.
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```js
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const util = require('util');
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const vm = require('vm');
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const script = new vm.Script('globalVar = "set"');
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const sandboxes = [{}, {}, {}];
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sandboxes.forEach((sandbox) => {
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script.runInNewContext(sandbox);
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});
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console.log(util.inspect(sandboxes));
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// [{ globalVar: 'set' }, { globalVar: 'set' }, { globalVar: 'set' }]
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```
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### script.runInThisContext([options])
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<!-- YAML
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added: v0.3.1
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-->
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* `options` {Object}
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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Runs the compiled code contained by the `vm.Script` within the context of the
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current `global` object. Running code does not have access to local scope, but
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*does* have access to the current `global` object.
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The following example compiles code that increments a `global` variable then
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executes that code multiple times:
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```js
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const vm = require('vm');
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global.globalVar = 0;
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const script = new vm.Script('globalVar += 1', { filename: 'myfile.vm' });
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for (var i = 0; i < 1000; ++i) {
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script.runInThisContext();
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}
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console.log(globalVar);
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// 1000
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```
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## vm.createContext([sandbox])
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<!-- YAML
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added: v0.3.1
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-->
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* `sandbox` {Object}
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If given a `sandbox` object, the `vm.createContext()` method will [prepare
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that sandbox][contextified] so that it can be used in calls to
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[`vm.runInContext()`][] or [`script.runInContext()`][]. Inside such scripts,
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the `sandbox` object will be the global object, retaining all of its existing
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properties but also having the built-in objects and functions any standard
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[global object][] has. Outside of scripts run by the vm module, `sandbox` will
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remain unchanged.
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If `sandbox` is omitted (or passed explicitly as `undefined`), a new, empty
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[contextified][] sandbox object will be returned.
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The `vm.createContext()` method is primarily useful for creating a single
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sandbox that can be used to run multiple scripts. For instance, if emulating a
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web browser, the method can be used to create a single sandbox representing a
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window's global object, then run all `<script>` tags together within the context
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of that sandbox.
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## vm.isContext(sandbox)
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<!-- YAML
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added: v0.11.7
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-->
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* `sandbox` {Object}
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Returns `true` if the given `sandbox` object has been [contextified][] using
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[`vm.createContext()`][].
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## vm.runInContext(code, contextifiedSandbox[, options])
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* `code` {string} The JavaScript code to compile and run.
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* `contextifiedSandbox` {Object} The [contextified][] object that will be used
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as the `global` when the `code` is compiled and run.
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* `options`
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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The `vm.runInContext()` method compiles `code`, runs it within the context of
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the `contextifiedSandbox`, then returns the result. Running code does not have
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access to the local scope. The `contextifiedSandbox` object *must* have been
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previously [contextified][] using the [`vm.createContext()`][] method.
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The following example compiles and executes different scripts using a single
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[contextified][] object:
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```js
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const util = require('util');
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const vm = require('vm');
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const sandbox = { globalVar: 1 };
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vm.createContext(sandbox);
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for (var i = 0; i < 10; ++i) {
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vm.runInContext('globalVar *= 2;', sandbox);
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}
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console.log(util.inspect(sandbox));
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// { globalVar: 1024 }
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```
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## vm.runInDebugContext(code)
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<!-- YAML
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added: v0.11.14
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-->
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* `code` {string} The JavaScript code to compile and run.
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The `vm.runInDebugContext()` method compiles and executes `code` inside the V8
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debug context. The primary use case is to gain access to the V8 `Debug` object:
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```js
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const vm = require('vm');
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const Debug = vm.runInDebugContext('Debug');
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console.log(Debug.findScript(process.emit).name); // 'events.js'
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console.log(Debug.findScript(process.exit).name); // 'internal/process.js'
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```
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*Note*: The debug context and object are intrinsically tied to V8's debugger
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implementation and may change (or even be removed) without prior warning.
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The `Debug` object can also be made available using the V8-specific
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`--expose_debug_as=` [command line option][cli.md].
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## vm.runInNewContext(code[, sandbox][, options])
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<!-- YAML
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added: v0.3.1
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-->
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* `code` {string} The JavaScript code to compile and run.
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* `sandbox` {Object} An object that will be [contextified][]. If `undefined`, a
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new object will be created.
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* `options`
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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The `vm.runInContext()` first contextifies the given `sandbox` object (or
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creates a new `sandbox` if passed as `undefined`), compiles the `code`, runs it
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within the context of the created context, then returns the result. Running code
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does not have access to the local scope.
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The following example compiles and executes code that increments a global
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variable and sets a new one. These globals are contained in the `sandbox`.
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```js
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const util = require('util');
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const vm = require('vm');
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const sandbox = {
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animal: 'cat',
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count: 2
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};
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vm.runInNewContext('count += 1; name = "kitty"', sandbox);
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console.log(util.inspect(sandbox));
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// { animal: 'cat', count: 3, name: 'kitty' }
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```
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## vm.runInThisContext(code[, options])
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<!-- YAML
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added: v0.3.1
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-->
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* `code` {string} The JavaScript code to compile and run.
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* `options`
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* `filename` {string} Specifies the filename used in stack traces produced
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by this script.
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* `lineOffset` {number} Specifies the line number offset that is displayed
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in stack traces produced by this script.
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* `columnOffset` {number} Specifies the column number offset that is displayed
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in stack traces produced by this script.
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* `displayErrors` {boolean} When `true`, if an [`Error`][] error occurs
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while compiling the `code`, the line of code causing the error is attached
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to the stack trace.
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* `timeout` {number} Specifies the number of milliseconds to execute `code`
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before terminating execution. If execution is terminated, an [`Error`][]
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will be thrown.
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`vm.runInThisContext()` compiles `code`, runs it within the context of the
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current `global` and returns the result. Running code does not have access to
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local scope, but does have access to the current `global` object.
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The following example illustrates using both `vm.runInThisContext()` and
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the JavaScript [`eval()`][] function to run the same code:
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```js
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const vm = require('vm');
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var localVar = 'initial value';
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const vmResult = vm.runInThisContext('localVar = "vm";');
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console.log('vmResult: ', vmResult);
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console.log('localVar: ', localVar);
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const evalResult = eval('localVar = "eval";');
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console.log('evalResult: ', evalResult);
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console.log('localVar: ', localVar);
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// vmResult: 'vm', localVar: 'initial value'
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// evalResult: 'eval', localVar: 'eval'
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```
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Because `vm.runInThisContext()` does not have access to the local scope,
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`localVar` is unchanged. In contrast, [`eval()`][] *does* have access to the
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local scope, so the value `localVar` is changed. In this way
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`vm.runInThisContext()` is much like an [indirect `eval()` call][], e.g.
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`(0,eval)('code')`.
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## Example: Running an HTTP Server within a VM
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When using either [`script.runInThisContext()`][] or [`vm.runInThisContext()`][], the
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code is executed within the current V8 global context. The code passed
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to this VM context will have its own isolated scope.
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In order to run a simple web server using the `http` module the code passed to
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the context must either call `require('http')` on its own, or have a reference
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to the `http` module passed to it. For instance:
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```js
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'use strict';
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const vm = require('vm');
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let code =
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`(function(require) {
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const http = require('http');
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http.createServer( (request, response) => {
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response.writeHead(200, {'Content-Type': 'text/plain'});
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response.end('Hello World\\n');
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}).listen(8124);
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console.log('Server running at http://127.0.0.1:8124/');
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})`;
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vm.runInThisContext(code)(require);
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```
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*Note*: The `require()` in the above case shares the state with context it is
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passed from. This may introduce risks when untrusted code is executed, e.g.
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altering objects from the calling thread's context in unwanted ways.
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## What does it mean to "contextify" an object?
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All JavaScript executed within Node.js runs within the scope of a "context".
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According to the [V8 Embedder's Guide][]:
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> In V8, a context is an execution environment that allows separate, unrelated,
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> JavaScript applications to run in a single instance of V8. You must explicitly
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> specify the context in which you want any JavaScript code to be run.
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When the method `vm.createContext()` is called, the `sandbox` object that is
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passed in (or a newly created object if `sandbox` is `undefined`) is associated
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internally with a new instance of a V8 Context. This V8 Context provides the
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`code` run using the `vm` modules methods with an isolated global environment
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within which it can operate. The process of creating the V8 Context and
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associating it with the `sandbox` object is what this document refers to as
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"contextifying" the `sandbox`.
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[indirect `eval()` call]: https://es5.github.io/#x10.4.2
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[global object]: https://es5.github.io/#x15.1
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[`Error`]: errors.html#errors_class_error
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[`script.runInContext()`]: #vm_script_runincontext_contextifiedsandbox_options
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[`script.runInThisContext()`]: #vm_script_runinthiscontext_options
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[`vm.createContext()`]: #vm_vm_createcontext_sandbox
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[`vm.runInContext()`]: #vm_vm_runincontext_code_contextifiedsandbox_options
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[`vm.runInThisContext()`]: #vm_vm_runinthiscontext_code_options
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[`eval()`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval
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[V8 Embedder's Guide]: https://developers.google.com/v8/embed#contexts
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[contextified]: #vm_what_does_it_mean_to_contextify_an_object
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