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`Cluster.setupMaster(options)` Options object was missing an `args` property on the example. PR-URL: https://github.com/nodejs/node/pull/5305 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Roman Reiss <me@silverwind.io>
713 lines
20 KiB
Markdown
713 lines
20 KiB
Markdown
# Cluster
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Stability: 2 - Stable
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A single instance of Node.js runs in a single thread. To take advantage of
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multi-core systems the user will sometimes want to launch a cluster of Node.js
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processes to handle the load.
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The cluster module allows you to easily create child processes that
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all share server ports.
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```js
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const cluster = require('cluster');
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const http = require('http');
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const numCPUs = require('os').cpus().length;
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if (cluster.isMaster) {
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// Fork workers.
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for (var i = 0; i < numCPUs; i++) {
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cluster.fork();
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}
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cluster.on('exit', (worker, code, signal) => {
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console.log(`worker ${worker.process.pid} died`);
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});
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} else {
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// Workers can share any TCP connection
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// In this case it is an HTTP server
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http.createServer((req, res) => {
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res.writeHead(200);
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res.end('hello world\n');
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}).listen(8000);
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}
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```
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Running Node.js will now share port 8000 between the workers:
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```
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$ NODE_DEBUG=cluster node server.js
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23521,Master Worker 23524 online
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23521,Master Worker 23526 online
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23521,Master Worker 23523 online
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23521,Master Worker 23528 online
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```
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Please note that, on Windows, it is not yet possible to set up a named pipe
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server in a worker.
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## How It Works
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<!--type=misc-->
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The worker processes are spawned using the [`child_process.fork()`][] method,
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so that they can communicate with the parent via IPC and pass server
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handles back and forth.
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The cluster module supports two methods of distributing incoming
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connections.
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The first one (and the default one on all platforms except Windows),
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is the round-robin approach, where the master process listens on a
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port, accepts new connections and distributes them across the workers
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in a round-robin fashion, with some built-in smarts to avoid
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overloading a worker process.
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The second approach is where the master process creates the listen
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socket and sends it to interested workers. The workers then accept
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incoming connections directly.
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The second approach should, in theory, give the best performance.
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In practice however, distribution tends to be very unbalanced due
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to operating system scheduler vagaries. Loads have been observed
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where over 70% of all connections ended up in just two processes,
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out of a total of eight.
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Because `server.listen()` hands off most of the work to the master
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process, there are three cases where the behavior between a normal
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Node.js process and a cluster worker differs:
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1. `server.listen({fd: 7})` Because the message is passed to the master,
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file descriptor 7 **in the parent** will be listened on, and the
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handle passed to the worker, rather than listening to the worker's
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idea of what the number 7 file descriptor references.
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2. `server.listen(handle)` Listening on handles explicitly will cause
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the worker to use the supplied handle, rather than talk to the master
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process. If the worker already has the handle, then it's presumed
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that you know what you are doing.
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3. `server.listen(0)` Normally, this will cause servers to listen on a
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random port. However, in a cluster, each worker will receive the
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same "random" port each time they do `listen(0)`. In essence, the
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port is random the first time, but predictable thereafter. If you
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want to listen on a unique port, generate a port number based on the
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cluster worker ID.
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There is no routing logic in Node.js, or in your program, and no shared
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state between the workers. Therefore, it is important to design your
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program such that it does not rely too heavily on in-memory data objects
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for things like sessions and login.
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Because workers are all separate processes, they can be killed or
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re-spawned depending on your program's needs, without affecting other
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workers. As long as there are some workers still alive, the server will
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continue to accept connections. If no workers are alive, existing connections
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will be dropped and new connections will be refused. Node.js does not
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automatically manage the number of workers for you, however. It is your
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responsibility to manage the worker pool for your application's needs.
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## Class: Worker
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A Worker object contains all public information and method about a worker.
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In the master it can be obtained using `cluster.workers`. In a worker
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it can be obtained using `cluster.worker`.
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### Event: 'disconnect'
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Similar to the `cluster.on('disconnect')` event, but specific to this worker.
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```js
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cluster.fork().on('disconnect', () => {
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// Worker has disconnected
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});
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```
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### Event: 'error'
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This event is the same as the one provided by [`child_process.fork()`][].
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In a worker you can also use `process.on('error')`.
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### Event: 'exit'
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* `code` {Number} the exit code, if it exited normally.
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* `signal` {String} the name of the signal (eg. `'SIGHUP'`) that caused
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the process to be killed.
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Similar to the `cluster.on('exit')` event, but specific to this worker.
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```js
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const worker = cluster.fork();
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worker.on('exit', (code, signal) => {
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if( signal ) {
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console.log(`worker was killed by signal: ${signal}`);
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} else if( code !== 0 ) {
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console.log(`worker exited with error code: ${code}`);
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} else {
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console.log('worker success!');
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}
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});
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```
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### Event: 'listening'
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* `address` {Object}
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Similar to the `cluster.on('listening')` event, but specific to this worker.
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```js
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cluster.fork().on('listening', (address) => {
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// Worker is listening
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});
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```
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It is not emitted in the worker.
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### Event: 'message'
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* `message` {Object}
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Similar to the `cluster.on('message')` event, but specific to this worker.
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This event is the same as the one provided by [`child_process.fork()`][].
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In a worker you can also use `process.on('message')`.
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As an example, here is a cluster that keeps count of the number of requests
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in the master process using the message system:
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```js
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const cluster = require('cluster');
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const http = require('http');
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if (cluster.isMaster) {
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// Keep track of http requests
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var numReqs = 0;
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setInterval(() => {
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console.log('numReqs =', numReqs);
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}, 1000);
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// Count requests
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function messageHandler(msg) {
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if (msg.cmd && msg.cmd == 'notifyRequest') {
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numReqs += 1;
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}
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}
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// Start workers and listen for messages containing notifyRequest
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const numCPUs = require('os').cpus().length;
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for (var i = 0; i < numCPUs; i++) {
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cluster.fork();
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}
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Object.keys(cluster.workers).forEach((id) => {
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cluster.workers[id].on('message', messageHandler);
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});
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} else {
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// Worker processes have a http server.
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http.Server((req, res) => {
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res.writeHead(200);
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res.end('hello world\n');
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// notify master about the request
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process.send({ cmd: 'notifyRequest' });
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}).listen(8000);
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}
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```
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### Event: 'online'
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Similar to the `cluster.on('online')` event, but specific to this worker.
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```js
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cluster.fork().on('online', () => {
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// Worker is online
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});
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```
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It is not emitted in the worker.
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### worker.disconnect()
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In a worker, this function will close all servers, wait for the `'close'` event on
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those servers, and then disconnect the IPC channel.
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In the master, an internal message is sent to the worker causing it to call
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`.disconnect()` on itself.
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Causes `.suicide` to be set.
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Note that after a server is closed, it will no longer accept new connections,
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but connections may be accepted by any other listening worker. Existing
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connections will be allowed to close as usual. When no more connections exist,
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see [`server.close()`][], the IPC channel to the worker will close allowing it to
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die gracefully.
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The above applies *only* to server connections, client connections are not
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automatically closed by workers, and disconnect does not wait for them to close
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before exiting.
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Note that in a worker, `process.disconnect` exists, but it is not this function,
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it is [`disconnect`][].
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Because long living server connections may block workers from disconnecting, it
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may be useful to send a message, so application specific actions may be taken to
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close them. It also may be useful to implement a timeout, killing a worker if
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the `'disconnect'` event has not been emitted after some time.
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```js
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if (cluster.isMaster) {
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var worker = cluster.fork();
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var timeout;
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worker.on('listening', (address) => {
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worker.send('shutdown');
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worker.disconnect();
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timeout = setTimeout(() => {
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worker.kill();
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}, 2000);
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});
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worker.on('disconnect', () => {
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clearTimeout(timeout);
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});
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} else if (cluster.isWorker) {
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const net = require('net');
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var server = net.createServer((socket) => {
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// connections never end
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});
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server.listen(8000);
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process.on('message', (msg) => {
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if(msg === 'shutdown') {
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// initiate graceful close of any connections to server
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}
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});
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}
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```
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### worker.id
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* {Number}
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Each new worker is given its own unique id, this id is stored in the
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`id`.
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While a worker is alive, this is the key that indexes it in
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cluster.workers
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### worker.isConnected()
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This function returns `true` if the worker is connected to its master via its IPC
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channel, `false` otherwise. A worker is connected to its master after it's been
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created. It is disconnected after the `'disconnect'` event is emitted.
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### worker.isDead()
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This function returns `true` if the worker's process has terminated (either
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because of exiting or being signaled). Otherwise, it returns `false`.
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### worker.kill([signal='SIGTERM'])
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* `signal` {String} Name of the kill signal to send to the worker
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process.
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This function will kill the worker. In the master, it does this by disconnecting
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the `worker.process`, and once disconnected, killing with `signal`. In the
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worker, it does it by disconnecting the channel, and then exiting with code `0`.
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Causes `.suicide` to be set.
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This method is aliased as `worker.destroy()` for backwards compatibility.
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Note that in a worker, `process.kill()` exists, but it is not this function,
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it is [`kill`][].
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### worker.process
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* {ChildProcess}
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All workers are created using [`child_process.fork()`][], the returned object
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from this function is stored as `.process`. In a worker, the global `process`
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is stored.
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See: [Child Process module][]
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Note that workers will call `process.exit(0)` if the `'disconnect'` event occurs
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on `process` and `.suicide` is not `true`. This protects against accidental
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disconnection.
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### worker.send(message[, sendHandle][, callback])
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* `message` {Object}
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* `sendHandle` {Handle}
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* `callback` {Function}
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* Return: Boolean
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Send a message to a worker or master, optionally with a handle.
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In the master this sends a message to a specific worker. It is identical to
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[`ChildProcess.send()`][].
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In a worker this sends a message to the master. It is identical to
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`process.send()`.
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This example will echo back all messages from the master:
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```js
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if (cluster.isMaster) {
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var worker = cluster.fork();
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worker.send('hi there');
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} else if (cluster.isWorker) {
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process.on('message', (msg) => {
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process.send(msg);
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});
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}
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```
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### worker.suicide
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* {Boolean}
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Set by calling `.kill()` or `.disconnect()`, until then it is `undefined`.
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The boolean `worker.suicide` lets you distinguish between voluntary and accidental
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exit, the master may choose not to respawn a worker based on this value.
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```js
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cluster.on('exit', (worker, code, signal) => {
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if (worker.suicide === true) {
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console.log('Oh, it was just suicide\' – no need to worry').
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}
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});
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// kill worker
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worker.kill();
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```
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## Event: 'disconnect'
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* `worker` {cluster.Worker}
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Emitted after the worker IPC channel has disconnected. This can occur when a
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worker exits gracefully, is killed, or is disconnected manually (such as with
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worker.disconnect()).
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There may be a delay between the `'disconnect'` and `'exit'` events. These events
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can be used to detect if the process is stuck in a cleanup or if there are
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long-living connections.
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```js
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cluster.on('disconnect', (worker) => {
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console.log(`The worker #${worker.id} has disconnected`);
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});
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```
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## Event: 'exit'
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* `worker` {cluster.Worker}
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* `code` {Number} the exit code, if it exited normally.
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* `signal` {String} the name of the signal (eg. `'SIGHUP'`) that caused
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the process to be killed.
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When any of the workers die the cluster module will emit the `'exit'` event.
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This can be used to restart the worker by calling `.fork()` again.
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```js
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cluster.on('exit', (worker, code, signal) => {
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console.log('worker %d died (%s). restarting...',
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worker.process.pid, signal || code);
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cluster.fork();
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});
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```
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See [child_process event: 'exit'][].
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## Event: 'fork'
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* `worker` {cluster.Worker}
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When a new worker is forked the cluster module will emit a `'fork'` event.
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This can be used to log worker activity, and create your own timeout.
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```js
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var timeouts = [];
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function errorMsg() {
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console.error('Something must be wrong with the connection ...');
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}
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cluster.on('fork', (worker) => {
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timeouts[worker.id] = setTimeout(errorMsg, 2000);
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});
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cluster.on('listening', (worker, address) => {
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clearTimeout(timeouts[worker.id]);
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});
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cluster.on('exit', (worker, code, signal) => {
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clearTimeout(timeouts[worker.id]);
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errorMsg();
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});
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```
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## Event: 'listening'
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* `worker` {cluster.Worker}
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* `address` {Object}
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After calling `listen()` from a worker, when the `'listening'` event is emitted on
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the server, a `'listening'` event will also be emitted on `cluster` in the master.
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The event handler is executed with two arguments, the `worker` contains the worker
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object and the `address` object contains the following connection properties:
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`address`, `port` and `addressType`. This is very useful if the worker is listening
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on more than one address.
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```js
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cluster.on('listening', (worker, address) => {
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console.log(
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`A worker is now connected to ${address.address}:${address.port}`);
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});
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```
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The `addressType` is one of:
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* `4` (TCPv4)
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* `6` (TCPv6)
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* `-1` (unix domain socket)
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* `"udp4"` or `"udp6"` (UDP v4 or v6)
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## Event: 'message'
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* `worker` {cluster.Worker}
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* `message` {Object}
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* `handle` {undefined|Object}
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Emitted when any worker receives a message.
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See [child_process event: 'message'][].
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Before Node.js v6.0, this event emitted only the message and the handle,
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but not the worker object, contrary to what the documentation stated.
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If you need to support older versions and don't need the worker object,
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you can work around the discrepancy by checking the number of arguments:
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```js
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cluster.on('message', function(worker, message, handle) {
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if (arguments.length === 2) {
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handle = message;
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message = worker;
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worker = undefined;
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}
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// ...
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});
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```
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## Event: 'online'
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* `worker` {cluster.Worker}
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After forking a new worker, the worker should respond with an online message.
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When the master receives an online message it will emit this event.
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The difference between `'fork'` and `'online'` is that fork is emitted when the
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master forks a worker, and 'online' is emitted when the worker is running.
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```js
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cluster.on('online', (worker) => {
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console.log('Yay, the worker responded after it was forked');
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});
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```
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## Event: 'setup'
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* `settings` {Object}
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Emitted every time `.setupMaster()` is called.
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The `settings` object is the `cluster.settings` object at the time
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`.setupMaster()` was called and is advisory only, since multiple calls to
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`.setupMaster()` can be made in a single tick.
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If accuracy is important, use `cluster.settings`.
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## cluster.disconnect([callback])
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* `callback` {Function} called when all workers are disconnected and handles are
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closed
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Calls `.disconnect()` on each worker in `cluster.workers`.
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When they are disconnected all internal handles will be closed, allowing the
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master process to die gracefully if no other event is waiting.
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The method takes an optional callback argument which will be called when finished.
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This can only be called from the master process.
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## cluster.fork([env])
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* `env` {Object} Key/value pairs to add to worker process environment.
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* return {cluster.Worker}
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Spawn a new worker process.
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This can only be called from the master process.
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## cluster.isMaster
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||
|
||
* {Boolean}
|
||
|
||
True if the process is a master. This is determined
|
||
by the `process.env.NODE_UNIQUE_ID`. If `process.env.NODE_UNIQUE_ID` is
|
||
undefined, then `isMaster` is `true`.
|
||
|
||
## cluster.isWorker
|
||
|
||
* {Boolean}
|
||
|
||
True if the process is not a master (it is the negation of `cluster.isMaster`).
|
||
|
||
## cluster.schedulingPolicy
|
||
|
||
The scheduling policy, either `cluster.SCHED_RR` for round-robin or
|
||
`cluster.SCHED_NONE` to leave it to the operating system. This is a
|
||
global setting and effectively frozen once you spawn the first worker
|
||
or call `cluster.setupMaster()`, whatever comes first.
|
||
|
||
`SCHED_RR` is the default on all operating systems except Windows.
|
||
Windows will change to `SCHED_RR` once libuv is able to effectively
|
||
distribute IOCP handles without incurring a large performance hit.
|
||
|
||
`cluster.schedulingPolicy` can also be set through the
|
||
`NODE_CLUSTER_SCHED_POLICY` environment variable. Valid
|
||
values are `"rr"` and `"none"`.
|
||
|
||
## cluster.settings
|
||
|
||
* {Object}
|
||
* `execArgv` {Array} list of string arguments passed to the Node.js
|
||
executable. (Default=`process.execArgv`)
|
||
* `exec` {String} file path to worker file. (Default=`process.argv[1]`)
|
||
* `args` {Array} string arguments passed to worker.
|
||
(Default=`process.argv.slice(2)`)
|
||
* `silent` {Boolean} whether or not to send output to parent's stdio.
|
||
(Default=`false`)
|
||
* `uid` {Number} Sets the user identity of the process. (See setuid(2).)
|
||
* `gid` {Number} Sets the group identity of the process. (See setgid(2).)
|
||
|
||
After calling `.setupMaster()` (or `.fork()`) this settings object will contain
|
||
the settings, including the default values.
|
||
|
||
It is effectively frozen after being set, because `.setupMaster()` can
|
||
only be called once.
|
||
|
||
This object is not supposed to be changed or set manually, by you.
|
||
|
||
## cluster.setupMaster([settings])
|
||
|
||
* `settings` {Object}
|
||
* `exec` {String} file path to worker file. (Default=`process.argv[1]`)
|
||
* `args` {Array} string arguments passed to worker.
|
||
(Default=`process.argv.slice(2)`)
|
||
* `silent` {Boolean} whether or not to send output to parent's stdio.
|
||
(Default=`false`)
|
||
|
||
`setupMaster` is used to change the default 'fork' behavior. Once called,
|
||
the settings will be present in `cluster.settings`.
|
||
|
||
Note that:
|
||
|
||
* any settings changes only affect future calls to `.fork()` and have no
|
||
effect on workers that are already running
|
||
* The *only* attribute of a worker that cannot be set via `.setupMaster()` is
|
||
the `env` passed to `.fork()`
|
||
* the defaults above apply to the first call only, the defaults for later
|
||
calls is the current value at the time of `cluster.setupMaster()` is called
|
||
|
||
Example:
|
||
|
||
```js
|
||
const cluster = require('cluster');
|
||
cluster.setupMaster({
|
||
exec: 'worker.js',
|
||
args: ['--use', 'https'],
|
||
silent: true
|
||
});
|
||
cluster.fork(); // https worker
|
||
cluster.setupMaster({
|
||
exec: 'worker.js',
|
||
args: ['--use', 'http']
|
||
});
|
||
cluster.fork(); // http worker
|
||
```
|
||
|
||
This can only be called from the master process.
|
||
|
||
## cluster.worker
|
||
|
||
* {Object}
|
||
|
||
A reference to the current worker object. Not available in the master process.
|
||
|
||
```js
|
||
const cluster = require('cluster');
|
||
|
||
if (cluster.isMaster) {
|
||
console.log('I am master');
|
||
cluster.fork();
|
||
cluster.fork();
|
||
} else if (cluster.isWorker) {
|
||
console.log(`I am worker #${cluster.worker.id}`);
|
||
}
|
||
```
|
||
|
||
## cluster.workers
|
||
|
||
* {Object}
|
||
|
||
A hash that stores the active worker objects, keyed by `id` field. Makes it
|
||
easy to loop through all the workers. It is only available in the master
|
||
process.
|
||
|
||
A worker is removed from cluster.workers after the worker has disconnected _and_
|
||
exited. The order between these two events cannot be determined in advance.
|
||
However, it is guaranteed that the removal from the cluster.workers list happens
|
||
before last `'disconnect'` or `'exit'` event is emitted.
|
||
|
||
```js
|
||
// Go through all workers
|
||
function eachWorker(callback) {
|
||
for (var id in cluster.workers) {
|
||
callback(cluster.workers[id]);
|
||
}
|
||
}
|
||
eachWorker((worker) => {
|
||
worker.send('big announcement to all workers');
|
||
});
|
||
```
|
||
|
||
Should you wish to reference a worker over a communication channel, using
|
||
the worker's unique id is the easiest way to find the worker.
|
||
|
||
```js
|
||
socket.on('data', (id) => {
|
||
var worker = cluster.workers[id];
|
||
});
|
||
```
|
||
|
||
[`child_process.fork()`]: child_process.html#child_process_child_process_fork_modulepath_args_options
|
||
[`ChildProcess.send()`]: child_process.html#child_process_child_send_message_sendhandle_callback
|
||
[`disconnect`]: child_process.html#child_process_child_disconnect
|
||
[`kill`]: process.html#process_process_kill_pid_signal
|
||
[`server.close()`]: net.html#net_event_close
|
||
[Child Process module]: child_process.html#child_process_child_process_fork_modulepath_args_options
|
||
[child_process event: 'exit']: child_process.html#child_process_event_exit
|
||
[child_process event: 'message']: child_process.html#child_process_event_message
|