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Some nits were also fixed in passing. PR-URL: https://github.com/nodejs/node/pull/22537 Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
494 lines
16 KiB
Markdown
494 lines
16 KiB
Markdown
# Worker Threads
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<!--introduced_in=v10.5.0-->
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> Stability: 1 - Experimental
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The `worker` module provides a way to create multiple environments running
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on independent threads, and to create message channels between them. It
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can be accessed using the `--experimental-worker` flag and:
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```js
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const worker = require('worker_threads');
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```
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Workers are useful for performing CPU-intensive JavaScript operations; do not
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use them for I/O, since Node.js’s built-in mechanisms for performing operations
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asynchronously already treat it more efficiently than Worker threads can.
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Workers, unlike child processes or when using the `cluster` module, can also
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share memory efficiently by transferring `ArrayBuffer` instances or sharing
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`SharedArrayBuffer` instances between them.
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```js
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const {
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Worker, isMainThread, parentPort, workerData
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} = require('worker_threads');
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if (isMainThread) {
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module.exports = async function parseJSAsync(script) {
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return new Promise((resolve, reject) => {
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const worker = new Worker(__filename, {
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workerData: script
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});
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worker.on('message', resolve);
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worker.on('error', reject);
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worker.on('exit', (code) => {
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if (code !== 0)
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reject(new Error(`Worker stopped with exit code ${code}`));
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});
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});
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};
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} else {
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const { parse } = require('some-js-parsing-library');
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const script = workerData;
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parentPort.postMessage(parse(script));
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}
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```
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Note that this example spawns a Worker thread for each `parse` call.
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In practice, it is strongly recommended to use a pool of Workers for these
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kinds of tasks, since the overhead of creating Workers would likely exceed the
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benefit of handing the work off to it.
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## worker.isMainThread
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<!-- YAML
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added: v10.5.0
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-->
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* {boolean}
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Is `true` if this code is not running inside of a [`Worker`][] thread.
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## worker.parentPort
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<!-- YAML
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added: v10.5.0
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-->
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* {null|MessagePort}
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If this thread was spawned as a [`Worker`][], this will be a [`MessagePort`][]
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allowing communication with the parent thread. Messages sent using
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`parentPort.postMessage()` will be available in the parent thread
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using `worker.on('message')`, and messages sent from the parent thread
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using `worker.postMessage()` will be available in this thread using
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`parentPort.on('message')`.
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## worker.threadId
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<!-- YAML
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added: v10.5.0
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-->
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* {integer}
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An integer identifier for the current thread. On the corresponding worker object
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(if there is any), it is available as [`worker.threadId`][].
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## worker.workerData
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<!-- YAML
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added: v10.5.0
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-->
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An arbitrary JavaScript value that contains a clone of the data passed
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to this thread’s `Worker` constructor.
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## Class: MessageChannel
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<!-- YAML
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added: v10.5.0
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-->
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Instances of the `worker.MessageChannel` class represent an asynchronous,
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two-way communications channel.
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The `MessageChannel` has no methods of its own. `new MessageChannel()`
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yields an object with `port1` and `port2` properties, which refer to linked
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[`MessagePort`][] instances.
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```js
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const { MessageChannel } = require('worker_threads');
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const { port1, port2 } = new MessageChannel();
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port1.on('message', (message) => console.log('received', message));
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port2.postMessage({ foo: 'bar' });
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// prints: received { foo: 'bar' } from the `port1.on('message')` listener
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```
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## Class: MessagePort
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<!-- YAML
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added: v10.5.0
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-->
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* Extends: {EventEmitter}
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Instances of the `worker.MessagePort` class represent one end of an
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asynchronous, two-way communications channel. It can be used to transfer
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structured data, memory regions and other `MessagePort`s between different
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[`Worker`][]s.
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With the exception of `MessagePort`s being [`EventEmitter`][]s rather
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than `EventTarget`s, this implementation matches [browser `MessagePort`][]s.
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### Event: 'close'
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<!-- YAML
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added: v10.5.0
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-->
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The `'close'` event is emitted once either side of the channel has been
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disconnected.
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### Event: 'message'
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<!-- YAML
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added: v10.5.0
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-->
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* `value` {any} The transmitted value
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The `'message'` event is emitted for any incoming message, containing the cloned
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input of [`port.postMessage()`][].
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Listeners on this event will receive a clone of the `value` parameter as passed
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to `postMessage()` and no further arguments.
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### port.close()
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<!-- YAML
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added: v10.5.0
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-->
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Disables further sending of messages on either side of the connection.
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This method can be called once you know that no further communication
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will happen over this `MessagePort`.
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### port.postMessage(value[, transferList])
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<!-- YAML
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added: v10.5.0
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-->
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* `value` {any}
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* `transferList` {Object[]}
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Sends a JavaScript value to the receiving side of this channel.
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`value` will be transferred in a way which is compatible with
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the [HTML structured clone algorithm][]. In particular, it may contain circular
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references and objects like typed arrays that the `JSON` API is not able
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to stringify.
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`transferList` may be a list of `ArrayBuffer` and `MessagePort` objects.
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After transferring, they will not be usable on the sending side of the channel
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anymore (even if they are not contained in `value`). Unlike with
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[child processes][], transferring handles such as network sockets is currently
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not supported.
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If `value` contains [`SharedArrayBuffer`][] instances, those will be accessible
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from either thread. They cannot be listed in `transferList`.
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`value` may still contain `ArrayBuffer` instances that are not in
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`transferList`; in that case, the underlying memory is copied rather than moved.
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Because the object cloning uses the structured clone algorithm,
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non-enumerable properties, property accessors, and object prototypes are
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not preserved. In particular, [`Buffer`][] objects will be read as
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plain [`Uint8Array`][]s on the receiving side.
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The message object will be cloned immediately, and can be modified after
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posting without having side effects.
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For more information on the serialization and deserialization mechanisms
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behind this API, see the [serialization API of the `v8` module][v8.serdes].
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### port.ref()
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<!-- YAML
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added: v10.5.0
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-->
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Opposite of `unref()`. Calling `ref()` on a previously `unref()`ed port will
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*not* let the program exit if it's the only active handle left (the default
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behavior). If the port is `ref()`ed, calling `ref()` again will have no effect.
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If listeners are attached or removed using `.on('message')`, the port will
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be `ref()`ed and `unref()`ed automatically depending on whether
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listeners for the event exist.
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### port.start()
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<!-- YAML
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added: v10.5.0
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-->
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Starts receiving messages on this `MessagePort`. When using this port
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as an event emitter, this will be called automatically once `'message'`
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listeners are attached.
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### port.unref()
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<!-- YAML
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added: v10.5.0
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-->
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Calling `unref()` on a port will allow the thread to exit if this is the only
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active handle in the event system. If the port is already `unref()`ed calling
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`unref()` again will have no effect.
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If listeners are attached or removed using `.on('message')`, the port will
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be `ref()`ed and `unref()`ed automatically depending on whether
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listeners for the event exist.
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## Class: Worker
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<!-- YAML
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added: v10.5.0
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-->
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The `Worker` class represents an independent JavaScript execution thread.
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Most Node.js APIs are available inside of it.
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Notable differences inside a Worker environment are:
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- The [`process.stdin`][], [`process.stdout`][] and [`process.stderr`][]
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may be redirected by the parent thread.
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- The [`require('worker_threads').isMainThread`][] property is set to `false`.
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- The [`require('worker_threads').parentPort`][] message port is available,
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- [`process.exit()`][] does not stop the whole program, just the single thread,
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and [`process.abort()`][] is not available.
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- [`process.chdir()`][] and `process` methods that set group or user ids
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are not available.
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- [`process.env`][] is a read-only reference to the environment variables.
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- [`process.title`][] cannot be modified.
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- Signals will not be delivered through [`process.on('...')`][Signals events].
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- Execution may stop at any point as a result of [`worker.terminate()`][]
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being invoked.
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- IPC channels from parent processes are not accessible.
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Currently, the following differences also exist until they are addressed:
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- The [`inspector`][] module is not available yet.
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- Native addons are not supported yet.
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Creating `Worker` instances inside of other `Worker`s is possible.
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Like [Web Workers][] and the [`cluster` module][], two-way communication can be
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achieved through inter-thread message passing. Internally, a `Worker` has a
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built-in pair of [`MessagePort`][]s that are already associated with each other
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when the `Worker` is created. While the `MessagePort` object on the parent side
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is not directly exposed, its functionalities are exposed through
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[`worker.postMessage()`][] and the [`worker.on('message')`][] event
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on the `Worker` object for the parent thread.
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To create custom messaging channels (which is encouraged over using the default
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global channel because it facilitates separation of concerns), users can create
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a `MessageChannel` object on either thread and pass one of the
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`MessagePort`s on that `MessageChannel` to the other thread through a
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pre-existing channel, such as the global one.
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See [`port.postMessage()`][] for more information on how messages are passed,
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and what kind of JavaScript values can be successfully transported through
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the thread barrier.
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```js
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const assert = require('assert');
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const {
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Worker, MessageChannel, MessagePort, isMainThread, parentPort
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} = require('worker_threads');
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if (isMainThread) {
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const worker = new Worker(__filename);
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const subChannel = new MessageChannel();
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worker.postMessage({ hereIsYourPort: subChannel.port1 }, [subChannel.port1]);
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subChannel.port2.on('message', (value) => {
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console.log('received:', value);
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});
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} else {
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parentPort.once('message', (value) => {
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assert(value.hereIsYourPort instanceof MessagePort);
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value.hereIsYourPort.postMessage('the worker is sending this');
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value.hereIsYourPort.close();
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});
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}
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```
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### new Worker(filename[, options])
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* `filename` {string} The path to the Worker’s main script. Must be
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either an absolute path or a relative path (i.e. relative to the
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current working directory) starting with `./` or `../`.
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If `options.eval` is true, this is a string containing JavaScript code rather
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than a path.
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* `options` {Object}
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* `eval` {boolean} If true, interpret the first argument to the constructor
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as a script that is executed once the worker is online.
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* `workerData` {any} Any JavaScript value that will be cloned and made
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available as [`require('worker_threads').workerData`][]. The cloning will
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occur as described in the [HTML structured clone algorithm][], and an error
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will be thrown if the object cannot be cloned (e.g. because it contains
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`function`s).
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* stdin {boolean} If this is set to `true`, then `worker.stdin` will
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provide a writable stream whose contents will appear as `process.stdin`
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inside the Worker. By default, no data is provided.
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* stdout {boolean} If this is set to `true`, then `worker.stdout` will
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not automatically be piped through to `process.stdout` in the parent.
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* stderr {boolean} If this is set to `true`, then `worker.stderr` will
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not automatically be piped through to `process.stderr` in the parent.
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### Event: 'error'
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<!-- YAML
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added: v10.5.0
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-->
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* `err` {Error}
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The `'error'` event is emitted if the worker thread throws an uncaught
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exception. In that case, the worker will be terminated.
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### Event: 'exit'
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<!-- YAML
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added: v10.5.0
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-->
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* `exitCode` {integer}
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The `'exit'` event is emitted once the worker has stopped. If the worker
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exited by calling [`process.exit()`][], the `exitCode` parameter will be the
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passed exit code. If the worker was terminated, the `exitCode` parameter will
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be `1`.
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### Event: 'message'
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<!-- YAML
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added: v10.5.0
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-->
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* `value` {any} The transmitted value
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The `'message'` event is emitted when the worker thread has invoked
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[`require('worker_threads').postMessage()`][]. See the [`port.on('message')`][]
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event for more details.
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### Event: 'online'
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<!-- YAML
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added: v10.5.0
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-->
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The `'online'` event is emitted when the worker thread has started executing
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JavaScript code.
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### worker.postMessage(value[, transferList])
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<!-- YAML
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added: v10.5.0
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-->
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* `value` {any}
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* `transferList` {Object[]}
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Send a message to the worker that will be received via
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[`require('worker_threads').parentPort.on('message')`][].
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See [`port.postMessage()`][] for more details.
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### worker.ref()
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<!-- YAML
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added: v10.5.0
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-->
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Opposite of `unref()`, calling `ref()` on a previously `unref()`ed worker will
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*not* let the program exit if it's the only active handle left (the default
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behavior). If the worker is `ref()`ed, calling `ref()` again will have
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no effect.
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### worker.stderr
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<!-- YAML
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added: v10.5.0
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-->
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* {stream.Readable}
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This is a readable stream which contains data written to [`process.stderr`][]
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inside the worker thread. If `stderr: true` was not passed to the
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[`Worker`][] constructor, then data will be piped to the parent thread's
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[`process.stderr`][] stream.
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### worker.stdin
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<!-- YAML
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added: v10.5.0
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-->
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* {null|stream.Writable}
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If `stdin: true` was passed to the [`Worker`][] constructor, this is a
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writable stream. The data written to this stream will be made available in
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the worker thread as [`process.stdin`][].
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### worker.stdout
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<!-- YAML
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added: v10.5.0
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-->
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* {stream.Readable}
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This is a readable stream which contains data written to [`process.stdout`][]
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inside the worker thread. If `stdout: true` was not passed to the
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[`Worker`][] constructor, then data will be piped to the parent thread's
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[`process.stdout`][] stream.
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### worker.terminate([callback])
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<!-- YAML
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added: v10.5.0
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-->
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* `callback` {Function}
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Stop all JavaScript execution in the worker thread as soon as possible.
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`callback` is an optional function that is invoked once this operation is known
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to have completed.
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**Warning**: Currently, not all code in the internals of Node.js is prepared to
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expect termination at arbitrary points in time and may crash if it encounters
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that condition. Consequently, you should currently only call `.terminate()` if
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it is known that the Worker thread is not accessing Node.js core modules other
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than what is exposed in the `worker` module.
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### worker.threadId
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<!-- YAML
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added: v10.5.0
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-->
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* {integer}
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An integer identifier for the referenced thread. Inside the worker thread,
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it is available as [`require('worker_threads').threadId`][].
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### worker.unref()
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<!-- YAML
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added: v10.5.0
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-->
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Calling `unref()` on a worker will allow the thread to exit if this is the only
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active handle in the event system. If the worker is already `unref()`ed calling
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`unref()` again will have no effect.
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[`Buffer`]: buffer.html
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[`EventEmitter`]: events.html
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[`MessagePort`]: #worker_threads_class_messageport
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[`port.postMessage()`]: #worker_threads_port_postmessage_value_transferlist
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[`Worker`]: #worker_threads_class_worker
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[`worker.terminate()`]: #worker_threads_worker_terminate_callback
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[`worker.postMessage()`]: #worker_threads_worker_postmessage_value_transferlist
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[`worker.on('message')`]: #worker_threads_event_message_1
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[`worker.threadId`]: #worker_threads_worker_threadid_1
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[`port.on('message')`]: #worker_threads_event_message
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[`process.exit()`]: process.html#process_process_exit_code
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[`process.abort()`]: process.html#process_process_abort
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[`process.chdir()`]: process.html#process_process_chdir_directory
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[`process.env`]: process.html#process_process_env
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[`process.stdin`]: process.html#process_process_stdin
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[`process.stderr`]: process.html#process_process_stderr
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[`process.stdout`]: process.html#process_process_stdout
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[`process.title`]: process.html#process_process_title
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[`require('worker_threads').workerData`]: #worker_threads_worker_workerdata
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[`require('worker_threads').parentPort.on('message')`]: #worker_threads_event_message
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[`require('worker_threads').postMessage()`]: #worker_threads_worker_postmessage_value_transferlist
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[`require('worker_threads').isMainThread`]: #worker_threads_worker_ismainthread
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[`require('worker_threads').parentPort`]: #worker_threads_worker_parentport
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[`require('worker_threads').threadId`]: #worker_threads_worker_threadid
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[`cluster` module]: cluster.html
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[`inspector`]: inspector.html
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[v8.serdes]: v8.html#v8_serialization_api
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[`SharedArrayBuffer`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer
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[Signals events]: process.html#process_signal_events
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[`Uint8Array`]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array
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[browser `MessagePort`]: https://developer.mozilla.org/en-US/docs/Web/API/MessagePort
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[child processes]: child_process.html
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[HTML structured clone algorithm]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm
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[Web Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API
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