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Each page of the API documentation should have links to other versions of the same page. This will make it easier to switch between the current "live" release at nodejs.org and LTS versions. PR-URL: https://github.com/nodejs/node/pull/10958 Fixes: https://github.com/nodejs/node/issues/10726 Reviewed-By: Refael Ackermann <refack@gmail.com> Reviewed-By: Evan Lucas <evanlucas@me.com> Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
413 lines
12 KiB
Markdown
413 lines
12 KiB
Markdown
# V8
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<!--introduced_in=v4.0.0-->
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The `v8` module exposes APIs that are specific to the version of [V8][]
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built into the Node.js binary. It can be accessed using:
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```js
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const v8 = require('v8');
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```
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*Note*: The APIs and implementation are subject to change at any time.
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## v8.cachedDataVersionTag()
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<!-- YAML
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added: v8.0.0
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-->
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Returns an integer representing a "version tag" derived from the V8 version,
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command line flags and detected CPU features. This is useful for determining
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whether a [`vm.Script`][] `cachedData` buffer is compatible with this instance
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of V8.
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## v8.getHeapSpaceStatistics()
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<!-- YAML
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added: v6.0.0
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changes:
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- version: v7.5.0
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pr-url: https://github.com/nodejs/node/pull/10186
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description: Support values exceeding the 32-bit unsigned integer range.
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-->
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Returns statistics about the V8 heap spaces, i.e. the segments which make up
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the V8 heap. Neither the ordering of heap spaces, nor the availability of a
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heap space can be guaranteed as the statistics are provided via the V8
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[`GetHeapSpaceStatistics`][] function and may change from one V8 version to the
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next.
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The value returned is an array of objects containing the following properties:
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* `space_name` {string}
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* `space_size` {number}
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* `space_used_size` {number}
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* `space_available_size` {number}
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* `physical_space_size` {number}
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For example:
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```json
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[
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{
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"space_name": "new_space",
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"space_size": 2063872,
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"space_used_size": 951112,
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"space_available_size": 80824,
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"physical_space_size": 2063872
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},
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{
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"space_name": "old_space",
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"space_size": 3090560,
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"space_used_size": 2493792,
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"space_available_size": 0,
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"physical_space_size": 3090560
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},
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{
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"space_name": "code_space",
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"space_size": 1260160,
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"space_used_size": 644256,
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"space_available_size": 960,
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"physical_space_size": 1260160
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},
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{
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"space_name": "map_space",
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"space_size": 1094160,
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"space_used_size": 201608,
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"space_available_size": 0,
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"physical_space_size": 1094160
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},
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{
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"space_name": "large_object_space",
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"space_size": 0,
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"space_used_size": 0,
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"space_available_size": 1490980608,
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"physical_space_size": 0
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}
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]
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```
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## v8.getHeapStatistics()
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<!-- YAML
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added: v1.0.0
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changes:
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- version: v7.2.0
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pr-url: https://github.com/nodejs/node/pull/8610
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description: Added `malloced_memory`, `peak_malloced_memory`,
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and `does_zap_garbage`.
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- version: v7.5.0
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pr-url: https://github.com/nodejs/node/pull/10186
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description: Support values exceeding the 32-bit unsigned integer range.
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-->
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Returns an object with the following properties:
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* `total_heap_size` {number}
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* `total_heap_size_executable` {number}
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* `total_physical_size` {number}
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* `total_available_size` {number}
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* `used_heap_size` {number}
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* `heap_size_limit` {number}
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* `malloced_memory` {number}
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* `peak_malloced_memory` {number}
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* `does_zap_garbage` {number}
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`does_zap_garbage` is a 0/1 boolean, which signifies whether the `--zap_code_space`
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option is enabled or not. This makes V8 overwrite heap garbage with a bit
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pattern. The RSS footprint (resident memory set) gets bigger because it
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continuously touches all heap pages and that makes them less likely to get
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swapped out by the operating system.
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For example:
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<!-- eslint-skip -->
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```js
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{
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total_heap_size: 7326976,
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total_heap_size_executable: 4194304,
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total_physical_size: 7326976,
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total_available_size: 1152656,
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used_heap_size: 3476208,
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heap_size_limit: 1535115264,
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malloced_memory: 16384,
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peak_malloced_memory: 1127496,
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does_zap_garbage: 0
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}
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```
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## v8.setFlagsFromString(string)
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<!-- YAML
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added: v1.0.0
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-->
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The `v8.setFlagsFromString()` method can be used to programmatically set
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V8 command line flags. This method should be used with care. Changing settings
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after the VM has started may result in unpredictable behavior, including
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crashes and data loss; or it may simply do nothing.
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The V8 options available for a version of Node.js may be determined by running
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`node --v8-options`. An unofficial, community-maintained list of options
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and their effects is available [here][].
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Usage:
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```js
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// Print GC events to stdout for one minute.
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const v8 = require('v8');
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v8.setFlagsFromString('--trace_gc');
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setTimeout(function() { v8.setFlagsFromString('--notrace_gc'); }, 60e3);
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```
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## Serialization API
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> Stability: 1 - Experimental
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The serialization API provides means of serializing JavaScript values in a way
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that is compatible with the [HTML structured clone algorithm][].
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The format is backward-compatible (i.e. safe to store to disk).
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*Note*: This API is under development, and changes (including incompatible
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changes to the API or wire format) may occur until this warning is removed.
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### v8.serialize(value)
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<!--
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added: v8.0.0
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-->
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* Returns: {Buffer}
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Uses a [`DefaultSerializer`][] to serialize `value` into a buffer.
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### v8.deserialize(buffer)
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<!--
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added: v8.0.0
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-->
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* `buffer` {Buffer|Uint8Array} A buffer returned by [`serialize()`][].
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Uses a [`DefaultDeserializer`][] with default options to read a JS value
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from a buffer.
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### class: v8.Serializer
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<!--
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added: v8.0.0
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-->
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#### new Serializer()
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Creates a new `Serializer` object.
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#### serializer.writeHeader()
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Writes out a header, which includes the serialization format version.
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#### serializer.writeValue(value)
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Serializes a JavaScript value and adds the serialized representation to the
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internal buffer.
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This throws an error if `value` cannot be serialized.
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#### serializer.releaseBuffer()
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Returns the stored internal buffer. This serializer should not be used once
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the buffer is released. Calling this method results in undefined behavior
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if a previous write has failed.
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#### serializer.transferArrayBuffer(id, arrayBuffer)
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* `id` {integer} A 32-bit unsigned integer.
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* `arrayBuffer` {ArrayBuffer} An `ArrayBuffer` instance.
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Marks an `ArrayBuffer` as havings its contents transferred out of band.
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Pass the corresponding `ArrayBuffer` in the deserializing context to
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[`deserializer.transferArrayBuffer()`][].
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#### serializer.writeUint32(value)
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* `value` {integer}
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Write a raw 32-bit unsigned integer.
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For use inside of a custom [`serializer._writeHostObject()`][].
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#### serializer.writeUint64(hi, lo)
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* `hi` {integer}
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* `lo` {integer}
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Write a raw 64-bit unsigned integer, split into high and low 32-bit parts.
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For use inside of a custom [`serializer._writeHostObject()`][].
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#### serializer.writeDouble(value)
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* `value` {number}
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Write a JS `number` value.
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For use inside of a custom [`serializer._writeHostObject()`][].
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#### serializer.writeRawBytes(buffer)
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* `buffer` {Buffer|Uint8Array}
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Write raw bytes into the serializer’s internal buffer. The deserializer
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will require a way to compute the length of the buffer.
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For use inside of a custom [`serializer._writeHostObject()`][].
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#### serializer.\_writeHostObject(object)
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* `object` {Object}
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This method is called to write some kind of host object, i.e. an object created
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by native C++ bindings. If it is not possible to serialize `object`, a suitable
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exception should be thrown.
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This method is not present on the `Serializer` class itself but can be provided
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by subclasses.
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#### serializer.\_getDataCloneError(message)
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* `message` {string}
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This method is called to generate error objects that will be thrown when an
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object can not be cloned.
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This method defaults to the [`Error`][] constructor and can be be overridden on
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subclasses.
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#### serializer.\_getSharedArrayBufferId(sharedArrayBuffer)
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* `sharedArrayBuffer` {SharedArrayBuffer}
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This method is called when the serializer is going to serialize a
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`SharedArrayBuffer` object. It must return an unsigned 32-bit integer ID for
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the object, using the same ID if this `SharedArrayBuffer` has already been
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serialized. When deserializing, this ID will be passed to
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[`deserializer.transferArrayBuffer()`][].
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If the object cannot be serialized, an exception should be thrown.
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This method is not present on the `Serializer` class itself but can be provided
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by subclasses.
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#### serializer.\_setTreatArrayBufferViewsAsHostObjects(flag)
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* `flag` {boolean}
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Indicate whether to treat `TypedArray` and `DataView` objects as
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host objects, i.e. pass them to [`serializer._writeHostObject()`][].
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The default is not to treat those objects as host objects.
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### class: v8.Deserializer
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<!--
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added: v8.0.0
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-->
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#### new Deserializer(buffer)
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* `buffer` {Buffer|Uint8Array} A buffer returned by [`serializer.releaseBuffer()`][].
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Creates a new `Deserializer` object.
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#### deserializer.readHeader()
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Reads and validates a header (including the format version).
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May, for example, reject an invalid or unsupported wire format. In that case,
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an `Error` is thrown.
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#### deserializer.readValue()
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Deserializes a JavaScript value from the buffer and returns it.
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#### deserializer.transferArrayBuffer(id, arrayBuffer)
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* `id` {integer} A 32-bit unsigned integer.
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* `arrayBuffer` {ArrayBuffer|SharedArrayBuffer} An `ArrayBuffer` instance.
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Marks an `ArrayBuffer` as havings its contents transferred out of band.
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Pass the corresponding `ArrayBuffer` in the serializing context to
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[`serializer.transferArrayBuffer()`][] (or return the `id` from
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[`serializer._getSharedArrayBufferId()`][] in the case of `SharedArrayBuffer`s).
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#### deserializer.getWireFormatVersion()
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* Returns: {integer}
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Reads the underlying wire format version. Likely mostly to be useful to
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legacy code reading old wire format versions. May not be called before
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`.readHeader()`.
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#### deserializer.readUint32()
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* Returns: {integer}
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Read a raw 32-bit unsigned integer and return it.
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For use inside of a custom [`deserializer._readHostObject()`][].
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#### deserializer.readUint64()
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* Returns: {Array}
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Read a raw 64-bit unsigned integer and return it as an array `[hi, lo]`
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with two 32-bit unsigned integer entries.
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For use inside of a custom [`deserializer._readHostObject()`][].
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#### deserializer.readDouble()
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* Returns: {number}
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Read a JS `number` value.
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For use inside of a custom [`deserializer._readHostObject()`][].
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#### deserializer.readRawBytes(length)
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* Returns: {Buffer}
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Read raw bytes from the deserializer’s internal buffer. The `length` parameter
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must correspond to the length of the buffer that was passed to
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[`serializer.writeRawBytes()`][].
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For use inside of a custom [`deserializer._readHostObject()`][].
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#### deserializer.\_readHostObject()
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This method is called to read some kind of host object, i.e. an object that is
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created by native C++ bindings. If it is not possible to deserialize the data,
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a suitable exception should be thrown.
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This method is not present on the `Deserializer` class itself but can be
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provided by subclasses.
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### class: v8.DefaultSerializer
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<!--
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added: v8.0.0
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-->
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A subclass of [`Serializer`][] that serializes `TypedArray`
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(in particular [`Buffer`][]) and `DataView` objects as host objects, and only
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stores the part of their underlying `ArrayBuffer`s that they are referring to.
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### class: v8.DefaultDeserializer
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<!--
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added: v8.0.0
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-->
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A subclass of [`Deserializer`][] corresponding to the format written by
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[`DefaultSerializer`][].
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[`Buffer`]: buffer.html
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[`DefaultDeserializer`]: #v8_class_v8_defaultdeserializer
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[`DefaultSerializer`]: #v8_class_v8_defaultserializer
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[`Deserializer`]: #v8_class_v8_deserializer
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[`Error`]: errors.html#errors_class_error
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[`Serializer`]: #v8_class_v8_serializer
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[`deserializer._readHostObject()`]: #v8_deserializer_readhostobject
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[`deserializer.transferArrayBuffer()`]: #v8_deserializer_transferarraybuffer_id_arraybuffer
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[`serialize()`]: #v8_v8_serialize_value
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[`serializer._getSharedArrayBufferId()`]: #v8_serializer_getsharedarraybufferid_sharedarraybuffer
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[`serializer._writeHostObject()`]: #v8_serializer_writehostobject_object
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[`serializer.releaseBuffer()`]: #v8_serializer_releasebuffer
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[`serializer.transferArrayBuffer()`]: #v8_serializer_transferarraybuffer_id_arraybuffer
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[`serializer.writeRawBytes()`]: #v8_serializer_writerawbytes_buffer
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[HTML structured clone algorithm]: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Structured_clone_algorithm
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[V8]: https://developers.google.com/v8/
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[`vm.Script`]: vm.html#vm_new_vm_script_code_options
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[here]: https://github.com/thlorenz/v8-flags/blob/master/flags-0.11.md
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[`GetHeapSpaceStatistics`]: https://v8docs.nodesource.com/node-8.0/d5/dda/classv8_1_1_isolate.html#ac673576f24fdc7a33378f8f57e1d13a4
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