Calling end(data) calls write(data). Doing this after end should
raise a 'write after end' error.
However, because end() calls were previously ignored on already
ended streams, this error was confusingly suppressed, even though the
data never is written, and cannot get to the other side.
The stock writable stream "write after end" message is overly vague, if
you have clearly not called end() yourself yet.
When we receive a FIN from the other side, and call destroySoon() as a
result, then generate an EPIPE error (which is what would happen if you
did actually write to the socket), with a message explaining what
actually happened.
By making sure the _events is always an object there is one less check
that needs to be performed by emit.
Use undefined instead of null. typeof checks are a lot faster than
isArray.
There are a few places where the this._events check cannot be removed
because it is possible for the user to call those methods after using
utils.extend to create their own EventEmitter, but before it has
actually been instantiated.
Unnecessary checks were being performed on if the event existed before
being removed.
_events starts out as null, so reset to null when emptied.
Checking typeof is a lot cheaper than isArray().
Ability to return just the length of listeners for a given type, using
EventEmitter.listenerCount(emitter, event). This will be a lot cheaper
than creating a copy of the listeners array just to check its length.
We were using a global temp file while setting the NODE_VERSION
environment variable. This resulted in simultaneous builds swapping
version numbers on occasion.
This patch removes the use of a temp file for this.
Register the 'close' event listener with .once(), not .on().
It doesn't matter in the grand scheme of things because the listener
doesn't keep references to any heavy-weight objects but using .once()
for a oneshot listener is something of a best practice.
The first example uses Readable, and shows the use of
readable.unshift(). The second uses the Transform class, showing that
it's much simpler in this case.
This makes it so that `stream.push(chunk)` is the only way to signal the
end of reading, removing the confusing disparity between the
callback-style _read method, and the fact that most real-world streams
do not have a 1:1 corollation between the "please give me data" event,
and the actual arrival of a chunk of data.
It is still possible, of course, to implement a `CallbackReadable` on
top of this. Simply provide a method like this as the callback:
function readCallback(er, chunk) {
if (er)
stream.emit('error', er);
else
stream.push(chunk);
}
However, *only* fs streams actually would behave in this way, so it
makes not a lot of sense to make TCP, TLS, HTTP, and all the rest have
to bend into this uncomfortable paradigm.
A primary motivation of this is to make the onread function more
inline-friendly, but also to make it more easy to explore not having
onread at all, in favor of always using push() to signal the end of
reading.
Don't emit a 'connect' event on sockets that are handed off to
net.Server 'connection' event listeners.
1. It's superfluous because the connection has already been established
at that point.
2. The implementation is arguably wrong because the event is emitted on
the same tick of the event loop while the rule of thumb is to always
emit it on the next one.
This has been tried before in commit f0a440d but was reverted again in
ede1acc because the change was incomplete (at least one test hadn't
been updated).
Fixes #1047 (again).
The output of `id -G` is unreliable on OS X. It uses an undocumented
Libsystem function called getgrouplist_2() that includes some auxiliary
groups that the POSIX getgroups() function does not return.
Or rather, not always. It leads to fun bug chases where the test fails
in one terminal but not in another.