11 KiB
The MongoDB Build System
Introduction
System requirements and supported platforms
How to get Help
Where to go
What to bring when you go there (SCons version, server version, SCons command line, versions of relevant tools, config.log
, etc.)
Known Issues
Commonly-encountered issues
--disable-warnings-as-errors
Reference to known issues in the ticket system
How to report a problem
For employees
For non-employees
Set up the build environment
Set up the virtualenv
The Enterprise Module
Getting the module source
Enabling the module
Building the software
Commonly-used build targets
Building a standard “debug” build
--dbg
What goes where?
$BUILD_ROOT/scons
and its contents
$BUILD_ROOT/$VARIANT_DIR
and its contents
$BUILD_ROOT/install
and its contents
DESTDIR
and PREFIX
--build-dir
Running core tests to verify the build
Building a standard “release” build
--separate-debug
Installing from the build directory
--install-action
Creating a release archive
Advanced Builds
Compiler and linker options
CC, CXX, CCFLAGS, CFLAGS, CXXFLAGS
CPPDEFINES and CPPPATH
LINKFLAGS
MSVC_VERSION
VERBOSE
Advanced build options
-j
--separate-debug
--link-model
--allocator
--cxx-std
--linker
--variables-files
Cross compiling
HOST_ARCH
and TARGET_ARCH
Using Ninja
--ninja
Cached builds
Using the SCons build cache
--cache
--cache-dir
Using ccache
CCACHE
Using Icecream
ICECC
, ICECRUN
, ICECC_CREATE_ENV
ICECC_VERSION
and ICECC_VERSION_ARCH
ICECC_DEBUG
Developer builds
Developer build options
MONGO_{VERSION,GIT_HASH}
By default, the server build system consults the local git repository
(assuming one exists) to automatically derive the current version of
MongoDB and current git revision that is being built. These values are
recorded in the SCons MONGO_VERSION
and MONGO_GIT_HASH
Environment
variables, respectively. The value of MONGO_GIT_HASH
is just that: the value of the currently checked out git hash. The
value computed for MONGO_VERSION
is based on the result of git describe
, which looks for tags matching the release numbering
scheme. Since git describe
relies on tags, it is important to ensure
that you periodically synchronize new tags to your local repository
with git fetch
against the upstream server repository.
While this automated scheme works well for release and CI builds, it
has unfortunate consequences for developer builds. Since the git hash
changes on every commit (whether locally authored or pulled from an
upstream repo), and since by default an abbreviated git hash forms
part of the result of git describe
, a build after a commit or a pull
will see any target that has a direct or indirect dependency on the
parts of the codebase that care about MONGO_VERSION
and
MONGO_GIT_HASH
as out of date. Notably, you will at minimum need to
relink mongod
and other core server binaries.
It is possible to work around this by manually setting values for
MONGO_VERSION
and MONGO_GIT_HASH
on the SCons command
line. However, doing so in a way that results in an accurate value for
MONGO_VERSION
in particular requires writing shell command
substitutions into your SCons invocation, which isn't very
friendly. The longstanding historical practice of setting
MONGO_VERSION=0.0.0
was never well-advised, but because of recent
feature compatibility version related work it is no longer safe to do
that at all.
To make it easier for developers to manage these variables in a way
which avoids useless rebuilds, has better ergonomics, and does not run
afoul of FCV management, the server build system provides a variables
file to manage these settings automatically:
etc/scons/developer_versions.vars
. By using this file, you will get
an unchanging MONGO_GIT_HASH
value of unknown
, and a
MONGO_VERSION
value that is still based on git describe
, but with
--abbrev=0
affixed, which will eliminate the dependency on the SHA
of the current commit. Note that you will still observe rebuilds if
you pull a new tag which changes the results of git describe
, but
this should be a much less frequent event.
You can opt into this variable by adding
--variables-files=etc/scons/developer_versions.vars
to your SCons
command line, either for direct SCons builds, or when generating
Ninja.
Support for etc/scons/developer_versioning.vars
has been backported
as far back as MongoDB v4.0
, so you can safely add this to your
SCons invocations on almost any branch you are likely to find yourself
using.
Using sanitizers
--sanitize
*SAN_OPTIONS
--dbg
--opt
--build-tools=[stable|next]
Setting up your development environment
mongo_custom_variables.py
Guidance on what to put in your custom variables
How to suppress use of your custom variables
Useful variables files (e.g. mongodbtoolchain
)
Using the Mongo toolchain
Why do we have our own toolchain?
When is it appropriate to use the MongoDB toolchain?
How do I obtain the toolchain?
How do I upgrade the toolchain?
How do I tell the build system to use it?
Creating and using build variants
Using --build-dir
to separate variant build artifacts
BUILD_ROOT
and BUILD_DIR
VARIANT_DIR
NINJA_PREFIX
and NINJA_SUFFIX
Building older versions
Using git-worktree
Speeding up incremental builds
Selecting minimal build targets
Compiler arguments
-gsplit-dwarf
and /DEBUG:FASTLINK
Don’t reinstall what you don’t have to (*NIX only)
--install-action=hardlink
Speeding up SCons dependency evaluation
--implicit-cache
--build-fast-and-loose
Using Ninja responsibly
What about ccache
?
Making source changes
Adding a new dependency
Linting and Lint Targets
What lint targets are available?
Using clang-format
Testing your changes
How are test test suites defined?
Running test suites
Adding tests to a suite
Running individual tests
Modifying the buid system
What is SCons?
SConstruct
and SConscripts
Environments
and their Clone
s
Overriding and altering variables
Targets
and Sources
Nodes
File
Nodes
Program
and Library
Nodes
Aliases
, Depends
and Requires
Builders
Emitters
Scanners
Actions
Configure
objects
DAG walk
Reference to SCons documentation
Modules
How modules work
The Enterprise module
The build.py
file
Adding a new module
LIBDEPS
and the LIBDEPS
Linter
Why LIBDEPS
?
Libdeps is a subsystem within the build, which is centered around the LIBrary DEPendency graph. It tracks and maintains the dependency graph as well as lints, analyzes and provides useful metrics about the graph.
Different LIBDEPS
variable types
The LIBDEPS
variables are how the library relationships are defined within the build scripts. The primary variables are as follows:
LIBDEPS
: The 'public' type which propagates lower level dependencies onward automatically.LIBDEPS_PRIVATE
: Creates a dependency only between the target and the dependency.LIBDEPS_INTERFACE
: Same asLIBDEPS
but excludes itself from the propagation onward.LIBDEPS_DEPENDENTS
: Creates a reverseLIBDEPS_PRIVATE
dependency where the dependency is the one declaring the relationship.PROGDEPS_DEPENDENTS
: Same asLIBDEPS_DEPENDENTS
but for use with Program builders.
Libraries are added to these variables as lists per each SCons builder instance in the SConscripts depending on what type of relationship is needed. For more detailed information on theses types, refer to The LIBDEPS variables
The LIBDEPS
lint rules and tags
The libdeps subsystem is capable of linting and automatically detecting issues. Some of these linting rules are automatically checked during build-time (while the SConscripts are read and the build is performed) while others need to be manually run post-build (after the the generated graph file has been built). Some rules will include exemption tags which can be added to a libraries LIBDEPS_TAGS
to override a rule for that library.
The build-time linter also has a print option --libdeps-linting=print
which will print all issues without failing the build and ignoring exemption tags. This is useful for getting an idea of what issues are currently outstanding.
For a complete list of build-time lint rules, please refer to Build-time Libdeps Linter
LIBDEPS_TAGS
LIBDEPS_TAGS
can also be used to supply flags to the libdeps subsystem to do special handling for certain libraries such as exemptions or inclusions for linting rules and also SCons command line expansion functions.
For a full list of tags refer to LIBDEPS_TAGS
Using the post-build LIBDEPS Linter
To use the post-build tools, you must first build the libdeps dependency graph by building the generate-libdeps-graph
target.
You must also install the requirements file:
python3 -m pip install -r etc/pip/libdeps-requirements.txt
After the graph file is created, it can be used as input into the gacli
tool to perform linting and analysis on the complete dependency graph. The gacli
tool has options for what types of analysis to perform. A complete list can be found using the --help
option. Minimally, you can run the gacli
tool by just passing the graph file you wish to analyze:
python3 buildscripts/libdeps/gacli.py --graph-file build/cached/libdeps/libdeps.graphml
Another tool which provides a graphical interface as well as visual representation of the graph is the graph visualizer. Minimally, it requires passing in a directory in which any files with the .graphml
extension will be available for analysis. By default it will launch the web interface which is reachable in a web browser at http://localhost:3000.
python3 buildscripts/libdeps/graph_visualizer.py --graphml-dir build/opt/libdeps
For more information about the details of using the post-build linting tools refer to post-build linting and analysis