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622 lines
26 KiB
Markdown
622 lines
26 KiB
Markdown
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Compiler design
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===============
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Abstract
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--------
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In CPython, the compilation from source code to bytecode involves several steps:
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1. Tokenize the source code [Parser/lexer/](../Parser/lexer/)
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and [Parser/tokenizer/](../Parser/tokenizer/).
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2. Parse the stream of tokens into an Abstract Syntax Tree
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[Parser/parser.c](../Parser/parser.c).
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3. Transform AST into an instruction sequence
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[Python/compile.c](../Python/compile.c).
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4. Construct a Control Flow Graph and apply optimizations to it
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[Python/flowgraph.c](../Python/flowgraph.c).
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5. Emit bytecode based on the Control Flow Graph
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[Python/assemble.c](../Python/assemble.c).
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This document outlines how these steps of the process work.
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This document only describes parsing in enough depth to explain what is needed
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for understanding compilation. This document provides a detailed, though not
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exhaustive, view of the how the entire system works. You will most likely need
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to read some source code to have an exact understanding of all details.
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Parsing
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=======
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As of Python 3.9, Python's parser is a PEG parser of a somewhat
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unusual design. It is unusual in the sense that the parser's input is a stream
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of tokens rather than a stream of characters which is more common with PEG
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parsers.
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The grammar file for Python can be found in
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[Grammar/python.gram](../Grammar/python.gram).
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The definitions for literal tokens (such as `:`, numbers, etc.) can be found in
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[Grammar/Tokens](../Grammar/Tokens). Various C files, including
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[Parser/parser.c](../Parser/parser.c) are generated from these.
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See Also:
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* [Guide to the parser](https://devguide.python.org/internals/parser/index.html)
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for a detailed description of the parser.
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* [Changing CPython’s grammar](https://devguide.python.org/developer-workflow/grammar/#grammar)
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for a detailed description of the grammar.
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Abstract syntax trees (AST)
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===========================
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The abstract syntax tree (AST) is a high-level representation of the
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program structure without the necessity of containing the source code;
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it can be thought of as an abstract representation of the source code. The
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specification of the AST nodes is specified using the Zephyr Abstract
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Syntax Definition Language (ASDL) [^1], [^2].
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The definition of the AST nodes for Python is found in the file
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[Parser/Python.asdl](../Parser/Python.asdl).
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Each AST node (representing statements, expressions, and several
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specialized types, like list comprehensions and exception handlers) is
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defined by the ASDL. Most definitions in the AST correspond to a
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particular source construct, such as an 'if' statement or an attribute
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lookup. The definition is independent of its realization in any
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particular programming language.
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The following fragment of the Python ASDL construct demonstrates the
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approach and syntax:
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```
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module Python
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{
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stmt = FunctionDef(identifier name, arguments args, stmt* body,
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expr* decorators)
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| Return(expr? value) | Yield(expr? value)
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attributes (int lineno)
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}
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```
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The preceding example describes two different kinds of statements and an
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expression: function definitions, return statements, and yield expressions.
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All three kinds are considered of type `stmt` as shown by `|` separating
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the various kinds. They all take arguments of various kinds and amounts.
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Modifiers on the argument type specify the number of values needed; `?`
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means it is optional, `*` means 0 or more, while no modifier means only one
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value for the argument and it is required. `FunctionDef`, for instance,
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takes an `identifier` for the *name*, `arguments` for *args*, zero or more
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`stmt` arguments for *body*, and zero or more `expr` arguments for
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*decorators*.
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Do notice that something like 'arguments', which is a node type, is
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represented as a single AST node and not as a sequence of nodes as with
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stmt as one might expect.
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All three kinds also have an 'attributes' argument; this is shown by the
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fact that 'attributes' lacks a '|' before it.
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The statement definitions above generate the following C structure type:
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```
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typedef struct _stmt *stmt_ty;
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struct _stmt {
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enum { FunctionDef_kind=1, Return_kind=2, Yield_kind=3 } kind;
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union {
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struct {
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identifier name;
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arguments_ty args;
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asdl_seq *body;
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} FunctionDef;
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struct {
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expr_ty value;
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} Return;
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struct {
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expr_ty value;
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} Yield;
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} v;
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int lineno;
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}
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```
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Also generated are a series of constructor functions that allocate (in
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this case) a `stmt_ty` struct with the appropriate initialization. The
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`kind` field specifies which component of the union is initialized. The
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`FunctionDef()` constructor function sets 'kind' to `FunctionDef_kind` and
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initializes the *name*, *args*, *body*, and *attributes* fields.
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See also
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[Green Tree Snakes - The missing Python AST docs](https://greentreesnakes.readthedocs.io/en/latest)
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by Thomas Kluyver.
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Memory management
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=================
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Before discussing the actual implementation of the compiler, a discussion of
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how memory is handled is in order. To make memory management simple, an **arena**
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is used that pools memory in a single location for easy
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allocation and removal. This enables the removal of explicit memory
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deallocation. Because memory allocation for all needed memory in the compiler
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registers that memory with the arena, a single call to free the arena is all
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that is needed to completely free all memory used by the compiler.
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In general, unless you are working on the critical core of the compiler, memory
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management can be completely ignored. But if you are working at either the
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very beginning of the compiler or the end, you need to care about how the arena
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works. All code relating to the arena is in either
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[Include/internal/pycore_pyarena.h](../Include/internal/pycore_pyarena.h)
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or [Python/pyarena.c](../Python/pyarena.c).
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`PyArena_New()` will create a new arena. The returned `PyArena` structure
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will store pointers to all memory given to it. This does the bookkeeping of
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what memory needs to be freed when the compiler is finished with the memory it
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used. That freeing is done with `PyArena_Free()`. This only needs to be
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called in strategic areas where the compiler exits.
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As stated above, in general you should not have to worry about memory
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management when working on the compiler. The technical details of memory
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management have been designed to be hidden from you for most cases.
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The only exception comes about when managing a PyObject. Since the rest
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of Python uses reference counting, there is extra support added
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to the arena to cleanup each PyObject that was allocated. These cases
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are very rare. However, if you've allocated a PyObject, you must tell
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the arena about it by calling `PyArena_AddPyObject()`.
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Source code to AST
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==================
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The AST is generated from source code using the function
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`_PyParser_ASTFromString()` or `_PyParser_ASTFromFile()`
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[Parser/peg_api.c](../Parser/peg_api.c).
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After some checks, a helper function in
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[Parser/parser.c](../Parser/parser.c)
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begins applying production rules on the source code it receives; converting source
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code to tokens and matching these tokens recursively to their corresponding rule. The
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production rule's corresponding rule function is called on every match. These rule
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functions follow the format `xx_rule`. Where *xx* is the grammar rule
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that the function handles and is automatically derived from
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[Grammar/python.gram](../Grammar/python.gram) by
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[Tools/peg_generator/pegen/c_generator.py](../Tools/peg_generator/pegen/c_generator.py).
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Each rule function in turn creates an AST node as it goes along. It does this
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by allocating all the new nodes it needs, calling the proper AST node creation
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functions for any required supporting functions and connecting them as needed.
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This continues until all nonterminal symbols are replaced with terminals. If an
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error occurs, the rule functions backtrack and try another rule function. If
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there are no more rules, an error is set and the parsing ends.
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The AST node creation helper functions have the name `_PyAST_{xx}`
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where *xx* is the AST node that the function creates. These are defined by the
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ASDL grammar and contained in [Python/Python-ast.c](../Python/Python-ast.c)
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(which is generated by [Parser/asdl_c.py](../Parser/asdl_c.py)
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from [Parser/Python.asdl](../Parser/Python.asdl)).
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This all leads to a sequence of AST nodes stored in `asdl_seq` structs.
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To demonstrate everything explained so far, here's the
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rule function responsible for a simple named import statement such as
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`import sys`. Note that error-checking and debugging code has been
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omitted. Removed parts are represented by `...`.
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Furthermore, some comments have been added for explanation. These comments
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may not be present in the actual code.
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```
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// This is the production rule (from python.gram) the rule function
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// corresponds to:
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// import_name: 'import' dotted_as_names
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static stmt_ty
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import_name_rule(Parser *p)
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{
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...
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stmt_ty _res = NULL;
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{ // 'import' dotted_as_names
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...
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Token * _keyword;
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asdl_alias_seq* a;
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// The tokenizing steps.
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if (
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(_keyword = _PyPegen_expect_token(p, 513)) // token='import'
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&&
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(a = dotted_as_names_rule(p)) // dotted_as_names
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)
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{
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...
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// Generate an AST for the import statement.
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_res = _PyAST_Import ( a , ...);
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...
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goto done;
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}
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...
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}
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_res = NULL;
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done:
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...
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return _res;
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}
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```
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To improve backtracking performance, some rules (chosen by applying a
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`(memo)` flag in the grammar file) are memoized. Each rule function checks if
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a memoized version exists and returns that if so, else it continues in the
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manner stated in the previous paragraphs.
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There are macros for creating and using `asdl_xx_seq *` types, where *xx* is
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a type of the ASDL sequence. Three main types are defined
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manually -- `generic`, `identifier` and `int`. These types are found in
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[Python/asdl.c](../Python/asdl.c) and its corresponding header file
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[Include/internal/pycore_asdl.h](../Include/internal/pycore_asdl.h).
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Functions and macros for creating `asdl_xx_seq *` types are as follows:
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`_Py_asdl_generic_seq_new(Py_ssize_t, PyArena *)`
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Allocate memory for an `asdl_generic_seq` of the specified length
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`_Py_asdl_identifier_seq_new(Py_ssize_t, PyArena *)`
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Allocate memory for an `asdl_identifier_seq` of the specified length
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`_Py_asdl_int_seq_new(Py_ssize_t, PyArena *)`
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Allocate memory for an `asdl_int_seq` of the specified length
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In addition to the three types mentioned above, some ASDL sequence types are
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automatically generated by [Parser/asdl_c.py](../Parser/asdl_c.py) and found in
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[Include/internal/pycore_ast.h](../Include/internal/pycore_ast.h).
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Macros for using both manually defined and automatically generated ASDL
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sequence types are as follows:
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`asdl_seq_GET(asdl_xx_seq *, int)`
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Get item held at a specific position in an `asdl_xx_seq`
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`asdl_seq_SET(asdl_xx_seq *, int, stmt_ty)`
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Set a specific index in an `asdl_xx_seq` to the specified value
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Untyped counterparts exist for some of the typed macros. These are useful
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when a function needs to manipulate a generic ASDL sequence:
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`asdl_seq_GET_UNTYPED(asdl_seq *, int)`
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Get item held at a specific position in an `asdl_seq`
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`asdl_seq_SET_UNTYPED(asdl_seq *, int, stmt_ty)`
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Set a specific index in an `asdl_seq` to the specified value
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`asdl_seq_LEN(asdl_seq *)`
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Return the length of an `asdl_seq` or `asdl_xx_seq`
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Note that typed macros and functions are recommended over their untyped
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counterparts. Typed macros carry out checks in debug mode and aid
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debugging errors caused by incorrectly casting from `void *`.
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If you are working with statements, you must also worry about keeping
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track of what line number generated the statement. Currently the line
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number is passed as the last parameter to each `stmt_ty` function.
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See also [PEP 617: New PEG parser for CPython](https://peps.python.org/pep-0617/).
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Control flow graphs
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===================
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A **control flow graph** (often referenced by its acronym, **CFG**) is a
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directed graph that models the flow of a program. A node of a CFG is
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not an individual bytecode instruction, but instead represents a
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sequence of bytecode instructions that always execute sequentially.
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Each node is called a *basic block* and must always execute from
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start to finish, with a single entry point at the beginning and a
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single exit point at the end. If some bytecode instruction *a* needs
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to jump to some other bytecode instruction *b*, then *a* must occur at
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the end of its basic block, and *b* must occur at the start of its
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basic block.
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As an example, consider the following code snippet:
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```python
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if x < 10:
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f1()
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f2()
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else:
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g()
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end()
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```
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The `x < 10` guard is represented by its own basic block that
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compares `x` with `10` and then ends in a conditional jump based on
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the result of the comparison. This conditional jump allows the block
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to point to both the body of the `if` and the body of the `else`. The
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`if` basic block contains the `f1()` and `f2()` calls and points to
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the `end()` basic block. The `else` basic block contains the `g()`
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call and similarly points to the `end()` block.
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Note that more complex code in the guard, the `if` body, or the `else`
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body may be represented by multiple basic blocks. For instance,
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short-circuiting boolean logic in a guard like `if x or y:`
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will produce one basic block that tests the truth value of `x`
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and then points both (1) to the start of the `if` body and (2) to
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a different basic block that tests the truth value of y.
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CFGs are useful as an intermediate representation of the code because
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they are a convenient data structure for optimizations.
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AST to CFG to bytecode
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======================
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The conversion of an `AST` to bytecode is initiated by a call to the function
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`_PyAST_Compile()` in [Python/compile.c](../Python/compile.c).
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The first step is to construct the symbol table. This is implemented by
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`_PySymtable_Build()` in [Python/symtable.c](../Python/symtable.c).
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This function begins by entering the starting code block for the AST (passed-in)
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and then calling the proper `symtable_visit_{xx}` function (with *xx* being the
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AST node type). Next, the AST tree is walked with the various code blocks that
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delineate the reach of a local variable as blocks are entered and exited using
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`symtable_enter_block()` and `symtable_exit_block()`, respectively.
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Once the symbol table is created, the `AST` is transformed by `compiler_codegen()`
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in [Python/compile.c](../Python/compile.c) into a sequence of pseudo instructions.
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These are similar to bytecode, but in some cases they are more abstract, and are
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resolved later into actual bytecode. The construction of this instruction sequence
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is handled by several functions that break the task down by various AST node types.
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The functions are all named `compiler_visit_{xx}` where *xx* is the name of the node
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type (such as `stmt`, `expr`, etc.). Each function receives a `struct compiler *`
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and `{xx}_ty` where *xx* is the AST node type. Typically these functions
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consist of a large 'switch' statement, branching based on the kind of
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node type passed to it. Simple things are handled inline in the
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'switch' statement with more complex transformations farmed out to other
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functions named `compiler_{xx}` with *xx* being a descriptive name of what is
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being handled.
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When transforming an arbitrary AST node, use the `VISIT()` macro.
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The appropriate `compiler_visit_{xx}` function is called, based on the value
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passed in for <node type> (so `VISIT({c}, expr, {node})` calls
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`compiler_visit_expr({c}, {node})`). The `VISIT_SEQ()` macro is very similar,
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but is called on AST node sequences (those values that were created as
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arguments to a node that used the '*' modifier).
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Emission of bytecode is handled by the following macros:
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* `ADDOP(struct compiler *, location, int)`
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add a specified opcode
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* `ADDOP_IN_SCOPE(struct compiler *, location, int)`
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like `ADDOP`, but also exits current scope; used for adding return value
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opcodes in lambdas and closures
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* `ADDOP_I(struct compiler *, location, int, Py_ssize_t)`
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add an opcode that takes an integer argument
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* `ADDOP_O(struct compiler *, location, int, PyObject *, TYPE)`
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add an opcode with the proper argument based on the position of the
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specified PyObject in PyObject sequence object, but with no handling of
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mangled names; used for when you
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need to do named lookups of objects such as globals, consts, or
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parameters where name mangling is not possible and the scope of the
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name is known; *TYPE* is the name of PyObject sequence
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(`names` or `varnames`)
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* `ADDOP_N(struct compiler *, location, int, PyObject *, TYPE)`
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just like `ADDOP_O`, but steals a reference to PyObject
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* `ADDOP_NAME(struct compiler *, location, int, PyObject *, TYPE)`
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just like `ADDOP_O`, but name mangling is also handled; used for
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attribute loading or importing based on name
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* `ADDOP_LOAD_CONST(struct compiler *, location, PyObject *)`
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add the `LOAD_CONST` opcode with the proper argument based on the
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position of the specified PyObject in the consts table.
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* `ADDOP_LOAD_CONST_NEW(struct compiler *, location, PyObject *)`
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just like `ADDOP_LOAD_CONST_NEW`, but steals a reference to PyObject
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* `ADDOP_JUMP(struct compiler *, location, int, basicblock *)`
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create a jump to a basic block
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The `location` argument is a struct with the source location to be
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associated with this instruction. It is typically extracted from an
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`AST` node with the `LOC` macro. The `NO_LOCATION` can be used
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for *synthetic* instructions, which we do not associate with a line
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number at this stage. For example, the implicit `return None`
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which is added at the end of a function is not associated with any
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line in the source code.
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There are several helper functions that will emit pseudo-instructions
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and are named `compiler_{xx}()` where *xx* is what the function helps
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with (`list`, `boolop`, etc.). A rather useful one is `compiler_nameop()`.
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This function looks up the scope of a variable and, based on the
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expression context, emits the proper opcode to load, store, or delete
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the variable.
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Once the instruction sequence is created, it is transformed into a CFG
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by `_PyCfg_FromInstructionSequence()`. Then `_PyCfg_OptimizeCodeUnit()`
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applies various peephole optimizations, and
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`_PyCfg_OptimizedCfgToInstructionSequence()` converts the optimized `CFG`
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back into an instruction sequence. These conversions and optimizations are
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implemented in [Python/flowgraph.c](../Python/flowgraph.c).
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Finally, the sequence of pseudo-instructions is converted into actual
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bytecode. This includes transforming pseudo instructions into actual instructions,
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converting jump targets from logical labels to relative offsets, and
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construction of the [exception table](exception_handling.md) and
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[locations table](locations.md).
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The bytecode and tables are then wrapped into a `PyCodeObject` along with additional
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metadata, including the `consts` and `names` arrays, information about function
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reference to the source code (filename, etc). All of this is implemented by
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`_PyAssemble_MakeCodeObject()` in [Python/assemble.c](../Python/assemble.c).
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Code objects
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============
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The result of `PyAST_CompileObject()` is a `PyCodeObject` which is defined in
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[Include/cpython/code.h](../Include/cpython/code.h).
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And with that you now have executable Python bytecode!
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The code objects (byte code) are executed in [Python/ceval.c](../Python/ceval.c).
|
||
This file will also need a new case statement for the new opcode in the big switch
|
||
statement in `_PyEval_EvalFrameDefault()`.
|
||
|
||
|
||
Important files
|
||
===============
|
||
|
||
* [Parser/](../Parser/)
|
||
|
||
* [Parser/Python.asdl](../Parser/Python.asdl):
|
||
ASDL syntax file.
|
||
|
||
* [Parser/asdl.py](../Parser/asdl.py):
|
||
Parser for ASDL definition files.
|
||
Reads in an ASDL description and parses it into an AST that describes it.
|
||
|
||
* [Parser/asdl_c.py](../Parser/asdl_c.py):
|
||
Generate C code from an ASDL description. Generates
|
||
[Python/Python-ast.c](../Python/Python-ast.c) and
|
||
[Include/internal/pycore_ast.h](../Include/internal/pycore_ast.h).
|
||
|
||
* [Parser/parser.c](../Parser/parser.c):
|
||
The new PEG parser introduced in Python 3.9. Generated by
|
||
[Tools/peg_generator/pegen/c_generator.py](../Tools/peg_generator/pegen/c_generator.py)
|
||
from the grammar [Grammar/python.gram](../Grammar/python.gram).
|
||
Creates the AST from source code. Rule functions for their corresponding production
|
||
rules are found here.
|
||
|
||
* [Parser/peg_api.c](../Parser/peg_api.c):
|
||
Contains high-level functions which are used by the interpreter to create
|
||
an AST from source code.
|
||
|
||
* [Parser/pegen.c](../Parser/pegen.c):
|
||
Contains helper functions which are used by functions in
|
||
[Parser/parser.c](../Parser/parser.c) to construct the AST. Also contains
|
||
helper functions which help raise better error messages when parsing source code.
|
||
|
||
* [Parser/pegen.h](../Parser/pegen.h):
|
||
Header file for the corresponding [Parser/pegen.c](../Parser/pegen.c).
|
||
Also contains definitions of the `Parser` and `Token` structs.
|
||
|
||
* [Python/](../Python)
|
||
|
||
* [Python/Python-ast.c](../Python/Python-ast.c):
|
||
Creates C structs corresponding to the ASDL types. Also contains code for
|
||
marshalling AST nodes (core ASDL types have marshalling code in
|
||
[Python/asdl.c](../Python/asdl.c)).
|
||
File automatically generated by [Parser/asdl_c.py](../Parser/asdl_c.py).
|
||
This file must be committed separately after every grammar change
|
||
is committed since the `__version__` value is set to the latest
|
||
grammar change revision number.
|
||
|
||
* [Python/asdl.c](../Python/asdl.c):
|
||
Contains code to handle the ASDL sequence type.
|
||
Also has code to handle marshalling the core ASDL types, such as number
|
||
and identifier. Used by [Python/Python-ast.c](../Python/Python-ast.c)
|
||
for marshalling AST nodes.
|
||
|
||
* [Python/ast.c](../Python/ast.c):
|
||
Used for validating the AST.
|
||
|
||
* [Python/ast_opt.c](../Python/ast_opt.c):
|
||
Optimizes the AST.
|
||
|
||
* [Python/ast_unparse.c](../Python/ast_unparse.c):
|
||
Converts the AST expression node back into a string (for string annotations).
|
||
|
||
* [Python/ceval.c](../Python/ceval.c):
|
||
Executes byte code (aka, eval loop).
|
||
|
||
* [Python/symtable.c](../Python/symtable.c):
|
||
Generates a symbol table from AST.
|
||
|
||
* [Python/pyarena.c](../Python/pyarena.c):
|
||
Implementation of the arena memory manager.
|
||
|
||
* [Python/compile.c](../Python/compile.c):
|
||
Emits pseudo bytecode based on the AST.
|
||
|
||
* [Python/flowgraph.c](../Python/flowgraph.c):
|
||
Implements peephole optimizations.
|
||
|
||
* [Python/assemble.c](../Python/assemble.c):
|
||
Constructs a code object from a sequence of pseudo instructions.
|
||
|
||
* [Python/instruction_sequence.c](../Python/instruction_sequence.c):
|
||
A data structure representing a sequence of bytecode-like pseudo-instructions.
|
||
|
||
* [Include/](../Include/)
|
||
|
||
* [Include/cpython/code.h](../Include/cpython/code.h)
|
||
: Header file for [Objects/codeobject.c](../Objects/codeobject.c);
|
||
contains definition of `PyCodeObject`.
|
||
|
||
* [Include/opcode.h](../Include/opcode.h)
|
||
: One of the files that must be modified whenever
|
||
[Lib/opcode.py](../Lib/opcode.py) is.
|
||
|
||
* [Include/internal/pycore_ast.h](../Include/internal/pycore_ast.h)
|
||
: Contains the actual definitions of the C structs as generated by
|
||
[Python/Python-ast.c](../Python/Python-ast.c).
|
||
Automatically generated by [Parser/asdl_c.py](../Parser/asdl_c.py).
|
||
|
||
* [Include/internal/pycore_asdl.h](../Include/internal/pycore_asdl.h)
|
||
: Header for the corresponding [Python/ast.c](../Python/ast.c).
|
||
|
||
* [Include/internal/pycore_ast.h](../Include/internal/pycore_ast.h)
|
||
: Declares `_PyAST_Validate()` external (from [Python/ast.c](../Python/ast.c)).
|
||
|
||
* [Include/internal/pycore_symtable.h](../Include/internal/pycore_symtable.h)
|
||
: Header for [Python/symtable.c](../Python/symtable.c).
|
||
`struct symtable` and `PySTEntryObject` are defined here.
|
||
|
||
* [Include/internal/pycore_parser.h](../Include/internal/pycore_parser.h)
|
||
: Header for the corresponding [Parser/peg_api.c](../Parser/peg_api.c).
|
||
|
||
* [Include/internal/pycore_pyarena.h](../Include/internal/pycore_pyarena.h)
|
||
: Header file for the corresponding [Python/pyarena.c](../Python/pyarena.c).
|
||
|
||
* [Include/opcode_ids.h](../Include/opcode_ids.h)
|
||
: List of opcodes. Generated from [Python/bytecodes.c](../Python/bytecodes.c)
|
||
by
|
||
[Tools/cases_generator/opcode_id_generator.py](../Tools/cases_generator/opcode_id_generator.py).
|
||
|
||
* [Objects/](../Objects/)
|
||
|
||
* [Objects/codeobject.c](../Objects/codeobject.c)
|
||
: Contains PyCodeObject-related code.
|
||
|
||
* [Objects/frameobject.c](../Objects/frameobject.c)
|
||
: Contains the `frame_setlineno()` function which should determine whether it is allowed
|
||
to make a jump between two points in a bytecode.
|
||
|
||
* [Lib/](../Lib/)
|
||
|
||
* [Lib/opcode.py](../Lib/opcode.py)
|
||
: opcode utilities exposed to Python.
|
||
|
||
* [Include/core/pycore_magic_number.h](../Include/internal/pycore_magic_number.h)
|
||
: Home of the magic number (named `MAGIC_NUMBER`) for bytecode versioning.
|
||
|
||
|
||
Objects
|
||
=======
|
||
|
||
* [Locations](locations.md): Describes the location table
|
||
* [Frames](frames.md): Describes frames and the frame stack
|
||
* [Objects/object_layout.md](../Objects/object_layout.md): Describes object layout for 3.11 and later
|
||
* [Exception Handling](exception_handling.md): Describes the exception table
|
||
|
||
|
||
Specializing Adaptive Interpreter
|
||
=================================
|
||
|
||
Adding a specializing, adaptive interpreter to CPython will bring significant
|
||
performance improvements. These documents provide more information:
|
||
|
||
* [PEP 659: Specializing Adaptive Interpreter](https://peps.python.org/pep-0659/).
|
||
* [Adding or extending a family of adaptive instructions](adaptive.md)
|
||
|
||
|
||
References
|
||
==========
|
||
|
||
[^1]: Daniel C. Wang, Andrew W. Appel, Jeff L. Korn, and Chris
|
||
S. Serra. `The Zephyr Abstract Syntax Description Language.`_
|
||
In Proceedings of the Conference on Domain-Specific Languages,
|
||
pp. 213--227, 1997.
|
||
|
||
[^2]: The Zephyr Abstract Syntax Description Language.:
|
||
https://www.cs.princeton.edu/research/techreps/TR-554-97
|