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go-fmp/fmp/fmp_sector.go

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package fmp
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type FmpSector struct {
ID uint64
Level uint8
Deleted bool
PrevID uint64
NextID uint64
Prev *FmpSector
Next *FmpSector
Payload []byte
Chunks []*FmpChunk
}
type FmpChunk struct {
Type FmpChunkType
Length uint64
Key uint64 // If Type == FMP_CHUNK_SHORT_KEY_VALUE or FMP_CHUNK_LONG_KEY_VALUE
Index uint64 // Segment index, if Type == FMP_CHUNK_SEGMENTED_DATA
Value []byte
}
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func (sect *FmpSector) readChunks() error {
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if len(sect.Chunks) > 0 {
panic("chunks already read")
}
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for {
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pos := (sect.ID+1)*sectorSize - uint64(len(sect.Payload))
if sect.Payload[0] == 0x00 && sect.Payload[1] == 0x00 {
break
}
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chunk, err := sect.readChunk(sect.Payload)
if chunk == nil {
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debug("0x%02x (pos %v, unknown)\n", sect.Payload[0], pos)
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} else {
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debug("0x%02x (pos %v, type %v)\n", sect.Payload[0], pos, int(chunk.Type))
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}
if err != nil {
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debug("chunk error at sector %d", sect.ID)
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dump(sect.Payload)
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return err
}
if chunk == nil {
break
}
if chunk.Length == 0 {
panic("chunk length not set")
}
sect.Chunks = append(sect.Chunks, chunk)
sect.Payload = sect.Payload[min(chunk.Length, uint64(len(sect.Payload))):]
if len(sect.Payload) == 0 || (len(sect.Payload) == 1 && sect.Payload[0] == 0x00) {
break
}
}
return nil
}
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func (sect *FmpSector) processChunks(dict *FmpDict) error {
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err := sect.readChunks()
if err != nil {
return err
}
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currentPath := make([]uint64, 0)
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for _, chunk := range sect.Chunks {
switch chunk.Type {
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case FmpChunkPathPush, FmpChunkPathPushLong:
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currentPath = append(currentPath, decodeVarUint64(chunk.Value))
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dumpPath(currentPath)
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case FmpChunkPathPop:
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if len(currentPath) > 0 {
currentPath = (currentPath)[:len(currentPath)-1]
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}
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case FmpChunkSimpleData:
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dict.set(currentPath, chunk.Value)
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case FmpChunkSegmentedData:
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// Todo: take index into account
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dict.set(
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currentPath,
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append(dict.GetValue(currentPath...), chunk.Value...),
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)
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case FmpChunkSimpleKeyValue:
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dict.set(
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append(currentPath, uint64(chunk.Key)),
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chunk.Value,
)
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case FmpChunkLongKeyValue:
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dict.set(
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append(currentPath, uint64(chunk.Key)), // todo: ??
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chunk.Value,
)
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case FmpChunkNoop:
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// noop
}
}
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return nil
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}
func (sect *FmpSector) readChunk(payload []byte) (*FmpChunk, error) {
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// https://github.com/evanmiller/fmptools/blob/02eb770e59e0866dab213d80e5f7d88e17648031/HACKING
// https://github.com/Rasmus20B/fmplib/blob/66245e5269275724bacfe1437fb1f73bc587a2f3/src/fmp_format/chunk.rs#L57-L60
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chunk := &FmpChunk{}
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chunkCode := payload[0]
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switch chunkCode {
case 0x00:
chunk.Length = 2
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[1:chunk.Length]
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case 0x01, 0x02, 0x03, 0x04, 0x05:
chunk.Length = 2 + 2*uint64(chunkCode-0x01) + addIf(chunkCode == 0x01, 1)
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chunk.Type = FmpChunkSimpleKeyValue
chunk.Key = uint64(payload[1])
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chunk.Value = payload[2:chunk.Length]
case 0x06:
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chunk.Length = 3 + uint64(payload[2])
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chunk.Type = FmpChunkSimpleKeyValue
chunk.Key = uint64(payload[1])
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chunk.Value = payload[3:chunk.Length]
case 0x07:
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valueLength := decodeVarUint64(payload[2 : 2+2])
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chunk.Length = min(4+valueLength, uint64(len(payload)))
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chunk.Type = FmpChunkSegmentedData
chunk.Index = uint64(payload[1])
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chunk.Value = payload[4:chunk.Length]
case 0x08:
chunk.Length = 3
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[1:chunk.Length]
case 0x09:
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chunk.Length = 4
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chunk.Type = FmpChunkSimpleKeyValue
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chunk.Key = decodeVarUint64(payload[1 : 1+2])
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chunk.Value = payload[3:chunk.Length]
case 0x0A, 0x0B, 0x0C, 0x0D:
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chunk.Length = 3 + 2*uint64(chunkCode-0x09)
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chunk.Type = FmpChunkSimpleKeyValue
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chunk.Key = decodeVarUint64(payload[1 : 1+2])
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chunk.Value = payload[3:chunk.Length]
case 0x0E:
if payload[1] == 0xFF {
chunk.Length = 7
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[2:chunk.Length]
break
}
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chunk.Length = 4 + uint64(payload[3])
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chunk.Type = FmpChunkSimpleKeyValue
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chunk.Key = decodeVarUint64(payload[1 : 1+2])
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chunk.Value = payload[4:chunk.Length]
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case 0x0F:
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valueLength := decodeVarUint64(payload[3 : 3+2])
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chunk.Length = uint64(len(payload))
if chunk.Length > 5+valueLength {
return nil, ErrBadChunk
}
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chunk.Type = FmpChunkSegmentedData
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chunk.Index = decodeVarUint64(payload[1 : 1+2])
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chunk.Value = payload[5:chunk.Length]
case 0x10, 0x11:
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chunk.Length = 4 + addIf(chunkCode == 0x11, 1)
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[1:chunk.Length]
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case 0x12, 0x13, 0x14, 0x15:
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chunk.Length = 4 + 2*(uint64(chunkCode)-0x11)
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[1:chunk.Length]
case 0x16:
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chunk.Length = 5 + uint64(payload[4])
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chunk.Type = FmpChunkLongKeyValue
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chunk.Key = decodeVarUint64(payload[1 : 1+3])
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chunk.Value = payload[5:chunk.Length]
case 0x17:
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chunk.Length = 6 + decodeVarUint64(payload[4:4+2])
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chunk.Type = FmpChunkLongKeyValue
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chunk.Key = decodeVarUint64(payload[1 : 1+3])
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chunk.Value = payload[6:chunk.Length]
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case 0x19, 0x1A, 0x1B, 0x1C, 0x1D:
valueLength := uint64(payload[1])
chunk.Length = 2 + valueLength + 2*uint64(chunkCode-0x19) + addIf(chunkCode == 0x19, 1)
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[2 : 2+valueLength]
case 0x1E:
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keyLength := uint64(payload[1])
valueLength := uint64(payload[2+keyLength])
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chunk.Length = 2 + keyLength + 1 + valueLength
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chunk.Type = FmpChunkLongKeyValue
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chunk.Key = decodeVarUint64(payload[2 : 2+keyLength])
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chunk.Value = payload[2+keyLength+1 : chunk.Length]
case 0x1F:
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keyLength := uint64(payload[1])
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valueLength := decodeVarUint64(payload[2+keyLength : 2+keyLength+2+1])
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chunk.Length = 2 + keyLength + 2 + valueLength
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chunk.Type = FmpChunkLongKeyValue
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chunk.Key = decodeVarUint64(payload[2 : 2+keyLength])
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chunk.Value = payload[2+keyLength+2 : chunk.Length]
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case 0x20, 0xE0:
if payload[1] == 0xFE {
chunk.Length = 10
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chunk.Type = FmpChunkPathPush
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chunk.Value = payload[2:chunk.Length]
break
}
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chunk.Length = 2
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chunk.Type = FmpChunkPathPush
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chunk.Value = payload[1:chunk.Length]
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case 0x23:
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chunk.Length = 2 + uint64(payload[1])
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chunk.Type = FmpChunkSimpleData
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chunk.Value = payload[1:chunk.Length]
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case 0x28, 0x30:
chunk.Length = 3 + addIf(chunkCode == 0x30, 1)
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chunk.Type = FmpChunkPathPush
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chunk.Value = payload[1:chunk.Length]
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case 0x38:
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valueLength := uint64(payload[1])
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chunk.Length = 2 + valueLength
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chunk.Type = FmpChunkPathPushLong
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chunk.Value = payload[2:chunk.Length]
case 0x3D, 0x40:
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chunk.Type = FmpChunkPathPop
chunk.Length = 1
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case 0x80:
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chunk.Type = FmpChunkNoop
chunk.Length = 1
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default:
return nil, ErrBadChunk
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}
return chunk, nil
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}