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svelte/test/js/samples/media-bindings/expected.js

193 lines
5.0 KiB
JavaScript

/* generated by Svelte vX.Y.Z */
import { SvelteComponent as SvelteComponent_1, addListener, add_render_callback, createElement, detachNode, flush, init, insert, noop, run_all, safe_not_equal, timeRangesToArray } from "svelte/internal";
function create_fragment(ctx) {
var audio, audio_updating = false, audio_animationframe, audio_is_paused = true, dispose;
function audio_timeupdate_handler() {
cancelAnimationFrame(audio_animationframe);
if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler);
audio_updating = true;
ctx.audio_timeupdate_handler.call(audio);
}
return {
c() {
audio = createElement("audio");
if (ctx.played === void 0 || ctx.currentTime === void 0) add_render_callback(audio_timeupdate_handler);
if (ctx.duration === void 0) add_render_callback(() => ctx.audio_durationchange_handler.call(audio));
if (ctx.buffered === void 0) add_render_callback(() => ctx.audio_progress_handler.call(audio));
if (ctx.buffered === void 0 || ctx.seekable === void 0) add_render_callback(() => ctx.audio_loadedmetadata_handler.call(audio));
dispose = [
addListener(audio, "timeupdate", audio_timeupdate_handler),
addListener(audio, "durationchange", ctx.audio_durationchange_handler),
addListener(audio, "play", ctx.audio_play_pause_handler),
addListener(audio, "pause", ctx.audio_play_pause_handler),
addListener(audio, "progress", ctx.audio_progress_handler),
addListener(audio, "loadedmetadata", ctx.audio_loadedmetadata_handler),
addListener(audio, "volumechange", ctx.audio_volumechange_handler)
];
},
m(target, anchor) {
insert(target, audio, anchor);
audio.volume = ctx.volume;
},
p(changed, ctx) {
if (!audio_updating && changed.currentTime && !isNaN(ctx.currentTime)) audio.currentTime = ctx.currentTime;
if (changed.paused && audio_is_paused !== (audio_is_paused = ctx.paused)) audio[audio_is_paused ? "pause" : "play"]();
if (changed.volume && !isNaN(ctx.volume)) audio.volume = ctx.volume;
audio_updating = false;
},
i: noop,
o: noop,
d(detach) {
if (detach) {
detachNode(audio);
}
run_all(dispose);
}
};
}
function instance($$self, $$props, $$invalidate) {
let { buffered, seekable, played, currentTime, duration, paused, volume } = $$props;
function audio_timeupdate_handler() {
played = timeRangesToArray(this.played);
currentTime = this.currentTime;
$$invalidate('played', played);
$$invalidate('currentTime', currentTime);
}
function audio_durationchange_handler() {
duration = this.duration;
$$invalidate('duration', duration);
}
function audio_play_pause_handler() {
paused = this.paused;
$$invalidate('paused', paused);
}
function audio_progress_handler() {
buffered = timeRangesToArray(this.buffered);
$$invalidate('buffered', buffered);
}
function audio_loadedmetadata_handler() {
buffered = timeRangesToArray(this.buffered);
seekable = timeRangesToArray(this.seekable);
$$invalidate('buffered', buffered);
$$invalidate('seekable', seekable);
}
function audio_volumechange_handler() {
volume = this.volume;
$$invalidate('volume', volume);
}
$$self.$set = $$props => {
if ('buffered' in $$props) $$invalidate('buffered', buffered = $$props.buffered);
if ('seekable' in $$props) $$invalidate('seekable', seekable = $$props.seekable);
if ('played' in $$props) $$invalidate('played', played = $$props.played);
if ('currentTime' in $$props) $$invalidate('currentTime', currentTime = $$props.currentTime);
if ('duration' in $$props) $$invalidate('duration', duration = $$props.duration);
if ('paused' in $$props) $$invalidate('paused', paused = $$props.paused);
if ('volume' in $$props) $$invalidate('volume', volume = $$props.volume);
};
return {
buffered,
seekable,
played,
currentTime,
duration,
paused,
volume,
audio_timeupdate_handler,
audio_durationchange_handler,
audio_play_pause_handler,
audio_progress_handler,
audio_loadedmetadata_handler,
audio_volumechange_handler
};
}
class SvelteComponent extends SvelteComponent_1 {
constructor(options) {
super();
init(this, options, instance, create_fragment, safe_not_equal);
}
get buffered() {
return this.$$.ctx.buffered;
}
set buffered(buffered) {
this.$set({ buffered });
flush();
}
get seekable() {
return this.$$.ctx.seekable;
}
set seekable(seekable) {
this.$set({ seekable });
flush();
}
get played() {
return this.$$.ctx.played;
}
set played(played) {
this.$set({ played });
flush();
}
get currentTime() {
return this.$$.ctx.currentTime;
}
set currentTime(currentTime) {
this.$set({ currentTime });
flush();
}
get duration() {
return this.$$.ctx.duration;
}
set duration(duration) {
this.$set({ duration });
flush();
}
get paused() {
return this.$$.ctx.paused;
}
set paused(paused) {
this.$set({ paused });
flush();
}
get volume() {
return this.$$.ctx.volume;
}
set volume(volume) {
this.$set({ volume });
flush();
}
}
export default SvelteComponent;