mirror of
https://github.com/sveltejs/svelte.git
synced 2024-12-01 17:30:59 +01:00
394dec9f11
update SSR render method, and introduce <:Head>
294 lines
7.3 KiB
JavaScript
294 lines
7.3 KiB
JavaScript
function noop() {}
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function assign(target) {
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var k,
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source,
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i = 1,
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len = arguments.length;
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for (; i < len; i++) {
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source = arguments[i];
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for (k in source) target[k] = source[k];
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}
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return target;
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}
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function insertNode(node, target, anchor) {
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target.insertBefore(node, anchor);
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}
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function detachNode(node) {
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node.parentNode.removeChild(node);
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}
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function createElement(name) {
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return document.createElement(name);
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}
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function addListener(node, event, handler) {
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node.addEventListener(event, handler, false);
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}
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function removeListener(node, event, handler) {
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node.removeEventListener(event, handler, false);
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}
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function timeRangesToArray(ranges) {
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var array = [];
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for (var i = 0; i < ranges.length; i += 1) {
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array.push({ start: ranges.start(i), end: ranges.end(i) });
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}
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return array;
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}
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function blankObject() {
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return Object.create(null);
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}
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function destroy(detach) {
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this.destroy = noop;
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this.fire('destroy');
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this.set = this.get = noop;
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if (detach !== false) this._fragment.u();
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this._fragment.d();
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this._fragment = this._state = null;
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}
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function differs(a, b) {
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return a !== b || ((a && typeof a === 'object') || typeof a === 'function');
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}
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function dispatchObservers(component, group, changed, newState, oldState) {
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for (var key in group) {
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if (!changed[key]) continue;
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var newValue = newState[key];
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var oldValue = oldState[key];
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var callbacks = group[key];
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if (!callbacks) continue;
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for (var i = 0; i < callbacks.length; i += 1) {
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var callback = callbacks[i];
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if (callback.__calling) continue;
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callback.__calling = true;
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callback.call(component, newValue, oldValue);
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callback.__calling = false;
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}
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}
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}
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function fire(eventName, data) {
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var handlers =
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eventName in this._handlers && this._handlers[eventName].slice();
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if (!handlers) return;
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for (var i = 0; i < handlers.length; i += 1) {
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handlers[i].call(this, data);
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}
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}
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function get(key) {
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return key ? this._state[key] : this._state;
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}
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function init(component, options) {
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component._observers = { pre: blankObject(), post: blankObject() };
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component._handlers = blankObject();
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component._bind = options._bind;
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component.options = options;
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component.root = options.root || component;
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component.store = component.root.options.store;
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}
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function observe(key, callback, options) {
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var group = options && options.defer
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? this._observers.post
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: this._observers.pre;
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(group[key] || (group[key] = [])).push(callback);
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if (!options || options.init !== false) {
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callback.__calling = true;
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callback.call(this, this._state[key]);
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callback.__calling = false;
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}
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return {
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cancel: function() {
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var index = group[key].indexOf(callback);
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if (~index) group[key].splice(index, 1);
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}
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};
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}
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function on(eventName, handler) {
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if (eventName === 'teardown') return this.on('destroy', handler);
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var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
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handlers.push(handler);
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return {
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cancel: function() {
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var index = handlers.indexOf(handler);
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if (~index) handlers.splice(index, 1);
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}
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};
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}
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function set(newState) {
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this._set(assign({}, newState));
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if (this.root._lock) return;
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this.root._lock = true;
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callAll(this.root._beforecreate);
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callAll(this.root._oncreate);
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callAll(this.root._aftercreate);
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this.root._lock = false;
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}
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function _set(newState) {
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var oldState = this._state,
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changed = {},
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dirty = false;
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for (var key in newState) {
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if (differs(newState[key], oldState[key])) changed[key] = dirty = true;
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}
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if (!dirty) return;
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this._state = assign({}, oldState, newState);
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this._recompute(changed, this._state);
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if (this._bind) this._bind(changed, this._state);
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if (this._fragment) {
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dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
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this._fragment.p(changed, this._state);
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dispatchObservers(this, this._observers.post, changed, this._state, oldState);
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}
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}
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function callAll(fns) {
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while (fns && fns.length) fns.pop()();
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}
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function _mount(target, anchor) {
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this._fragment.m(target, anchor);
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}
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function _unmount() {
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if (this._fragment) this._fragment.u();
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}
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var proto = {
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destroy: destroy,
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get: get,
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fire: fire,
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observe: observe,
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on: on,
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set: set,
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teardown: destroy,
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_recompute: noop,
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_set: _set,
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_mount: _mount,
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_unmount: _unmount
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};
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/* generated by Svelte vX.Y.Z */
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function create_main_fragment(state, component) {
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var audio, audio_is_paused = true, audio_updating = false, audio_animationframe;
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function audio_timeupdate_handler() {
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cancelAnimationFrame(audio_animationframe);
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if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler);
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audio_updating = true;
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component.set({ played: timeRangesToArray(audio.played), currentTime: audio.currentTime });
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audio_updating = false;
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}
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function audio_durationchange_handler() {
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component.set({ duration: audio.duration });
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}
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function audio_play_pause_handler() {
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audio_updating = true;
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component.set({ paused: audio.paused });
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audio_updating = false;
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}
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function audio_progress_handler() {
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component.set({ buffered: timeRangesToArray(audio.buffered) });
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}
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function audio_loadedmetadata_handler() {
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component.set({ buffered: timeRangesToArray(audio.buffered), seekable: timeRangesToArray(audio.seekable) });
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}
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return {
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c: function create() {
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audio = createElement("audio");
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this.h();
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},
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h: function hydrate() {
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addListener(audio, "timeupdate", audio_timeupdate_handler);
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if (!('played' in state && 'currentTime' in state)) component.root._beforecreate.push(audio_timeupdate_handler);
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addListener(audio, "durationchange", audio_durationchange_handler);
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if (!('duration' in state)) component.root._beforecreate.push(audio_durationchange_handler);
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addListener(audio, "play", audio_play_pause_handler);
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addListener(audio, "pause", audio_play_pause_handler);
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addListener(audio, "progress", audio_progress_handler);
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if (!('buffered' in state)) component.root._beforecreate.push(audio_progress_handler);
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addListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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if (!('buffered' in state && 'seekable' in state)) component.root._beforecreate.push(audio_loadedmetadata_handler);
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},
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m: function mount(target, anchor) {
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insertNode(audio, target, anchor);
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},
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p: function update(changed, state) {
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if (!audio_updating && !isNaN(state.currentTime )) audio.currentTime = state.currentTime ;
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if (!audio_updating && audio_is_paused !== (audio_is_paused = state.paused)) audio[audio_is_paused ? "pause" : "play"]();
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},
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u: function unmount() {
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detachNode(audio);
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},
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d: function destroy$$1() {
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removeListener(audio, "timeupdate", audio_timeupdate_handler);
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removeListener(audio, "durationchange", audio_durationchange_handler);
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removeListener(audio, "play", audio_play_pause_handler);
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removeListener(audio, "pause", audio_play_pause_handler);
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removeListener(audio, "progress", audio_progress_handler);
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removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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}
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};
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}
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function SvelteComponent(options) {
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init(this, options);
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this._state = assign({}, options.data);
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if (!options.root) {
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this._oncreate = [];
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this._beforecreate = [];
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}
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this._fragment = create_main_fragment(this._state, this);
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if (options.target) {
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this._fragment.c();
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this._fragment.m(options.target, options.anchor || null);
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callAll(this._beforecreate);
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}
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}
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assign(SvelteComponent.prototype, proto);
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export default SvelteComponent;
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