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107 lines
3.6 KiB
JavaScript
107 lines
3.6 KiB
JavaScript
/* generated by Svelte vX.Y.Z */
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import { addListener, assign, callAll, createElement, detachNode, init, insertNode, proto, removeListener, timeRangesToArray } from "svelte/shared.js";
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function create_main_fragment(component, state) {
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var audio, audio_is_paused = true, audio_updating = false, audio_animationframe;
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function audio_timeupdate_handler() {
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cancelAnimationFrame(audio_animationframe);
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if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler);
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audio_updating = true;
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component.set({ played: timeRangesToArray(audio.played), currentTime: audio.currentTime });
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audio_updating = false;
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}
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function audio_durationchange_handler() {
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component.set({ duration: audio.duration });
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}
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function audio_play_pause_handler() {
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audio_updating = true;
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component.set({ paused: audio.paused });
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audio_updating = false;
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}
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function audio_progress_handler() {
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component.set({ buffered: timeRangesToArray(audio.buffered) });
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}
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function audio_loadedmetadata_handler() {
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component.set({ buffered: timeRangesToArray(audio.buffered), seekable: timeRangesToArray(audio.seekable) });
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}
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function audio_volumechange_handler() {
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audio_updating = true;
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component.set({ volume: audio.volume });
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audio_updating = false;
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}
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return {
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c: function create() {
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audio = createElement("audio");
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this.h();
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},
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h: function hydrate() {
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addListener(audio, "timeupdate", audio_timeupdate_handler);
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if (!('played' in state && 'currentTime' in state)) component.root._beforecreate.push(audio_timeupdate_handler);
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addListener(audio, "durationchange", audio_durationchange_handler);
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if (!('duration' in state)) component.root._beforecreate.push(audio_durationchange_handler);
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addListener(audio, "play", audio_play_pause_handler);
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addListener(audio, "pause", audio_play_pause_handler);
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addListener(audio, "progress", audio_progress_handler);
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if (!('buffered' in state)) component.root._beforecreate.push(audio_progress_handler);
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addListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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if (!('buffered' in state && 'seekable' in state)) component.root._beforecreate.push(audio_loadedmetadata_handler);
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addListener(audio, "volumechange", audio_volumechange_handler);
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},
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m: function mount(target, anchor) {
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insertNode(audio, target, anchor);
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audio.volume = state.volume;
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},
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p: function update(changed, state) {
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if (!audio_updating && !isNaN(state.currentTime )) audio.currentTime = state.currentTime ;
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if (!audio_updating && audio_is_paused !== (audio_is_paused = state.paused )) audio[audio_is_paused ? "pause" : "play"]();
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if (!audio_updating && !isNaN(state.volume)) audio.volume = state.volume;
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},
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u: function unmount() {
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detachNode(audio);
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},
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d: function destroy() {
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removeListener(audio, "timeupdate", audio_timeupdate_handler);
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removeListener(audio, "durationchange", audio_durationchange_handler);
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removeListener(audio, "play", audio_play_pause_handler);
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removeListener(audio, "pause", audio_play_pause_handler);
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removeListener(audio, "progress", audio_progress_handler);
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removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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removeListener(audio, "volumechange", audio_volumechange_handler);
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}
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};
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}
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function SvelteComponent(options) {
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init(this, options);
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this._state = assign({}, options.data);
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if (!options.root) {
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this._oncreate = [];
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this._beforecreate = [];
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}
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this._fragment = create_main_fragment(this, this._state);
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if (options.target) {
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this._fragment.c();
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this._mount(options.target, options.anchor || null);
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callAll(this._beforecreate);
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}
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}
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assign(SvelteComponent.prototype, proto);
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export default SvelteComponent; |