* fix: add empty stack to `CompileDiagnostic` to show error on build
* chore: generate types
* chore: make stack optional to make TS happy
* chore: generate types -.-"
* chore: add comment
* fix: ensure value is correctly set to zero on the progress element
* fix: ensure value is correctly set to zero on the progress element
* fix: ensure value is correctly set to zero on the progress element
* chore: highlight swallowed errors from await blocks in DEV
* chore: highlight swallowed errors from await blocks in DEV
* chore: highlight swallowed errors from await blocks in DEV
* lint
* feedback
* feedback
* add test
* Update packages/svelte/tests/runtime-runes/samples/await-no-catch-error/main.svelte
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* fix: ensure SVG element attributes have case preserved
* fix: ensure SVG element attributes have case preserved
* fix: ensure SVG element attributes have case preserved
* fix: enable bound store props in runes mode components
* add some JSDoc, since it could be a headscratcher for future us
* make it clear that this is specifically about bindings
* skip intermediate value
* tweak other names too
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: internally wrap store subscribe in untrack
* lint
* Update packages/svelte/src/store/utils.js
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
I assume they were accidentally left there because they used to be separate lines each with their own `>` at the beginning of the line, but whoever collapsed them into one line forgot to remove the extra arrow.
Whatever the case is, this commit removes (probably) all of these leftover `>` symbols.
* Version Packages
* Update packages/svelte/CHANGELOG.md
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
Closes #13493.
This PR allows the usage of getContext() inside $derived runes. Previously, you could use it, but only on init and not updates – and this inconsistency was unnecessary. We can make it work just like we do in other places.
I resisted this previously because it felt a bit wasteful, but I now think that there's really no way around this: Instead of only going upwards the tree while matching, for `:has` we go _down_ the tree to see what matches. More specifically, we're collecting the children of the current element and then check if one of those does match the selectors inside `:has`.
This makes the way the code works easier to reason about and also removes some boolean tracking we had to add for the previous approach.
Fixes #13779