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synced 2024-12-01 17:30:59 +01:00
remove unnecessary if statement
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fa80261ae2
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@ -83,7 +83,6 @@ export default function dom ( parsed, source, options ) {
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` );
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}
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// TODO is the `if ( this._fragment )` condition necessary?
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builders._set.addBlock( deindent`
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${options.dev && deindent`
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if ( typeof newState !== 'object' ) {
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@ -99,7 +98,7 @@ export default function dom ( parsed, source, options ) {
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this._state = ${generator.helper( 'assign' )}( {}, oldState, newState );
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${computations.length && `${generator.alias( 'recompute' )}( this._state, newState, oldState, false )`}
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${generator.helper( 'dispatchObservers' )}( this, this._observers.pre, newState, oldState );
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${block.hasUpdateMethod && `if ( this._fragment ) this._fragment.update( newState, this._state );`}
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${block.hasUpdateMethod && `this._fragment.update( newState, this._state );`}
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${generator.helper( 'dispatchObservers' )}( this, this._observers.post, newState, oldState );
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${generator.hasComplexBindings && `while ( this._bindings.length ) this._bindings.pop()();`}
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${( generator.hasComponents || generator.hasIntroTransitions ) && `this._flush();`}
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@ -69,7 +69,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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dispatchObservers( this, this._observers.pre, newState, oldState );
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if ( this._fragment ) this._fragment.update( newState, this._state );
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this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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@ -83,4 +83,4 @@ SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = functio
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this._torndown = true;
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};
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export default SvelteComponent;
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export default SvelteComponent;
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@ -145,7 +145,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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dispatchObservers( this, this._observers.pre, newState, oldState );
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if ( this._fragment ) this._fragment.update( newState, this._state );
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this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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@ -159,4 +159,4 @@ SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = functio
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this._torndown = true;
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};
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export default SvelteComponent;
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export default SvelteComponent;
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@ -95,7 +95,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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dispatchObservers( this, this._observers.pre, newState, oldState );
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if ( this._fragment ) this._fragment.update( newState, this._state );
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this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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@ -76,7 +76,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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dispatchObservers( this, this._observers.pre, newState, oldState );
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if ( this._fragment ) this._fragment.update( newState, this._state );
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this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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@ -90,4 +90,4 @@ SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = functio
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this._torndown = true;
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};
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export default SvelteComponent;
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export default SvelteComponent;
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@ -226,7 +226,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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dispatchObservers( this, this._observers.pre, newState, oldState );
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if ( this._fragment ) this._fragment.update( newState, this._state );
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this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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@ -240,4 +240,4 @@ SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = functio
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this._torndown = true;
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};
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export default SvelteComponent;
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export default SvelteComponent;
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