mirror of
https://github.com/sqlite/sqlite.git
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d11a3fd916
FossilOrigin-Name: 07843ac245661e8b8e086ad9d36c60bacf11784e9c56482593691fb97732f04f
1217 lines
51 KiB
Makefile
1217 lines
51 KiB
Makefile
#######################################################################
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# This GNU makefile drives the build of the sqlite3 WASM
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# components. It is not part of the canonical build process.
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#
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# This build assumes a Linux platform and is not intended for
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# general-purpose client-level use, except for creating builds with
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# custom configurations. It is primarily intended for the sqlite
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# project's own development of the JS/WASM components.
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#
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# Primary targets:
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#
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# default, all = build in dev mode
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#
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# o0, o1, o2, o3, os, oz = full clean/rebuild with the -Ox level indicated
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# by the target name. Rebuild is necessary for all components to get
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# the desired optimization level.
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#
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# quick, q = do just build the essentials for testing
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# (sqlite3.js/wasm, tester1) for faster development-mode
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# turnaround.
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#
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# dist = create end user deliverables. Add dist.build=oX to build
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# with a specific optimization level, where oX is one of the
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# above-listed o? or qo? target names.
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#
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# snapshot = like dist, but uses a zip file name which clearly
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# marks it as a prerelease/snapshot build.
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#
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# clean = clean up
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#
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# Required tools beyond those needed for the canonical builds:
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#
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# - Emscripten SDK: https://emscripten.org/docs/getting_started/downloads.html
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# - The bash shell
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# - GNU make, GNU sed, GNU awk, GNU grep (all in the $PATH)
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# - wasm-strip for release builds: https://github.com/WebAssembly/wabt
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# - InfoZip for 'dist' zip file
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########################################################################
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default: all
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#default: quick
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SHELL := $(firstword $(wildcard /usr/local/bin/bash /usr/bin/bash /bin/bash))
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ifeq (,$(SHELL))
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$(error Cannot find the bash shell)
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endif
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MAKEFILE := $(lastword $(MAKEFILE_LIST))
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CLEAN_FILES :=
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DISTCLEAN_FILES :=
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MAKING_CLEAN := $(if $(filter %clean,$(MAKECMDGOALS)),1,0)
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.PHONY: clean distclean
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clean:
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-rm -f $(CLEAN_FILES)
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distclean: clean
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-rm -f $(DISTCLEAN_FILES)
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########################################################################
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# JS_BUILD_NAMES exists for documentation purposes only. It enumerates
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# the core build styles:
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#
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# - sqlite3 = canonical library build
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#
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# - sqlite3-wasmfs = WASMFS-capable library build
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#
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JS_BUILD_NAMES := sqlite3 sqlite3-wasmfs
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########################################################################
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# JS_BUILD_MODES exists for documentation purposes only. It enumerates
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# the various "flavors" of build, each of which requires slight
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# customization of the output:
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#
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# - vanilla = plain-vanilla JS for use in browsers. This is the
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# canonical build mode.
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#
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# - esm = ES6 module, a.k.a. ESM, for use in browsers.
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#
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# - bundler-friendly = esm slightly tweaked for "bundler"
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# tools. Bundlers are invariably based on node.js, so these builds
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# are intended to be read at build-time by node.js but with a final
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# target of browsers.
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#
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# - node = for use by node.js for node.js, as opposed to by node.js on
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# behalf o browser-side code (use bundler-friendly for that). Note
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# that persistent storage (OPFS) is not available in these builds.
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#
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JS_BUILD_MODES := vanilla esm bunder-friendly node
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########################################################################
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# dir.top = the top dir of the canonical build tree, where
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# sqlite3.[ch] live.
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dir.top := ../..
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# Maintenance reminder: some Emscripten flags require absolute paths
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# but we want relative paths for most stuff simply to reduce
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# noise. The $(abspath...) GNU make function can transform relative
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# paths to absolute.
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dir.wasm := $(patsubst %/,%,$(dir $(MAKEFILE)))
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dir.api := api
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dir.jacc := jaccwabyt
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dir.common := common
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dir.fiddle := fiddle
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dir.fiddle-debug := fiddle-debug
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dir.tool := $(dir.top)/tool
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# dir.dout = output dir for deliverables
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dir.dout := $(dir.wasm)/jswasm
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# dir.tmp = output dir for intermediary build files, as opposed to
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# end-user deliverables.
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dir.tmp := $(dir.wasm)/bld
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dir.wasmfs := $(dir.dout)
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MKDIR.bld := $(dir.tmp)
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$(MKDIR.bld):
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-mkdir -p $@ $(dir.dout)
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CLEAN_FILES += *~ $(dir.jacc)/*~ $(dir.api)/*~ $(dir.common)/*~ $(dir.fiddle)/*~ \
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$(dir.fiddle-debug)/* $(dir.dout)/* $(dir.tmp)/*
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########################################################################
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# Set up sqlite3.c and sqlite3.h...
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#
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# To build with SEE (https://sqlite.org/see), either put sqlite3-see.c
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# in $(dir.top) or pass sqlite3.c=PATH_TO_sqlite3-see.c to the $(MAKE)
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# invocation. Note that only encryption modules with no 3rd-party
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# dependencies will currently work here: AES256-OFB, AES128-OFB, and
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# AES128-CCM. Not coincidentally, those 3 modules are included in the
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# sqlite3-see.c bundle. Note, however, that distributing an SEE build
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# of the WASM on a public site is in violation of the SEE license
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# because it effectively provides a usable copy of the SEE build to
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# all visitors.
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#
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# A custom sqlite3.c must not have any spaces in its name.
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# $(sqlite3.canonical.c) must point to the sqlite3.c in
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# the sqlite3 canonical source tree, as that source file
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# is required for certain utility and test code.
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sqlite3.canonical.c := $(dir.top)/sqlite3.c
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sqlite3.c ?= $(firstword $(wildcard $(dir.top)/sqlite3-see.c) $(sqlite3.canonical.c))
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sqlite3.h := $(dir.top)/sqlite3.h
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ifneq (1,$(MAKING_CLEAN))
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ifeq (,$(shell grep sqlite3_activate_see $(sqlite3.c)))
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SQLITE_C_IS_SEE := 0
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else
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SQLITE_C_IS_SEE := 1
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$(info This is an SEE build)
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endif
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endif
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########################################################################@
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# It's important that sqlite3.h be built to completion before any
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# other parts of the build run, thus we use .NOTPARALLEL to disable
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# parallel build of that file and its dependants.
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.NOTPARALLEL: $(sqlite3.h)
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$(sqlite3.h):
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$(MAKE) -C $(dir.top) sqlite3.c
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$(sqlite3.c): $(sqlite3.h)
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########################################################################
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# Special-case builds for which we require certain pre-conditions
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# which, if not met, may cause warnings or fatal errors in the build.
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# This also affects the default optimization level flags. Note that
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# the fiddle targets are in this list because they are used for
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# generating sqlite.org/fiddle.
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OPTIMIZED_TARGETS := dist snapshot fiddle fiddle.debug
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ifneq (1,$(MAKING_CLEAN))
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ifeq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
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$(info ==============================================================)
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$(info == Development build. Make one of (dist, snapshot) for a)
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$(info == smaller release build.)
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$(info ==============================================================)
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endif
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endif
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########################################################################
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# Find emcc (Emscripten compiler)...
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ifeq (1,$(MAKING_CLEAN))
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emcc.bin := echo
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emcc.version := unknown
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else
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emcc.bin := $(shell which emcc 2>/dev/null)
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ifeq (,$(emcc.bin))
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ifneq (,$(EMSDK_HOME))
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emcc.bin := $(wildcard $(EMSDK_HOME)/upstream/emscripten/emcc)
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endif
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ifeq (,$(emcc.bin))
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$(error Cannot find emcc in path.)
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endif
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endif
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emcc.version := $(shell $(emcc.bin) --version | sed -n 1p | sed -e 's/^.* \([3-9][^ ]*\) .*$$/\1/;')
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$(info using emcc version [$(emcc.version)])
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endif
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#########################################################################
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# Find wasm-strip, which we need for release builds (see below for
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# why) but not strictly for non-release builds.
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ifeq (1,$(MAKING_CLEAN))
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wasm-strip-bin := irrelevant
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else
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wasm-strip.bin ?= $(shell which wasm-strip 2>/dev/null)
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ifeq (,$(wasm-strip.bin))
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$(info WARNING: *******************************************************************)
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$(info WARNING: Builds using -O2/-O3/-Os/-Oz will minify WASM-exported names,)
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$(info WARNING: breaking _All The Things_. The workaround for that is to build)
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$(info WARNING: with -g3 (which explodes the file size) and then strip the debug)
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$(info WARNING: info after compilation, using wasm-strip, to shrink the wasm file.)
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$(info WARNING: wasm-strip was not found in the PATH so we cannot strip those.)
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$(info WARNING: If this build uses any optimization level higher than -O1 then)
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$(info WARNING: the ***resulting JS code WILL NOT BE USABLE***.)
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$(info WARNING: wasm-strip is part of the wabt package:)
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$(info WARNING: https://github.com/WebAssembly/wabt)
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$(info WARNING: on Ubuntu-like systems it can be installed with:)
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$(info WARNING: sudo apt install wabt)
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$(info WARNING: *******************************************************************)
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ifneq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
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$(error Cannot make release-quality binary because wasm-strip is not available.)
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endif
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wasm-strip.bin := echo "not wasm-stripping"
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endif
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endif
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maybe-wasm-strip := $(wasm-strip.bin)
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########################################################################
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# barebones=1 disables all "extraneous" stuff from sqlite3-wasm.c, the
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# goal being to create a WASM file with only the core APIs.
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ifeq (1,$(barebones))
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wasm-bare-bones := 1
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$(info ==============================================================)
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$(info == This is a bare-bones build. It trades away features for)
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$(info == a smaller .wasm file.)
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$(info ==============================================================)
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else
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wasm-bare-bones := 0
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endif
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# undefine barebones # relatively new gmake feature, not ubiquitous
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# Common options for building sqlite3-wasm.c and speedtest1.c.
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# Explicit ENABLEs...
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SQLITE_OPT.common := \
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-DSQLITE_THREADSAFE=0 \
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-DSQLITE_TEMP_STORE=2 \
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-DSQLITE_ENABLE_MATH_FUNCTIONS \
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-DSQLITE_OS_KV_OPTIONAL=1 \
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'-DSQLITE_DEFAULT_UNIX_VFS="unix-none"' \
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-DSQLITE_USE_URI=1 \
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-DSQLITE_C=$(sqlite3.c) \
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-DSQLITE_OMIT_DEPRECATED \
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-DSQLITE_OMIT_UTF16 \
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-DSQLITE_OMIT_LOAD_EXTENSION \
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-DSQLITE_OMIT_SHARED_CACHE
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# ^^^ These particular OMITs are hard-coded in sqlite3-wasm.c and
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# removing them from this list will serve only to break the speedtest1
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# builds.
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# Currently always needed but TODO is paring tester1.c-pp.js down
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# to be able to run without this:
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SQLITE_OPT.common += -DSQLITE_WASM_ENABLE_C_TESTS
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# Extra flags for full-featured builds...
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SQLITE_OPT.full-featured := \
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-DSQLITE_ENABLE_BYTECODE_VTAB \
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-DSQLITE_ENABLE_DBPAGE_VTAB \
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-DSQLITE_ENABLE_DBSTAT_VTAB \
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-DSQLITE_ENABLE_FTS5 \
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-DSQLITE_ENABLE_MATH_FUNCTIONS \
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-DSQLITE_ENABLE_OFFSET_SQL_FUNC \
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-DSQLITE_ENABLE_PREUPDATE_HOOK \
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-DSQLITE_ENABLE_RTREE \
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-DSQLITE_ENABLE_SESSION \
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-DSQLITE_ENABLE_STMTVTAB \
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-DSQLITE_ENABLE_UNKNOWN_SQL_FUNCTION
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ifeq (0,$(wasm-bare-bones))
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# The so-called canonical build is full-featured:
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SQLITE_OPT := \
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$(SQLITE_OPT.common) \
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$(SQLITE_OPT.full-featured)
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else
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# The so-called bare-bones build is exactly that:
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SQLITE_OPT := \
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$(SQLITE_OPT.common) \
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-DSQLITE_WASM_BARE_BONES
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# SQLITE_WASM_BARE_BONES tells sqlite3-wasm.c to explicitly omit
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# a bunch of stuff, in the interest of keeping the wasm file size
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# down. As of this writing it equates to:
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#
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# -USQLITE_ENABLE_DBPAGE_VTAB
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# -USQLITE_ENABLE_DBSTAT_VTAB
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# -USQLITE_ENABLE_EXPLAIN_COMMENTS
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# -USQLITE_ENABLE_FTS5
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# -USQLITE_ENABLE_OFFSET_SQL_FUNC
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# -USQLITE_ENABLE_PREUPDATE_HOOK
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# -USQLITE_ENABLE_RTREE
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# -USQLITE_ENABLE_SESSION
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# -USQLITE_ENABLE_STMTVTAB
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# -DSQLITE_OMIT_AUTHORIZATION
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# -DSQLITE_OMIT_GET_TABLE
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# -DSQLITE_OMIT_INCRBLOB
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# -DSQLITE_OMIT_INTROSPECTION_PRAGMAS
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# -DSQLITE_OMIT_JSON
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# -DSQLITE_OMIT_PROGRESS_CALLBACK
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# -DSQLITE_OMIT_WAL
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#
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# There are others we want here but which require explicit OMIT when
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# creating their amalgamation, and that step is TODO:
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#
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# -DSQLITE_OMIT_EXPLAIN
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# -DSQLITE_OMIT_TRIGGER
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# -DSQLITE_OMIT_VIRTUALTABLE
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# -DSQLITE_OMIT_WINDOWFUNC
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endif
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#SQLITE_OPT += -DSQLITE_DEBUG
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# Enabling SQLITE_DEBUG will break sqlite3_wasm_vfs_create_file()
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# (and thus sqlite3_js_vfs_create_file()). Those functions are
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# deprecated and alternatives are in place, but this crash behavior
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# can be used to find errant uses of sqlite3_js_vfs_create_file()
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# in client code.
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########################################################################
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# The following flags are hard-coded into sqlite3-wasm.c and cannot be
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# modified via the build process:
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#
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# SQLITE_ENABLE_API_ARMOR
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# SQLITE_OMIT_LOAD_EXTENSION
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# SQLITE_OMIT_DEPRECATED
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# SQLITE_OMIT_UTF16
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# SQLITE_OMIT_SHARED_CACHE
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########################################################################
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########################################################################
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# Adding custom C code via sqlite3_wasm_extra_init.c:
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#
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# If the canonical build process finds the file
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# sqlite3_wasm_extra_init.c in the main wasm build directory, it
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# arranges to include that file in the build of sqlite3.wasm and
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# defines SQLITE_EXTRA_INIT=sqlite3_wasm_extra_init.
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#
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# sqlite3_wasm_extra_init() must be a function with this signature:
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#
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# int sqlite3_wasm_extra_init(const char *)
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#
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# and the sqlite3 library will call it with an argument of NULL one
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# time during sqlite3_initialize(). If it returns non-0,
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# initialization of the library will fail.
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#
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# The filename can be overridden with:
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#
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# make sqlite3_wasm_extra_init.c=my_custom_stuff.c
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#
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# See example_extra_init.c for an example implementation.
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########################################################################
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sqlite3_wasm_extra_init.c ?= $(wildcard sqlite3_wasm_extra_init.c)
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cflags.wasm_extra_init :=
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ifneq (,$(sqlite3_wasm_extra_init.c))
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$(info Enabling SQLITE_EXTRA_INIT via $(sqlite3_wasm_extra_init.c).)
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cflags.wasm_extra_init := -DSQLITE_WASM_EXTRA_INIT
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endif
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#########################################################################
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# bin.version-info = binary to output various sqlite3 version info for
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# embedding in the JS files and in building the distribution zip file.
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# It must NOT be in $(dir.tmp) because we need it to survive the
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# cleanup process for the dist build to work properly.
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#
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# Slight caveat: this uses the version info from the in-tree
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# sqlite3.c/h, which may diff from a user-provided $(sqlite3.c). The
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# end result is that the generated JS files may have static version
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# info from $(bin.version-info) which differ from their runtime-emited
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# version info (e.g. from sqlite3_libversion()).
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bin.version-info := $(dir.top)/version-info
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.NOTPARALLEL: $(bin.version-info)
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$(bin.version-info): $(dir.tool)/version-info.c $(sqlite3.h) $(dir.top)/Makefile
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$(MAKE) -C $(dir.top) version-info
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#########################################################################
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# bin.stripcomments is used for stripping C/C++-style comments from JS
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# files. The JS files contain large chunks of documentation which we
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# don't need for all builds. That app's -k flag is of particular
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# importance here, as it allows us to retain the opening comment
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# block(s), which contain the license header and version info.
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bin.stripccomments := $(dir.tool)/stripccomments
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$(bin.stripccomments): $(bin.stripccomments).c $(MAKEFILE)
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$(CC) -o $@ $<
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DISTCLEAN_FILES += $(bin.stripccomments)
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########################################################################
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# bin.mkwb is used for generating some of the makefile code for the
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# various wasm builds. It used to be generated in this makefile via a
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# difficult-to-read/maintain block of $(eval)'d code. Attempts were
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# made to generate it from tcl and bash (shell) but having to escape
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|
# the $ references in those languages made it just as illegible as the
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# native makefile code. Somewhat surprisingly, moving that code generation
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# to C makes it slightly less illegible than the previous 3 options.
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bin.mkwb := ./mkwasmbuilds
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$(bin.mkwb): $(bin.mkwb).c $(MAKEFILE)
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$(CC) -o $@ $<
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DISTCLEAN_FILES += $(bin.mkwb)
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########################################################################
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# C-PP.FILTER: a $(call)able to transform $(1) to $(2) via:
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#
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# ./c-pp -f $(1) -o $(2) $(3)
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#
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|
# Historical notes:
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|
#
|
|
# - We first attempted to use gcc and/or clang to preprocess JS files
|
|
# in the same way we would normally do C files, but C-specific quirks
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# of each makes that untennable.
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#
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|
# - We implemented c-pp.c (the C-Minus Pre-processor) as a custom
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# generic/file-format-agnostic preprocessor to enable us to pack
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# code for different target builds into the same JS files. Most
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# notably, some ES6 module (a.k.a. ESM) features cannot legally be
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# referenced at all in non-ESM code, e.g. the "import" and "export"
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# keywords. This preprocessing step permits us to swap out sections
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|
# of code where necessary for ESM and non-ESM (a.k.a. vanilla JS)
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# require different implementations. The alternative to such
|
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# preprocessing, would be to have separate source files for ES6
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# builds, which would have a higher maintenance burden than c-pp.c
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|
# seems likely to.
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|
#
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|
# c-pp.c was written specifically for the sqlite project's JavaScript
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|
# builds but is maintained as a standalone project:
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|
# https://fossil.wanderinghorse.net/r/c-pp
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|
#
|
|
# Note that the SQLITE_... build flags used here have NO EFFECT on the
|
|
# JS/WASM build. They are solely for use with $(bin.c-pp) itself.
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#
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# -D... flags which should be included in all invocations should be
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|
# appended to $(C-PP.FILTER.global).
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bin.c-pp := ./c-pp
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$(bin.c-pp): c-pp.c $(sqlite3.c) $(MAKEFILE)
|
|
$(CC) -O0 -o $@ c-pp.c $(sqlite3.c) '-DCMPP_DEFAULT_DELIM="//#"' -I$(dir.top) \
|
|
-DSQLITE_OMIT_LOAD_EXTENSION -DSQLITE_OMIT_DEPRECATED -DSQLITE_OMIT_UTF16 \
|
|
-DSQLITE_OMIT_SHARED_CACHE -DSQLITE_OMIT_WAL -DSQLITE_THREADSAFE=0 \
|
|
-DSQLITE_TEMP_STORE=3
|
|
DISTCLEAN_FILES += $(bin.c-pp)
|
|
C-PP.FILTER.global ?=
|
|
ifeq (1,$(SQLITE_C_IS_SEE))
|
|
C-PP.FILTER.global += -Denable-see
|
|
endif
|
|
define C-PP.FILTER
|
|
# Create $2 from $1 using $(bin.c-pp)
|
|
# $1 = Input file: c-pp -f $(1).js
|
|
# $2 = Output file: c-pp -o $(2).js
|
|
# $3 = optional c-pp -D... flags
|
|
$(2): $(1) $$(MAKEFILE) $$(bin.c-pp)
|
|
$$(bin.c-pp) -f $(1) -o $$@ $(3) $(C-PP.FILTER.global)
|
|
#CLEAN_FILES += $(2)
|
|
endef
|
|
# /end C-PP.FILTER
|
|
########################################################################
|
|
|
|
# cflags.common = C compiler flags for all builds
|
|
cflags.common := -I. -I$(dir $(sqlite3.c))
|
|
# emcc.WASM_BIGINT = 1 for BigInt (C int64) support, else 0. The API
|
|
# disables certain features if BigInt is not enabled and such builds
|
|
# _are not tested_ on any regular basis.
|
|
emcc.WASM_BIGINT ?= 1
|
|
|
|
# emcc_opt = optimization-related flags. These are primarily used by
|
|
# the various oX targets. build times for -O levels higher than 0 are
|
|
# painful at dev-time.
|
|
#
|
|
# When running any of the $(OPTIMIZED_TARGETS) explicitly, e.g. for a
|
|
# release distribution, use a higher optimization level. Experience
|
|
# has shown -Oz to produce the smallest deliverables with only a
|
|
# roughly 10% performance hit in the resulting WASM file compared to
|
|
# -O2 (which consistently creates the fastest-running deliverables).
|
|
ifeq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
|
|
emcc_opt ?= -O0
|
|
else
|
|
emcc_opt ?= -Oz
|
|
endif
|
|
|
|
# When passing emcc_opt from the CLI, += and re-assignment have no
|
|
# effect, so emcc_opt+=-g3 doesn't work. So...
|
|
emcc_opt_full := $(emcc_opt) -g3
|
|
# ^^^ ALWAYS use -g3. See below for why.
|
|
#
|
|
# ^^^ -flto improves runtime speed at -O0 considerably but doubles
|
|
# build time.
|
|
#
|
|
# ^^^^ (-O3, -Oz, -Os) all minify symbol names and there appears to be
|
|
# no way around that except to use -g3, but -g3 causes the binary file
|
|
# size to absolutely explode (approx. 5x larger). This minification
|
|
# utterly breaks the resulting module, making it unsable except as
|
|
# self-contained/self-referential-only code, as ALL of the exported
|
|
# symbols get minified names.
|
|
#
|
|
# However, we have an option for using -Oz or -Os:
|
|
#
|
|
# Build with (-Os -g3) or (-Oz -g3) then use wasm-strip, from the wabt
|
|
# tools package (https://github.com/WebAssembly/wabt), to strip the
|
|
# debugging symbols. That results in a small build with unmangled
|
|
# symbol names. -Oz gives ever-so-slightly better compression than
|
|
# -Os: not quite 1% in some completely unscientific tests. Runtime
|
|
# speed for the unit tests is all over the place either way so it's
|
|
# difficult to say whether -Os gives any speed benefit over -Oz.
|
|
#
|
|
# Much practice has demonstrated that -O2 consistently gives the best
|
|
# runtime speeds, but not by a large enough factor to rule out use of
|
|
# -Oz when small deliverable size is a priority.
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# EXPORTED_FUNCTIONS.* = files for use with Emscripten's
|
|
# -sEXPORTED_FUNCTION flag.
|
|
EXPORTED_FUNCTIONS.api.core := $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-core
|
|
EXPORTED_FUNCTIONS.api.in := $(EXPORTED_FUNCTIONS.api.core)
|
|
ifeq (1,$(SQLITE_C_IS_SEE))
|
|
EXPORTED_FUNCTIONS.api.in += $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-see
|
|
endif
|
|
ifeq (0,$(wasm-bare-bones))
|
|
EXPORTED_FUNCTIONS.api.in += $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-extras
|
|
endif
|
|
EXPORTED_FUNCTIONS.api := $(dir.tmp)/EXPORTED_FUNCTIONS.api
|
|
$(EXPORTED_FUNCTIONS.api): $(MKDIR.bld) $(EXPORTED_FUNCTIONS.api.in) $(sqlite3.c) $(MAKEFILE)
|
|
cat $(EXPORTED_FUNCTIONS.api.in) > $@
|
|
|
|
########################################################################
|
|
# sqlite3-license-version.js = generated JS file with the license
|
|
# header and version info.
|
|
sqlite3-license-version.js := $(dir.tmp)/sqlite3-license-version.js
|
|
# sqlite3-license-version-header.js = JS file containing only the
|
|
# license header.
|
|
sqlite3-license-version-header.js := $(dir.api)/sqlite3-license-version-header.js
|
|
# sqlite3-api-build-version.js = generated JS file which populates the
|
|
# sqlite3.version object using $(bin.version-info).
|
|
sqlite3-api-build-version.js := $(dir.tmp)/sqlite3-api-build-version.js
|
|
# sqlite3-api.jses = the list of JS files which make up
|
|
# $(sqlite3-api.js.in), in the order they need to be assembled.
|
|
sqlite3-api.jses := $(sqlite3-license-version.js)
|
|
# sqlite3-api-prologue.js: initial boostrapping bits:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-prologue.js
|
|
# whwhasm.js and jaccwabyt.js: Low-level utils, mostly replacing
|
|
# Emscripten glue:
|
|
sqlite3-api.jses += $(dir.common)/whwasmutil.js
|
|
sqlite3-api.jses += $(dir.jacc)/jaccwabyt.js
|
|
# sqlite3-api-glue Glues the previous part together with sqlite:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-glue.c-pp.js
|
|
# $(sqlite3-api-build-version.js) = library version info
|
|
sqlite3-api.jses += $(sqlite3-api-build-version.js)
|
|
# sqlite3-api-oo1 = the oo1 API:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-oo1.c-pp.js
|
|
# sqlite3-api-worker = the Worker1 API:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-worker1.c-pp.js
|
|
# sqlite3-vfs-helper = helper APIs for VFSes:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-helper.c-pp.js
|
|
ifeq (0,$(wasm-bare-bones))
|
|
# sqlite3-vtab-helper = helper APIs for VTABLEs:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vtab-helper.c-pp.js
|
|
endif
|
|
# sqlite3-vfs-opfs = the first OPFS VFS:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs.c-pp.js
|
|
# sqlite3-vfs-opfs-sahpool = the second OPFS VFS:
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs-sahpool.c-pp.js
|
|
# sqlite3-api-cleanup.js = "finalizes" the build and cleans up
|
|
# any extraneous global symbols which are needed temporarily
|
|
# by the previous files.
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-cleanup.js
|
|
|
|
########################################################################
|
|
# SOAP.js is an external API file which is part of our distribution
|
|
# but not part of the sqlite3-api.js amalgamation. It's a component of
|
|
# the first OPFS VFS and necessarily an external file.
|
|
SOAP.js := $(dir.api)/sqlite3-opfs-async-proxy.js
|
|
SOAP.js.bld := $(dir.dout)/$(notdir $(SOAP.js))
|
|
#
|
|
# $(sqlite3-api.ext.jses) = API-related files which are standalone files,
|
|
# not part of the amalgamation.
|
|
#
|
|
sqlite3-api.ext.jses := $(SOAP.js.bld)
|
|
$(SOAP.js.bld): $(SOAP.js)
|
|
cp $< $@
|
|
|
|
########################################################################
|
|
# $(sqlite3-api*.*js) contain the core library code but not the
|
|
# Emscripten-related glue which deals with loading sqlite3.wasm. In
|
|
# theory they can be used by arbitrary build environments and WASM
|
|
# loaders, but in practice that breaks down because the WASM loader
|
|
# has to be able to provide all of the necessary "imports" to
|
|
# sqlite3.wasm, and that list of imports is unknown until sqlite3.wasm
|
|
# is compiled, at which point Emscripten sets up the imports
|
|
# appropriately. Abstractly speaking, it's impossible for other build
|
|
# environments to know exactly which imports are needed and provide
|
|
# them. Tools like wasm-objdump can be used to find the list of
|
|
# imports but it's questionable whether a non-Emscripten tool could
|
|
# realistically use that info to provide proper implementations.
|
|
# Sidebar: some of the imports are used soley by the Emscripten glue,
|
|
# which the sqlite3 JS code does not rely on.
|
|
#
|
|
# We build $(sqlite3-api*.*) "because we can" and because it might be
|
|
# a useful point of experimentation for some clients, but the
|
|
# above-described caveat may well make them unusable for real-life
|
|
# clients.
|
|
#
|
|
# sqlite3-api.js.in = the generated sqlite3-api.js before it gets
|
|
# preprocessed. It contains all of $(sqlite3-api.jses) but none of the
|
|
# Emscripten-specific headers and footers.
|
|
sqlite3-api.js.in := $(dir.tmp)/sqlite3-api.c-pp.js
|
|
$(sqlite3-api.js.in): $(MKDIR.bld) $(sqlite3-api.jses) $(MAKEFILE)
|
|
@echo "Making $@..."
|
|
@for i in $(sqlite3-api.jses); do \
|
|
echo "/* BEGIN FILE: $$i */"; \
|
|
cat $$i; \
|
|
echo "/* END FILE: $$i */"; \
|
|
done > $@
|
|
|
|
########################################################################
|
|
# emcc flags for .c/.o/.wasm/.js.
|
|
emcc.flags :=
|
|
ifeq (1,$(emcc.verbose))
|
|
emcc.flags += -v
|
|
# -v is _very_ loud but also informative about what it's doing
|
|
endif
|
|
|
|
########################################################################
|
|
# emcc flags for .c/.o.
|
|
emcc.cflags :=
|
|
emcc.cflags += -std=c99 -fPIC
|
|
# -------------^^^^^^^^ we need c99 for $(sqlite3-wasm.c), primarily
|
|
# for variadic macros and snprintf() to implement
|
|
# sqlite3_wasm_enum_json().
|
|
emcc.cflags += -I. -I$(dir.top)
|
|
########################################################################
|
|
# emcc flags specific to building .js/.wasm files...
|
|
emcc.jsflags := -fPIC
|
|
emcc.jsflags += --minify 0
|
|
emcc.jsflags += --no-entry
|
|
emcc.jsflags += -sWASM_BIGINT=$(emcc.WASM_BIGINT)
|
|
emcc.jsflags += -sMODULARIZE
|
|
emcc.jsflags += -sDYNAMIC_EXECUTION=0
|
|
emcc.jsflags += -sNO_POLYFILL
|
|
emcc.jsflags += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.api)
|
|
emcc.exportedRuntimeMethods := \
|
|
-sEXPORTED_RUNTIME_METHODS=wasmMemory
|
|
# wasmMemory ==> required by our code for use with -sIMPORTED_MEMORY
|
|
emcc.jsflags += $(emcc.exportedRuntimeMethods)
|
|
emcc.jsflags += -sUSE_CLOSURE_COMPILER=0
|
|
emcc.jsflags += -sIMPORTED_MEMORY
|
|
emcc.jsflags += -sSTRICT_JS=0
|
|
# STRICT_JS disabled due to:
|
|
# https://github.com/emscripten-core/emscripten/issues/18610
|
|
# TL;DR: does not work with MODULARIZE or EXPORT_ES6 as of version
|
|
# 3.1.31. The fix for that in newer emcc's is to throw a built-time
|
|
# error if STRICT_JS is used together with those options.
|
|
|
|
# emcc.jsflags += -sSTRICT=1
|
|
# -sSTRICT=1 Causes failures about unknown symbols which the build
|
|
# tools should be installing, e.g. __syscall_geteuid32
|
|
|
|
# -sENVIRONMENT values for the various build modes:
|
|
emcc.environment.vanilla := web,worker
|
|
emcc.environment.bundler-friendly := $(emcc.environment.vanilla)
|
|
emcc.environment.esm := $(emcc.environment.vanilla)
|
|
emcc.environment.node := node
|
|
# Note that adding ",node" to the list for the other builds causes
|
|
# Emscripten to generate code which confuses node: it cannot reliably
|
|
# determine whether the build is for a browser or for node.
|
|
|
|
########################################################################
|
|
# -sINITIAL_MEMORY: How much memory we need to start with is governed
|
|
# at least in part by whether -sALLOW_MEMORY_GROWTH is enabled. If so,
|
|
# we can start with less. If not, we need as much as we'll ever
|
|
# possibly use (which, of course, we can't know for sure). Note,
|
|
# however, that speedtest1 shows that performance for even moderate
|
|
# workloads MAY suffer considerably if we start small and have to grow
|
|
# at runtime. e.g. OPFS-backed (speedtest1 --size 75) take MAY take X
|
|
# time with 16mb+ memory and 3X time when starting with 8MB. However,
|
|
# such test results are inconsistent due to browser internals which
|
|
# are opaque to us.
|
|
#
|
|
# 2024-03-04: emsdk 3.1.55 replaces INITIAL_MEMORY with INITIAL_HEAP,
|
|
# but also says (in its changelog): "Note that it is currently not
|
|
# supported in all configurations (#21071)."
|
|
# https://github.com/emscripten-core/emscripten/blob/main/ChangeLog.md
|
|
emcc.jsflags += -sALLOW_MEMORY_GROWTH
|
|
emcc.INITIAL_MEMORY.128 := 134217728
|
|
emcc.INITIAL_MEMORY.96 := 100663296
|
|
emcc.INITIAL_MEMORY.64 := 67108864
|
|
emcc.INITIAL_MEMORY.32 := 33554432
|
|
emcc.INITIAL_MEMORY.16 := 16777216
|
|
emcc.INITIAL_MEMORY.8 := 8388608
|
|
emcc.INITIAL_MEMORY ?= 16
|
|
ifeq (,$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY)))
|
|
$(error emcc.INITIAL_MEMORY must be one of: 8, 16, 32, 64, 96, 128 (megabytes))
|
|
endif
|
|
emcc.jsflags += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY))
|
|
# /INITIAL_MEMORY
|
|
########################################################################
|
|
|
|
emcc.jsflags += $(emcc.environment)
|
|
emcc.jsflags += -sSTACK_SIZE=512KB
|
|
# ^^^ ACHTUNG: emsdk 3.1.27 reduced the default stack size from 5MB to
|
|
# a mere 64KB, which leads to silent memory corruption via the kvvfs
|
|
# VFS, which requires twice that for its xRead() and xWrite() methods.
|
|
# 2023-03: those methods have since been adapted to use a malloc()'d
|
|
# buffer.
|
|
########################################################################
|
|
# $(sqlite3.js.init-func) is the name Emscripten assigns our exported
|
|
# module init/load function. This symbol name is hard-coded in
|
|
# $(extern-post-js.js) as well as in numerous docs.
|
|
#
|
|
# "sqlite3InitModule" is the symbol we document for client use, so
|
|
# that's the symbol name which must be exported, whether it comes from
|
|
# Emscripten or our own code in extern-post-js.js.
|
|
#
|
|
# That said... we can change $(sqlite3.js.init-func) as long as the
|
|
# name "sqlite3InitModule" is the one which gets exposed via the
|
|
# resulting JS files. That can be accomplished via
|
|
# extern-post-js.js. However... using a temporary symbol name here
|
|
# and then adding sqlite3InitModule() ourselves results in 2 global
|
|
# symbols: we cannot "delete" the Emscripten-defined
|
|
# $(sqlite3.js.init-func) from vanilla builds (as opposed to ESM
|
|
# builds) because it's declared with "var".
|
|
sqlite3.js.init-func := sqlite3InitModule
|
|
emcc.jsflags += -sEXPORT_NAME=$(sqlite3.js.init-func)
|
|
emcc.jsflags += -sGLOBAL_BASE=4096 # HYPOTHETICALLY keep func table indexes from overlapping w/ heap addr.
|
|
#emcc.jsflags += -sSTRICT # fails due to missing __syscall_...()
|
|
#emcc.jsflags += -sALLOW_UNIMPLEMENTED_SYSCALLS
|
|
#emcc.jsflags += -sFILESYSTEM=0 # only for experimentation. fiddle needs the FS API
|
|
#emcc.jsflags += -sABORTING_MALLOC # only for experimentation
|
|
emcc.jsflags += -sALLOW_TABLE_GROWTH
|
|
# ^^^^ -sALLOW_TABLE_GROWTH is required for installing new SQL UDFs
|
|
emcc.jsflags += -Wno-limited-postlink-optimizations
|
|
# ^^^^ emcc likes to warn when we have "limited optimizations" via the
|
|
# -g3 flag.
|
|
# emcc.jsflags += -sSTANDALONE_WASM # causes OOM errors, not sure why.
|
|
|
|
# Re. undefined symbol handling, see: https://lld.llvm.org/WebAssembly.html
|
|
emcc.jsflags += -sERROR_ON_UNDEFINED_SYMBOLS=1
|
|
emcc.jsflags += -sLLD_REPORT_UNDEFINED
|
|
#emcc.jsflags += --allow-undefined
|
|
#emcc.jsflags += --import-undefined
|
|
#emcc.jsflags += --unresolved-symbols=import-dynamic --experimental-pic
|
|
#emcc.jsflags += --experimental-pic --unresolved-symbols=ingore-all --import-undefined
|
|
#emcc.jsflags += --unresolved-symbols=ignore-all
|
|
|
|
########################################################################
|
|
# -sMEMORY64=1 fails to load, erroring with:
|
|
# invalid memory limits flags 0x5
|
|
# (enable via --experimental-wasm-memory64)
|
|
#
|
|
# ^^^^ MEMORY64=2 builds and loads but dies when we do things like:
|
|
#
|
|
# new Uint8Array(wasm.heap8u().buffer, ptr, n)
|
|
#
|
|
# because ptr is now a BigInt, so is invalid for passing to arguments
|
|
# which have strict must-be-a-Number requirements. That aspect will
|
|
# make any eventual port to 64-bit address space extremely painful, as
|
|
# such constructs are found all over the place in the source code.
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# -sSINGLE_FILE:
|
|
# https://github.com/emscripten-core/emscripten/blob/main/src/settings.js
|
|
#
|
|
# -sSINGLE_FILE=1 would be _really_ nice but we have to build with -g3
|
|
# for -O2 and higher to work (else minification breaks the code) and
|
|
# cannot wasm-strip the binary before it gets encoded into the JS
|
|
# file. The result is that the generated JS file is, because of the
|
|
# -g3 debugging info, _huge_.
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# $(sqlite3-api-build-version.js) injects the build version info into
|
|
# the bundle in JSON form.
|
|
$(sqlite3-api-build-version.js): $(MKDIR.bld) $(bin.version-info) $(MAKEFILE)
|
|
@echo "Making $@..."
|
|
@{ \
|
|
echo 'globalThis.sqlite3ApiBootstrap.initializers.push(function(sqlite3){'; \
|
|
echo -n ' sqlite3.version = '; \
|
|
$(bin.version-info) --json; \
|
|
echo ';'; \
|
|
echo '});'; \
|
|
} > $@
|
|
|
|
########################################################################
|
|
# $(sqlite3-license-version.js) contains the license header and
|
|
# in-comment build version info.
|
|
#
|
|
# Maintenance reminder: there are awk binaries out there which do not
|
|
# support -e SCRIPT.
|
|
$(sqlite3-license-version.js): $(MKDIR.bld) $(sqlite3.h) $(sqlite3-license-version-header.js) \
|
|
$(MAKEFILE)
|
|
@echo "Making $@..."; { \
|
|
cat $(sqlite3-license-version-header.js); \
|
|
echo '/*'; \
|
|
echo '** This code was built from sqlite3 version...'; \
|
|
echo "**"; \
|
|
awk '/define SQLITE_VERSION/{$$1=""; print "**" $$0}' $(sqlite3.h); \
|
|
awk '/define SQLITE_SOURCE_ID/{$$1=""; print "**" $$0}' $(sqlite3.h); \
|
|
echo "**"; \
|
|
echo "** Using the Emscripten SDK version $(emcc.version)."; \
|
|
echo '*/'; \
|
|
} > $@
|
|
|
|
########################################################################
|
|
# --post-js and --pre-js are emcc flags we use to append/prepend JS to
|
|
# the generated emscripten module file. These rules set up the core
|
|
# pre/post files for use by the various builds. --pre-js is used to
|
|
# inject code which needs to run as part of the pre-WASM-load phase.
|
|
# --post-js injects code which runs after the WASM module is loaded
|
|
# and includes the entirety of the library plus some
|
|
# Emscripten-specific post-bootstrapping code.
|
|
pre-js.js.in := $(dir.api)/pre-js.c-pp.js
|
|
post-js.js.in := $(dir.tmp)/post-js.c-pp.js
|
|
post-jses.js := \
|
|
$(dir.api)/post-js-header.js \
|
|
$(sqlite3-api.js.in) \
|
|
$(dir.api)/post-js-footer.js
|
|
$(post-js.js.in): $(MKDIR.bld) $(post-jses.js) $(MAKEFILE)
|
|
@echo "Making $@..."
|
|
@for i in $(post-jses.js); do \
|
|
echo "/* BEGIN FILE: $$i */"; \
|
|
cat $$i; \
|
|
echo "/* END FILE: $$i */"; \
|
|
done > $@
|
|
|
|
|
|
# Undocumented Emscripten feature: if the target file extension is
|
|
# "mjs", it defaults to ES6 module builds:
|
|
# https://github.com/emscripten-core/emscripten/issues/14383
|
|
sqlite3.wasm := $(dir.dout)/sqlite3.wasm
|
|
sqlite3-wasm.c := $(dir.api)/sqlite3-wasm.c
|
|
sqlite3-wasm.cfiles := $(sqlite3-wasm.c) $(sqlite3_wasm_extra_init.c)
|
|
sqlite3-wasmfs.cfiles := $(sqlite3-wasm.cfiles)
|
|
# sqlite3-wasm.o vs sqlite3-wasm.c: building against the latter
|
|
# (predictably) results in a slightly faster binary. We're close
|
|
# enough to the target speed requirements that the 500ms makes a
|
|
# difference, so we build all binaries against sqlite3-wasm.c instead
|
|
# of building a shared copy of sqlite3-wasm.o to link against.
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# SQLITE3.xJS.ESM-EXPORT-DEFAULT is used by mkwasmbuilds.c and the
|
|
# wasmfs build. $1 is 1 if the build mode needs this workaround
|
|
# (modes: esm, bundler-friendly, node) and 0 if not (vanilla). $2 must
|
|
# be 0 for all builds except sqlite3-wasmfs.mjs, in which case it must
|
|
# be 1.
|
|
#
|
|
# Reminder for ESM builds: even if we use -sEXPORT_ES6=0, emcc _still_
|
|
# adds:
|
|
#
|
|
# export default $(sqlite3.js.init-func);
|
|
#
|
|
# when building *.mjs, which is bad because we need to export an
|
|
# overwritten version of that function and cannot "export default"
|
|
# twice. Because of this, we have to sed *.mjs to remove the _first_
|
|
# instance (only) of /^export default/.
|
|
#
|
|
# Upstream RFE:
|
|
# https://github.com/emscripten-core/emscripten/issues/18237
|
|
#
|
|
# Maintenance reminder: Mac sed works differently than GNU sed, so we
|
|
# use awk instead of sed for this.
|
|
define SQLITE3.xJS.ESM-EXPORT-DEFAULT
|
|
if [ x1 = x$(1) ]; then \
|
|
echo "Fragile workaround for emscripten/issues/18237. See SQLITE3.xJS.ESM-EXPORT-DEFAULT."; \
|
|
{\
|
|
awk '/^export default/ && !f{f=1; next} 1' $@ > $@.tmp && mv $@.tmp $@; \
|
|
} || exit $$?; \
|
|
if [ x1 = x$(2) ]; then \
|
|
if ! grep -q '^export default' $@; then \
|
|
echo "Cannot find export default." 1>&2; \
|
|
exit 1; \
|
|
fi; \
|
|
fi; \
|
|
fi
|
|
endef
|
|
|
|
sqlite3-api.js := $(dir.dout)/sqlite3-api.js
|
|
sqlite3.js := $(dir.dout)/sqlite3.js
|
|
sqlite3-api.mjs := $(dir.dout)/sqlite3-api.mjs
|
|
sqlite3.mjs := $(dir.dout)/sqlite3.mjs
|
|
sqlite3-api-bundler-friendly.mjs := $(dir.dout)/sqlite3-api-bundler-friendly.mjs
|
|
sqlite3-bundler-friendly.mjs := $(dir.dout)/sqlite3-bundler-friendly.mjs
|
|
sqlite3-api-node.mjs := $(dir.dout)/sqlite3-api-node.mjs
|
|
sqlite3-node.mjs := $(dir.dout)/sqlite3-node.mjs
|
|
sqlite3-api-wasmfs.mjs := $(dir.tmp)/sqlite3-api-wasmfs.mjs
|
|
sqlite3-wasmfs.mjs := $(dir.wasmfs)/sqlite3-wasmfs.mjs
|
|
EXPORTED_FUNCTIONS.fiddle := $(dir.tmp)/EXPORTED_FUNCTIONS.fiddle
|
|
ifneq (1,$(MAKING_CLEAN))
|
|
.wasmbuilds.make: $(bin.mkwb)
|
|
@rm -f $@
|
|
$(bin.mkwb) > $@
|
|
@chmod -w $@
|
|
-include .wasmbuilds.make
|
|
endif
|
|
DISTCLEAN_FILES += .wasmbuilds.make
|
|
|
|
# The various -D... values used by *.c-pp.js include:
|
|
#
|
|
# -Dtarget=es6-module: for all ESM module builds
|
|
#
|
|
# -Dtarget=node: for node.js builds
|
|
#
|
|
# -Dtarget=es6-module -Dtarget=es6-bundler-friendly: intended for
|
|
# "bundler-friendly" ESM module build. These have some restrictions
|
|
# on how URL() objects are constructed in some contexts: URLs which
|
|
# refer to files which are part of this project must be referenced
|
|
# as string literals so that bundlers' static-analysis tools can
|
|
# find those files and include them in their bundles.
|
|
#
|
|
# -Dtarget=es6-module -Dtarget=es6-bundler-friendly -Dtarget=node: is
|
|
# intended for use by node.js for node.js, as opposed to by
|
|
# node.js on behalf of a browser. Mixing -sENVIRONMENT=web and
|
|
# -sENVIRONMENT=node leads to ambiguity and confusion on node's
|
|
# part, as it's unable to reliably determine whether the target is
|
|
# a browser or node.
|
|
#
|
|
########################################################################
|
|
########################################################################
|
|
# We have to ensure that we do not build $(sqlite3*.*js) in parallel
|
|
# because they all result in the creation of $(sqlite3.wasm). We have
|
|
# no way to build just a .[m]js file without also building the .wasm
|
|
# file because the generated .[m]js file has to include info about the
|
|
# imports needed by the wasm file, so they have to be built
|
|
# together. i.e. we're building $(sqlite3.wasm) multiple times, but
|
|
# that's unavoidable (and harmless, just a waste of build time).
|
|
$(sqlite3.wasm): $(sqlite3.js)
|
|
$(sqlite3.mjs): $(sqlite3.js)
|
|
$(sqlite3-bundler-friendly.mjs): $(sqlite3.mjs)
|
|
$(sqlite3-node.mjs): $(sqlite3.mjs)
|
|
#CLEAN_FILES += $(sqlite3.wasm)
|
|
|
|
########################################################################
|
|
# We need separate copies of certain supplementary JS files for the
|
|
# bundler-friendly build. Concretely, any supplemental JS files which
|
|
# themselves use importScripts() or Workers or URL() constructors
|
|
# which refer to other in-tree (m)JS files quire a bundler-friendly
|
|
# copy.
|
|
sqlite3-worker1.js.in := $(dir.api)/sqlite3-worker1.c-pp.js
|
|
sqlite3-worker1-promiser.js.in := $(dir.api)/sqlite3-worker1-promiser.c-pp.js
|
|
sqlite3-worker1.js := $(dir.dout)/sqlite3-worker1.js
|
|
sqlite3-worker1-promiser.js := $(dir.dout)/sqlite3-worker1-promiser.js
|
|
sqlite3-worker1-promiser.mjs := $(dir.dout)/sqlite3-worker1-promiser.mjs
|
|
sqlite3-worker1-bundler-friendly.mjs := $(dir.dout)/sqlite3-worker1-bundler-friendly.mjs
|
|
sqlite3-worker1-promiser-bundler-friendly.js := $(dir.dout)/sqlite3-worker1-promiser-bundler-friendly.js
|
|
$(eval $(call C-PP.FILTER,$(sqlite3-worker1.js.in),$(sqlite3-worker1.js)))
|
|
$(eval $(call C-PP.FILTER,$(sqlite3-worker1.js.in),$(sqlite3-worker1-bundler-friendly.mjs),\
|
|
$(c-pp.D.sqlite3-bundler-friendly)))
|
|
$(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),$(sqlite3-worker1-promiser.js)))
|
|
$(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),\
|
|
$(sqlite3-worker1-promiser-bundler-friendly.js),\
|
|
$(c-pp.D.sqlite3-bundler-friendly)))
|
|
$(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),$(sqlite3-worker1-promiser.mjs),\
|
|
-Dtarget=es6-module -Dtarget=es6-bundler-friendly))
|
|
$(sqlite3-bundler-friendly.mjs): $(sqlite3-worker1-bundler-friendly.mjs) \
|
|
$(sqlite3-worker1-promiser-bundler-friendly.js)
|
|
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.js,demo-worker1-promiser.js))
|
|
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.js,demo-worker1-promiser.mjs,\
|
|
-Dtarget=es6-module))
|
|
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.html,demo-worker1-promiser.html))
|
|
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.html,demo-worker1-promiser-esm.html,\
|
|
-Dtarget=es6-module))
|
|
all: $(sqlite3-worker1.js) \
|
|
$(sqlite3-worker1-promiser.js) $(sqlite3-worker1-promiser.mjs)
|
|
|
|
demo-worker1-promiser.html: $(sqlite3-worker1-promiser.js) demo-worker1-promiser.js
|
|
demo-worker1-promiser-esm.html: $(sqlite3-worker1-promiser.mjs) demo-worker1-promiser.mjs
|
|
all: demo-worker1-promiser.html demo-worker1-promiser-esm.html
|
|
|
|
sqlite3-api.ext.jses += \
|
|
$(sqlite3-worker1-promiser.mjs) \
|
|
$(sqlite3-worker1-bundler-friendly.mjs) \
|
|
$(sqlite3-worker1.js)
|
|
all quick: $(sqlite3-api.ext.jses)
|
|
q: quick
|
|
|
|
########################################################################
|
|
# batch-runner.js is part of one of the test apps which reads in SQL
|
|
# dumps generated by $(speedtest1) and executes them.
|
|
dir.sql := sql
|
|
speedtest1 := ../../speedtest1
|
|
speedtest1.c := ../../test/speedtest1.c
|
|
speedtest1.sql := $(dir.sql)/speedtest1.sql
|
|
speedtest1.cliflags := --size 10 --big-transactions
|
|
$(speedtest1):
|
|
$(MAKE) -C ../.. speedtest1
|
|
$(speedtest1.sql): $(speedtest1) $(MAKEFILE)
|
|
$(speedtest1) $(speedtest1.cliflags) --script $@
|
|
batch-runner.list: $(MAKEFILE) $(speedtest1.sql) $(dir.sql)/000-mandelbrot.sql
|
|
bash split-speedtest1-script.sh $(dir.sql)/speedtest1.sql
|
|
ls -1 $(dir.sql)/*.sql | grep -v speedtest1.sql | sort > $@
|
|
clean-batch:
|
|
rm -f batch-runner.list $(dir.sql)/speedtest1*.sql
|
|
# ^^^ we don't do this along with 'clean' because we clean/rebuild on
|
|
# a regular basis with different -Ox flags and rebuilding the batch
|
|
# pieces each time is an unnecessary time sink.
|
|
batch: batch-runner.list
|
|
#all: batch
|
|
# end batch-runner.js
|
|
########################################################################
|
|
# Wasmified speedtest1 is our primary benchmarking tool.
|
|
#
|
|
# emcc.speedtest1.common = emcc flags used by multiple builds of speedtest1
|
|
# emcc.speedtest1 = emcc flags used by main build of speedtest1
|
|
emcc.speedtest1.common := $(emcc_opt_full)
|
|
emcc.speedtest1 := -I. -I$(dir $(sqlite3.canonical.c))
|
|
emcc.speedtest1 += -sENVIRONMENT=web
|
|
emcc.speedtest1 += -sALLOW_MEMORY_GROWTH
|
|
emcc.speedtest1 += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY))
|
|
emcc.speedtest1.common += -sINVOKE_RUN=0
|
|
emcc.speedtest1.common += --no-entry
|
|
emcc.speedtest1.common += -sABORTING_MALLOC
|
|
emcc.speedtest1.common += -sSTRICT_JS=0
|
|
emcc.speedtest1.common += -sMODULARIZE
|
|
emcc.speedtest1.common += -Wno-limited-postlink-optimizations
|
|
emcc.speedtest1.common += -Wno-unused-main
|
|
# ^^^^ -Wno-unused-main is for emcc 3.1.52+. speedtest1 has a wasm_main() which is
|
|
# exported and called by the JS code.
|
|
EXPORTED_FUNCTIONS.speedtest1 := $(abspath $(dir.tmp)/EXPORTED_FUNCTIONS.speedtest1)
|
|
emcc.speedtest1.common += -sSTACK_SIZE=512KB
|
|
emcc.speedtest1.common += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.speedtest1)
|
|
emcc.speedtest1.common += $(emcc.exportedRuntimeMethods)
|
|
emcc.speedtest1.common += -sALLOW_TABLE_GROWTH
|
|
emcc.speedtest1.common += -sDYNAMIC_EXECUTION=0
|
|
emcc.speedtest1.common += --minify 0
|
|
emcc.speedtest1.common += -sEXPORT_NAME=$(sqlite3.js.init-func)
|
|
emcc.speedtest1.common += -sWASM_BIGINT=$(emcc.WASM_BIGINT)
|
|
speedtest1.exit-runtime0 := -sEXIT_RUNTIME=0
|
|
speedtest1.exit-runtime1 := -sEXIT_RUNTIME=1
|
|
# Re -sEXIT_RUNTIME=1 vs 0: if it's 1 and speedtest1 crashes, we get
|
|
# this error from emscripten:
|
|
#
|
|
# > native function `free` called after runtime exit (use
|
|
# NO_EXIT_RUNTIME to keep it alive after main() exits))
|
|
#
|
|
# If it's 0 and it crashes, we get:
|
|
#
|
|
# > stdio streams had content in them that was not flushed. you should
|
|
# set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline
|
|
# when you printf etc.
|
|
#
|
|
# and pending output is not flushed because it didn't end with a
|
|
# newline (by design). The lesser of the two evils seems to be
|
|
# -sEXIT_RUNTIME=1 but we need EXIT_RUNTIME=0 for the worker-based app
|
|
# which runs speedtest1 multiple times.
|
|
|
|
$(EXPORTED_FUNCTIONS.speedtest1): $(MKDIR.bld) $(EXPORTED_FUNCTIONS.api.core)
|
|
@echo "Making $@ ..."
|
|
@{ echo _wasm_main; cat $(EXPORTED_FUNCTIONS.api.core); } > $@
|
|
speedtest1.js := $(dir.dout)/speedtest1.js
|
|
speedtest1.wasm := $(dir.dout)/speedtest1.wasm
|
|
emcc.flags.speedtest1-vanilla := $(cflags.common) -DSQLITE_SPEEDTEST1_WASM
|
|
speedtest1.cfiles := $(speedtest1.c) $(sqlite3-wasm.c)
|
|
$(speedtest1.js): $(MAKEFILE) $(speedtest1.cfiles) \
|
|
$(pre-post-speedtest1-vanilla.deps) \
|
|
$(EXPORTED_FUNCTIONS.speedtest1)
|
|
@echo "Building $@ ..."
|
|
$(emcc.bin) \
|
|
$(emcc.speedtest1) \
|
|
$(emcc.speedtest1.common) \
|
|
$(emcc.flags.speedtest1-vanilla) $(pre-post-speedtest1-vanilla.flags) \
|
|
$(SQLITE_OPT) \
|
|
-USQLITE_WASM_BARE_BONES \
|
|
-USQLITE_C -DSQLITE_C=$(sqlite3.canonical.c) \
|
|
$(speedtest1.exit-runtime0) \
|
|
-o $@ $(speedtest1.cfiles) -lm
|
|
$(maybe-wasm-strip) $(speedtest1.wasm)
|
|
chmod -x $(speedtest1.wasm)
|
|
ls -la $@ $(speedtest1.wasm)
|
|
|
|
speedtest1: $(speedtest1.js)
|
|
all: speedtest1
|
|
#CLEAN_FILES += $(speedtest1.js) $(speedtest1.wasm)
|
|
# end speedtest1.js
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# tester1 is the main unit and regression test application and needs
|
|
# to be able to run in 4 separate modes to cover the primary
|
|
# client-side use cases:
|
|
#
|
|
# 1) Load sqlite3 in the main UI thread of a conventional script.
|
|
# 2) Load sqlite3 in a conventional Worker thread.
|
|
# 3) Load sqlite3 as an ES6 module (ESM) in the main thread.
|
|
# 4) Load sqlite3 as an ESM worker. (Not all browsers support this.)
|
|
#
|
|
# To that end, we require two separate builds of tester1.js:
|
|
#
|
|
# tester1.js: cases 1 and 2
|
|
# tester1.mjs: cases 3 and 4
|
|
#
|
|
# To create those, we filter tester1.c-pp.js with $(bin.c-pp)...
|
|
$(eval $(call C-PP.FILTER,tester1.c-pp.js,tester1.js))
|
|
$(eval $(call C-PP.FILTER,tester1.c-pp.js,tester1.mjs,$(c-pp.D.sqlite3-esm)))
|
|
$(eval $(call C-PP.FILTER,tester1.c-pp.html,tester1.html))
|
|
$(eval $(call C-PP.FILTER,tester1.c-pp.html,tester1-esm.html,$(c-pp.D.sqlite3-esm)))
|
|
tester1: tester1.js tester1.mjs tester1.html tester1-esm.html
|
|
# Note that we do not include $(sqlite3-bundler-friendly.mjs) in this
|
|
# because bundlers are client-specific.
|
|
all quick: tester1
|
|
quick: $(sqlite3.js)
|
|
|
|
########################################################################
|
|
# Convenience rules to rebuild with various -Ox levels. Much
|
|
# experimentation shows -O2 to be the clear winner in terms of speed.
|
|
# Note that build times with anything higher than -O0 are somewhat
|
|
# painful.
|
|
|
|
.PHONY: o0 o1 o2 o3 os oz
|
|
emcc-opt-extra :=
|
|
#ifeq (1,$(wasm-bare-bones))
|
|
#emcc-opt-extra += -flto
|
|
# ^^^^ -flto can have a considerably performance boost at -O0 but
|
|
# doubles the build time and seems to have negligible, if any, effect
|
|
# on higher optimization levels.
|
|
#
|
|
# -flto does not shrink the size of bare-bones builds by any measurable
|
|
# amount.
|
|
#endif
|
|
o0: clean
|
|
$(MAKE) -e "emcc_opt=-O0"
|
|
o1: clean
|
|
$(MAKE) -e "emcc_opt=-O1 $(emcc-opt-extra)"
|
|
o2: clean
|
|
$(MAKE) -j2 -e "emcc_opt=-O2 $(emcc-opt-extra)"
|
|
o3: clean
|
|
$(MAKE) -e "emcc_opt=-O3 $(emcc-opt-extra)"
|
|
os: clean
|
|
@echo "WARNING: -Os can result in a build with mysteriously missing pieces!"
|
|
$(MAKE) -e "emcc_opt=-Os $(emcc-opt-extra)"
|
|
oz: clean
|
|
$(MAKE) -j2 -e "emcc_opt=-Oz $(emcc-opt-extra)"
|
|
|
|
########################################################################
|
|
# Sub-makes...
|
|
|
|
# sqlite.org/fiddle application...
|
|
include fiddle.make
|
|
|
|
# Only add wasmfs if wasmfs.enable=1 or we're running (dist)clean
|
|
ifneq (,$(filter wasmfs,$(MAKECMDGOALS)))
|
|
wasmfs.enable ?= 1
|
|
else
|
|
# Unconditionally enable wasmfs for [dist]clean so that the wasmfs
|
|
# sub-make can clean up.
|
|
wasmfs.enable ?= $(MAKING_CLEAN)
|
|
endif
|
|
ifeq (1,$(wasmfs.enable))
|
|
# wasmfs build disabled 2022-10-19 per /chat discussion.
|
|
# OPFS-over-wasmfs was initially a stopgap measure and a convenient
|
|
# point of comparison for the OPFS sqlite3_vfs's performance, but it
|
|
# currently doubles our deliverables and build maintenance burden for
|
|
# little benefit.
|
|
#
|
|
########################################################################
|
|
# Some platforms do not support the WASMFS build. Raspberry Pi OS is one
|
|
# of them. As such platforms are discovered, add their (uname -m) name
|
|
# to PLATFORMS_WITH_NO_WASMFS to exclude the wasmfs build parts.
|
|
PLATFORMS_WITH_NO_WASMFS := aarch64 # add any others here
|
|
THIS_ARCH := $(shell /usr/bin/uname -m)
|
|
ifneq (,$(filter $(THIS_ARCH),$(PLATFORMS_WITH_NO_WASMFS)))
|
|
$(info This platform does not support the WASMFS build.)
|
|
HAVE_WASMFS := 0
|
|
else
|
|
HAVE_WASMFS := 1
|
|
include wasmfs.make
|
|
endif
|
|
endif
|
|
# /wasmfs
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# Push files to public wasm-testing.sqlite.org server
|
|
wasm-testing.include = *.js *.mjs *.html \
|
|
./tests \
|
|
$(dir.dout) $(dir.common) $(dir.fiddle) $(dir.fiddle-debug) $(dir.jacc)
|
|
wasm-testing.exclude = sql/speedtest1.sql
|
|
wasm-testing.dir = /jail/sites/wasm-testing
|
|
wasm-testing.dest ?= wasm-testing:$(wasm-testing.dir)
|
|
# ---------------------^^^^^^^^^^^^ ssh alias
|
|
.PHONY: push-testing
|
|
push-testing:
|
|
rsync -z -e ssh --ignore-times --chown=stephan:www-data --group -r \
|
|
$(patsubst %,--exclude=%,$(wasm-testing.exclude)) \
|
|
$(wasm-testing.include) $(wasm-testing.dest)
|
|
@echo "Updating gzipped copies..."; \
|
|
ssh wasm-testing 'cd $(wasm-testing.dir) && bash .gzip' || \
|
|
echo "SSH failed: it's likely that stale content will be served via old gzip files."
|
|
|
|
########################################################################
|
|
# If we find a copy of the sqlite.org/wasm docs checked out, copy
|
|
# certain files over to it, noting that some need automatable edits...
|
|
wasm.docs.home ?= ../../../wasm
|
|
wasm.docs.found = $(if $(wildcard $(wasm.docs.home)/api-index.md),\
|
|
$(wildcard $(wasm.docs.home)),)
|
|
.PHONY: update-docs
|
|
ifeq (,$(wasm.docs.found))
|
|
update-docs:
|
|
@echo "Cannot find wasm docs checkout."; \
|
|
echo "Pass wasm.docs.home=/path/to/wasm/docs/checkout or edit this makefile to suit."; \
|
|
exit 127
|
|
else
|
|
wasm.docs.jswasm := $(wasm.docs.home)/jswasm
|
|
update-docs: $(bin.stripccomments) $(sqlite3.js) $(sqlite3.wasm)
|
|
@echo "Copying files to the /wasm docs. Be sure to use an -Oz build for this!"
|
|
cp $(sqlite3.wasm) $(wasm.docs.jswasm)/.
|
|
$(bin.stripccomments) -k -k < $(sqlite3.js) \
|
|
| sed -e '/^[ \t]*$$/d' > $(wasm.docs.jswasm)/sqlite3.js
|
|
cp demo-123.js demo-123.html demo-123-worker.html $(wasm.docs.home)
|
|
sed -n -e '/EXTRACT_BEGIN/,/EXTRACT_END/p' \
|
|
module-symbols.html > $(wasm.docs.home)/module-symbols.html
|
|
endif
|
|
# end /wasm docs
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# Create main client downloadable zip file:
|
|
ifneq (,$(filter dist snapshot,$(MAKECMDGOALS)))
|
|
include dist.make
|
|
endif
|
|
|
|
# Run local web server for the test/demo pages.
|
|
httpd:
|
|
althttpd -max-age 1 -enable-sab 1 -page index.html
|