mirror of
https://github.com/sqlite/sqlite.git
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bc91738e66
FossilOrigin-Name: 26c1bb4bd9e9f56613c3aa87407a7f562fd4ebde5bfd6dece02078001d9a45f8
271 lines
7.9 KiB
C
271 lines
7.9 KiB
C
/*
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** 2001 September 22
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**
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** The author disclaims copyright to this source code. In place of
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** a legal notice, here is a blessing:
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**
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** May you do good and not evil.
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** May you find forgiveness for yourself and forgive others.
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** May you share freely, never taking more than you give.
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**
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*************************************************************************
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** This is the implementation of generic hash-tables
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** used in SQLite.
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*/
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#include "sqliteInt.h"
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#include <assert.h>
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/* Turn bulk memory into a hash table object by initializing the
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** fields of the Hash structure.
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**
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** "pNew" is a pointer to the hash table that is to be initialized.
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*/
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void sqlite3HashInit(Hash *pNew){
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assert( pNew!=0 );
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pNew->first = 0;
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pNew->count = 0;
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pNew->htsize = 0;
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pNew->ht = 0;
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}
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/* Remove all entries from a hash table. Reclaim all memory.
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** Call this routine to delete a hash table or to reset a hash table
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** to the empty state.
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*/
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void sqlite3HashClear(Hash *pH){
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HashElem *elem; /* For looping over all elements of the table */
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assert( pH!=0 );
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elem = pH->first;
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pH->first = 0;
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sqlite3_free(pH->ht);
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pH->ht = 0;
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pH->htsize = 0;
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while( elem ){
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HashElem *next_elem = elem->next;
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sqlite3_free(elem);
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elem = next_elem;
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}
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pH->count = 0;
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}
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/*
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** The hashing function.
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*/
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static unsigned int strHash(const char *z){
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unsigned int h = 0;
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unsigned char c;
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while( (c = (unsigned char)*z++)!=0 ){ /*OPTIMIZATION-IF-TRUE*/
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/* Knuth multiplicative hashing. (Sorting & Searching, p. 510).
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** 0x9e3779b1 is 2654435761 which is the closest prime number to
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** (2**32)*golden_ratio, where golden_ratio = (sqrt(5) - 1)/2. */
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h += sqlite3UpperToLower[c];
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h *= 0x9e3779b1;
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}
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return h;
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}
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/* Link pNew element into the hash table pH. If pEntry!=0 then also
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** insert pNew into the pEntry hash bucket.
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*/
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static void insertElement(
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Hash *pH, /* The complete hash table */
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struct _ht *pEntry, /* The entry into which pNew is inserted */
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HashElem *pNew /* The element to be inserted */
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){
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HashElem *pHead; /* First element already in pEntry */
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if( pEntry ){
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pHead = pEntry->count ? pEntry->chain : 0;
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pEntry->count++;
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pEntry->chain = pNew;
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}else{
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pHead = 0;
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}
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if( pHead ){
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pNew->next = pHead;
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pNew->prev = pHead->prev;
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if( pHead->prev ){ pHead->prev->next = pNew; }
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else { pH->first = pNew; }
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pHead->prev = pNew;
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}else{
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pNew->next = pH->first;
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if( pH->first ){ pH->first->prev = pNew; }
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pNew->prev = 0;
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pH->first = pNew;
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}
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}
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/* Resize the hash table so that it contains "new_size" buckets.
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**
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** The hash table might fail to resize if sqlite3_malloc() fails or
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** if the new size is the same as the prior size.
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** Return TRUE if the resize occurs and false if not.
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*/
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static int rehash(Hash *pH, unsigned int new_size){
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struct _ht *new_ht; /* The new hash table */
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HashElem *elem, *next_elem; /* For looping over existing elements */
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#if SQLITE_MALLOC_SOFT_LIMIT>0
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if( new_size*sizeof(struct _ht)>SQLITE_MALLOC_SOFT_LIMIT ){
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new_size = SQLITE_MALLOC_SOFT_LIMIT/sizeof(struct _ht);
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}
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if( new_size==pH->htsize ) return 0;
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#endif
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/* The inability to allocates space for a larger hash table is
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** a performance hit but it is not a fatal error. So mark the
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** allocation as a benign. Use sqlite3Malloc()/memset(0) instead of
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** sqlite3MallocZero() to make the allocation, as sqlite3MallocZero()
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** only zeroes the requested number of bytes whereas this module will
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** use the actual amount of space allocated for the hash table (which
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** may be larger than the requested amount).
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*/
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sqlite3BeginBenignMalloc();
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new_ht = (struct _ht *)sqlite3Malloc( new_size*sizeof(struct _ht) );
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sqlite3EndBenignMalloc();
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if( new_ht==0 ) return 0;
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sqlite3_free(pH->ht);
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pH->ht = new_ht;
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pH->htsize = new_size = sqlite3MallocSize(new_ht)/sizeof(struct _ht);
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memset(new_ht, 0, new_size*sizeof(struct _ht));
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for(elem=pH->first, pH->first=0; elem; elem = next_elem){
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unsigned int h = strHash(elem->pKey) % new_size;
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next_elem = elem->next;
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insertElement(pH, &new_ht[h], elem);
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}
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return 1;
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}
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/* This function (for internal use only) locates an element in an
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** hash table that matches the given key. If no element is found,
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** a pointer to a static null element with HashElem.data==0 is returned.
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** If pH is not NULL, then the hash for this key is written to *pH.
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*/
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static HashElem *findElementWithHash(
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const Hash *pH, /* The pH to be searched */
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const char *pKey, /* The key we are searching for */
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unsigned int *pHash /* Write the hash value here */
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){
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HashElem *elem; /* Used to loop thru the element list */
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unsigned int count; /* Number of elements left to test */
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unsigned int h; /* The computed hash */
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static HashElem nullElement = { 0, 0, 0, 0 };
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if( pH->ht ){ /*OPTIMIZATION-IF-TRUE*/
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struct _ht *pEntry;
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h = strHash(pKey) % pH->htsize;
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pEntry = &pH->ht[h];
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elem = pEntry->chain;
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count = pEntry->count;
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}else{
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h = 0;
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elem = pH->first;
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count = pH->count;
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}
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if( pHash ) *pHash = h;
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while( count ){
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assert( elem!=0 );
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if( sqlite3StrICmp(elem->pKey,pKey)==0 ){
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return elem;
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}
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elem = elem->next;
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count--;
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}
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return &nullElement;
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}
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/* Remove a single entry from the hash table given a pointer to that
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** element and a hash on the element's key.
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*/
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static void removeElementGivenHash(
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Hash *pH, /* The pH containing "elem" */
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HashElem* elem, /* The element to be removed from the pH */
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unsigned int h /* Hash value for the element */
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){
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struct _ht *pEntry;
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if( elem->prev ){
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elem->prev->next = elem->next;
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}else{
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pH->first = elem->next;
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}
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if( elem->next ){
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elem->next->prev = elem->prev;
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}
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if( pH->ht ){
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pEntry = &pH->ht[h];
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if( pEntry->chain==elem ){
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pEntry->chain = elem->next;
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}
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assert( pEntry->count>0 );
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pEntry->count--;
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}
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sqlite3_free( elem );
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pH->count--;
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if( pH->count==0 ){
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assert( pH->first==0 );
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assert( pH->count==0 );
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sqlite3HashClear(pH);
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}
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}
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/* Attempt to locate an element of the hash table pH with a key
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** that matches pKey. Return the data for this element if it is
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** found, or NULL if there is no match.
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*/
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void *sqlite3HashFind(const Hash *pH, const char *pKey){
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assert( pH!=0 );
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assert( pKey!=0 );
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return findElementWithHash(pH, pKey, 0)->data;
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}
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/* Insert an element into the hash table pH. The key is pKey
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** and the data is "data".
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**
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** If no element exists with a matching key, then a new
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** element is created and NULL is returned.
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**
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** If another element already exists with the same key, then the
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** new data replaces the old data and the old data is returned.
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** The key is not copied in this instance. If a malloc fails, then
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** the new data is returned and the hash table is unchanged.
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**
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** If the "data" parameter to this function is NULL, then the
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** element corresponding to "key" is removed from the hash table.
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*/
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void *sqlite3HashInsert(Hash *pH, const char *pKey, void *data){
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unsigned int h; /* the hash of the key modulo hash table size */
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HashElem *elem; /* Used to loop thru the element list */
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HashElem *new_elem; /* New element added to the pH */
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assert( pH!=0 );
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assert( pKey!=0 );
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elem = findElementWithHash(pH,pKey,&h);
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if( elem->data ){
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void *old_data = elem->data;
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if( data==0 ){
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removeElementGivenHash(pH,elem,h);
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}else{
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elem->data = data;
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elem->pKey = pKey;
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}
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return old_data;
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}
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if( data==0 ) return 0;
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new_elem = (HashElem*)sqlite3Malloc( sizeof(HashElem) );
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if( new_elem==0 ) return data;
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new_elem->pKey = pKey;
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new_elem->data = data;
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pH->count++;
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if( pH->count>=10 && pH->count > 2*pH->htsize ){
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if( rehash(pH, pH->count*2) ){
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assert( pH->htsize>0 );
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h = strHash(pKey) % pH->htsize;
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}
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}
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insertElement(pH, pH->ht ? &pH->ht[h] : 0, new_elem);
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return 0;
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}
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