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sqlite/ext/wasm/fiddle.make

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#!/do/not/make
#^^^ help emacs select edit mode
#
# Intended to include'd by ./GNUmakefile.
#######################################################################
MAKEFILE.fiddle := $(lastword $(MAKEFILE_LIST))
########################################################################
# shell.c and its build flags...
make-np-0 := make -C $(dir.top) -n -p
make-np-1 := sed -e 's/(TOP)/(dir.top)/g'
$(eval $(shell $(make-np-0) | grep -e '^SHELL_OPT ' | $(make-np-1)))
$(eval $(shell $(make-np-0) | grep -e '^SHELL_SRC ' | $(make-np-1)))
# ^^^ can't do that in 1 invocation b/c newlines get stripped
ifeq (,$(SHELL_OPT))
$(error Could not parse SHELL_OPT from $(dir.top)/Makefile.)
endif
ifeq (,$(SHELL_SRC))
$(error Could not parse SHELL_SRC from $(dir.top)/Makefile.)
endif
$(dir.top)/shell.c: $(SHELL_SRC) $(dir.top)/tool/mkshellc.tcl
$(MAKE) -C $(dir.top) shell.c
# /shell.c
########################################################################
fiddle.emcc-flags = \
$(emcc.cflags) $(emcc_opt_full) \
--minify 0 \
-sALLOW_TABLE_GROWTH \
-sABORTING_MALLOC \
-sSTRICT_JS \
-sENVIRONMENT=web,worker \
-sMODULARIZE \
-sDYNAMIC_EXECUTION=0 \
-sWASM_BIGINT=$(emcc_enable_bigint) \
-sEXPORT_NAME=$(sqlite3.js.init-func) \
$(sqlite3.js.flags.--post-js) \
-sEXPORTED_RUNTIME_METHODS=@$(dir.wasm)/EXPORTED_RUNTIME_METHODS.fiddle \
-sEXPORTED_FUNCTIONS=@$(dir.wasm)/EXPORTED_FUNCTIONS.fiddle \
$(SQLITE_OPT) $(SHELL_OPT) \
-DSQLITE_SHELL_FIDDLE
# -D_POSIX_C_SOURCE is needed for strdup() with emcc
fiddle.EXPORTED_FUNCTIONS.in := \
EXPORTED_FUNCTIONS.fiddle.in \
EXPORTED_FUNCTIONS.api
EXPORTED_FUNCTIONS.fiddle: $(fiddle.EXPORTED_FUNCTIONS.in) $(MAKEFILE.fiddle)
sort -u $(fiddle.EXPORTED_FUNCTIONS.in) > $@
fiddle-module.js := $(dir.fiddle)/fiddle-module.js
fiddle-module.wasm := $(subst .js,.wasm,$(fiddle-module.js))
fiddle.cses := $(dir.top)/shell.c $(sqlite3-wasm.c)
SOAP.js := sqlite3-opfs-async-proxy.js
$(dir.fiddle)/$(SOAP.js): $(SOAP.js)
cp $< $@
$(eval $(call call-make-pre-js,fiddle-module))
$(fiddle-module.js): $(MAKEFILE) $(MAKEFILE.fiddle) \
EXPORTED_FUNCTIONS.fiddle EXPORTED_RUNTIME_METHODS.fiddle \
$(fiddle.cses) $(pre-post-fiddle-module.deps) $(dir.fiddle)/$(SOAP.js)
$(emcc.bin) -o $@ $(fiddle.emcc-flags) \
$(pre-post-common.flags) $(pre-post-fiddle-module.flags) \
$(fiddle.cses)
$(maybe-wasm-strip) $(fiddle-module.wasm)
gzip < $@ > $@.gz
gzip < $(fiddle-module.wasm) > $(fiddle-module.wasm).gz
$(dir.fiddle)/fiddle.js.gz: $(dir.fiddle)/fiddle.js
gzip < $< > $@
clean: clean-fiddle
clean-fiddle:
rm -f $(fiddle-module.js) $(fiddle-module.js).gz \
$(fiddle-module.wasm) $(fiddle-module.wasm).gz \
$(dir.fiddle)/$(SOAP.js) \
$(dir.fiddle)/fiddle-module.worker.js \
EXPORTED_FUNCTIONS.fiddle
.PHONY: fiddle
fiddle: $(fiddle-module.js) $(dir.fiddle)/fiddle.js.gz
all: fiddle
########################################################################
# Explanation of the emcc build flags follows. Full docs for these can
# be found at:
#
# https://github.com/emscripten-core/emscripten/blob/main/src/settings.js
#
# -sENVIRONMENT=web: elides bootstrap code related to non-web JS
# environments like node.js. Removing this makes the output a tiny
# tick larger but hypothetically makes it more portable to
# non-browser JS environments.
#
# -sMODULARIZE: changes how the generated code is structured to avoid
# declaring a global Module object and instead installing a function
# which loads and initializes the module. The function is named...
#
# -sEXPORT_NAME=jsFunctionName (see -sMODULARIZE)
#
# -sEXPORTED_RUNTIME_METHODS=@/absolute/path/to/file: a file
# containing a list of emscripten-supplied APIs, one per line, which
# must be exported into the generated JS. Must be an absolute path!
#
# -sEXPORTED_FUNCTIONS=@/absolute/path/to/file: a file containing a
# list of C functions, one per line, which must be exported via wasm
# so they're visible to JS. C symbols names in that file must all
# start with an underscore for reasons known only to the emcc
# developers. e.g., _sqlite3_open_v2 and _sqlite3_finalize. Must be
# an absolute path!
#
# -sSTRICT_JS ensures that the emitted JS code includes the 'use
# strict' option. Note that -sSTRICT is more broadly-scoped and
# results in build errors.
#
# -sALLOW_TABLE_GROWTH is required for (at a minimum) the UDF-binding
# feature. Without it, JS functions cannot be made to proxy C-side
# callbacks.
#
# -sABORTING_MALLOC causes the JS-bound _malloc() to abort rather than
# return 0 on OOM. If set to 0 then all code which uses _malloc()
# must, just like in C, check the result before using it, else
# they're likely to corrupt the JS/WASM heap by writing to its
# address of 0. It is, as of this writing, enabled in Emscripten by
# default but we enable it explicitly in case that default changes.
#
# -sDYNAMIC_EXECUTION=0 disables eval() and the Function constructor.
# If the build runs without these, it's preferable to use this flag
# because certain execution environments disallow those constructs.
# This flag is not strictly necessary, however.
#
# -sWASM_BIGINT is UNTESTED but "should" allow the int64-using C APIs
# to work with JS/wasm, insofar as the JS environment supports the
# BigInt type. That support requires an extremely recent browser:
# Safari didn't get that support until late 2020.
#
# --no-entry: for compiling library code with no main(). If this is
# not supplied and the code has a main(), it is called as part of the
# module init process. Note that main() is #if'd out of shell.c
# (renamed) when building in wasm mode.
#
# --pre-js/--post-js=FILE relative or absolute paths to JS files to
# prepend/append to the emcc-generated bootstrapping JS. It's
# easier/faster to develop with separate JS files (reduces rebuilding
# requirements) but certain configurations, namely -sMODULARIZE, may
# require using at least a --pre-js file. They can be used
# individually and need not be paired.
#
# -O0..-O3 and -Oz: optimization levels affect not only C-style
# optimization but whether or not the resulting generated JS code
# gets minified. -O0 compiles _much_ more quickly than -O3 or -Oz,
# and doesn't minimize any JS code, so is recommended for
# development. -O3 or -Oz are recommended for deployment, but
# primarily because -Oz will shrink the wasm file notably. JS-side
# minification makes little difference in terms of overall
# distributable size.
#
# --minify 0: disables minification of the generated JS code,
# regardless of optimization level. Minification of the JS has
# minimal overall effect in the larger scheme of things and results
# in JS files which can neither be edited nor viewed as text files in
# Fossil (which flags them as binary because of their extreme line
# lengths). Interestingly, whether or not the comments in the
# generated JS file get stripped is unaffected by this setting and
# depends entirely on the optimization level. Higher optimization
# levels reduce the size of the JS considerably even without
# minification.
#
########################################################################