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6e654564db
This splits mk/stageN.mk into host.mk and target.mk and makes the build rules somewhat simpler - there's no more building from stageN into stageN+1; instead we always build from stageN(host) to stageN(target) then promote from stageN(target) to stageN+1(host). Add a big honkin explaination right at the top of Makefile.in
62 lines
1.8 KiB
Makefile
62 lines
1.8 KiB
Makefile
# TARGET_STAGE_N template: This defines how target artifacts are built
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# for all stage/target architecture combinations. Argument 1 is the
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# stage and arg 2 is the target triple
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# FIXME: We don't actually know how to build many of these when host
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# and target architectures are not the same
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define TARGET_STAGE_N
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$$(TARGET_LIB$(1)$(2))/intrinsics.bc: $$(INTRINSICS_BC)
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@$$(call E, cp: $$@)
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$$(Q)cp $$< $$@
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$$(TARGET_LIB$(1)$(2))/main.o: rt/main.o
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@$$(call E, cp: $$@)
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$$(Q)cp $$< $$@
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$$(TARGET_LIB$(1)$(2))/$$(CFG_STDLIB): \
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$$(STDLIB_CRATE) $$(STDLIB_INPUTS) \
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$$(TARGET_SREQ$(1)$(2))
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@$$(call E, compile_and_link: $$@)
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$$(STAGE$(1)) --lib -o $$@ $$<
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$$(TARGET_LIB$(1)$(2))/libstd.rlib: \
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$$(STDLIB_CRATE) $$(STDLIB_INPUTS) \
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$$(TARGET_SREQ$(1)$(2))
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@$$(call E, compile_and_link: $$@)
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$$(STAGE$(1)) --lib --static -o $$@ $$<
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$$(TARGET_LIB$(1)$(2))/$$(CFG_RUNTIME): rt/$$(CFG_RUNTIME)
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@$$(call E, cp: $$@)
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$$(Q)cp $$< $$@
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$$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM): rustllvm/$$(CFG_RUSTLLVM)
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@$$(call E, cp: $$@)
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$$(Q)cp $$< $$@
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$$(TARGET_BIN$(1)$(2))/rustc$$(X): \
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$$(COMPILER_CRATE) $$(COMPILER_INPUTS) \
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$$(TARGET_SREQ$(1)$(2)) \
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$$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM) \
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$$(TARGET_STDLIB_DEFAULT$(1)$(2))
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@$$(call E, compile_and_link: $$@)
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$$(STAGE$(1)) -o $$@ $$<
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$$(TARGET_LIB$(1)$(2))/$$(CFG_LIBRUSTC): \
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$$(COMPILER_CRATE) $$(COMPILER_INPUTS) \
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$$(TARGET_SREQ$(1)$(2)) \
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$$(TARGET_LIB$(1)$(2))/$$(CFG_RUSTLLVM) \
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$$(TARGET_STDLIB_DEFAULT$(1)$(2))
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@$$(call E, compile_and_link: $$@)
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$$(STAGE$(1)) --lib -o $$@ $$<
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endef
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# Instantiate template for all stages
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$(foreach target,$(CFG_TARGET_TRIPLES), \
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$(eval $(call TARGET_STAGE_N,0,$(target))) \
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$(eval $(call TARGET_STAGE_N,1,$(target))) \
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$(eval $(call TARGET_STAGE_N,2,$(target))) \
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$(eval $(call TARGET_STAGE_N,3,$(target))))
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