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fix(propdefs): actually die on worker panics (#26236)

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Oliver Browne 2024-11-19 10:28:12 +02:00 committed by GitHub
parent bd0ca07e50
commit 1466949318
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2 changed files with 221 additions and 190 deletions

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@ -1,4 +1,206 @@
use std::{sync::Arc, time::Duration};
use ahash::AHashSet;
use app_context::AppContext;
use common_kafka::kafka_consumer::{RecvErr, SingleTopicConsumer};
use config::{Config, TeamFilterMode, TeamList};
use metrics_consts::{
BATCH_ACQUIRE_TIME, CACHE_CONSUMED, CHUNK_SIZE, COMPACTED_UPDATES, DUPLICATES_IN_BATCH,
EMPTY_EVENTS, EVENTS_RECEIVED, EVENT_PARSE_ERROR, FORCED_SMALL_BATCH, ISSUE_FAILED,
RECV_DEQUEUED, SKIPPED_DUE_TO_TEAM_FILTER, UPDATES_FILTERED_BY_CACHE, UPDATES_PER_EVENT,
UPDATES_SEEN, UPDATE_ISSUE_TIME, WORKER_BLOCKED,
};
use quick_cache::sync::Cache;
use tokio::sync::mpsc::{self, error::TrySendError};
use tracing::{error, warn};
use types::{Event, Update};
pub mod app_context; pub mod app_context;
pub mod config; pub mod config;
pub mod metrics_consts; pub mod metrics_consts;
pub mod types; pub mod types;
pub async fn update_consumer_loop(
config: Config,
cache: Arc<Cache<Update, ()>>,
context: Arc<AppContext>,
mut channel: mpsc::Receiver<Update>,
) {
loop {
let mut batch = Vec::with_capacity(config.update_batch_size);
let batch_start = tokio::time::Instant::now();
let batch_time = common_metrics::timing_guard(BATCH_ACQUIRE_TIME, &[]);
while batch.len() < config.update_batch_size {
context.worker_liveness.report_healthy().await;
let remaining_capacity = config.update_batch_size - batch.len();
// We race these two, so we can escape this loop and do a small batch if we've been waiting too long
let recv = channel.recv_many(&mut batch, remaining_capacity);
let sleep = tokio::time::sleep(Duration::from_secs(1));
tokio::select! {
got = recv => {
if got == 0 {
// Indicates all workers have exited, so we should too
panic!("Coordinator recv failed, dying");
}
metrics::gauge!(RECV_DEQUEUED).set(got as f64);
continue;
}
_ = sleep => {
if batch_start.elapsed() > Duration::from_secs(config.max_issue_period) {
warn!("Forcing small batch due to time limit");
metrics::counter!(FORCED_SMALL_BATCH).increment(1);
break;
}
}
}
}
batch_time.fin();
// We de-duplicate the batch, in case racing inserts slipped through the shared-cache filter. This
// is important because duplicate updates touch the same row, and we issue in parallel, so we'd end
// up deadlocking ourselves. We can still encounter deadlocks due to other pods, but those should
// be rarer, and we use retries to handle them.
let start_len = batch.len();
batch.sort_unstable();
batch.dedup();
metrics::counter!(DUPLICATES_IN_BATCH).increment((start_len - batch.len()) as u64);
let cache_utilization = cache.len() as f64 / config.cache_capacity as f64;
metrics::gauge!(CACHE_CONSUMED).set(cache_utilization);
// We split our update batch into chunks, one per transaction. We know each update touches
// exactly one row, so we can issue the chunks in parallel, and smaller batches issue faster,
// which helps us with inter-pod deadlocking and retries.
let chunk_size = batch.len() / config.max_concurrent_transactions;
let mut chunks = vec![Vec::with_capacity(chunk_size); config.max_concurrent_transactions];
for (i, update) in batch.drain(..).enumerate() {
chunks[i % config.max_concurrent_transactions].push(update);
}
metrics::gauge!(CHUNK_SIZE).set(chunk_size as f64);
let mut handles = Vec::new();
let issue_time = common_metrics::timing_guard(UPDATE_ISSUE_TIME, &[]);
for mut chunk in chunks {
let m_context = context.clone();
let m_cache = cache.clone();
let handle = tokio::spawn(async move {
let mut tries = 0;
// We occasionally enocounter deadlocks while issuing updates, so we retry a few times, and
// if we still fail, we drop the batch and clear it's content from the cached update set, because
// we assume everything in it will be seen again.
while let Err(e) = m_context.issue(&mut chunk, cache_utilization).await {
tries += 1;
if tries > 3 {
metrics::counter!(ISSUE_FAILED).increment(1);
error!("Too many tries, dropping batch");
// We clear any updates that were in this batch from the cache, so that
// if we see them again we'll try again to issue them.
chunk.iter().for_each(|u| {
m_cache.remove(u);
});
return;
}
let jitter = rand::random::<u64>() % 50;
warn!("Issue failed: {:?}, sleeping for {}ms", e, jitter);
tokio::time::sleep(Duration::from_millis(jitter)).await;
}
});
handles.push(handle);
}
for handle in handles {
handle.await.expect("Issue task failed, exiting");
}
issue_time.fin();
}
}
pub async fn update_producer_loop(
consumer: SingleTopicConsumer,
channel: mpsc::Sender<Update>,
shared_cache: Arc<Cache<Update, ()>>,
skip_threshold: usize,
compaction_batch_size: usize,
team_filter_mode: TeamFilterMode,
team_list: TeamList,
) {
let mut batch = AHashSet::with_capacity(compaction_batch_size);
let mut last_send = tokio::time::Instant::now();
loop {
let (event, offset): (Event, _) = match consumer.json_recv().await {
Ok(r) => r,
Err(RecvErr::Empty) => {
warn!("Received empty event");
metrics::counter!(EMPTY_EVENTS).increment(1);
continue;
}
Err(RecvErr::Serde(e)) => {
metrics::counter!(EVENT_PARSE_ERROR).increment(1);
warn!("Failed to parse event: {:?}", e);
continue;
}
Err(RecvErr::Kafka(e)) => {
panic!("Kafka error: {:?}", e); // We just panic if we fail to recv from kafka, if it's down, we're down
}
};
// Panicking on offset store failure, same reasoning as the panic above - if kafka's down, we're down
offset.store().expect("Failed to store offset");
if !team_filter_mode.should_process(&team_list.teams, event.team_id) {
metrics::counter!(SKIPPED_DUE_TO_TEAM_FILTER).increment(1);
continue;
}
let updates = event.into_updates(skip_threshold);
metrics::counter!(EVENTS_RECEIVED).increment(1);
metrics::counter!(UPDATES_SEEN).increment(updates.len() as u64);
metrics::histogram!(UPDATES_PER_EVENT).record(updates.len() as f64);
for update in updates {
if batch.contains(&update) {
metrics::counter!(COMPACTED_UPDATES).increment(1);
continue;
}
batch.insert(update);
}
// We do the full batch insert before checking the time/batch size, because if we did this
// inside the for update in updates loop, under extremely low-load situations, we'd push a
// single update into the channel, then push the rest into the batch, and loop around to
// wait on the next event, which might come an arbitrary amount of time later. This bit me
// in testing, and while it's not a correctness problem and under normal load we'd never
// see it, we may as well just do the full batch insert first.
if batch.len() >= compaction_batch_size || last_send.elapsed() > Duration::from_secs(10) {
last_send = tokio::time::Instant::now();
for update in batch.drain() {
if shared_cache.get(&update).is_some() {
metrics::counter!(UPDATES_FILTERED_BY_CACHE).increment(1);
continue;
}
shared_cache.insert(update.clone(), ());
match channel.try_send(update) {
Ok(_) => {}
Err(TrySendError::Full(update)) => {
warn!("Worker blocked");
metrics::counter!(WORKER_BLOCKED).increment(1);
// Workers should just die if the channel is dropped, since that indicates
// the main loop is dead.
channel.send(update).await.unwrap();
}
Err(e) => {
warn!("Coordinator send failed: {:?}", e);
return;
}
}
}
}
}
}

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@ -1,29 +1,20 @@
use std::{sync::Arc, time::Duration}; use std::sync::Arc;
use ahash::AHashSet;
use axum::{routing::get, Router}; use axum::{routing::get, Router};
use common_kafka::kafka_consumer::{RecvErr, SingleTopicConsumer}; use common_kafka::kafka_consumer::SingleTopicConsumer;
use futures::future::ready; use futures::future::ready;
use property_defs_rs::{ use property_defs_rs::{
app_context::AppContext, app_context::AppContext, config::Config, update_consumer_loop, update_producer_loop,
config::{Config, TeamFilterMode, TeamList},
metrics_consts::{
BATCH_ACQUIRE_TIME, CACHE_CONSUMED, CHUNK_SIZE, COMPACTED_UPDATES, DUPLICATES_IN_BATCH,
EMPTY_EVENTS, EVENTS_RECEIVED, EVENT_PARSE_ERROR, FORCED_SMALL_BATCH, ISSUE_FAILED,
RECV_DEQUEUED, SKIPPED_DUE_TO_TEAM_FILTER, UPDATES_FILTERED_BY_CACHE, UPDATES_PER_EVENT,
UPDATES_SEEN, UPDATE_ISSUE_TIME, WORKER_BLOCKED,
},
types::{Event, Update},
}; };
use quick_cache::sync::Cache; use quick_cache::sync::Cache;
use serve_metrics::{serve, setup_metrics_routes}; use serve_metrics::{serve, setup_metrics_routes};
use tokio::{ use tokio::{
sync::mpsc::{self, error::TrySendError}, sync::mpsc::{self},
task::JoinHandle, task::JoinHandle,
}; };
use tracing::{error, info, warn}; use tracing::info;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer}; use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
common_alloc::used!(); common_alloc::used!();
@ -59,90 +50,6 @@ fn start_health_liveness_server(config: &Config, context: Arc<AppContext>) -> Jo
}) })
} }
async fn spawn_producer_loop(
consumer: SingleTopicConsumer,
channel: mpsc::Sender<Update>,
shared_cache: Arc<Cache<Update, ()>>,
skip_threshold: usize,
compaction_batch_size: usize,
team_filter_mode: TeamFilterMode,
team_list: TeamList,
) {
let mut batch = AHashSet::with_capacity(compaction_batch_size);
let mut last_send = tokio::time::Instant::now();
loop {
let (event, offset): (Event, _) = match consumer.json_recv().await {
Ok(r) => r,
Err(RecvErr::Empty) => {
warn!("Received empty event");
metrics::counter!(EMPTY_EVENTS).increment(1);
continue;
}
Err(RecvErr::Serde(e)) => {
metrics::counter!(EVENT_PARSE_ERROR).increment(1);
warn!("Failed to parse event: {:?}", e);
continue;
}
Err(RecvErr::Kafka(e)) => {
panic!("Kafka error: {:?}", e); // We just panic if we fail to recv from kafka, if it's down, we're down
}
};
// Panicking on offset store failure, same reasoning as the panic above - if kafka's down, we're down
offset.store().expect("Failed to store offset");
if !team_filter_mode.should_process(&team_list.teams, event.team_id) {
metrics::counter!(SKIPPED_DUE_TO_TEAM_FILTER).increment(1);
continue;
}
let updates = event.into_updates(skip_threshold);
metrics::counter!(EVENTS_RECEIVED).increment(1);
metrics::counter!(UPDATES_SEEN).increment(updates.len() as u64);
metrics::histogram!(UPDATES_PER_EVENT).record(updates.len() as f64);
for update in updates {
if batch.contains(&update) {
metrics::counter!(COMPACTED_UPDATES).increment(1);
continue;
}
batch.insert(update);
}
// We do the full batch insert before checking the time/batch size, because if we did this
// inside the for update in updates loop, under extremely low-load situations, we'd push a
// single update into the channel, then push the rest into the batch, and loop around to
// wait on the next event, which might come an arbitrary amount of time later. This bit me
// in testing, and while it's not a correctness problem and under normal load we'd never
// see it, we may as well just do the full batch insert first.
if batch.len() >= compaction_batch_size || last_send.elapsed() > Duration::from_secs(10) {
last_send = tokio::time::Instant::now();
for update in batch.drain() {
if shared_cache.get(&update).is_some() {
metrics::counter!(UPDATES_FILTERED_BY_CACHE).increment(1);
continue;
}
shared_cache.insert(update.clone(), ());
match channel.try_send(update) {
Ok(_) => {}
Err(TrySendError::Full(update)) => {
warn!("Worker blocked");
metrics::counter!(WORKER_BLOCKED).increment(1);
// Workers should just die if the channel is dropped, since that indicates
// the main loop is dead.
channel.send(update).await.unwrap();
}
Err(e) => {
warn!("Coordinator send failed: {:?}", e);
return;
}
}
}
}
}
}
#[tokio::main] #[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> { async fn main() -> Result<(), Box<dyn std::error::Error>> {
setup_tracing(); setup_tracing();
@ -161,14 +68,16 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
start_health_liveness_server(&config, context.clone()); start_health_liveness_server(&config, context.clone());
let (tx, mut rx) = mpsc::channel(config.update_batch_size * config.channel_slots_per_worker); let (tx, rx) = mpsc::channel(config.update_batch_size * config.channel_slots_per_worker);
let cache = Cache::new(config.cache_capacity); let cache = Cache::new(config.cache_capacity);
let cache = Arc::new(cache); let cache = Arc::new(cache);
let mut handles = Vec::new();
for _ in 0..config.worker_loop_count { for _ in 0..config.worker_loop_count {
tokio::spawn(spawn_producer_loop( let handle = tokio::spawn(update_producer_loop(
consumer.clone(), consumer.clone(),
tx.clone(), tx.clone(),
cache.clone(), cache.clone(),
@ -177,99 +86,19 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
config.filter_mode.clone(), config.filter_mode.clone(),
config.filtered_teams.clone(), config.filtered_teams.clone(),
)); ));
handles.push(handle);
} }
loop { handles.push(tokio::spawn(update_consumer_loop(
let mut batch = Vec::with_capacity(config.update_batch_size); config, cache, context, rx,
)));
let batch_start = tokio::time::Instant::now(); // if any handle returns, abort the other ones, and then return an error
let batch_time = common_metrics::timing_guard(BATCH_ACQUIRE_TIME, &[]); let (result, _, others) = futures::future::select_all(handles).await;
while batch.len() < config.update_batch_size {
context.worker_liveness.report_healthy().await;
let remaining_capacity = config.update_batch_size - batch.len(); for handle in others {
// We race these two, so we can escape this loop and do a small batch if we've been waiting too long handle.abort();
let recv = rx.recv_many(&mut batch, remaining_capacity);
let sleep = tokio::time::sleep(Duration::from_secs(1));
tokio::select! {
got = recv => {
if got == 0 {
warn!("Coordinator recv failed, dying");
return Ok(());
}
metrics::gauge!(RECV_DEQUEUED).set(got as f64);
continue;
}
_ = sleep => {
if batch_start.elapsed() > Duration::from_secs(config.max_issue_period) {
warn!("Forcing small batch due to time limit");
metrics::counter!(FORCED_SMALL_BATCH).increment(1);
break;
}
}
}
}
batch_time.fin();
// We de-duplicate the batch, in case racing inserts slipped through the shared-cache filter. This
// is important because duplicate updates touch the same row, and we issue in parallel, so we'd end
// up deadlocking ourselves. We can still encounter deadlocks due to other pods, but those should
// be rarer, and we use retries to handle them.
let start_len = batch.len();
batch.sort_unstable();
batch.dedup();
metrics::counter!(DUPLICATES_IN_BATCH).increment((start_len - batch.len()) as u64);
let cache_utilization = cache.len() as f64 / config.cache_capacity as f64;
metrics::gauge!(CACHE_CONSUMED).set(cache_utilization);
// We split our update batch into chunks, one per transaction. We know each update touches
// exactly one row, so we can issue the chunks in parallel, and smaller batches issue faster,
// which helps us with inter-pod deadlocking and retries.
let chunk_size = batch.len() / config.max_concurrent_transactions;
let mut chunks = vec![Vec::with_capacity(chunk_size); config.max_concurrent_transactions];
for (i, update) in batch.drain(..).enumerate() {
chunks[i % config.max_concurrent_transactions].push(update);
}
metrics::gauge!(CHUNK_SIZE).set(chunk_size as f64);
let mut handles = Vec::new();
let issue_time = common_metrics::timing_guard(UPDATE_ISSUE_TIME, &[]);
for mut chunk in chunks {
let m_context = context.clone();
let m_cache = cache.clone();
let handle = tokio::spawn(async move {
let mut tries = 0;
// We occasionally enocounter deadlocks while issuing updates, so we retry a few times, and
// if we still fail, we drop the batch and clear it's content from the cached update set, because
// we assume everything in it will be seen again.
while let Err(e) = m_context.issue(&mut chunk, cache_utilization).await {
tries += 1;
if tries > 3 {
metrics::counter!(ISSUE_FAILED).increment(1);
error!("Too many tries, dropping batch");
// We clear any updates that were in this batch from the cache, so that
// if we see them again we'll try again to issue them.
chunk.iter().for_each(|u| {
m_cache.remove(u);
});
return;
}
let jitter = rand::random::<u64>() % 50;
warn!("Issue failed: {:?}, sleeping for {}ms", e, jitter);
tokio::time::sleep(Duration::from_millis(jitter)).await;
}
});
handles.push(handle);
}
for handle in handles {
handle.await?;
}
issue_time.fin();
} }
Ok(result?)
} }