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https://github.com/nodejs/node.git
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7d433a936b
Notable changes: - uv_random() has been added. - More work to read those pesky Windows environment variables. - Several build fixes for Tier 3 platforms (Android, NetBSD, OpenBSD, Haiku). - Stop using fsevents to watch files (using kqueue again). PR-URL: https://github.com/nodejs/node/pull/29996 Reviewed-By: Richard Lau <riclau@uk.ibm.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com> Reviewed-By: Jiawen Geng <technicalcute@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
95 lines
2.9 KiB
C
95 lines
2.9 KiB
C
/* Copyright libuv contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <string.h>
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static char scratch[256];
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static int random_cb_called;
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static void random_cb(uv_random_t* req, int status, void* buf, size_t buflen) {
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char zero[sizeof(scratch)];
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memset(zero, 0, sizeof(zero));
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ASSERT(0 == status);
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ASSERT(buf == (void*) scratch);
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if (random_cb_called == 0) {
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ASSERT(buflen == 0);
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ASSERT(0 == memcmp(scratch, zero, sizeof(zero)));
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} else {
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ASSERT(buflen == sizeof(scratch));
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/* Buy a lottery ticket if you manage to trip this assertion. */
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ASSERT(0 != memcmp(scratch, zero, sizeof(zero)));
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}
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random_cb_called++;
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}
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TEST_IMPL(random_async) {
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uv_random_t req;
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uv_loop_t* loop;
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loop = uv_default_loop();
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ASSERT(UV_EINVAL == uv_random(loop, &req, scratch, sizeof(scratch), -1,
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random_cb));
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ASSERT(UV_E2BIG == uv_random(loop, &req, scratch, -1, -1, random_cb));
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ASSERT(0 == uv_random(loop, &req, scratch, 0, 0, random_cb));
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ASSERT(0 == random_cb_called);
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ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT));
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ASSERT(1 == random_cb_called);
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ASSERT(0 == uv_random(loop, &req, scratch, sizeof(scratch), 0, random_cb));
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ASSERT(1 == random_cb_called);
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ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT));
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ASSERT(2 == random_cb_called);
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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TEST_IMPL(random_sync) {
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char zero[256];
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char buf[256];
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ASSERT(UV_EINVAL == uv_random(NULL, NULL, buf, sizeof(buf), -1, NULL));
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ASSERT(UV_E2BIG == uv_random(NULL, NULL, buf, -1, -1, NULL));
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memset(buf, 0, sizeof(buf));
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ASSERT(0 == uv_random(NULL, NULL, buf, sizeof(buf), 0, NULL));
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/* Buy a lottery ticket if you manage to trip this assertion. */
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memset(zero, 0, sizeof(zero));
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ASSERT(0 != memcmp(buf, zero, sizeof(zero)));
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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