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nodejs/src/node_events.cc
Ryan Dahl efe34f5023 Only allow a promise to fire once, remove promise.cancel()
promise.cancel() is due to return at some point.
2009-10-28 15:37:03 +01:00

239 lines
5.8 KiB
C++

// Copyright 2009 Ryan Dahl <ry@tinyclouds.org>
#include <node_events.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h> /* inet_ntop */
#include <netinet/in.h> /* sockaddr_in, sockaddr_in6 */
#include <node.h>
#include <ev.h>
#include <v8.h>
namespace node {
using namespace v8;
Persistent<FunctionTemplate> EventEmitter::constructor_template;
/* Poor Man's coroutines */
static Promise *coroutine_top;
static int coroutine_stack_size;
void EventEmitter::Initialize(Local<FunctionTemplate> ctemplate) {
HandleScope scope;
constructor_template = Persistent<FunctionTemplate>::New(ctemplate);
Local<FunctionTemplate> __emit = FunctionTemplate::New(Emit);
constructor_template->PrototypeTemplate()->Set(String::NewSymbol("emit"),
__emit);
constructor_template->SetClassName(String::NewSymbol("EventEmitter"));
// All other prototype methods are defined in events.js
coroutine_top = NULL;
coroutine_stack_size = 0;
}
static bool ReallyEmit(Handle<Object> self,
Handle<String> event,
int argc,
Handle<Value> argv[]) {
HandleScope scope;
Local<Value> events_v = self->Get(String::NewSymbol("_events"));
if (!events_v->IsObject()) return false;
Local<Object> events = events_v->ToObject();
Local<Value> listeners_v = events->Get(event);
if (!listeners_v->IsArray()) return false;
Local<Array> listeners = Local<Array>::Cast(listeners_v);
for (unsigned int i = 0; i < listeners->Length(); i++) {
HandleScope scope;
Local<Value> listener_v = listeners->Get(Integer::New(i));
if (!listener_v->IsFunction()) continue;
Local<Function> listener = Local<Function>::Cast(listener_v);
TryCatch try_catch;
listener->Call(self, argc, argv);
if (try_catch.HasCaught()) {
FatalException(try_catch);
return false;
}
}
return true;
}
Handle<Value> EventEmitter::Emit(const Arguments& args) {
HandleScope scope;
if (args.Length() == 0) {
return ThrowException(Exception::TypeError(
String::New("Must give event name.")));
}
Local<String> event = args[0]->ToString();
int argc = args.Length() - 1;
Local<Value> argv[argc];
for (int i = 0; i < argc; i++) {
argv[i] = args[i+1];
}
bool r = ReallyEmit(args.Holder(), event, argc, argv);
return scope.Close(r ? True() : False());
}
bool EventEmitter::Emit(const char *event_s, int argc, Handle<Value> argv[]) {
HandleScope scope;
Local<String> event = String::NewSymbol(event_s);
return ReallyEmit(handle_, event, argc, argv);
}
Persistent<FunctionTemplate> Promise::constructor_template;
void Promise::Initialize(v8::Handle<v8::Object> target) {
HandleScope scope;
Local<FunctionTemplate> t = FunctionTemplate::New(New);
constructor_template = Persistent<FunctionTemplate>::New(t);
constructor_template->Inherit(EventEmitter::constructor_template);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template->SetClassName(String::NewSymbol("Promise"));
NODE_SET_PROTOTYPE_METHOD(constructor_template, "block", Block);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "emitSuccess", EmitSuccess);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "emitError", EmitError);
target->Set(String::NewSymbol("Promise"),
constructor_template->GetFunction());
}
v8::Handle<v8::Value> Promise::New(const v8::Arguments& args) {
HandleScope scope;
Promise *promise = new Promise();
promise->Wrap(args.This());
promise->Attach();
return args.This();
}
Handle<Value> Promise::Block(const Arguments& args) {
HandleScope scope;
Promise *promise = ObjectWrap::Unwrap<Promise>(args.Holder());
promise->Block();
return Undefined();
}
v8::Handle<v8::Value> Promise::EmitSuccess(const v8::Arguments& args) {
HandleScope scope;
Promise *promise = ObjectWrap::Unwrap<Promise>(args.Holder());
int argc = args.Length();
Local<Value> argv[argc];
for (int i = 0; i < argc; i++) {
argv[i] = args[i];
}
bool r = promise->EmitSuccess(argc, argv);
return r ? True() : False();
}
v8::Handle<v8::Value> Promise::EmitError(const v8::Arguments& args) {
HandleScope scope;
Promise *promise = ObjectWrap::Unwrap<Promise>(args.Holder());
int argc = args.Length();
Local<Value> argv[argc];
for (int i = 0; i < argc; i++) {
argv[i] = args[i];
}
bool r = promise->EmitError(argc, argv);
return r ? True() : False();
}
void Promise::Block(void) {
blocking_ = true;
assert(prev_ == NULL);
if (coroutine_top) prev_ = coroutine_top;
coroutine_top = this;
coroutine_stack_size++;
if (coroutine_stack_size > 10) {
fprintf(stderr, "(node) WARNING: promise.wait() is being called too often.\n");
}
ev_loop(EV_DEFAULT_UC_ 0);
assert(!blocking_);
}
void Promise::Destack() {
assert(coroutine_top == this);
ev_unloop(EV_DEFAULT_ EVUNLOOP_ONE);
coroutine_top = prev_;
prev_ = NULL;
coroutine_stack_size--;
}
void Promise::Detach(void) {
/* Poor Man's coroutines */
blocking_ = false;
while (coroutine_top && !coroutine_top->blocking_) {
coroutine_top->Destack();
}
ObjectWrap::Detach();
}
bool Promise::EmitSuccess(int argc, v8::Handle<v8::Value> argv[]) {
if (has_fired_) return false;
bool r = Emit("success", argc, argv);
has_fired_ = true;
Detach();
return r;
}
bool Promise::EmitError(int argc, v8::Handle<v8::Value> argv[]) {
if (has_fired_) return false;
bool r = Emit("error", argc, argv);
has_fired_ = true;
Detach();
return r;
}
Promise* Promise::Create(void) {
HandleScope scope;
Local<Object> handle =
Promise::constructor_template->GetFunction()->NewInstance();
return ObjectWrap::Unwrap<Promise>(handle);
}
} // namespace node