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1e0f3315c7
Emit 'readable' always in the next tick, resulting in a single call to _read() per microtick. This removes the need for the user to implement buffering if they wanted to call this.push() multiple times in an asynchronous fashion, as this.push() triggers this._read() call. PR-URL: https://github.com/nodejs/node/pull/17979 Fixes: https://github.com/nodejs/node/issues/3203 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
39 lines
1.1 KiB
JavaScript
39 lines
1.1 KiB
JavaScript
'use strict';
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const common = require('../common');
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const stream = require('stream');
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const assert = require('assert');
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const writable = new stream.Writable({
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write: common.mustCall(function(chunk, encoding, cb) {
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assert.strictEqual(
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readable._readableState.awaitDrain,
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0,
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'State variable awaitDrain is not correct.'
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);
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if (chunk.length === 32 * 1024) { // first chunk
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readable.push(Buffer.alloc(34 * 1024)); // above hwm
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// We should check if awaitDrain counter is increased in the next
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// tick, because awaitDrain is incremented after this method finished
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process.nextTick(() => {
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assert.strictEqual(readable._readableState.awaitDrain, 1,
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'Counter is not increased for awaitDrain');
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});
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}
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cb();
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}, 3)
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});
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// A readable stream which produces two buffers.
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const bufs = [Buffer.alloc(32 * 1024), Buffer.alloc(33 * 1024)]; // above hwm
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const readable = new stream.Readable({
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read: function() {
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while (bufs.length > 0) {
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this.push(bufs.shift());
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}
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}
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});
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readable.pipe(writable);
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