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Notable changes: * Build * FreeBSD 10 is no longer supported.[#22617](https://github.com/nodejs/node/pull/22617) * `child_process` * The default value of the `windowsHide` option has been changed to `true`. [#21316](https://github.com/nodejs/node/pull/21316) * `console` * `console.countReset()` will emit a warning if the timer being reset does not exist. [#21649](https://github.com/nodejs/node/pull/21649) * `console.time()` will no longer reset a timer if it already exists. [#20442](https://github.com/nodejs/node/pull/20442) * Dependencies * V8 has been updated to 7.0. [#22754](https://github.com/nodejs/node/pull/22754) * `fs` * The `fs.read()` method now requires a callback. [#22146](https://github.com/nodejs/node/pull/22146) * The previously deprecated `fs.SyncWriteStream` utility has been removed.[#20735](https://github.com/nodejs/node/pull/20735) * `http` * The `http`, `https`, and `tls` modules now use the WHATWG URL parser by default. [#20270](https://github.com/nodejs/node/pull/20270) * General * Use of `process.binding()` has been deprecated. Userland code using `process.binding()` should re-evaluate that use and begin migrating. If there are no supported API alternatives, please open an issue in the Node.js GitHub repository so that a suitable alternative may be discussed. * An experimental implementation of `queueMicrotask()` has been added. [#22951](https://github.com/nodejs/node/pull/22951) * Internal * Windows performance-counter support has been removed. [#22485](https://github.com/nodejs/node/pull/22485) * The `--expose-http2` command-line option has been removed. [#20887](https://github.com/nodejs/node/pull/20887) * Timers * Interval timers will be rescheduled even if previous interval threw an error. [#20002](https://github.com/nodejs/node/pull/20002) * `util` * The WHATWG `TextEncoder` and `TextDecoder` are now globals. [#22281](https://github.com/nodejs/node/pull/22281) * `util.inspect()` output size is limited to 128 MB by default. [#22756](https://github.com/nodejs/node/pull/22756) * A runtime warning will be emitted when `NODE_DEBUG` is set for either `http` or `http2`. [#21914](https://github.com/nodejs/node/pull/21914)
275 lines
8.8 KiB
Markdown
275 lines
8.8 KiB
Markdown
# Timers
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<!--introduced_in=v0.10.0-->
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> Stability: 2 - Stable
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The `timer` module exposes a global API for scheduling functions to
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be called at some future period of time. Because the timer functions are
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globals, there is no need to call `require('timers')` to use the API.
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The timer functions within Node.js implement a similar API as the timers API
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provided by Web Browsers but use a different internal implementation that is
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built around [the Node.js Event Loop][].
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## Class: Immediate
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This object is created internally and is returned from [`setImmediate()`][]. It
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can be passed to [`clearImmediate()`][] in order to cancel the scheduled
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actions.
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By default, when an immediate is scheduled, the Node.js event loop will continue
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running as long as the immediate is active. The `Immediate` object returned by
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[`setImmediate()`][] exports both `immediate.ref()` and `immediate.unref()`
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functions that can be used to control this default behavior.
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### immediate.hasRef()
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<!-- YAML
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added: v11.0.0
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-->
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* Returns: {boolean}
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If true, the `Immediate` object will keep the Node.js event loop active.
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### immediate.ref()
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<!-- YAML
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added: v9.7.0
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-->
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* Returns: {Immediate} a reference to `immediate`
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When called, requests that the Node.js event loop *not* exit so long as the
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`Immediate` is active. Calling `immediate.ref()` multiple times will have no
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effect.
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By default, all `Immediate` objects are "ref'ed", making it normally unnecessary
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to call `immediate.ref()` unless `immediate.unref()` had been called previously.
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### immediate.unref()
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<!-- YAML
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added: v9.7.0
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-->
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* Returns: {Immediate} a reference to `immediate`
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When called, the active `Immediate` object will not require the Node.js event
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loop to remain active. If there is no other activity keeping the event loop
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running, the process may exit before the `Immediate` object's callback is
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invoked. Calling `immediate.unref()` multiple times will have no effect.
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## Class: Timeout
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This object is created internally and is returned from [`setTimeout()`][] and
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[`setInterval()`][]. It can be passed to either [`clearTimeout()`][] or
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[`clearInterval()`][] in order to cancel the scheduled actions.
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By default, when a timer is scheduled using either [`setTimeout()`][] or
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[`setInterval()`][], the Node.js event loop will continue running as long as the
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timer is active. Each of the `Timeout` objects returned by these functions
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export both `timeout.ref()` and `timeout.unref()` functions that can be used to
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control this default behavior.
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### timeout.hasRef()
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<!-- YAML
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added: v11.0.0
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-->
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* Returns: {boolean}
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If true, the `Timeout` object will keep the Node.js event loop active.
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### timeout.ref()
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<!-- YAML
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added: v0.9.1
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-->
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* Returns: {Timeout} a reference to `timeout`
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When called, requests that the Node.js event loop *not* exit so long as the
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`Timeout` is active. Calling `timeout.ref()` multiple times will have no effect.
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By default, all `Timeout` objects are "ref'ed", making it normally unnecessary
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to call `timeout.ref()` unless `timeout.unref()` had been called previously.
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### timeout.refresh()
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<!-- YAML
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added: v10.2.0
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-->
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* Returns: {Timeout} a reference to `timeout`
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Sets the timer's start time to the current time, and reschedules the timer to
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call its callback at the previously specified duration adjusted to the current
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time. This is useful for refreshing a timer without allocating a new
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JavaScript object.
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Using this on a timer that has already called its callback will reactivate the
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timer.
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### timeout.unref()
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<!-- YAML
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added: v0.9.1
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-->
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* Returns: {Timeout} a reference to `timeout`
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When called, the active `Timeout` object will not require the Node.js event loop
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to remain active. If there is no other activity keeping the event loop running,
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the process may exit before the `Timeout` object's callback is invoked. Calling
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`timeout.unref()` multiple times will have no effect.
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Calling `timeout.unref()` creates an internal timer that will wake the Node.js
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event loop. Creating too many of these can adversely impact performance
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of the Node.js application.
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## Scheduling Timers
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A timer in Node.js is an internal construct that calls a given function after
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a certain period of time. When a timer's function is called varies depending on
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which method was used to create the timer and what other work the Node.js
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event loop is doing.
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### setImmediate(callback[, ...args])
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<!-- YAML
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added: v0.9.1
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-->
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* `callback` {Function} The function to call at the end of this turn of
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[the Node.js Event Loop]
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* `...args` {any} Optional arguments to pass when the `callback` is called.
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* Returns: {Immediate} for use with [`clearImmediate()`][]
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Schedules the "immediate" execution of the `callback` after I/O events'
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callbacks.
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When multiple calls to `setImmediate()` are made, the `callback` functions are
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queued for execution in the order in which they are created. The entire callback
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queue is processed every event loop iteration. If an immediate timer is queued
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from inside an executing callback, that timer will not be triggered until the
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next event loop iteration.
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If `callback` is not a function, a [`TypeError`][] will be thrown.
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This method has a custom variant for promises that is available using
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[`util.promisify()`][]:
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```js
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const util = require('util');
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const setImmediatePromise = util.promisify(setImmediate);
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setImmediatePromise('foobar').then((value) => {
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// value === 'foobar' (passing values is optional)
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// This is executed after all I/O callbacks.
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});
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// or with async function
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async function timerExample() {
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console.log('Before I/O callbacks');
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await setImmediatePromise();
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console.log('After I/O callbacks');
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}
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timerExample();
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```
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### setInterval(callback, delay[, ...args])
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<!-- YAML
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added: v0.0.1
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-->
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* `callback` {Function} The function to call when the timer elapses.
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* `delay` {number} The number of milliseconds to wait before calling the
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`callback`.
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* `...args` {any} Optional arguments to pass when the `callback` is called.
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* Returns: {Timeout} for use with [`clearInterval()`][]
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Schedules repeated execution of `callback` every `delay` milliseconds.
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When `delay` is larger than `2147483647` or less than `1`, the `delay` will be
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set to `1`.
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If `callback` is not a function, a [`TypeError`][] will be thrown.
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### setTimeout(callback, delay[, ...args])
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<!-- YAML
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added: v0.0.1
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-->
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* `callback` {Function} The function to call when the timer elapses.
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* `delay` {number} The number of milliseconds to wait before calling the
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`callback`.
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* `...args` {any} Optional arguments to pass when the `callback` is called.
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* Returns: {Timeout} for use with [`clearTimeout()`][]
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Schedules execution of a one-time `callback` after `delay` milliseconds.
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The `callback` will likely not be invoked in precisely `delay` milliseconds.
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Node.js makes no guarantees about the exact timing of when callbacks will fire,
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nor of their ordering. The callback will be called as close as possible to the
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time specified.
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When `delay` is larger than `2147483647` or less than `1`, the `delay`
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will be set to `1`.
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If `callback` is not a function, a [`TypeError`][] will be thrown.
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This method has a custom variant for promises that is available using
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[`util.promisify()`][]:
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```js
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const util = require('util');
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const setTimeoutPromise = util.promisify(setTimeout);
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setTimeoutPromise(40, 'foobar').then((value) => {
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// value === 'foobar' (passing values is optional)
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// This is executed after about 40 milliseconds.
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});
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```
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## Cancelling Timers
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The [`setImmediate()`][], [`setInterval()`][], and [`setTimeout()`][] methods
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each return objects that represent the scheduled timers. These can be used to
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cancel the timer and prevent it from triggering.
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It is not possible to cancel timers that were created using the promisified
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variants of [`setImmediate()`][], [`setTimeout()`][].
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### clearImmediate(immediate)
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<!-- YAML
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added: v0.9.1
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-->
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* `immediate` {Immediate} An `Immediate` object as returned by
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[`setImmediate()`][].
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Cancels an `Immediate` object created by [`setImmediate()`][].
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### clearInterval(timeout)
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<!-- YAML
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added: v0.0.1
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-->
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* `timeout` {Timeout} A `Timeout` object as returned by [`setInterval()`][].
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Cancels a `Timeout` object created by [`setInterval()`][].
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### clearTimeout(timeout)
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<!-- YAML
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added: v0.0.1
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-->
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* `timeout` {Timeout} A `Timeout` object as returned by [`setTimeout()`][].
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Cancels a `Timeout` object created by [`setTimeout()`][].
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[`TypeError`]: errors.html#errors_class_typeerror
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[`clearImmediate()`]: timers.html#timers_clearimmediate_immediate
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[`clearInterval()`]: timers.html#timers_clearinterval_timeout
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[`clearTimeout()`]: timers.html#timers_cleartimeout_timeout
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[`setImmediate()`]: timers.html#timers_setimmediate_callback_args
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[`setInterval()`]: timers.html#timers_setinterval_callback_delay_args
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[`setTimeout()`]: timers.html#timers_settimeout_callback_delay_args
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[`util.promisify()`]: util.html#util_util_promisify_original
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[the Node.js Event Loop]: https://nodejs.org/en/docs/guides/event-loop-timers-and-nexttick/
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