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nodejs/deps/zlib/google/zip_writer.h
Luigi Pinca b6c108f092 deps: update zlib to upstream 8bbd6c31
Updated as described in doc/contributing/maintaining-zlib.md.

PR-URL: https://github.com/nodejs/node/pull/45387
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
2022-11-16 19:59:11 +00:00

155 lines
4.9 KiB
C++

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_ZLIB_GOOGLE_ZIP_WRITER_H_
#define THIRD_PARTY_ZLIB_GOOGLE_ZIP_WRITER_H_
#include <memory>
#include <vector>
#include "base/files/file_path.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "third_party/zlib/google/zip.h"
#if defined(USE_SYSTEM_MINIZIP)
#include <minizip/unzip.h>
#include <minizip/zip.h>
#else
#include "third_party/zlib/contrib/minizip/unzip.h"
#include "third_party/zlib/contrib/minizip/zip.h"
#endif
namespace zip {
namespace internal {
// A class used to write entries to a ZIP file and buffering the reading of
// files to limit the number of calls to the FileAccessor. This is for
// performance reasons as these calls may be expensive when IPC based).
// This class is so far internal and only used by zip.cc, but could be made
// public if needed.
//
// All methods returning a bool return true on success and false on error.
class ZipWriter {
public:
// Creates a writer that will write a ZIP file to |zip_file_fd| or |zip_file|
// and which entries are relative to |file_accessor|'s source directory.
// All file reads are performed using |file_accessor|.
#if defined(OS_POSIX) || defined(OS_FUCHSIA)
static std::unique_ptr<ZipWriter> CreateWithFd(int zip_file_fd,
FileAccessor* file_accessor);
#endif
static std::unique_ptr<ZipWriter> Create(const base::FilePath& zip_file,
FileAccessor* file_accessor);
ZipWriter(const ZipWriter&) = delete;
ZipWriter& operator=(const ZipWriter&) = delete;
~ZipWriter();
// Sets the optional progress callback. The callback is called once for each
// time |period|. The final callback is always called when the ZIP operation
// completes.
void SetProgressCallback(ProgressCallback callback, base::TimeDelta period) {
progress_callback_ = std::move(callback);
progress_period_ = std::move(period);
}
// Should ignore missing files and directories?
void ContinueOnError(bool continue_on_error) {
continue_on_error_ = continue_on_error;
}
// Sets the recursive flag, indicating whether the contents of subdirectories
// should be included.
void SetRecursive(bool b) { recursive_ = b; }
// Sets the filter callback.
void SetFilterCallback(FilterCallback callback) {
filter_callback_ = std::move(callback);
}
// Adds the contents of a directory. If the recursive flag is set, the
// contents of subdirectories are also added.
bool AddDirectoryContents(const base::FilePath& path);
// Adds the entries at |paths| to the ZIP file. These can be a mixed bag of
// files and directories. If the recursive flag is set, the contents of
// subdirectories is also added.
bool AddMixedEntries(Paths paths);
// Closes the ZIP file.
bool Close();
private:
// Takes ownership of |zip_file|.
ZipWriter(zipFile zip_file, FileAccessor* file_accessor);
// Regularly called during processing to check whether zipping should continue
// or should be cancelled.
bool ShouldContinue();
// Adds file content to currently open file entry.
bool AddFileContent(const base::FilePath& path, base::File file);
// Adds a file entry (including file contents).
bool AddFileEntry(const base::FilePath& path, base::File file);
// Adds file entries. All the paths should be existing files.
bool AddFileEntries(Paths paths);
// Adds a directory entry. If the recursive flag is set, the contents of this
// directory are also added.
bool AddDirectoryEntry(const base::FilePath& path);
// Adds directory entries. All the paths should be existing directories. If
// the recursive flag is set, the contents of these directories are also
// added.
bool AddDirectoryEntries(Paths paths);
// Opens a file or directory entry.
bool OpenNewFileEntry(const base::FilePath& path,
bool is_directory,
base::Time last_modified);
// Closes the currently open entry.
bool CloseNewFileEntry();
// Filters entries.
void Filter(std::vector<base::FilePath>* paths);
// The actual zip file.
zipFile zip_file_;
// Abstraction over file access methods used to read files.
FileAccessor* const file_accessor_;
// Progress stats.
Progress progress_;
// Optional progress callback.
ProgressCallback progress_callback_;
// Optional progress reporting period.
base::TimeDelta progress_period_;
// Next time to report progress.
base::TimeTicks next_progress_report_time_ = base::TimeTicks::Now();
// Filter used to exclude files from the ZIP file.
FilterCallback filter_callback_;
// Should recursively add directories?
bool recursive_ = false;
// Should ignore missing files and directories?
bool continue_on_error_ = false;
};
} // namespace internal
} // namespace zip
#endif // THIRD_PARTY_ZLIB_GOOGLE_ZIP_WRITER_H_