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nodejs/test/sequential/test-child-process-pass-fd.js
Vse Mozhet Byt 2d2986ae72 test: simplify test skipping
* Make common.skip() exit.

  Also add common.printSkipMessage() for partial skips.

* Don't make needless things before skip

PR-URL: https://github.com/nodejs/node/pull/14021
Fixes: https://github.com/nodejs/node/issues/14016
Reviewed-By: Refael Ackermann <refack@gmail.com>
2017-07-04 12:41:49 +03:00

60 lines
1.8 KiB
JavaScript

'use strict';
const common = require('../common');
if ((process.config.variables.arm_version === '6') ||
(process.config.variables.arm_version === '7'))
common.skip('Too slow for armv6 and armv7 bots');
const assert = require('assert');
const fork = require('child_process').fork;
const net = require('net');
const N = 80;
if (process.argv[2] !== 'child') {
for (let i = 0; i < N; ++i) {
const worker = fork(__filename, ['child']);
worker.once('message', common.mustCall((msg, handle) => {
assert.strictEqual(msg, 'handle');
assert.ok(handle);
worker.send('got');
let recvData = '';
handle.on('data', common.mustCall((data) => {
recvData += data;
}));
handle.on('end', () => {
assert.strictEqual(recvData, 'hello');
worker.kill();
});
}));
}
} else {
let socket;
let cbcalls = 0;
function socketConnected() {
if (++cbcalls === 2)
process.send('handle', socket);
}
// As a side-effect, listening for the message event will ref the IPC channel,
// so the child process will stay alive as long as it has a parent process/IPC
// channel. Once this is done, we can unref our client and server sockets, and
// the only thing keeping this worker alive will be IPC. This is important,
// because it means a worker with no parent will have no referenced handles,
// thus no work to do, and will exit immediately, preventing process leaks.
process.on('message', common.mustCall());
const server = net.createServer((c) => {
process.once('message', function(msg) {
assert.strictEqual(msg, 'got');
c.end('hello');
});
socketConnected();
}).unref();
server.listen(0, common.localhostIPv4, () => {
const port = server.address().port;
socket = net.connect(port, common.localhostIPv4, socketConnected).unref();
});
}