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041af82b8c
The problem was that Connection::on_close was calling Detach() directly after executing the "disconnect" event. Since we had a boolean attach count, this was leaving sockets detached even if they had reattached in during the event. * Added many asserts in http.cc and net.cc to ensure that sockets are connected when they should be. * Changed ObjectWrap to use a reference count instead of boolean attached_ value. * Fixed similar bug in Timer.
55 lines
1.2 KiB
JavaScript
55 lines
1.2 KiB
JavaScript
include("mjsunit.js");
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var N = 50;
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var port = 8921;
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var disconnect_count = 0;
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var client_recv_count = 0;
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function onLoad () {
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var server = node.tcp.createServer(function (socket) {
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socket.addListener("connect", function () {
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socket.send("hello\r\n");
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});
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socket.addListener("eof", function () {
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socket.close();
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});
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socket.addListener("disconnect", function (had_error) {
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//puts("server had_error: " + JSON.stringify(had_error));
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assertFalse(had_error);
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});
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});
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server.listen(port);
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var client = node.tcp.createConnection(port);
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client.setEncoding("UTF8");
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client.addListener("connect", function () {
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puts("client connected.");
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});
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client.addListener("receive", function (chunk) {
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client_recv_count += 1;
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puts("client_recv_count " + client_recv_count);
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assertEquals("hello\r\n", chunk);
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client.fullClose();
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});
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client.addListener("disconnect", function (had_error) {
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puts("disconnect");
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assertFalse(had_error);
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if (disconnect_count++ < N)
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client.connect(port); // reconnect
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else
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server.close();
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});
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}
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function onExit () {
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assertEquals(N+1, disconnect_count);
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assertEquals(N+1, client_recv_count);
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}
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