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ed3d6a63d5
The constructor for TCP servers can no longer take a connection handler for purely technical reasons. (The constructor for EventEmitter is implemented in C++ but addListener is in javascript, and I don't want to make too many C++ -> Javascript references.) Thus I introduce new constructor methods to ease the creation of the servers: node.tcp.createServer() node.http.createServer() These work almost the same as the old constructors. In general we're working towards a future where no constructors are publicly exposed or take arguments. The HTTP events like "on_uri" are not yet using the event interface. onMessage still is a constructor - but this will change soon.
20 lines
432 B
JavaScript
20 lines
432 B
JavaScript
var s = node.http.createServer(function (req, res) {
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var body = "exports.A = function() { return 'A';}";
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res.sendHeader(200, [
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["Content-Length", body.length],
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["Content-Type", "text/plain"]
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]);
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res.sendBody(body);
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res.finish();
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});
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s.listen(8000);
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include("mjsunit.js");
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var a = require("http://localhost:8000/")
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function onLoad() {
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assertInstanceof(a.A, Function);
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assertEquals("A", a.A());
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s.close();
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}
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