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d86814aeca
Follows @isaacs's recommendations in joyent/node#5018. Includes some updates to documentation but not examples. Conflicts: lib/domain.js
275 lines
7.5 KiB
JavaScript
275 lines
7.5 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var util = require('util');
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var events = require('events');
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var EventEmitter = events.EventEmitter;
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var inherits = util.inherits;
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// communicate with events module, but don't require that
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// module to have to load this one, since this module has
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// a few side effects.
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events.usingDomains = true;
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// overwrite process.domain with a getter/setter that will allow for more
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// effective optimizations
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var _domain = [null];
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Object.defineProperty(process, 'domain', {
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enumerable: true,
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get: function() {
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return _domain[0];
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},
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set: function(arg) {
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return _domain[0] = arg;
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}
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});
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// objects with external array data are excellent ways to communicate state
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// between js and c++ w/o much overhead
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var _domain_flag = {};
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// let the process know we're using domains
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process._setupDomainUse(_domain, _domain_flag);
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exports.Domain = Domain;
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exports.create = exports.createDomain = function() {
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return new Domain();
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};
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// it's possible to enter one domain while already inside
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// another one. the stack is each entered domain.
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var stack = [];
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exports._stack = stack;
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// the active domain is always the one that we're currently in.
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exports.active = null;
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inherits(Domain, EventEmitter);
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function Domain() {
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EventEmitter.call(this);
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this.members = [];
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}
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Domain.prototype.members = undefined;
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Domain.prototype._disposed = undefined;
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// Called by process._fatalException in case an error was thrown.
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Domain.prototype._errorHandler = function errorHandler(er) {
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var caught = false;
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// ignore errors on disposed domains.
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//
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// XXX This is a bit stupid. We should probably get rid of
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// domain.dispose() altogether. It's almost always a terrible
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// idea. --isaacs
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if (this._disposed)
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return true;
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er.domain = this;
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er.domainThrown = true;
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// wrap this in a try/catch so we don't get infinite throwing
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try {
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// One of three things will happen here.
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//
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// 1. There is a handler, caught = true
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// 2. There is no handler, caught = false
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// 3. It throws, caught = false
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//
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// If caught is false after this, then there's no need to exit()
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// the domain, because we're going to crash the process anyway.
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caught = this.emit('error', er);
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// Exit all domains on the stack. Uncaught exceptions end the
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// current tick and no domains should be left on the stack
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// between ticks.
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stack.length = 0;
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exports.active = process.domain = null;
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} catch (er2) {
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// The domain error handler threw! oh no!
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// See if another domain can catch THIS error,
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// or else crash on the original one.
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// If the user already exited it, then don't double-exit.
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if (this === exports.active) {
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stack.pop();
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}
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if (stack.length) {
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exports.active = process.domain = stack[stack.length - 1];
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caught = process._fatalException(er2);
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} else {
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caught = false;
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}
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return caught;
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}
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return caught;
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};
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Domain.prototype.enter = function() {
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if (this._disposed) return;
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// note that this might be a no-op, but we still need
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// to push it onto the stack so that we can pop it later.
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exports.active = process.domain = this;
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stack.push(this);
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_domain_flag[0] = stack.length;
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};
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Domain.prototype.exit = function() {
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if (this._disposed) return;
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// exit all domains until this one.
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var d;
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do {
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d = stack.pop();
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} while (d && d !== this);
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_domain_flag[0] = stack.length;
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exports.active = stack[stack.length - 1];
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process.domain = exports.active;
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};
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// note: this works for timers as well.
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Domain.prototype.add = function(ee) {
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// disposed domains can't be used for new things.
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if (this._disposed) return;
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// already added to this domain.
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if (ee.domain === this) return;
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// has a domain already - remove it first.
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if (ee.domain) {
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ee.domain.remove(ee);
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}
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// check for circular Domain->Domain links.
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// This causes bad insanity!
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//
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// For example:
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// var d = domain.create();
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// var e = domain.create();
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// d.add(e);
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// e.add(d);
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// e.emit('error', er); // RangeError, stack overflow!
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if (this.domain && (ee instanceof Domain)) {
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for (var d = this.domain; d; d = d.domain) {
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if (ee === d) return;
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}
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}
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ee.domain = this;
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this.members.push(ee);
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};
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Domain.prototype.remove = function(ee) {
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ee.domain = null;
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var index = this.members.indexOf(ee);
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if (index !== -1) {
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this.members.splice(index, 1);
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}
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};
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Domain.prototype.run = function(fn) {
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return this.bind(fn)();
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};
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Domain.prototype.intercept = function(cb) {
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return this.bind(cb, true);
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};
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Domain.prototype.bind = function(cb, interceptError) {
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// if cb throws, catch it here.
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var self = this;
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var b = function() {
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// disposing turns functions into no-ops
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if (self._disposed) return;
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if (this instanceof Domain) {
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return cb.apply(this, arguments);
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}
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// only intercept first-arg errors if explicitly requested.
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if (interceptError && arguments[0] &&
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(arguments[0] instanceof Error)) {
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var er = arguments[0];
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util._extend(er, {
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domainBound: cb,
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domainThrown: false,
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domain: self
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});
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self.emit('error', er);
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return;
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}
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// remove first-arg if intercept as assumed to be the error-arg
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if (interceptError) {
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var len = arguments.length;
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var args;
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switch (len) {
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case 0:
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case 1:
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// no args that we care about.
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args = [];
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break;
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case 2:
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// optimization for most common case: cb(er, data)
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args = [arguments[1]];
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break;
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default:
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// slower for less common case: cb(er, foo, bar, baz, ...)
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args = new Array(len - 1);
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for (var i = 1; i < len; i++) {
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args[i - 1] = arguments[i];
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}
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break;
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}
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self.enter();
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var ret = cb.apply(this, args);
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self.exit();
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return ret;
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}
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self.enter();
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var ret = cb.apply(this, arguments);
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self.exit();
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return ret;
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};
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b.domain = this;
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return b;
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};
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Domain.prototype.dispose = util.deprecate(function() {
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if (this._disposed) return;
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// if we're the active domain, then get out now.
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this.exit();
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// remove from parent domain, if there is one.
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if (this.domain) this.domain.remove(this);
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// kill the references so that they can be properly gc'ed.
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this.members.length = 0;
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// mark this domain as 'no longer relevant'
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// so that it can't be entered or activated.
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this._disposed = true;
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});
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