mirror of
https://github.com/nodejs/node.git
synced 2024-12-01 16:10:02 +01:00
21130c7d6f
Turn on strict mode for the files in the lib/ directory. It helps catch bugs and can have a positive effect on performance. PR-URL: https://github.com/node-forward/node/pull/64 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Fedor Indutny <fedor@indutny.com>
630 lines
17 KiB
JavaScript
630 lines
17 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
'use strict';
|
|
|
|
var Transform = require('_stream_transform');
|
|
|
|
var binding = process.binding('zlib');
|
|
var util = require('util');
|
|
var assert = require('assert').ok;
|
|
|
|
// zlib doesn't provide these, so kludge them in following the same
|
|
// const naming scheme zlib uses.
|
|
binding.Z_MIN_WINDOWBITS = 8;
|
|
binding.Z_MAX_WINDOWBITS = 15;
|
|
binding.Z_DEFAULT_WINDOWBITS = 15;
|
|
|
|
// fewer than 64 bytes per chunk is stupid.
|
|
// technically it could work with as few as 8, but even 64 bytes
|
|
// is absurdly low. Usually a MB or more is best.
|
|
binding.Z_MIN_CHUNK = 64;
|
|
binding.Z_MAX_CHUNK = Infinity;
|
|
binding.Z_DEFAULT_CHUNK = (16 * 1024);
|
|
|
|
binding.Z_MIN_MEMLEVEL = 1;
|
|
binding.Z_MAX_MEMLEVEL = 9;
|
|
binding.Z_DEFAULT_MEMLEVEL = 8;
|
|
|
|
binding.Z_MIN_LEVEL = -1;
|
|
binding.Z_MAX_LEVEL = 9;
|
|
binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;
|
|
|
|
// expose all the zlib constants
|
|
var bkeys = Object.keys(binding);
|
|
for (var bk = 0; bk < bkeys.length; bk++) {
|
|
var bkey = bkeys[bk];
|
|
if (bkey.match(/^Z/)) exports[bkey] = binding[bkey];
|
|
}
|
|
|
|
// translation table for return codes.
|
|
exports.codes = {
|
|
Z_OK: binding.Z_OK,
|
|
Z_STREAM_END: binding.Z_STREAM_END,
|
|
Z_NEED_DICT: binding.Z_NEED_DICT,
|
|
Z_ERRNO: binding.Z_ERRNO,
|
|
Z_STREAM_ERROR: binding.Z_STREAM_ERROR,
|
|
Z_DATA_ERROR: binding.Z_DATA_ERROR,
|
|
Z_MEM_ERROR: binding.Z_MEM_ERROR,
|
|
Z_BUF_ERROR: binding.Z_BUF_ERROR,
|
|
Z_VERSION_ERROR: binding.Z_VERSION_ERROR
|
|
};
|
|
|
|
var ckeys = Object.keys(exports.codes);
|
|
for (var ck = 0; ck < ckeys.length; ck++) {
|
|
var ckey = ckeys[ck];
|
|
exports.codes[exports.codes[ckey]] = ckey;
|
|
}
|
|
|
|
exports.Deflate = Deflate;
|
|
exports.Inflate = Inflate;
|
|
exports.Gzip = Gzip;
|
|
exports.Gunzip = Gunzip;
|
|
exports.DeflateRaw = DeflateRaw;
|
|
exports.InflateRaw = InflateRaw;
|
|
exports.Unzip = Unzip;
|
|
|
|
exports.createDeflate = function(o) {
|
|
return new Deflate(o);
|
|
};
|
|
|
|
exports.createInflate = function(o) {
|
|
return new Inflate(o);
|
|
};
|
|
|
|
exports.createDeflateRaw = function(o) {
|
|
return new DeflateRaw(o);
|
|
};
|
|
|
|
exports.createInflateRaw = function(o) {
|
|
return new InflateRaw(o);
|
|
};
|
|
|
|
exports.createGzip = function(o) {
|
|
return new Gzip(o);
|
|
};
|
|
|
|
exports.createGunzip = function(o) {
|
|
return new Gunzip(o);
|
|
};
|
|
|
|
exports.createUnzip = function(o) {
|
|
return new Unzip(o);
|
|
};
|
|
|
|
|
|
// Convenience methods.
|
|
// compress/decompress a string or buffer in one step.
|
|
exports.deflate = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Deflate(opts), buffer, callback);
|
|
};
|
|
|
|
exports.deflateSync = function(buffer, opts) {
|
|
return zlibBufferSync(new Deflate(opts), buffer);
|
|
};
|
|
|
|
exports.gzip = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Gzip(opts), buffer, callback);
|
|
};
|
|
|
|
exports.gzipSync = function(buffer, opts) {
|
|
return zlibBufferSync(new Gzip(opts), buffer);
|
|
};
|
|
|
|
exports.deflateRaw = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new DeflateRaw(opts), buffer, callback);
|
|
};
|
|
|
|
exports.deflateRawSync = function(buffer, opts) {
|
|
return zlibBufferSync(new DeflateRaw(opts), buffer);
|
|
};
|
|
|
|
exports.unzip = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Unzip(opts), buffer, callback);
|
|
};
|
|
|
|
exports.unzipSync = function(buffer, opts) {
|
|
return zlibBufferSync(new Unzip(opts), buffer);
|
|
};
|
|
|
|
exports.inflate = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Inflate(opts), buffer, callback);
|
|
};
|
|
|
|
exports.inflateSync = function(buffer, opts) {
|
|
return zlibBufferSync(new Inflate(opts), buffer);
|
|
};
|
|
|
|
exports.gunzip = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Gunzip(opts), buffer, callback);
|
|
};
|
|
|
|
exports.gunzipSync = function(buffer, opts) {
|
|
return zlibBufferSync(new Gunzip(opts), buffer);
|
|
};
|
|
|
|
exports.inflateRaw = function(buffer, opts, callback) {
|
|
if (util.isFunction(opts)) {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new InflateRaw(opts), buffer, callback);
|
|
};
|
|
|
|
exports.inflateRawSync = function(buffer, opts) {
|
|
return zlibBufferSync(new InflateRaw(opts), buffer);
|
|
};
|
|
|
|
function zlibBuffer(engine, buffer, callback) {
|
|
var buffers = [];
|
|
var nread = 0;
|
|
|
|
engine.on('error', onError);
|
|
engine.on('end', onEnd);
|
|
|
|
engine.end(buffer);
|
|
flow();
|
|
|
|
function flow() {
|
|
var chunk;
|
|
while (null !== (chunk = engine.read())) {
|
|
buffers.push(chunk);
|
|
nread += chunk.length;
|
|
}
|
|
engine.once('readable', flow);
|
|
}
|
|
|
|
function onError(err) {
|
|
engine.removeListener('end', onEnd);
|
|
engine.removeListener('readable', flow);
|
|
callback(err);
|
|
}
|
|
|
|
function onEnd() {
|
|
var buf = Buffer.concat(buffers, nread);
|
|
buffers = [];
|
|
callback(null, buf);
|
|
engine.close();
|
|
}
|
|
}
|
|
|
|
function zlibBufferSync(engine, buffer) {
|
|
if (util.isString(buffer))
|
|
buffer = new Buffer(buffer);
|
|
if (!util.isBuffer(buffer))
|
|
throw new TypeError('Not a string or buffer');
|
|
|
|
var flushFlag = binding.Z_FINISH;
|
|
|
|
return engine._processChunk(buffer, flushFlag);
|
|
}
|
|
|
|
// generic zlib
|
|
// minimal 2-byte header
|
|
function Deflate(opts) {
|
|
if (!(this instanceof Deflate)) return new Deflate(opts);
|
|
Zlib.call(this, opts, binding.DEFLATE);
|
|
}
|
|
|
|
function Inflate(opts) {
|
|
if (!(this instanceof Inflate)) return new Inflate(opts);
|
|
Zlib.call(this, opts, binding.INFLATE);
|
|
}
|
|
|
|
|
|
|
|
// gzip - bigger header, same deflate compression
|
|
function Gzip(opts) {
|
|
if (!(this instanceof Gzip)) return new Gzip(opts);
|
|
Zlib.call(this, opts, binding.GZIP);
|
|
}
|
|
|
|
function Gunzip(opts) {
|
|
if (!(this instanceof Gunzip)) return new Gunzip(opts);
|
|
Zlib.call(this, opts, binding.GUNZIP);
|
|
}
|
|
|
|
|
|
|
|
// raw - no header
|
|
function DeflateRaw(opts) {
|
|
if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
|
|
Zlib.call(this, opts, binding.DEFLATERAW);
|
|
}
|
|
|
|
function InflateRaw(opts) {
|
|
if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
|
|
Zlib.call(this, opts, binding.INFLATERAW);
|
|
}
|
|
|
|
|
|
// auto-detect header.
|
|
function Unzip(opts) {
|
|
if (!(this instanceof Unzip)) return new Unzip(opts);
|
|
Zlib.call(this, opts, binding.UNZIP);
|
|
}
|
|
|
|
|
|
// the Zlib class they all inherit from
|
|
// This thing manages the queue of requests, and returns
|
|
// true or false if there is anything in the queue when
|
|
// you call the .write() method.
|
|
|
|
function Zlib(opts, mode) {
|
|
this._opts = opts = opts || {};
|
|
this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
|
|
|
|
Transform.call(this, opts);
|
|
|
|
if (opts.flush) {
|
|
if (opts.flush !== binding.Z_NO_FLUSH &&
|
|
opts.flush !== binding.Z_PARTIAL_FLUSH &&
|
|
opts.flush !== binding.Z_SYNC_FLUSH &&
|
|
opts.flush !== binding.Z_FULL_FLUSH &&
|
|
opts.flush !== binding.Z_FINISH &&
|
|
opts.flush !== binding.Z_BLOCK) {
|
|
throw new Error('Invalid flush flag: ' + opts.flush);
|
|
}
|
|
}
|
|
this._flushFlag = opts.flush || binding.Z_NO_FLUSH;
|
|
|
|
if (opts.chunkSize) {
|
|
if (opts.chunkSize < exports.Z_MIN_CHUNK ||
|
|
opts.chunkSize > exports.Z_MAX_CHUNK) {
|
|
throw new Error('Invalid chunk size: ' + opts.chunkSize);
|
|
}
|
|
}
|
|
|
|
if (opts.windowBits) {
|
|
if (opts.windowBits < exports.Z_MIN_WINDOWBITS ||
|
|
opts.windowBits > exports.Z_MAX_WINDOWBITS) {
|
|
throw new Error('Invalid windowBits: ' + opts.windowBits);
|
|
}
|
|
}
|
|
|
|
if (opts.level) {
|
|
if (opts.level < exports.Z_MIN_LEVEL ||
|
|
opts.level > exports.Z_MAX_LEVEL) {
|
|
throw new Error('Invalid compression level: ' + opts.level);
|
|
}
|
|
}
|
|
|
|
if (opts.memLevel) {
|
|
if (opts.memLevel < exports.Z_MIN_MEMLEVEL ||
|
|
opts.memLevel > exports.Z_MAX_MEMLEVEL) {
|
|
throw new Error('Invalid memLevel: ' + opts.memLevel);
|
|
}
|
|
}
|
|
|
|
if (opts.strategy) {
|
|
if (opts.strategy != exports.Z_FILTERED &&
|
|
opts.strategy != exports.Z_HUFFMAN_ONLY &&
|
|
opts.strategy != exports.Z_RLE &&
|
|
opts.strategy != exports.Z_FIXED &&
|
|
opts.strategy != exports.Z_DEFAULT_STRATEGY) {
|
|
throw new Error('Invalid strategy: ' + opts.strategy);
|
|
}
|
|
}
|
|
|
|
if (opts.dictionary) {
|
|
if (!util.isBuffer(opts.dictionary)) {
|
|
throw new Error('Invalid dictionary: it should be a Buffer instance');
|
|
}
|
|
}
|
|
|
|
this._handle = new binding.Zlib(mode);
|
|
|
|
var self = this;
|
|
this._hadError = false;
|
|
this._handle.onerror = function(message, errno) {
|
|
// there is no way to cleanly recover.
|
|
// continuing only obscures problems.
|
|
self._handle = null;
|
|
self._hadError = true;
|
|
|
|
var error = new Error(message);
|
|
error.errno = errno;
|
|
error.code = exports.codes[errno];
|
|
self.emit('error', error);
|
|
};
|
|
|
|
var level = exports.Z_DEFAULT_COMPRESSION;
|
|
if (util.isNumber(opts.level)) level = opts.level;
|
|
|
|
var strategy = exports.Z_DEFAULT_STRATEGY;
|
|
if (util.isNumber(opts.strategy)) strategy = opts.strategy;
|
|
|
|
this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS,
|
|
level,
|
|
opts.memLevel || exports.Z_DEFAULT_MEMLEVEL,
|
|
strategy,
|
|
opts.dictionary);
|
|
|
|
this._buffer = new Buffer(this._chunkSize);
|
|
this._offset = 0;
|
|
this._closed = false;
|
|
this._level = level;
|
|
this._strategy = strategy;
|
|
|
|
this.once('end', this.close);
|
|
}
|
|
|
|
util.inherits(Zlib, Transform);
|
|
|
|
Zlib.prototype.params = function(level, strategy, callback) {
|
|
if (level < exports.Z_MIN_LEVEL ||
|
|
level > exports.Z_MAX_LEVEL) {
|
|
throw new RangeError('Invalid compression level: ' + level);
|
|
}
|
|
if (strategy != exports.Z_FILTERED &&
|
|
strategy != exports.Z_HUFFMAN_ONLY &&
|
|
strategy != exports.Z_RLE &&
|
|
strategy != exports.Z_FIXED &&
|
|
strategy != exports.Z_DEFAULT_STRATEGY) {
|
|
throw new TypeError('Invalid strategy: ' + strategy);
|
|
}
|
|
|
|
if (this._level !== level || this._strategy !== strategy) {
|
|
var self = this;
|
|
this.flush(binding.Z_SYNC_FLUSH, function() {
|
|
assert(!self._closed, 'zlib binding closed');
|
|
self._handle.params(level, strategy);
|
|
if (!self._hadError) {
|
|
self._level = level;
|
|
self._strategy = strategy;
|
|
if (callback) callback();
|
|
}
|
|
});
|
|
} else {
|
|
process.nextTick(callback);
|
|
}
|
|
};
|
|
|
|
Zlib.prototype.reset = function() {
|
|
assert(!this._closed, 'zlib binding closed');
|
|
return this._handle.reset();
|
|
};
|
|
|
|
// This is the _flush function called by the transform class,
|
|
// internally, when the last chunk has been written.
|
|
Zlib.prototype._flush = function(callback) {
|
|
this._transform(new Buffer(0), '', callback);
|
|
};
|
|
|
|
Zlib.prototype.flush = function(kind, callback) {
|
|
var ws = this._writableState;
|
|
|
|
if (util.isFunction(kind) || (util.isUndefined(kind) && !callback)) {
|
|
callback = kind;
|
|
kind = binding.Z_FULL_FLUSH;
|
|
}
|
|
|
|
if (ws.ended) {
|
|
if (callback)
|
|
process.nextTick(callback);
|
|
} else if (ws.ending) {
|
|
if (callback)
|
|
this.once('end', callback);
|
|
} else if (ws.needDrain) {
|
|
var self = this;
|
|
this.once('drain', function() {
|
|
self.flush(callback);
|
|
});
|
|
} else {
|
|
this._flushFlag = kind;
|
|
this.write(new Buffer(0), '', callback);
|
|
}
|
|
};
|
|
|
|
Zlib.prototype.close = function(callback) {
|
|
if (callback)
|
|
process.nextTick(callback);
|
|
|
|
if (this._closed)
|
|
return;
|
|
|
|
this._closed = true;
|
|
|
|
this._handle.close();
|
|
|
|
var self = this;
|
|
process.nextTick(function() {
|
|
self.emit('close');
|
|
});
|
|
};
|
|
|
|
Zlib.prototype._transform = function(chunk, encoding, cb) {
|
|
var flushFlag;
|
|
var ws = this._writableState;
|
|
var ending = ws.ending || ws.ended;
|
|
var last = ending && (!chunk || ws.length === chunk.length);
|
|
|
|
if (!util.isNull(chunk) && !util.isBuffer(chunk))
|
|
return cb(new Error('invalid input'));
|
|
|
|
if (this._closed)
|
|
return cb(new Error('zlib binding closed'));
|
|
|
|
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag.
|
|
// If it's explicitly flushing at some other time, then we use
|
|
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
|
|
// goodness.
|
|
if (last)
|
|
flushFlag = binding.Z_FINISH;
|
|
else {
|
|
flushFlag = this._flushFlag;
|
|
// once we've flushed the last of the queue, stop flushing and
|
|
// go back to the normal behavior.
|
|
if (chunk.length >= ws.length) {
|
|
this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;
|
|
}
|
|
}
|
|
|
|
this._processChunk(chunk, flushFlag, cb);
|
|
};
|
|
|
|
Zlib.prototype._processChunk = function(chunk, flushFlag, cb) {
|
|
var availInBefore = chunk && chunk.length;
|
|
var availOutBefore = this._chunkSize - this._offset;
|
|
var inOff = 0;
|
|
|
|
var self = this;
|
|
|
|
var async = util.isFunction(cb);
|
|
|
|
if (!async) {
|
|
var buffers = [];
|
|
var nread = 0;
|
|
|
|
var error;
|
|
this.on('error', function(er) {
|
|
error = er;
|
|
});
|
|
|
|
assert(!this._closed, 'zlib binding closed');
|
|
do {
|
|
var res = this._handle.writeSync(flushFlag,
|
|
chunk, // in
|
|
inOff, // in_off
|
|
availInBefore, // in_len
|
|
this._buffer, // out
|
|
this._offset, //out_off
|
|
availOutBefore); // out_len
|
|
} while (!this._hadError && callback(res[0], res[1]));
|
|
|
|
if (this._hadError) {
|
|
throw error;
|
|
}
|
|
|
|
var buf = Buffer.concat(buffers, nread);
|
|
this.close();
|
|
|
|
return buf;
|
|
}
|
|
|
|
assert(!this._closed, 'zlib binding closed');
|
|
var req = this._handle.write(flushFlag,
|
|
chunk, // in
|
|
inOff, // in_off
|
|
availInBefore, // in_len
|
|
this._buffer, // out
|
|
this._offset, //out_off
|
|
availOutBefore); // out_len
|
|
|
|
req.buffer = chunk;
|
|
req.callback = callback;
|
|
|
|
function callback(availInAfter, availOutAfter) {
|
|
if (self._hadError)
|
|
return;
|
|
|
|
var have = availOutBefore - availOutAfter;
|
|
assert(have >= 0, 'have should not go down');
|
|
|
|
if (have > 0) {
|
|
var out = self._buffer.slice(self._offset, self._offset + have);
|
|
self._offset += have;
|
|
// serve some output to the consumer.
|
|
if (async) {
|
|
self.push(out);
|
|
} else {
|
|
buffers.push(out);
|
|
nread += out.length;
|
|
}
|
|
}
|
|
|
|
// exhausted the output buffer, or used all the input create a new one.
|
|
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
|
availOutBefore = self._chunkSize;
|
|
self._offset = 0;
|
|
self._buffer = new Buffer(self._chunkSize);
|
|
}
|
|
|
|
if (availOutAfter === 0 || availInAfter > 0) {
|
|
// Not actually done. Need to reprocess.
|
|
// Also, update the availInBefore to the availInAfter value,
|
|
// so that if we have to hit it a third (fourth, etc.) time,
|
|
// it'll have the correct byte counts.
|
|
inOff += (availInBefore - availInAfter);
|
|
availInBefore = availInAfter;
|
|
|
|
if (availOutAfter !== 0) {
|
|
// There is still some data available for reading.
|
|
// This is usually a concatenated stream, so, reset and restart.
|
|
self.reset();
|
|
self._offset = 0;
|
|
}
|
|
|
|
if (!async)
|
|
return true;
|
|
|
|
var newReq = self._handle.write(flushFlag,
|
|
chunk,
|
|
inOff,
|
|
availInBefore,
|
|
self._buffer,
|
|
self._offset,
|
|
self._chunkSize);
|
|
newReq.callback = callback; // this same function
|
|
newReq.buffer = chunk;
|
|
return;
|
|
}
|
|
|
|
if (!async)
|
|
return false;
|
|
|
|
// finished with the chunk.
|
|
cb();
|
|
}
|
|
};
|
|
|
|
util.inherits(Deflate, Zlib);
|
|
util.inherits(Inflate, Zlib);
|
|
util.inherits(Gzip, Zlib);
|
|
util.inherits(Gunzip, Zlib);
|
|
util.inherits(DeflateRaw, Zlib);
|
|
util.inherits(InflateRaw, Zlib);
|
|
util.inherits(Unzip, Zlib);
|