mirror of
https://github.com/nodejs/node.git
synced 2024-11-22 07:37:56 +01:00
98ade2d1bb
Fix uninitialized pointer field warning in test Signed-off-by: Michael Dawson <mdawson@devrus.com> PR-URL: https://github.com/nodejs/node/pull/43631 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Richard Lau <rlau@redhat.com> Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
597 lines
18 KiB
C++
597 lines
18 KiB
C++
#include "inspector_socket_server.h"
|
|
|
|
#include "node.h"
|
|
#include "node_options.h"
|
|
#include "util-inl.h"
|
|
#include "gtest/gtest.h"
|
|
|
|
#include <algorithm>
|
|
#include <memory>
|
|
#include <sstream>
|
|
|
|
static uv_loop_t loop;
|
|
|
|
static const char HOST[] = "127.0.0.1";
|
|
|
|
static const char CLIENT_CLOSE_FRAME[] = "\x88\x80\x2D\x0E\x1E\xFA";
|
|
static const char SERVER_CLOSE_FRAME[] = "\x88\x00";
|
|
|
|
static const char MAIN_TARGET_ID[] = "main-target";
|
|
|
|
static const char WS_HANDSHAKE_RESPONSE[] =
|
|
"HTTP/1.1 101 Switching Protocols\r\n"
|
|
"Upgrade: websocket\r\n"
|
|
"Connection: Upgrade\r\n"
|
|
"Sec-WebSocket-Accept: Dt87H1OULVZnSJo/KgMUYI7xPCg=\r\n\r\n";
|
|
|
|
#define SPIN_WHILE(condition) \
|
|
{ \
|
|
Timeout timeout(&loop); \
|
|
while ((condition) && !timeout.timed_out) { \
|
|
uv_run(&loop, UV_RUN_ONCE); \
|
|
} \
|
|
ASSERT_FALSE((condition)); \
|
|
}
|
|
|
|
namespace {
|
|
|
|
using InspectorSocketServer = node::inspector::InspectorSocketServer;
|
|
using SocketServerDelegate = node::inspector::SocketServerDelegate;
|
|
|
|
class Timeout {
|
|
public:
|
|
explicit Timeout(uv_loop_t* loop) : timed_out(false), done_(false) {
|
|
uv_timer_init(loop, &timer_);
|
|
uv_timer_start(&timer_, Timeout::set_flag, 5000, 0);
|
|
uv_unref(reinterpret_cast<uv_handle_t*>(&timer_));
|
|
}
|
|
|
|
~Timeout() {
|
|
uv_timer_stop(&timer_);
|
|
uv_close(reinterpret_cast<uv_handle_t*>(&timer_), mark_done);
|
|
while (!done_) {
|
|
uv_run(&loop, UV_RUN_NOWAIT);
|
|
}
|
|
}
|
|
bool timed_out;
|
|
|
|
private:
|
|
static void set_flag(uv_timer_t* timer) {
|
|
Timeout* t = node::ContainerOf(&Timeout::timer_, timer);
|
|
t->timed_out = true;
|
|
}
|
|
|
|
static void mark_done(uv_handle_t* timer) {
|
|
Timeout* t = node::ContainerOf(&Timeout::timer_,
|
|
reinterpret_cast<uv_timer_t*>(timer));
|
|
t->done_ = true;
|
|
}
|
|
|
|
bool done_;
|
|
uv_timer_t timer_;
|
|
};
|
|
|
|
class InspectorSocketServerTest : public ::testing::Test {
|
|
protected:
|
|
void SetUp() override {
|
|
EXPECT_EQ(0, uv_loop_init(&loop));
|
|
}
|
|
|
|
void TearDown() override {
|
|
const int err = uv_loop_close(&loop);
|
|
if (err != 0) {
|
|
uv_print_all_handles(&loop, stderr);
|
|
}
|
|
EXPECT_EQ(0, err);
|
|
}
|
|
};
|
|
|
|
class SocketWrapper {
|
|
public:
|
|
explicit SocketWrapper(uv_loop_t* loop) : closed_(false),
|
|
eof_(false),
|
|
loop_(loop),
|
|
socket_(uv_tcp_t()),
|
|
connected_(false),
|
|
sending_(false) { }
|
|
|
|
void Connect(const std::string& host, int port, bool v6 = false) {
|
|
closed_ = false;
|
|
connection_failed_ = false;
|
|
connected_ = false;
|
|
eof_ = false;
|
|
contents_.clear();
|
|
uv_tcp_init(loop_, &socket_);
|
|
union {sockaddr generic; sockaddr_in v4; sockaddr_in6 v6;} addr;
|
|
int err = 0;
|
|
if (v6) {
|
|
err = uv_ip6_addr(host.c_str(), port, &addr.v6);
|
|
} else {
|
|
err = uv_ip4_addr(host.c_str(), port, &addr.v4);
|
|
}
|
|
CHECK_EQ(0, err);
|
|
err = uv_tcp_connect(&connect_, &socket_, &addr.generic, Connected_);
|
|
CHECK_EQ(0, err);
|
|
SPIN_WHILE(!connected_)
|
|
uv_read_start(reinterpret_cast<uv_stream_t*>(&socket_), AllocCallback,
|
|
ReadCallback);
|
|
}
|
|
|
|
void ExpectFailureToConnect(const std::string& host, int port) {
|
|
connected_ = false;
|
|
connection_failed_ = false;
|
|
closed_ = false;
|
|
eof_ = false;
|
|
contents_.clear();
|
|
uv_tcp_init(loop_, &socket_);
|
|
sockaddr_in addr;
|
|
int err = uv_ip4_addr(host.c_str(), port, &addr);
|
|
CHECK_EQ(0, err);
|
|
err = uv_tcp_connect(&connect_, &socket_,
|
|
reinterpret_cast<const sockaddr*>(&addr),
|
|
ConnectionMustFail_);
|
|
CHECK_EQ(0, err);
|
|
SPIN_WHILE(!connection_failed_)
|
|
uv_read_start(reinterpret_cast<uv_stream_t*>(&socket_), AllocCallback,
|
|
ReadCallback);
|
|
}
|
|
|
|
void Close() {
|
|
uv_close(reinterpret_cast<uv_handle_t*>(&socket_), ClosedCallback);
|
|
SPIN_WHILE(!closed_);
|
|
}
|
|
|
|
void Expect(const std::string& expects) {
|
|
SPIN_WHILE(contents_.size() < expects.length());
|
|
ASSERT_STREQ(expects.c_str(),
|
|
std::string(contents_.data(), expects.length()).c_str());
|
|
contents_.erase(contents_.begin(), contents_.begin() + expects.length());
|
|
}
|
|
|
|
void ExpectEOF() {
|
|
SPIN_WHILE(!eof_);
|
|
Close();
|
|
}
|
|
|
|
void TestHttpRequest(const std::string& path,
|
|
const std::string& expected_reply) {
|
|
std::ostringstream expectations;
|
|
expectations << "HTTP/1.0 200 OK\r\n"
|
|
"Content-Type: application/json; charset=UTF-8\r\n"
|
|
"Cache-Control: no-cache\r\n"
|
|
"Content-Length: ";
|
|
expectations << expected_reply.length() + 2;
|
|
expectations << "\r\n\r\n" << expected_reply << "\n\n";
|
|
Write("GET " + path + " HTTP/1.1\r\n"
|
|
"Host: localhost:9229\r\n\r\n");
|
|
Expect(expectations.str());
|
|
}
|
|
|
|
void Write(const std::string& data) {
|
|
ASSERT_FALSE(sending_);
|
|
uv_buf_t buf[1];
|
|
buf[0].base = const_cast<char*>(data.data());
|
|
buf[0].len = data.length();
|
|
sending_ = true;
|
|
int err = uv_write(&write_, reinterpret_cast<uv_stream_t*>(&socket_),
|
|
buf, 1, WriteDone_);
|
|
CHECK_EQ(err, 0);
|
|
SPIN_WHILE(sending_);
|
|
}
|
|
|
|
private:
|
|
static void AllocCallback(uv_handle_t*, size_t size, uv_buf_t* buf) {
|
|
*buf = uv_buf_init(new char[size], size);
|
|
}
|
|
|
|
static void ClosedCallback(uv_handle_t* handle) {
|
|
SocketWrapper* wrapper =
|
|
node::ContainerOf(&SocketWrapper::socket_,
|
|
reinterpret_cast<uv_tcp_t*>(handle));
|
|
ASSERT_FALSE(wrapper->closed_);
|
|
wrapper->closed_ = true;
|
|
}
|
|
|
|
static void Connected_(uv_connect_t* connect, int status) {
|
|
EXPECT_EQ(0, status) << "Unable to connect: " << uv_strerror(status);
|
|
SocketWrapper* wrapper =
|
|
node::ContainerOf(&SocketWrapper::connect_, connect);
|
|
wrapper->connected_ = true;
|
|
}
|
|
|
|
static void ConnectionMustFail_(uv_connect_t* connect, int status) {
|
|
EXPECT_EQ(UV_ECONNREFUSED, status);
|
|
SocketWrapper* wrapper =
|
|
node::ContainerOf(&SocketWrapper::connect_, connect);
|
|
wrapper->connection_failed_ = true;
|
|
}
|
|
|
|
static void ReadCallback(uv_stream_t* stream, ssize_t read,
|
|
const uv_buf_t* buf) {
|
|
SocketWrapper* wrapper =
|
|
node::ContainerOf(&SocketWrapper::socket_,
|
|
reinterpret_cast<uv_tcp_t*>(stream));
|
|
if (read == UV_EOF) {
|
|
wrapper->eof_ = true;
|
|
} else {
|
|
wrapper->contents_.insert(wrapper->contents_.end(), buf->base,
|
|
buf->base + read);
|
|
}
|
|
delete[] buf->base;
|
|
}
|
|
static void WriteDone_(uv_write_t* req, int err) {
|
|
CHECK_EQ(0, err);
|
|
SocketWrapper* wrapper =
|
|
node::ContainerOf(&SocketWrapper::write_, req);
|
|
ASSERT_TRUE(wrapper->sending_);
|
|
wrapper->sending_ = false;
|
|
}
|
|
bool IsConnected() { return connected_; }
|
|
|
|
bool closed_;
|
|
bool eof_;
|
|
uv_loop_t* loop_;
|
|
uv_tcp_t socket_;
|
|
uv_connect_t connect_;
|
|
uv_write_t write_;
|
|
bool connected_;
|
|
bool connection_failed_;
|
|
bool sending_;
|
|
std::vector<char> contents_;
|
|
};
|
|
|
|
class ServerHolder {
|
|
public:
|
|
ServerHolder(bool has_targets, uv_loop_t* loop, int port)
|
|
: ServerHolder(has_targets, loop, HOST, port, nullptr) { }
|
|
|
|
ServerHolder(bool has_targets, uv_loop_t* loop,
|
|
const std::string& host, int port, FILE* out);
|
|
|
|
InspectorSocketServer* operator->() {
|
|
return server_.get();
|
|
}
|
|
|
|
int port() {
|
|
return server_->Port();
|
|
}
|
|
|
|
bool done() {
|
|
return server_->done();
|
|
}
|
|
|
|
void Disconnected() {
|
|
disconnected++;
|
|
}
|
|
|
|
void Done() {
|
|
delegate_done = true;
|
|
}
|
|
|
|
void Connected(int id) {
|
|
buffer_.clear();
|
|
session_id_ = id;
|
|
connected++;
|
|
}
|
|
|
|
void Received(const std::string& message) {
|
|
buffer_.insert(buffer_.end(), message.begin(), message.end());
|
|
}
|
|
|
|
void Write(const std::string& message) {
|
|
server_->Send(session_id_, message);
|
|
}
|
|
|
|
void Expect(const std::string& expects) {
|
|
SPIN_WHILE(buffer_.size() < expects.length());
|
|
ASSERT_STREQ(std::string(buffer_.data(), expects.length()).c_str(),
|
|
expects.c_str());
|
|
buffer_.erase(buffer_.begin(), buffer_.begin() + expects.length());
|
|
}
|
|
|
|
int connected = 0;
|
|
int disconnected = 0;
|
|
bool delegate_done = false;
|
|
|
|
private:
|
|
std::unique_ptr<InspectorSocketServer> server_;
|
|
std::vector<char> buffer_;
|
|
int session_id_;
|
|
};
|
|
|
|
class TestSocketServerDelegate : public SocketServerDelegate {
|
|
public:
|
|
explicit TestSocketServerDelegate(ServerHolder* server,
|
|
const std::vector<std::string>& target_ids)
|
|
: harness_(server),
|
|
targets_(target_ids),
|
|
server_(nullptr),
|
|
session_id_(0) {}
|
|
|
|
~TestSocketServerDelegate() override {
|
|
harness_->Done();
|
|
}
|
|
|
|
void AssignServer(InspectorSocketServer* server) override {
|
|
server_ = server;
|
|
}
|
|
|
|
void StartSession(int session_id, const std::string& target_id) override {
|
|
session_id_ = session_id;
|
|
CHECK_NE(targets_.end(),
|
|
std::find(targets_.begin(), targets_.end(), target_id));
|
|
harness_->Connected(session_id_);
|
|
}
|
|
|
|
void MessageReceived(int session_id, const std::string& message) override {
|
|
CHECK_EQ(session_id_, session_id);
|
|
harness_->Received(message);
|
|
}
|
|
|
|
void EndSession(int session_id) override {
|
|
CHECK_EQ(session_id_, session_id);
|
|
harness_->Disconnected();
|
|
}
|
|
|
|
std::vector<std::string> GetTargetIds() override {
|
|
return targets_;
|
|
}
|
|
|
|
std::string GetTargetTitle(const std::string& id) override {
|
|
return id + " Target Title";
|
|
}
|
|
|
|
std::string GetTargetUrl(const std::string& id) override {
|
|
return "file://" + id + "/script.js";
|
|
}
|
|
|
|
private:
|
|
ServerHolder* harness_;
|
|
const std::vector<std::string> targets_;
|
|
InspectorSocketServer* server_;
|
|
int session_id_;
|
|
};
|
|
|
|
ServerHolder::ServerHolder(bool has_targets, uv_loop_t* loop,
|
|
const std::string& host, int port, FILE* out) {
|
|
session_id_ = 0;
|
|
std::vector<std::string> targets;
|
|
if (has_targets)
|
|
targets = { MAIN_TARGET_ID };
|
|
std::unique_ptr<TestSocketServerDelegate> delegate(
|
|
new TestSocketServerDelegate(this, targets));
|
|
node::InspectPublishUid inspect_publish_uid;
|
|
inspect_publish_uid.console = true;
|
|
inspect_publish_uid.http = true;
|
|
server_ = std::make_unique<InspectorSocketServer>(
|
|
std::move(delegate), loop, host, port, inspect_publish_uid, out);
|
|
}
|
|
|
|
static void TestHttpRequest(int port, const std::string& path,
|
|
const std::string& expected_body) {
|
|
SocketWrapper socket(&loop);
|
|
socket.Connect(HOST, port);
|
|
socket.TestHttpRequest(path, expected_body);
|
|
socket.Close();
|
|
}
|
|
|
|
static const std::string WsHandshakeRequest(const std::string& target_id) {
|
|
return "GET /" + target_id + " HTTP/1.1\r\n"
|
|
"Host: localhost:9229\r\n"
|
|
"Upgrade: websocket\r\n"
|
|
"Connection: Upgrade\r\n"
|
|
"Sec-WebSocket-Key: aaa==\r\n"
|
|
"Sec-WebSocket-Version: 13\r\n\r\n";
|
|
}
|
|
} // anonymous namespace
|
|
|
|
|
|
TEST_F(InspectorSocketServerTest, InspectorSessions) {
|
|
ServerHolder server(true, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
|
|
SocketWrapper well_behaved_socket(&loop);
|
|
// Regular connection
|
|
well_behaved_socket.Connect(HOST, server.port());
|
|
well_behaved_socket.Write(WsHandshakeRequest(MAIN_TARGET_ID));
|
|
well_behaved_socket.Expect(WS_HANDSHAKE_RESPONSE);
|
|
|
|
EXPECT_EQ(1, server.connected);
|
|
|
|
well_behaved_socket.Write("\x81\x84\x7F\xC2\x66\x31\x4E\xF0\x55\x05");
|
|
|
|
server.Expect("1234");
|
|
server.Write("5678");
|
|
|
|
well_behaved_socket.Expect("\x81\x4" "5678");
|
|
well_behaved_socket.Write(CLIENT_CLOSE_FRAME);
|
|
well_behaved_socket.Expect(SERVER_CLOSE_FRAME);
|
|
|
|
EXPECT_EQ(1, server.disconnected);
|
|
|
|
well_behaved_socket.Close();
|
|
|
|
// Bogus target - start session callback should not even be invoked
|
|
SocketWrapper bogus_target_socket(&loop);
|
|
bogus_target_socket.Connect(HOST, server.port());
|
|
bogus_target_socket.Write(WsHandshakeRequest("bogus_target"));
|
|
bogus_target_socket.Expect("HTTP/1.0 400 Bad Request");
|
|
bogus_target_socket.ExpectEOF();
|
|
EXPECT_EQ(1, server.connected);
|
|
EXPECT_EQ(1, server.disconnected);
|
|
|
|
// Drop connection (no proper close frames)
|
|
SocketWrapper dropped_connection_socket(&loop);
|
|
dropped_connection_socket.Connect(HOST, server.port());
|
|
dropped_connection_socket.Write(WsHandshakeRequest(MAIN_TARGET_ID));
|
|
dropped_connection_socket.Expect(WS_HANDSHAKE_RESPONSE);
|
|
|
|
EXPECT_EQ(2, server.connected);
|
|
|
|
server.Write("5678");
|
|
dropped_connection_socket.Expect("\x81\x4" "5678");
|
|
|
|
dropped_connection_socket.Close();
|
|
SPIN_WHILE(server.disconnected < 2);
|
|
|
|
// Reconnect regular connection
|
|
SocketWrapper stays_till_termination_socket(&loop);
|
|
stays_till_termination_socket.Connect(HOST, server.port());
|
|
stays_till_termination_socket.Write(WsHandshakeRequest(MAIN_TARGET_ID));
|
|
stays_till_termination_socket.Expect(WS_HANDSHAKE_RESPONSE);
|
|
|
|
SPIN_WHILE(3 != server.connected);
|
|
|
|
server.Write("5678");
|
|
stays_till_termination_socket.Expect("\x81\x4" "5678");
|
|
|
|
stays_till_termination_socket
|
|
.Write("\x81\x84\x7F\xC2\x66\x31\x4E\xF0\x55\x05");
|
|
server.Expect("1234");
|
|
|
|
server->Stop();
|
|
server->TerminateConnections();
|
|
|
|
stays_till_termination_socket.Write(CLIENT_CLOSE_FRAME);
|
|
stays_till_termination_socket.Expect(SERVER_CLOSE_FRAME);
|
|
|
|
SPIN_WHILE(3 != server.disconnected);
|
|
SPIN_WHILE(!server.done());
|
|
stays_till_termination_socket.ExpectEOF();
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, ServerDoesNothing) {
|
|
ServerHolder server(true, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
server->Stop();
|
|
server->TerminateConnections();
|
|
SPIN_WHILE(!server.done());
|
|
ASSERT_TRUE(server.delegate_done);
|
|
SPIN_WHILE(uv_loop_alive(&loop));
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, ServerWithoutTargets) {
|
|
ServerHolder server(false, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
TestHttpRequest(server.port(), "/json/list", "[ ]");
|
|
TestHttpRequest(server.port(), "/json", "[ ]");
|
|
|
|
// Declined connection
|
|
SocketWrapper socket(&loop);
|
|
socket.Connect(HOST, server.port());
|
|
socket.Write(WsHandshakeRequest("any target id"));
|
|
socket.Expect("HTTP/1.0 400 Bad Request");
|
|
socket.ExpectEOF();
|
|
server->Stop();
|
|
server->TerminateConnections();
|
|
SPIN_WHILE(!server.done());
|
|
SPIN_WHILE(uv_loop_alive(&loop));
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, ServerCannotStart) {
|
|
ServerHolder server1(false, &loop, 0);
|
|
ASSERT_TRUE(server1->Start());
|
|
ServerHolder server2(false, &loop, server1.port());
|
|
ASSERT_FALSE(server2->Start());
|
|
server1->Stop();
|
|
server1->TerminateConnections();
|
|
SPIN_WHILE(!server1.done());
|
|
ASSERT_TRUE(server1.delegate_done);
|
|
SPIN_WHILE(uv_loop_alive(&loop));
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, StoppingServerDoesNotKillConnections) {
|
|
ServerHolder server(false, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
SocketWrapper socket1(&loop);
|
|
socket1.Connect(HOST, server.port());
|
|
socket1.TestHttpRequest("/json/list", "[ ]");
|
|
server->Stop();
|
|
socket1.TestHttpRequest("/json/list", "[ ]");
|
|
socket1.Close();
|
|
uv_run(&loop, UV_RUN_DEFAULT);
|
|
ASSERT_TRUE(server.delegate_done);
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, ClosingConnectionReportsDone) {
|
|
ServerHolder server(false, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
SocketWrapper socket1(&loop);
|
|
socket1.Connect(HOST, server.port());
|
|
socket1.TestHttpRequest("/json/list", "[ ]");
|
|
server->Stop();
|
|
socket1.TestHttpRequest("/json/list", "[ ]");
|
|
socket1.Close();
|
|
uv_run(&loop, UV_RUN_DEFAULT);
|
|
ASSERT_TRUE(server.delegate_done);
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, ClosingSocketReportsDone) {
|
|
ServerHolder server(true, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
SocketWrapper socket1(&loop);
|
|
socket1.Connect(HOST, server.port());
|
|
socket1.Write(WsHandshakeRequest(MAIN_TARGET_ID));
|
|
socket1.Expect(WS_HANDSHAKE_RESPONSE);
|
|
server->Stop();
|
|
ASSERT_FALSE(server.delegate_done);
|
|
socket1.Close();
|
|
SPIN_WHILE(!server.delegate_done);
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, TerminatingSessionReportsDone) {
|
|
ServerHolder server(true, &loop, 0);
|
|
ASSERT_TRUE(server->Start());
|
|
SocketWrapper socket1(&loop);
|
|
socket1.Connect(HOST, server.port());
|
|
socket1.Write(WsHandshakeRequest(MAIN_TARGET_ID));
|
|
socket1.Expect(WS_HANDSHAKE_RESPONSE);
|
|
server->Stop();
|
|
ASSERT_FALSE(server.delegate_done);
|
|
server->TerminateConnections();
|
|
socket1.Expect(SERVER_CLOSE_FRAME);
|
|
socket1.Write(CLIENT_CLOSE_FRAME);
|
|
socket1.ExpectEOF();
|
|
SPIN_WHILE(!server.delegate_done);
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, FailsToBindToNodejsHost) {
|
|
ServerHolder server(true, &loop, "nodejs.org", 80, nullptr);
|
|
ASSERT_FALSE(server->Start());
|
|
SPIN_WHILE(uv_loop_alive(&loop));
|
|
}
|
|
|
|
bool has_ipv6_address() {
|
|
uv_interface_address_s* addresses = nullptr;
|
|
int address_count = 0;
|
|
int err = uv_interface_addresses(&addresses, &address_count);
|
|
if (err != 0) {
|
|
return false;
|
|
}
|
|
bool has_address = false;
|
|
for (int i = 0; i < address_count; i++) {
|
|
if (addresses[i].address.address6.sin6_family == AF_INET6) {
|
|
has_address = true;
|
|
}
|
|
}
|
|
uv_free_interface_addresses(addresses, address_count);
|
|
return has_address;
|
|
}
|
|
|
|
TEST_F(InspectorSocketServerTest, BindsToIpV6) {
|
|
if (!has_ipv6_address()) {
|
|
fprintf(stderr, "No IPv6 network detected\n");
|
|
return;
|
|
}
|
|
ServerHolder server(true, &loop, "::", 0, nullptr);
|
|
ASSERT_TRUE(server->Start());
|
|
SocketWrapper socket1(&loop);
|
|
socket1.Connect("::1", server.port(), true);
|
|
socket1.Write(WsHandshakeRequest(MAIN_TARGET_ID));
|
|
socket1.Expect(WS_HANDSHAKE_RESPONSE);
|
|
server->Stop();
|
|
ASSERT_FALSE(server.delegate_done);
|
|
socket1.Close();
|
|
SPIN_WHILE(!server.delegate_done);
|
|
}
|