mirror of
https://github.com/nodejs/node.git
synced 2024-11-22 07:37:56 +01:00
27d8b059fa
Otherwise, it'll be ref'ed, and keep the process hanging.
553 lines
16 KiB
JavaScript
553 lines
16 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// Hello, and welcome to hacking node.js!
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//
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// This file is invoked by node::Load in src/node.cc, and responsible for
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// bootstrapping the node.js core. Special caution is given to the performance
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// of the startup process, so many dependencies are invoked lazily.
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(function(process) {
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global = this;
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function startup() {
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var EventEmitter = NativeModule.require('events').EventEmitter;
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process.__proto__ = EventEmitter.prototype;
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process.EventEmitter = EventEmitter; // process.EventEmitter is deprecated
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startup.globalVariables();
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startup.globalTimeouts();
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startup.globalConsole();
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startup.processAssert();
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startup.processNextTick();
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startup.processStdio();
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startup.processKillAndExit();
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startup.processSignalHandlers();
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startup.processChannel();
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startup.resolveArgv0();
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// There are various modes that Node can run in. The most common two
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// are running from a script and running the REPL - but there are a few
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// others like the debugger or running --eval arguments. Here we decide
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// which mode we run in.
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if (NativeModule.exists('_third_party_main')) {
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// To allow people to extend Node in different ways, this hook allows
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// one to drop a file lib/_third_party_main.js into the build
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// directory which will be executed instead of Node's normal loading.
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process.nextTick(function() {
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NativeModule.require('_third_party_main');
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});
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} else if (process.argv[1] == 'debug') {
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// Start the debugger agent
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var d = NativeModule.require('_debugger');
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d.start();
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} else if (process._eval != null) {
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// User passed '-e' or '--eval' arguments to Node.
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var Module = NativeModule.require('module');
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var path = NativeModule.require('path');
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var cwd = process.cwd();
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var module = new Module('eval');
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module.filename = path.join(cwd, 'eval');
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module.paths = Module._nodeModulePaths(cwd);
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var result = module._compile('return eval(process._eval)', 'eval');
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if (process._print_eval) console.log(result);
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} else if (process.argv[1]) {
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// make process.argv[1] into a full path
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var path = NativeModule.require('path');
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process.argv[1] = path.resolve(process.argv[1]);
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// If this is a worker in cluster mode, start up the communiction
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// channel.
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if (process.env.NODE_UNIQUE_ID) {
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var cluster = NativeModule.require('cluster');
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cluster._setupWorker();
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}
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var Module = NativeModule.require('module');
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// REMOVEME: nextTick should not be necessary. This hack to get
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// test/simple/test-exception-handler2.js working.
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// Main entry point into most programs:
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process.nextTick(Module.runMain);
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} else {
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var Module = NativeModule.require('module');
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// If stdin is a TTY.
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if (NativeModule.require('tty').isatty(0)) {
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// REPL
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var repl = Module.requireRepl().start('> ', null, null, true);
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} else {
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// Read all of stdin - execute it.
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process.stdin.resume();
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process.stdin.setEncoding('utf8');
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var code = '';
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process.stdin.on('data', function(d) {
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code += d;
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});
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process.stdin.on('end', function() {
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new Module()._compile(code, '[stdin]');
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});
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}
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}
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}
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startup.globalVariables = function() {
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global.process = process;
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global.global = global;
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global.GLOBAL = global;
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global.root = global;
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global.Buffer = NativeModule.require('buffer').Buffer;
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};
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startup.globalTimeouts = function() {
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global.setTimeout = function() {
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var t = NativeModule.require('timers');
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return t.setTimeout.apply(this, arguments);
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};
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global.setInterval = function() {
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var t = NativeModule.require('timers');
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return t.setInterval.apply(this, arguments);
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};
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global.clearTimeout = function() {
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var t = NativeModule.require('timers');
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return t.clearTimeout.apply(this, arguments);
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};
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global.clearInterval = function() {
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var t = NativeModule.require('timers');
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return t.clearInterval.apply(this, arguments);
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};
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};
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startup.globalConsole = function() {
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global.__defineGetter__('console', function() {
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return NativeModule.require('console');
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});
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};
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startup._lazyConstants = null;
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startup.lazyConstants = function() {
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if (!startup._lazyConstants) {
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startup._lazyConstants = process.binding('constants');
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}
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return startup._lazyConstants;
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};
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var assert;
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startup.processAssert = function() {
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// Note that calls to assert() are pre-processed out by JS2C for the
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// normal build of node. They persist only in the node_g build.
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// Similarly for debug().
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assert = process.assert = function(x, msg) {
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if (!x) throw new Error(msg || 'assertion error');
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};
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};
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startup.processNextTick = function() {
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var nextTickQueue = [];
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process._tickCallback = function() {
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var l = nextTickQueue.length;
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if (l === 0) return;
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var q = nextTickQueue;
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nextTickQueue = [];
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try {
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for (var i = 0; i < l; i++) q[i]();
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}
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catch (e) {
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if (i + 1 < l) {
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nextTickQueue = q.slice(i + 1).concat(nextTickQueue);
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}
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if (nextTickQueue.length) {
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process._needTickCallback();
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}
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throw e; // process.nextTick error, or 'error' event on first tick
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}
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};
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process.nextTick = function(callback) {
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nextTickQueue.push(callback);
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process._needTickCallback();
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};
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};
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function errnoException(errorno, syscall) {
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// TODO make this more compatible with ErrnoException from src/node.cc
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// Once all of Node is using this function the ErrnoException from
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// src/node.cc should be removed.
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var e = new Error(syscall + ' ' + errorno);
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e.errno = e.code = errorno;
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e.syscall = syscall;
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return e;
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}
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function createWritableStdioStream(fd) {
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var stream;
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var tty_wrap = process.binding('tty_wrap');
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// Note stream._type is used for test-module-load-list.js
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switch (tty_wrap.guessHandleType(fd)) {
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case 'TTY':
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var tty = NativeModule.require('tty');
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stream = new tty.WriteStream(fd);
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stream._type = 'tty';
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// Hack to have stream not keep the event loop alive.
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// See https://github.com/joyent/node/issues/1726
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if (stream._handle && stream._handle.unref) {
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stream._handle.unref();
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}
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break;
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case 'FILE':
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var fs = NativeModule.require('fs');
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stream = new fs.SyncWriteStream(fd);
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stream._type = 'fs';
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break;
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case 'PIPE':
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var net = NativeModule.require('net');
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stream = new net.Stream(fd);
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// FIXME Should probably have an option in net.Stream to create a
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// stream from an existing fd which is writable only. But for now
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// we'll just add this hack and set the `readable` member to false.
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// Test: ./node test/fixtures/echo.js < /etc/passwd
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stream.readable = false;
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stream._type = 'pipe';
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// FIXME Hack to have stream not keep the event loop alive.
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// See https://github.com/joyent/node/issues/1726
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if (stream._handle && stream._handle.unref) {
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stream._handle.unref();
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}
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break;
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default:
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// Probably an error on in uv_guess_handle()
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throw new Error('Implement me. Unknown stream file type!');
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}
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// For supporting legacy API we put the FD here.
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stream.fd = fd;
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stream._isStdio = true;
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return stream;
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}
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startup.processStdio = function() {
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var stdin, stdout, stderr;
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process.__defineGetter__('stdout', function() {
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if (stdout) return stdout;
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stdout = createWritableStdioStream(1);
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stdout.destroy = stdout.destroySoon = function(er) {
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er = er || new Error('process.stdout cannot be closed.');
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stdout.emit('error', er);
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};
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return stdout;
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});
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process.__defineGetter__('stderr', function() {
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if (stderr) return stderr;
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stderr = createWritableStdioStream(2);
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stderr.destroy = stderr.destroySoon = function(er) {
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er = er || new Error('process.stderr cannot be closed.');
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stderr.emit('error', er);
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};
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return stderr;
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});
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process.__defineGetter__('stdin', function() {
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if (stdin) return stdin;
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var tty_wrap = process.binding('tty_wrap');
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var fd = 0;
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switch (tty_wrap.guessHandleType(fd)) {
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case 'TTY':
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var tty = NativeModule.require('tty');
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stdin = new tty.ReadStream(fd);
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break;
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case 'FILE':
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var fs = NativeModule.require('fs');
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stdin = new fs.ReadStream(null, {fd: fd});
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break;
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case 'PIPE':
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var net = NativeModule.require('net');
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stdin = new net.Stream(fd);
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stdin.readable = true;
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break;
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default:
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// Probably an error on in uv_guess_handle()
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throw new Error('Implement me. Unknown stdin file type!');
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}
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// For supporting legacy API we put the FD here.
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stdin.fd = fd;
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// stdin starts out life in a paused state, but node doesn't
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// know yet. Call pause() explicitly to unref() it.
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stdin.pause();
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return stdin;
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});
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process.openStdin = function() {
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process.stdin.resume();
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return process.stdin;
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};
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};
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startup.processKillAndExit = function() {
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var exiting = false;
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process.exit = function(code) {
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if (!exiting) {
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exiting = true;
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process.emit('exit', code || 0);
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}
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process.reallyExit(code || 0);
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};
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process.kill = function(pid, sig) {
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var r;
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// preserve null signal
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if (0 === sig) {
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r = process._kill(pid, 0);
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} else {
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sig = sig || 'SIGTERM';
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if (startup.lazyConstants()[sig]) {
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r = process._kill(pid, startup.lazyConstants()[sig]);
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} else {
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throw new Error('Unknown signal: ' + sig);
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}
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}
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if (r) {
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throw errnoException(errno, 'kill');
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}
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};
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};
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startup.processSignalHandlers = function() {
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// Load events module in order to access prototype elements on process like
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// process.addListener.
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var signalWatchers = {};
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var addListener = process.addListener;
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var removeListener = process.removeListener;
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function isSignal(event) {
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return event.slice(0, 3) === 'SIG' && startup.lazyConstants()[event];
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}
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// Wrap addListener for the special signal types
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process.on = process.addListener = function(type, listener) {
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var ret = addListener.apply(this, arguments);
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if (isSignal(type)) {
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if (!signalWatchers.hasOwnProperty(type)) {
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var b = process.binding('signal_watcher');
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var w = new b.SignalWatcher(startup.lazyConstants()[type]);
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w.callback = function() { process.emit(type); };
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signalWatchers[type] = w;
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w.start();
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} else if (this.listeners(type).length === 1) {
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signalWatchers[type].start();
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}
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}
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return ret;
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};
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process.removeListener = function(type, listener) {
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var ret = removeListener.apply(this, arguments);
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if (isSignal(type)) {
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assert(signalWatchers.hasOwnProperty(type));
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if (this.listeners(type).length === 0) {
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signalWatchers[type].stop();
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}
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}
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return ret;
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};
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};
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startup.processChannel = function() {
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// If we were spawned with env NODE_CHANNEL_FD then load that up and
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// start parsing data from that stream.
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if (process.env.NODE_CHANNEL_FD) {
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assert(parseInt(process.env.NODE_CHANNEL_FD) >= 0);
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var cp = NativeModule.require('child_process');
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// Load tcp_wrap to avoid situation where we might immediately receive
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// a message.
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// FIXME is this really necessary?
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process.binding('tcp_wrap');
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cp._forkChild();
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assert(process.send);
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}
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}
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startup.resolveArgv0 = function() {
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var cwd = process.cwd();
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// Make process.argv[0] into a full path, but only touch argv[0] if it's
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// not a system $PATH lookup.
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// TODO: Make this work on Windows as well. Note that "node" might
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// execute cwd\node.exe, or some %PATH%\node.exe on Windows,
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// and that every directory has its own cwd, so d:node.exe is valid.
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var path = NativeModule.require('path');
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process.argv[0] = path.resolve(process.argv[0]);
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};
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// Below you find a minimal module system, which is used to load the node
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// core modules found in lib/*.js. All core modules are compiled into the
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// node binary, so they can be loaded faster.
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var Script = process.binding('evals').NodeScript;
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var runInThisContext = Script.runInThisContext;
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function NativeModule(id) {
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this.filename = id + '.js';
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this.id = id;
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this.exports = {};
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this.loaded = false;
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}
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NativeModule._source = process.binding('natives');
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NativeModule._cache = {};
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NativeModule.require = function(id) {
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if (id == 'native_module') {
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return NativeModule;
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}
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var cached = NativeModule.getCached(id);
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if (cached) {
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return cached.exports;
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}
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if (!NativeModule.exists(id)) {
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throw new Error('No such native module ' + id);
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}
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process.moduleLoadList.push('NativeModule ' + id);
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var nativeModule = new NativeModule(id);
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nativeModule.compile();
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nativeModule.cache();
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return nativeModule.exports;
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};
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NativeModule.getCached = function(id) {
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return NativeModule._cache[id];
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}
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NativeModule.exists = function(id) {
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return NativeModule._source.hasOwnProperty(id);
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}
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NativeModule.getSource = function(id) {
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return NativeModule._source[id];
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}
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NativeModule.wrap = function(script) {
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return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
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};
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NativeModule.wrapper = [
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'(function (exports, require, module, __filename, __dirname) { ',
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'\n});'
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];
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NativeModule.prototype.compile = function() {
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var source = NativeModule.getSource(this.id);
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source = NativeModule.wrap(source);
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var fn = runInThisContext(source, this.filename, true);
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fn(this.exports, NativeModule.require, this, this.filename);
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this.loaded = true;
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};
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NativeModule.prototype.cache = function() {
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NativeModule._cache[this.id] = this;
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};
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// Wrap a core module's method in a wrapper that will warn on first use
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// and then return the result of invoking the original function. After
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// first being called the original method is restored.
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NativeModule.prototype.deprecate = function(method, message) {
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var original = this.exports[method];
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var self = this;
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var warned = false;
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message = message || '';
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Object.defineProperty(this.exports, method, {
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enumerable: false,
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value: function() {
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if (!warned) {
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warned = true;
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message = self.id + '.' + method + ' is deprecated. ' + message;
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var moduleIdCheck = new RegExp('\\b' + self.id + '\\b');
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if (moduleIdCheck.test(process.env.NODE_DEBUG))
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console.trace(message);
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else
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console.error(message);
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self.exports[method] = original;
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}
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return original.apply(this, arguments);
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}
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});
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};
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startup();
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});
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