mirror of
https://github.com/nodejs/node.git
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976 lines
23 KiB
JavaScript
976 lines
23 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var events = require('events');
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var stream = require('stream');
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var timers = require('timers');
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var util = require('util');
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var assert = require('assert');
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function noop() {}
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// constructor for lazy loading
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function createPipe() {
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var Pipe = process.binding('pipe_wrap').Pipe;
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return new Pipe();
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}
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// constructor for lazy loading
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function createTCP() {
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var TCP = process.binding('tcp_wrap').TCP;
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return new TCP();
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}
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/* Bit flags for socket._flags */
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var FLAG_GOT_EOF = 1 << 0;
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var FLAG_SHUTDOWN = 1 << 1;
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var FLAG_DESTROY_SOON = 1 << 2;
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var FLAG_SHUTDOWNQUED = 1 << 3;
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var debug;
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if (process.env.NODE_DEBUG && /net/.test(process.env.NODE_DEBUG)) {
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debug = function(x) { console.error('NET:', x); };
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} else {
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debug = function() { };
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}
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function isPipeName(s) {
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return typeof s === 'string' && toPort(s) === false;
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}
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exports.createServer = function() {
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return new Server(arguments[0], arguments[1]);
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};
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// Target API:
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//
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// var s = net.connect({port: 80, host: 'google.com'}, function() {
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// ...
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// });
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//
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// There are various forms:
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//
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// connect(options, [cb])
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// connect(port, [host], [cb])
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// connect(path, [cb]);
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//
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exports.connect = exports.createConnection = function() {
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var args = normalizeConnectArgs(arguments);
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var s = new Socket(args[0]);
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return Socket.prototype.connect.apply(s, args);
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};
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// Returns an array [options] or [options, cb]
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// It is the same as the argument of Socket.prototype.connect().
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function normalizeConnectArgs(args) {
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var options = {};
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if (typeof args[0] === 'object') {
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// connect(options, [cb])
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options = args[0];
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} else if (isPipeName(args[0])) {
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// connect(path, [cb]);
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options.path = args[0];
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} else {
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// connect(port, [host], [cb])
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options.port = args[0];
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if (typeof args[1] === 'string') {
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options.host = args[1];
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}
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}
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var cb = args[args.length - 1];
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return (typeof cb === 'function') ? [options, cb] : [options];
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}
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/* called when creating new Socket, or when re-using a closed Socket */
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function initSocketHandle(self) {
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self._pendingWriteReqs = 0;
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self._flags = 0;
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self._connectQueueSize = 0;
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self.destroyed = false;
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self.bytesRead = 0;
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self.bytesWritten = 0;
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// Handle creation may be deferred to bind() or connect() time.
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if (self._handle) {
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self._handle.socket = self;
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self._handle.onread = onread;
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}
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}
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function Socket(options) {
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if (!(this instanceof Socket)) return new Socket(options);
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stream.Stream.call(this);
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if (typeof options == 'number') {
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// Legacy interface.
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// Must support legacy interface. Old versions of npm depend on it.
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// https://github.com/isaacs/npm/blob/c7824f412f0cb59d6f55cf0bc220253c39e6029f/lib/utils/output.js#L110
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var fd = options;
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// Uncomment the following lines after libuv backend is stable and API
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// compatibile with legaacy.
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// console.error('Deprecated interface net.Socket(fd).');
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// console.trace();
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this._handle = createPipe();
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this._handle.open(fd);
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this.readable = this.writable = true;
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initSocketHandle(this);
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} else {
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// private
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this._handle = options && options.handle;
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initSocketHandle(this);
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this.allowHalfOpen = options && options.allowHalfOpen;
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}
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}
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util.inherits(Socket, stream.Stream);
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exports.Socket = Socket;
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exports.Stream = Socket; // Legacy naming.
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Socket.prototype.listen = function() {
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var self = this;
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self.on('connection', arguments[0]);
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listen(self, null, null);
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};
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Socket.prototype.setTimeout = function(msecs, callback) {
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if (msecs > 0) {
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timers.enroll(this, msecs);
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timers.active(this);
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if (callback) {
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this.once('timeout', callback);
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}
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} else if (msecs === 0) {
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timers.unenroll(this);
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}
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};
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Socket.prototype._onTimeout = function() {
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debug('_onTimeout');
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this.emit('timeout');
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};
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Socket.prototype.setNoDelay = function() {
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if (this._handle && this._handle.setNoDelay)
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this._handle.setNoDelay();
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};
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Socket.prototype.setKeepAlive = function(setting, msecs) {
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if (this._handle && this._handle.setKeepAlive)
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this._handle.setKeepAlive(setting, ~~(msecs / 1000));
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};
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Socket.prototype.address = function() {
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if (this._handle && this._handle.getsockname) {
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return this._handle.getsockname();
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}
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return null;
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};
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Object.defineProperty(Socket.prototype, 'readyState', {
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get: function() {
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if (this._connecting) {
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return 'opening';
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} else if (this.readable && this.writable) {
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return 'open';
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} else if (this.readable && !this.writable) {
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return 'readOnly';
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} else if (!this.readable && this.writable) {
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return 'writeOnly';
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} else {
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return 'closed';
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}
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}
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});
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Object.defineProperty(Socket.prototype, 'bufferSize', {
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get: function() {
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if (this._handle) {
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return this._handle.writeQueueSize + this._connectQueueSize;
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}
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}
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});
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Socket.prototype.pause = function() {
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if (this._handle) {
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this._handle.readStop();
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// this adds an undesireable boundary crossing for pipe streams.
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// the .unref() method is omitted on TCP streams, because it is
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// unnecessary.
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if (this._handle.unref) this._handle.unref();
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}
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};
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Socket.prototype.resume = function() {
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if (this._handle) {
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this._handle.readStart();
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// this adds an undesireable boundary crossing for pipe streams.
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// the .ref() method is omitted on TCP streams, because it is
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// unnecessary.
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if (this._handle.ref) this._handle.ref();
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}
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};
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Socket.prototype.end = function(data, encoding) {
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if (this._connecting && ((this._flags & FLAG_SHUTDOWNQUED) == 0)) {
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// still connecting, add data to buffer
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if (data) this.write(data, encoding);
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this.writable = false;
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this._flags |= FLAG_SHUTDOWNQUED;
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}
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if (!this.writable) return;
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this.writable = false;
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if (data) this.write(data, encoding);
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DTRACE_NET_STREAM_END(this);
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if (!this.readable) {
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this.destroySoon();
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} else {
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this._flags |= FLAG_SHUTDOWN;
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var shutdownReq = this._handle.shutdown();
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if (!shutdownReq) {
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this.destroy(errnoException(errno, 'shutdown'));
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return false;
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}
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shutdownReq.oncomplete = afterShutdown;
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}
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return true;
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};
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function afterShutdown(status, handle, req) {
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var self = handle.socket;
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assert.ok(self._flags & FLAG_SHUTDOWN);
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assert.ok(!self.writable);
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// callback may come after call to destroy.
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if (self.destroyed) {
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return;
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}
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if (self._flags & FLAG_GOT_EOF || !self.readable) {
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self.destroy();
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} else {
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}
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}
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Socket.prototype.destroySoon = function() {
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this.writable = false;
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this._flags |= FLAG_DESTROY_SOON;
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if (this._pendingWriteReqs == 0) {
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this.destroy();
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}
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};
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Socket.prototype._connectQueueCleanUp = function(exception) {
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this._connecting = false;
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this._connectQueueSize = 0;
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this._connectQueue = null;
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};
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Socket.prototype.destroy = function(exception) {
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if (this.destroyed) return;
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var self = this;
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self._connectQueueCleanUp();
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debug('destroy');
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this.readable = this.writable = false;
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timers.unenroll(this);
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if (this.server) {
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this.server.connections--;
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this.server._emitCloseIfDrained();
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}
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debug('close');
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if (this._handle) {
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this._handle.close();
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this._handle.onread = noop;
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this._handle = null;
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}
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process.nextTick(function() {
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if (exception) self.emit('error', exception);
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self.emit('close', exception ? true : false);
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});
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this.destroyed = true;
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};
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function onread(buffer, offset, length) {
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var handle = this;
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var self = handle.socket;
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assert.equal(handle, self._handle);
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timers.active(self);
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var end = offset + length;
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if (buffer) {
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// Emit 'data' event.
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if (self._decoder) {
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// Emit a string.
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var string = self._decoder.write(buffer.slice(offset, end));
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if (string.length) self.emit('data', string);
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} else {
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// Emit a slice. Attempt to avoid slicing the buffer if no one is
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// listening for 'data'.
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if (self._events && self._events['data']) {
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self.emit('data', buffer.slice(offset, end));
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}
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}
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self.bytesRead += length;
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// Optimization: emit the original buffer with end points
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if (self.ondata) self.ondata(buffer, offset, end);
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} else if (errno == 'EOF') {
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// EOF
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self.readable = false;
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assert.ok(!(self._flags & FLAG_GOT_EOF));
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self._flags |= FLAG_GOT_EOF;
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// We call destroy() before end(). 'close' not emitted until nextTick so
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// the 'end' event will come first as required.
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if (!self.writable) self.destroy();
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if (!self.allowHalfOpen) self.end();
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if (self._events && self._events['end']) self.emit('end');
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if (self.onend) self.onend();
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} else {
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// Error
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if (errno == 'ECONNRESET') {
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self.destroy();
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} else {
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self.destroy(errnoException(errno, 'read'));
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}
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}
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}
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Socket.prototype.setEncoding = function(encoding) {
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var StringDecoder = require('string_decoder').StringDecoder; // lazy load
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this._decoder = new StringDecoder(encoding);
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};
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Socket.prototype._getpeername = function() {
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if (!this._handle || !this._handle.getpeername) {
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return {};
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}
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if (!this._peername) {
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this._peername = this._handle.getpeername();
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}
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return this._peername;
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};
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Socket.prototype.__defineGetter__('remoteAddress', function() {
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return this._getpeername().address;
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});
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Socket.prototype.__defineGetter__('remotePort', function() {
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return this._getpeername().port;
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});
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/*
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* Arguments data, [encoding], [cb]
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*/
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Socket.prototype.write = function(data, arg1, arg2) {
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var encoding, cb;
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// parse arguments
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if (arg1) {
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if (typeof arg1 === 'string') {
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encoding = arg1;
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cb = arg2;
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} else if (typeof arg1 === 'function') {
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cb = arg1;
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} else {
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throw new Error('bad arg');
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}
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}
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// Change strings to buffers. SLOW
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if (typeof data === 'string') {
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data = new Buffer(data, encoding);
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} else if (!Buffer.isBuffer(data)) {
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throw new TypeError('First argument must be a buffer or a string.');
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}
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this.bytesWritten += data.length;
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// If we are still connecting, then buffer this for later.
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if (this._connecting) {
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this._connectQueueSize += data.length;
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if (this._connectQueue) {
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this._connectQueue.push([data, encoding, cb]);
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} else {
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this._connectQueue = [[data, encoding, cb]];
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}
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return false;
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}
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return this._write(data, encoding, cb);
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};
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Socket.prototype._write = function(data, encoding, cb) {
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timers.active(this);
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if (!this._handle) throw new Error('This socket is closed.');
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// `encoding` is unused right now, `data` is always a buffer.
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var writeReq = this._handle.write(data);
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if (!writeReq) {
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this.destroy(errnoException(errno, 'write'));
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return false;
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}
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writeReq.oncomplete = afterWrite;
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writeReq.cb = cb;
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this._pendingWriteReqs++;
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return this._handle.writeQueueSize == 0;
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};
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function afterWrite(status, handle, req, buffer) {
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var self = handle.socket;
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// callback may come after call to destroy.
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if (self.destroyed) {
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return;
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}
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if (status) {
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self.destroy(errnoException(errno, 'write'));
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return;
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}
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timers.active(self);
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self._pendingWriteReqs--;
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if (self._pendingWriteReqs == 0) {
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self.emit('drain');
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}
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if (req.cb) req.cb();
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if (self._pendingWriteReqs == 0 && self._flags & FLAG_DESTROY_SOON) {
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self.destroy();
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}
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}
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function connect(self, address, port, addressType) {
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if (port) {
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self.remotePort = port;
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}
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self.remoteAddress = address;
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// TODO return promise from Socket.prototype.connect which
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// wraps _connectReq.
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assert.ok(self._connecting);
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var connectReq;
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if (addressType == 6) {
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connectReq = self._handle.connect6(address, port);
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} else if (addressType == 4) {
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connectReq = self._handle.connect(address, port);
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} else {
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connectReq = self._handle.connect(address, afterConnect);
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}
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if (connectReq !== null) {
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connectReq.oncomplete = afterConnect;
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} else {
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self.destroy(errnoException(errno, 'connect'));
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}
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}
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Socket.prototype.connect = function(options, cb) {
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if (typeof options !== 'object') {
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// Old API:
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// connect(port, [host], [cb])
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// connect(path, [cb]);
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var args = normalizeConnectArgs(arguments);
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return Socket.prototype.connect.apply(this, args);
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}
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var self = this;
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var pipe = !!options.path;
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if (this.destroyed || !this._handle) {
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this._handle = pipe ? createPipe() : createTCP();
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initSocketHandle(this);
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}
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if (typeof cb === 'function') {
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self.on('connect', cb);
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}
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timers.active(this);
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self._connecting = true;
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self.writable = true;
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if (pipe) {
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connect(self, options.path);
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} else if (!options.host) {
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debug('connect: missing host');
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connect(self, '127.0.0.1', options.port, 4);
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} else {
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var host = options.host;
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debug('connect: find host ' + host);
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require('dns').lookup(host, function(err, ip, addressType) {
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// It's possible we were destroyed while looking this up.
|
|
// XXX it would be great if we could cancel the promise returned by
|
|
// the look up.
|
|
if (!self._connecting) return;
|
|
|
|
if (err) {
|
|
// net.createConnection() creates a net.Socket object and
|
|
// immediately calls net.Socket.connect() on it (that's us).
|
|
// There are no event listeners registered yet so defer the
|
|
// error event to the next tick.
|
|
process.nextTick(function() {
|
|
self.emit('error', err);
|
|
self.destroy();
|
|
});
|
|
} else {
|
|
timers.active(self);
|
|
|
|
addressType = addressType || 4;
|
|
|
|
// node_net.cc handles null host names graciously but user land
|
|
// expects remoteAddress to have a meaningful value
|
|
ip = ip || (addressType === 4 ? '127.0.0.1' : '0:0:0:0:0:0:0:1');
|
|
|
|
connect(self, ip, options.port, addressType);
|
|
}
|
|
});
|
|
}
|
|
return self;
|
|
};
|
|
|
|
|
|
function afterConnect(status, handle, req, readable, writable) {
|
|
var self = handle.socket;
|
|
|
|
// callback may come after call to destroy
|
|
if (self.destroyed) {
|
|
return;
|
|
}
|
|
|
|
assert.equal(handle, self._handle);
|
|
|
|
debug('afterConnect');
|
|
|
|
assert.ok(self._connecting);
|
|
self._connecting = false;
|
|
|
|
if (status == 0) {
|
|
self.readable = readable;
|
|
self.writable = writable;
|
|
timers.active(self);
|
|
|
|
if (self.readable) {
|
|
handle.readStart();
|
|
}
|
|
|
|
self.emit('connect');
|
|
|
|
if (self._connectQueue) {
|
|
debug('Drain the connect queue');
|
|
for (var i = 0; i < self._connectQueue.length; i++) {
|
|
self._write.apply(self, self._connectQueue[i]);
|
|
}
|
|
self._connectQueueCleanUp();
|
|
}
|
|
|
|
if (self._flags & FLAG_SHUTDOWNQUED) {
|
|
// end called before connected - call end now with no data
|
|
self._flags &= ~FLAG_SHUTDOWNQUED;
|
|
self.end();
|
|
}
|
|
} else {
|
|
self._connectQueueCleanUp();
|
|
self.destroy(errnoException(errno, 'connect'));
|
|
}
|
|
}
|
|
|
|
|
|
function errnoException(errorno, syscall) {
|
|
// TODO make this more compatible with ErrnoException from src/node.cc
|
|
// Once all of Node is using this function the ErrnoException from
|
|
// src/node.cc should be removed.
|
|
var e = new Error(syscall + ' ' + errorno);
|
|
e.errno = e.code = errorno;
|
|
e.syscall = syscall;
|
|
return e;
|
|
}
|
|
|
|
|
|
|
|
|
|
function Server(/* [ options, ] listener */) {
|
|
if (!(this instanceof Server)) return new Server(arguments[0], arguments[1]);
|
|
events.EventEmitter.call(this);
|
|
|
|
var self = this;
|
|
|
|
var options;
|
|
|
|
if (typeof arguments[0] == 'function') {
|
|
options = {};
|
|
self.on('connection', arguments[0]);
|
|
} else {
|
|
options = arguments[0] || {};
|
|
|
|
if (typeof arguments[1] == 'function') {
|
|
self.on('connection', arguments[1]);
|
|
}
|
|
}
|
|
|
|
this.connections = 0;
|
|
this.allowHalfOpen = options.allowHalfOpen || false;
|
|
|
|
this._handle = null;
|
|
}
|
|
util.inherits(Server, events.EventEmitter);
|
|
exports.Server = Server;
|
|
|
|
|
|
function toPort(x) { return (x = Number(x)) >= 0 ? x : false; }
|
|
|
|
|
|
var createServerHandle = exports._createServerHandle =
|
|
function(address, port, addressType) {
|
|
var r = 0;
|
|
// assign handle in listen, and clean up if bind or listen fails
|
|
var handle;
|
|
|
|
if (port == -1 && addressType == -1) {
|
|
handle = createPipe();
|
|
if (process.platform === 'win32') {
|
|
var instances = parseInt(process.env.NODE_PENDING_PIPE_INSTANCES);
|
|
if (!isNaN(instances)) {
|
|
handle.setPendingInstances(instances);
|
|
}
|
|
}
|
|
} else {
|
|
handle = createTCP();
|
|
}
|
|
|
|
if (address || port) {
|
|
debug('bind to ' + address);
|
|
if (addressType == 6) {
|
|
r = handle.bind6(address, port);
|
|
} else {
|
|
r = handle.bind(address, port);
|
|
}
|
|
}
|
|
|
|
if (r) {
|
|
handle.close();
|
|
handle = null;
|
|
}
|
|
|
|
return handle;
|
|
};
|
|
|
|
|
|
Server.prototype._listen2 = function(address, port, addressType) {
|
|
var self = this;
|
|
var r = 0;
|
|
|
|
// If there is not yet a handle, we need to create one and bind.
|
|
// In the case of a server sent via IPC, we don't need to do this.
|
|
if (!self._handle) {
|
|
self._handle = createServerHandle(address, port, addressType);
|
|
if (!self._handle) {
|
|
process.nextTick(function() {
|
|
self.emit('error', errnoException(errno, 'listen'));
|
|
});
|
|
return;
|
|
}
|
|
}
|
|
|
|
self._handle.onconnection = onconnection;
|
|
self._handle.socket = self;
|
|
|
|
r = self._handle.listen(self._backlog || 128);
|
|
|
|
if (r) {
|
|
self._handle.close();
|
|
self._handle = null;
|
|
process.nextTick(function() {
|
|
self.emit('error', errnoException(errno, 'listen'));
|
|
});
|
|
return;
|
|
}
|
|
|
|
process.nextTick(function() {
|
|
self.emit('listening');
|
|
});
|
|
};
|
|
|
|
|
|
function listen(self, address, port, addressType) {
|
|
if (process.env.NODE_UNIQUE_ID) {
|
|
var cluster = require('cluster');
|
|
cluster._getServer(self, address, port, addressType, function(handle) {
|
|
self._handle = handle;
|
|
self._listen2(address, port, addressType);
|
|
});
|
|
} else {
|
|
self._listen2(address, port, addressType);
|
|
}
|
|
}
|
|
|
|
|
|
Server.prototype.listen = function() {
|
|
var self = this;
|
|
|
|
var lastArg = arguments[arguments.length - 1];
|
|
if (typeof lastArg == 'function') {
|
|
self.once('listening', lastArg);
|
|
}
|
|
|
|
var port = toPort(arguments[0]);
|
|
|
|
var TCP = process.binding('tcp_wrap').TCP;
|
|
|
|
if (arguments.length == 0 || typeof arguments[0] == 'function') {
|
|
// Don't bind(). OS will assign a port with INADDR_ANY.
|
|
// The port can be found with server.address()
|
|
listen(self, null, null);
|
|
|
|
} else if (arguments[0] instanceof TCP) {
|
|
self._handle = arguments[0];
|
|
listen(self, null, -1, -1);
|
|
|
|
} else if (isPipeName(arguments[0])) {
|
|
// UNIX socket or Windows pipe.
|
|
var pipeName = self._pipeName = arguments[0];
|
|
listen(self, pipeName, -1, -1);
|
|
|
|
} else if (typeof arguments[1] == 'undefined' ||
|
|
typeof arguments[1] == 'function') {
|
|
// The first argument is the port, no IP given.
|
|
listen(self, '0.0.0.0', port, 4);
|
|
|
|
} else {
|
|
// The first argument is the port, the second an IP
|
|
require('dns').lookup(arguments[1], function(err, ip, addressType) {
|
|
if (err) {
|
|
self.emit('error', err);
|
|
} else {
|
|
listen(self, ip || '0.0.0.0', port, ip ? addressType : 4);
|
|
}
|
|
});
|
|
}
|
|
return self;
|
|
};
|
|
|
|
Server.prototype.address = function() {
|
|
if (this._handle && this._handle.getsockname) {
|
|
return this._handle.getsockname();
|
|
} else if (this._pipeName) {
|
|
return this._pipeName;
|
|
} else {
|
|
return null;
|
|
}
|
|
};
|
|
|
|
function onconnection(clientHandle) {
|
|
var handle = this;
|
|
var self = handle.socket;
|
|
|
|
debug('onconnection');
|
|
|
|
if (!clientHandle) {
|
|
self.emit('error', errnoException(errno, 'accept'));
|
|
return;
|
|
}
|
|
|
|
if (self.maxConnections && self.connections >= self.maxConnections) {
|
|
clientHandle.close();
|
|
return;
|
|
}
|
|
|
|
var socket = new Socket({
|
|
handle: clientHandle,
|
|
allowHalfOpen: self.allowHalfOpen
|
|
});
|
|
socket.readable = socket.writable = true;
|
|
|
|
socket.resume();
|
|
|
|
self.connections++;
|
|
socket.server = self;
|
|
|
|
DTRACE_NET_SERVER_CONNECTION(socket);
|
|
self.emit('connection', socket);
|
|
socket.emit('connect');
|
|
}
|
|
|
|
|
|
Server.prototype.close = function(cb) {
|
|
if (!this._handle) {
|
|
// Throw error. Follows net_legacy behaviour.
|
|
throw new Error('Not running');
|
|
}
|
|
|
|
if (cb) {
|
|
this.once('close', cb);
|
|
}
|
|
this._handle.close();
|
|
this._handle = null;
|
|
this._emitCloseIfDrained();
|
|
|
|
return this;
|
|
};
|
|
|
|
Server.prototype._emitCloseIfDrained = function() {
|
|
var self = this;
|
|
|
|
if (self._handle || self.connections) return;
|
|
|
|
process.nextTick(function() {
|
|
self.emit('close');
|
|
});
|
|
};
|
|
|
|
|
|
Server.prototype.listenFD = function(fd, type) {
|
|
throw new Error('This API is no longer supported. See child_process.fork');
|
|
};
|
|
|
|
|
|
// TODO: isIP should be moved to the DNS code. Putting it here now because
|
|
// this is what the legacy system did.
|
|
// NOTE: This does not accept IPv6 with an IPv4 dotted address at the end,
|
|
// and it does not detect more than one double : in a string.
|
|
exports.isIP = function(input) {
|
|
if (!input) {
|
|
return 4;
|
|
} else if (/^(\d?\d?\d)\.(\d?\d?\d)\.(\d?\d?\d)\.(\d?\d?\d)$/.test(input)) {
|
|
var parts = input.split('.');
|
|
for (var i = 0; i < parts.length; i++) {
|
|
var part = parseInt(parts[i]);
|
|
if (part < 0 || 255 < part) {
|
|
return 0;
|
|
}
|
|
}
|
|
return 4;
|
|
} else if (/^::|^::1|^([a-fA-F0-9]{1,4}::?){1,7}([a-fA-F0-9]{1,4})$/.test(
|
|
input)) {
|
|
return 6;
|
|
} else {
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
|
|
exports.isIPv4 = function(input) {
|
|
return exports.isIP(input) === 4;
|
|
};
|
|
|
|
|
|
exports.isIPv6 = function(input) {
|
|
return exports.isIP(input) === 6;
|
|
};
|
|
|
|
|
|
if (process.platform === 'win32') {
|
|
var simultaneousAccepts;
|
|
|
|
exports._setSimultaneousAccepts = function(handle) {
|
|
if (typeof handle === 'undefined') {
|
|
return;
|
|
}
|
|
|
|
if (typeof simultaneousAccepts === 'undefined') {
|
|
simultaneousAccepts = (process.env.NODE_MANY_ACCEPTS &&
|
|
process.env.NODE_MANY_ACCEPTS !== '0');
|
|
}
|
|
|
|
if (handle._simultaneousAccepts !== simultaneousAccepts) {
|
|
handle.setSimultaneousAccepts(simultaneousAccepts);
|
|
handle._simultaneousAccepts = simultaneousAccepts;
|
|
}
|
|
};
|
|
} else {
|
|
exports._setSimultaneousAccepts = function(handle) {};
|
|
}
|