mirror of
https://github.com/nodejs/node.git
synced 2024-11-25 08:19:38 +01:00
1151 lines
31 KiB
JavaScript
1151 lines
31 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
var SlowBuffer = process.binding('buffer').SlowBuffer;
|
|
var assert = require('assert');
|
|
|
|
exports.INSPECT_MAX_BYTES = 50;
|
|
|
|
|
|
function toHex(n) {
|
|
if (n < 16) return '0' + n.toString(16);
|
|
return n.toString(16);
|
|
}
|
|
|
|
|
|
SlowBuffer.prototype.inspect = function() {
|
|
var out = [],
|
|
len = this.length;
|
|
for (var i = 0; i < len; i++) {
|
|
out[i] = toHex(this[i]);
|
|
if (i == exports.INSPECT_MAX_BYTES) {
|
|
out[i + 1] = '...';
|
|
break;
|
|
}
|
|
}
|
|
return '<SlowBuffer ' + out.join(' ') + '>';
|
|
};
|
|
|
|
|
|
SlowBuffer.prototype.hexSlice = function(start, end) {
|
|
var len = this.length;
|
|
|
|
if (!start || start < 0) start = 0;
|
|
if (!end || end < 0 || end > len) end = len;
|
|
|
|
var out = '';
|
|
for (var i = start; i < end; i++) {
|
|
out += toHex(this[i]);
|
|
}
|
|
return out;
|
|
};
|
|
|
|
|
|
|
|
SlowBuffer.prototype.toString = function(encoding, start, end) {
|
|
encoding = String(encoding || 'utf8').toLowerCase();
|
|
start = +start || 0;
|
|
if (typeof end == 'undefined') end = this.length;
|
|
|
|
// Fastpath empty strings
|
|
if (+end == start) {
|
|
return '';
|
|
}
|
|
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return this.hexSlice(start, end);
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return this.utf8Slice(start, end);
|
|
|
|
case 'ascii':
|
|
return this.asciiSlice(start, end);
|
|
|
|
case 'binary':
|
|
return this.binarySlice(start, end);
|
|
|
|
case 'base64':
|
|
return this.base64Slice(start, end);
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
return this.ucs2Slice(start, end);
|
|
|
|
default:
|
|
throw new Error('Unknown encoding');
|
|
}
|
|
};
|
|
|
|
|
|
SlowBuffer.prototype.hexWrite = function(string, offset, length) {
|
|
offset = +offset || 0;
|
|
var remaining = this.length - offset;
|
|
if (!length) {
|
|
length = remaining;
|
|
} else {
|
|
length = +length;
|
|
if (length > remaining) {
|
|
length = remaining;
|
|
}
|
|
}
|
|
|
|
// must be an even number of digits
|
|
var strLen = string.length;
|
|
if (strLen % 2) {
|
|
throw new Error('Invalid hex string');
|
|
}
|
|
if (length > strLen / 2) {
|
|
length = strLen / 2;
|
|
}
|
|
for (var i = 0; i < length; i++) {
|
|
var byte = parseInt(string.substr(i * 2, 2), 16);
|
|
if (isNaN(byte)) throw new Error('Invalid hex string');
|
|
this[offset + i] = byte;
|
|
}
|
|
SlowBuffer._charsWritten = i * 2;
|
|
return i;
|
|
};
|
|
|
|
|
|
SlowBuffer.prototype.write = function(string, offset, length, encoding) {
|
|
// Support both (string, offset, length, encoding)
|
|
// and the legacy (string, encoding, offset, length)
|
|
if (isFinite(offset)) {
|
|
if (!isFinite(length)) {
|
|
encoding = length;
|
|
length = undefined;
|
|
}
|
|
} else { // legacy
|
|
var swap = encoding;
|
|
encoding = offset;
|
|
offset = length;
|
|
length = swap;
|
|
}
|
|
|
|
offset = +offset || 0;
|
|
var remaining = this.length - offset;
|
|
if (!length) {
|
|
length = remaining;
|
|
} else {
|
|
length = +length;
|
|
if (length > remaining) {
|
|
length = remaining;
|
|
}
|
|
}
|
|
encoding = String(encoding || 'utf8').toLowerCase();
|
|
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return this.hexWrite(string, offset, length);
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return this.utf8Write(string, offset, length);
|
|
|
|
case 'ascii':
|
|
return this.asciiWrite(string, offset, length);
|
|
|
|
case 'binary':
|
|
return this.binaryWrite(string, offset, length);
|
|
|
|
case 'base64':
|
|
return this.base64Write(string, offset, length);
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
return this.ucs2Write(string, offset, length);
|
|
|
|
default:
|
|
throw new Error('Unknown encoding');
|
|
}
|
|
};
|
|
|
|
|
|
// slice(start, end)
|
|
SlowBuffer.prototype.slice = function(start, end) {
|
|
if (end === undefined) end = this.length;
|
|
|
|
if (end > this.length) {
|
|
throw new Error('oob');
|
|
}
|
|
if (start > end) {
|
|
throw new Error('oob');
|
|
}
|
|
|
|
return new Buffer(this, end - start, +start);
|
|
};
|
|
|
|
|
|
function coerce(length) {
|
|
// Coerce length to a number (possibly NaN), round up
|
|
// in case it's fractional (e.g. 123.456) then do a
|
|
// double negate to coerce a NaN to 0. Easy, right?
|
|
length = ~~Math.ceil(+length);
|
|
return length < 0 ? 0 : length;
|
|
}
|
|
|
|
|
|
// Buffer
|
|
|
|
function Buffer(subject, encoding, offset) {
|
|
if (!(this instanceof Buffer)) {
|
|
return new Buffer(subject, encoding, offset);
|
|
}
|
|
|
|
var type;
|
|
|
|
// Are we slicing?
|
|
if (typeof offset === 'number') {
|
|
this.length = coerce(encoding);
|
|
this.parent = subject;
|
|
this.offset = offset;
|
|
} else {
|
|
// Find the length
|
|
switch (type = typeof subject) {
|
|
case 'number':
|
|
this.length = coerce(subject);
|
|
break;
|
|
|
|
case 'string':
|
|
this.length = Buffer.byteLength(subject, encoding);
|
|
break;
|
|
|
|
case 'object': // Assume object is an array
|
|
this.length = coerce(subject.length);
|
|
break;
|
|
|
|
default:
|
|
throw new Error('First argument needs to be a number, ' +
|
|
'array or string.');
|
|
}
|
|
|
|
if (this.length > Buffer.poolSize) {
|
|
// Big buffer, just alloc one.
|
|
this.parent = new SlowBuffer(this.length);
|
|
this.offset = 0;
|
|
|
|
} else {
|
|
// Small buffer.
|
|
if (!pool || pool.length - pool.used < this.length) allocPool();
|
|
this.parent = pool;
|
|
this.offset = pool.used;
|
|
pool.used += this.length;
|
|
}
|
|
|
|
// Treat array-ish objects as a byte array.
|
|
if (isArrayIsh(subject)) {
|
|
for (var i = 0; i < this.length; i++) {
|
|
this.parent[i + this.offset] = subject[i];
|
|
}
|
|
} else if (type == 'string') {
|
|
// We are a string
|
|
this.length = this.write(subject, 0, encoding);
|
|
}
|
|
}
|
|
|
|
SlowBuffer.makeFastBuffer(this.parent, this, this.offset, this.length);
|
|
}
|
|
|
|
function isArrayIsh(subject) {
|
|
return Array.isArray(subject) || Buffer.isBuffer(subject) ||
|
|
subject && typeof subject === 'object' &&
|
|
typeof subject.length === 'number';
|
|
}
|
|
|
|
exports.SlowBuffer = SlowBuffer;
|
|
exports.Buffer = Buffer;
|
|
|
|
Buffer.poolSize = 8 * 1024;
|
|
var pool;
|
|
|
|
function allocPool() {
|
|
pool = new SlowBuffer(Buffer.poolSize);
|
|
pool.used = 0;
|
|
}
|
|
|
|
|
|
// Static methods
|
|
Buffer.isBuffer = function isBuffer(b) {
|
|
return b instanceof Buffer || b instanceof SlowBuffer;
|
|
};
|
|
|
|
|
|
// Inspect
|
|
Buffer.prototype.inspect = function inspect() {
|
|
var out = [],
|
|
len = this.length;
|
|
|
|
for (var i = 0; i < len; i++) {
|
|
out[i] = toHex(this.parent[i + this.offset]);
|
|
if (i == exports.INSPECT_MAX_BYTES) {
|
|
out[i + 1] = '...';
|
|
break;
|
|
}
|
|
}
|
|
|
|
return '<Buffer ' + out.join(' ') + '>';
|
|
};
|
|
|
|
|
|
Buffer.prototype.get = function get(i) {
|
|
if (i < 0 || i >= this.length) throw new Error('oob');
|
|
return this.parent[this.offset + i];
|
|
};
|
|
|
|
|
|
Buffer.prototype.set = function set(i, v) {
|
|
if (i < 0 || i >= this.length) throw new Error('oob');
|
|
return this.parent[this.offset + i] = v;
|
|
};
|
|
|
|
|
|
// write(string, offset = 0, length = buffer.length-offset, encoding = 'utf8')
|
|
Buffer.prototype.write = function(string, offset, length, encoding) {
|
|
// Support both (string, offset, length, encoding)
|
|
// and the legacy (string, encoding, offset, length)
|
|
if (isFinite(offset)) {
|
|
if (!isFinite(length)) {
|
|
encoding = length;
|
|
length = undefined;
|
|
}
|
|
} else { // legacy
|
|
var swap = encoding;
|
|
encoding = offset;
|
|
offset = length;
|
|
length = swap;
|
|
}
|
|
|
|
offset = +offset || 0;
|
|
var remaining = this.length - offset;
|
|
if (!length) {
|
|
length = remaining;
|
|
} else {
|
|
length = +length;
|
|
if (length > remaining) {
|
|
length = remaining;
|
|
}
|
|
}
|
|
encoding = String(encoding || 'utf8').toLowerCase();
|
|
|
|
var ret;
|
|
switch (encoding) {
|
|
case 'hex':
|
|
ret = this.parent.hexWrite(string, this.offset + offset, length);
|
|
break;
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
ret = this.parent.utf8Write(string, this.offset + offset, length);
|
|
break;
|
|
|
|
case 'ascii':
|
|
ret = this.parent.asciiWrite(string, this.offset + offset, length);
|
|
break;
|
|
|
|
case 'binary':
|
|
ret = this.parent.binaryWrite(string, this.offset + offset, length);
|
|
break;
|
|
|
|
case 'base64':
|
|
// Warning: maxLength not taken into account in base64Write
|
|
ret = this.parent.base64Write(string, this.offset + offset, length);
|
|
break;
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
ret = this.parent.ucs2Write(string, this.offset + offset, length);
|
|
break;
|
|
|
|
default:
|
|
throw new Error('Unknown encoding');
|
|
}
|
|
|
|
Buffer._charsWritten = SlowBuffer._charsWritten;
|
|
|
|
return ret;
|
|
};
|
|
|
|
|
|
// toString(encoding, start=0, end=buffer.length)
|
|
Buffer.prototype.toString = function(encoding, start, end) {
|
|
encoding = String(encoding || 'utf8').toLowerCase();
|
|
|
|
if (typeof start == 'undefined' || start < 0) {
|
|
start = 0;
|
|
} else if (start > this.length) {
|
|
start = this.length;
|
|
}
|
|
|
|
if (typeof end == 'undefined' || end > this.length) {
|
|
end = this.length;
|
|
} else if (end < 0) {
|
|
end = 0;
|
|
}
|
|
|
|
start = start + this.offset;
|
|
end = end + this.offset;
|
|
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return this.parent.hexSlice(start, end);
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return this.parent.utf8Slice(start, end);
|
|
|
|
case 'ascii':
|
|
return this.parent.asciiSlice(start, end);
|
|
|
|
case 'binary':
|
|
return this.parent.binarySlice(start, end);
|
|
|
|
case 'base64':
|
|
return this.parent.base64Slice(start, end);
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
return this.parent.ucs2Slice(start, end);
|
|
|
|
default:
|
|
throw new Error('Unknown encoding');
|
|
}
|
|
};
|
|
|
|
|
|
// byteLength
|
|
Buffer.byteLength = SlowBuffer.byteLength;
|
|
|
|
|
|
// fill(value, start=0, end=buffer.length)
|
|
Buffer.prototype.fill = function fill(value, start, end) {
|
|
value || (value = 0);
|
|
start || (start = 0);
|
|
end || (end = this.length);
|
|
|
|
if (typeof value === 'string') {
|
|
value = value.charCodeAt(0);
|
|
}
|
|
if (!(typeof value === 'number') || isNaN(value)) {
|
|
throw new Error('value is not a number');
|
|
}
|
|
|
|
if (end < start) throw new Error('end < start');
|
|
|
|
// Fill 0 bytes; we're done
|
|
if (end === start) return 0;
|
|
if (this.length == 0) return 0;
|
|
|
|
if (start < 0 || start >= this.length) {
|
|
throw new Error('start out of bounds');
|
|
}
|
|
|
|
if (end < 0 || end > this.length) {
|
|
throw new Error('end out of bounds');
|
|
}
|
|
|
|
return this.parent.fill(value,
|
|
start + this.offset,
|
|
end + this.offset);
|
|
};
|
|
|
|
|
|
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
|
|
Buffer.prototype.copy = function(target, target_start, start, end) {
|
|
var source = this;
|
|
start || (start = 0);
|
|
end || (end = this.length);
|
|
target_start || (target_start = 0);
|
|
|
|
if (end < start) throw new Error('sourceEnd < sourceStart');
|
|
|
|
// Copy 0 bytes; we're done
|
|
if (end === start) return 0;
|
|
if (target.length == 0 || source.length == 0) return 0;
|
|
|
|
if (target_start < 0 || target_start >= target.length) {
|
|
throw new Error('targetStart out of bounds');
|
|
}
|
|
|
|
if (start < 0 || start >= source.length) {
|
|
throw new Error('sourceStart out of bounds');
|
|
}
|
|
|
|
if (end < 0 || end > source.length) {
|
|
throw new Error('sourceEnd out of bounds');
|
|
}
|
|
|
|
// Are we oob?
|
|
if (end > this.length) {
|
|
end = this.length;
|
|
}
|
|
|
|
if (target.length - target_start < end - start) {
|
|
end = target.length - target_start + start;
|
|
}
|
|
|
|
return this.parent.copy(target.parent,
|
|
target_start + target.offset,
|
|
start + this.offset,
|
|
end + this.offset);
|
|
};
|
|
|
|
|
|
// slice(start, end)
|
|
Buffer.prototype.slice = function(start, end) {
|
|
if (end === undefined) end = this.length;
|
|
if (end > this.length) throw new Error('oob');
|
|
if (start > end) throw new Error('oob');
|
|
|
|
return new Buffer(this.parent, end - start, +start + this.offset);
|
|
};
|
|
|
|
|
|
// Legacy methods for backwards compatibility.
|
|
|
|
Buffer.prototype.utf8Slice = function(start, end) {
|
|
return this.toString('utf8', start, end);
|
|
};
|
|
|
|
Buffer.prototype.binarySlice = function(start, end) {
|
|
return this.toString('binary', start, end);
|
|
};
|
|
|
|
Buffer.prototype.asciiSlice = function(start, end) {
|
|
return this.toString('ascii', start, end);
|
|
};
|
|
|
|
Buffer.prototype.utf8Write = function(string, offset) {
|
|
return this.write(string, offset, 'utf8');
|
|
};
|
|
|
|
Buffer.prototype.binaryWrite = function(string, offset) {
|
|
return this.write(string, offset, 'binary');
|
|
};
|
|
|
|
Buffer.prototype.asciiWrite = function(string, offset) {
|
|
return this.write(string, offset, 'ascii');
|
|
};
|
|
|
|
Buffer.prototype.readUInt8 = function(offset, noAssert) {
|
|
var buffer = this;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
return buffer[offset];
|
|
};
|
|
|
|
function readUInt16(buffer, offset, isBigEndian, noAssert) {
|
|
var val = 0;
|
|
|
|
|
|
if (!noAssert) {
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 1 < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
if (isBigEndian) {
|
|
val = buffer[offset] << 8;
|
|
val |= buffer[offset + 1];
|
|
} else {
|
|
val = buffer[offset];
|
|
val |= buffer[offset + 1] << 8;
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
Buffer.prototype.readUInt16LE = function(offset, noAssert) {
|
|
return readUInt16(this, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.readUInt16BE = function(offset, noAssert) {
|
|
return readUInt16(this, offset, true, noAssert);
|
|
};
|
|
|
|
function readUInt32(buffer, offset, isBigEndian, noAssert) {
|
|
var val = 0;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 3 < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
if (isBigEndian) {
|
|
val = buffer[offset + 1] << 16;
|
|
val |= buffer[offset + 2] << 8;
|
|
val |= buffer[offset + 3];
|
|
val = val + (buffer[offset] << 24 >>> 0);
|
|
} else {
|
|
val = buffer[offset + 2] << 16;
|
|
val |= buffer[offset + 1] << 8;
|
|
val |= buffer[offset];
|
|
val = val + (buffer[offset + 3] << 24 >>> 0);
|
|
}
|
|
|
|
return val;
|
|
}
|
|
|
|
Buffer.prototype.readUInt32LE = function(offset, noAssert) {
|
|
return readUInt32(this, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.readUInt32BE = function(offset, noAssert) {
|
|
return readUInt32(this, offset, true, noAssert);
|
|
};
|
|
|
|
|
|
/*
|
|
* Signed integer types, yay team! A reminder on how two's complement actually
|
|
* works. The first bit is the signed bit, i.e. tells us whether or not the
|
|
* number should be positive or negative. If the two's complement value is
|
|
* positive, then we're done, as it's equivalent to the unsigned representation.
|
|
*
|
|
* Now if the number is positive, you're pretty much done, you can just leverage
|
|
* the unsigned translations and return those. Unfortunately, negative numbers
|
|
* aren't quite that straightforward.
|
|
*
|
|
* At first glance, one might be inclined to use the traditional formula to
|
|
* translate binary numbers between the positive and negative values in two's
|
|
* complement. (Though it doesn't quite work for the most negative value)
|
|
* Mainly:
|
|
* - invert all the bits
|
|
* - add one to the result
|
|
*
|
|
* Of course, this doesn't quite work in Javascript. Take for example the value
|
|
* of -128. This could be represented in 16 bits (big-endian) as 0xff80. But of
|
|
* course, Javascript will do the following:
|
|
*
|
|
* > ~0xff80
|
|
* -65409
|
|
*
|
|
* Whoh there, Javascript, that's not quite right. But wait, according to
|
|
* Javascript that's perfectly correct. When Javascript ends up seeing the
|
|
* constant 0xff80, it has no notion that it is actually a signed number. It
|
|
* assumes that we've input the unsigned value 0xff80. Thus, when it does the
|
|
* binary negation, it casts it into a signed value, (positive 0xff80). Then
|
|
* when you perform binary negation on that, it turns it into a negative number.
|
|
*
|
|
* Instead, we're going to have to use the following general formula, that works
|
|
* in a rather Javascript friendly way. I'm glad we don't support this kind of
|
|
* weird numbering scheme in the kernel.
|
|
*
|
|
* (BIT-MAX - (unsigned)val + 1) * -1
|
|
*
|
|
* The astute observer, may think that this doesn't make sense for 8-bit numbers
|
|
* (really it isn't necessary for them). However, when you get 16-bit numbers,
|
|
* you do. Let's go back to our prior example and see how this will look:
|
|
*
|
|
* (0xffff - 0xff80 + 1) * -1
|
|
* (0x007f + 1) * -1
|
|
* (0x0080) * -1
|
|
*/
|
|
Buffer.prototype.readInt8 = function(offset, noAssert) {
|
|
var buffer = this;
|
|
var neg;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
neg = buffer[offset] & 0x80;
|
|
if (!neg) {
|
|
return (buffer[offset]);
|
|
}
|
|
|
|
return ((0xff - buffer[offset] + 1) * -1);
|
|
};
|
|
|
|
function readInt16(buffer, offset, isBigEndian, noAssert) {
|
|
var neg, val;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 1 < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
val = readUInt16(buffer, offset, isBigEndian, noAssert);
|
|
neg = val & 0x8000;
|
|
if (!neg) {
|
|
return val;
|
|
}
|
|
|
|
return (0xffff - val + 1) * -1;
|
|
}
|
|
|
|
Buffer.prototype.readInt16LE = function(offset, noAssert) {
|
|
return readInt16(this, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.readInt16BE = function(offset, noAssert) {
|
|
return readInt16(this, offset, true, noAssert);
|
|
};
|
|
|
|
function readInt32(buffer, offset, isBigEndian, noAssert) {
|
|
var neg, val;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 3 < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
val = readUInt32(buffer, offset, isBigEndian, noAssert);
|
|
neg = val & 0x80000000;
|
|
if (!neg) {
|
|
return (val);
|
|
}
|
|
|
|
return (0xffffffff - val + 1) * -1;
|
|
}
|
|
|
|
Buffer.prototype.readInt32LE = function(offset, noAssert) {
|
|
return readInt32(this, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.readInt32BE = function(offset, noAssert) {
|
|
return readInt32(this, offset, true, noAssert);
|
|
};
|
|
|
|
function readFloat(buffer, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset + 3 < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
return require('buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
|
|
23, 4);
|
|
}
|
|
|
|
Buffer.prototype.readFloatLE = function(offset, noAssert) {
|
|
return readFloat(this, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.readFloatBE = function(offset, noAssert) {
|
|
return readFloat(this, offset, true, noAssert);
|
|
};
|
|
|
|
function readDouble(buffer, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset + 7 < buffer.length,
|
|
'Trying to read beyond buffer length');
|
|
}
|
|
|
|
return require('buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
|
|
52, 8);
|
|
}
|
|
|
|
Buffer.prototype.readDoubleLE = function(offset, noAssert) {
|
|
return readDouble(this, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.readDoubleBE = function(offset, noAssert) {
|
|
return readDouble(this, offset, true, noAssert);
|
|
};
|
|
|
|
|
|
/*
|
|
* We have to make sure that the value is a valid integer. This means that it is
|
|
* non-negative. It has no fractional component and that it does not exceed the
|
|
* maximum allowed value.
|
|
*
|
|
* value The number to check for validity
|
|
*
|
|
* max The maximum value
|
|
*/
|
|
function verifuint(value, max) {
|
|
assert.ok(typeof (value) == 'number',
|
|
'cannot write a non-number as a number');
|
|
|
|
assert.ok(value >= 0,
|
|
'specified a negative value for writing an unsigned value');
|
|
|
|
assert.ok(value <= max, 'value is larger than maximum value for type');
|
|
|
|
assert.ok(Math.floor(value) === value, 'value has a fractional component');
|
|
}
|
|
|
|
Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
|
|
var buffer = this;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset < buffer.length,
|
|
'trying to write beyond buffer length');
|
|
|
|
verifuint(value, 0xff);
|
|
}
|
|
|
|
buffer[offset] = value;
|
|
};
|
|
|
|
function writeUInt16(buffer, value, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 1 < buffer.length,
|
|
'trying to write beyond buffer length');
|
|
|
|
verifuint(value, 0xffff);
|
|
}
|
|
|
|
if (isBigEndian) {
|
|
buffer[offset] = (value & 0xff00) >>> 8;
|
|
buffer[offset + 1] = value & 0x00ff;
|
|
} else {
|
|
buffer[offset + 1] = (value & 0xff00) >>> 8;
|
|
buffer[offset] = value & 0x00ff;
|
|
}
|
|
}
|
|
|
|
Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
|
|
writeUInt16(this, value, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
|
|
writeUInt16(this, value, offset, true, noAssert);
|
|
};
|
|
|
|
function writeUInt32(buffer, value, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 3 < buffer.length,
|
|
'trying to write beyond buffer length');
|
|
|
|
verifuint(value, 0xffffffff);
|
|
}
|
|
|
|
if (isBigEndian) {
|
|
buffer[offset] = (value >>> 24) & 0xff;
|
|
buffer[offset + 1] = (value >>> 16) & 0xff;
|
|
buffer[offset + 2] = (value >>> 8) & 0xff;
|
|
buffer[offset + 3] = value & 0xff;
|
|
} else {
|
|
buffer[offset + 3] = (value >>> 24) & 0xff;
|
|
buffer[offset + 2] = (value >>> 16) & 0xff;
|
|
buffer[offset + 1] = (value >>> 8) & 0xff;
|
|
buffer[offset] = value & 0xff;
|
|
}
|
|
}
|
|
|
|
Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
|
|
writeUInt32(this, value, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
|
|
writeUInt32(this, value, offset, true, noAssert);
|
|
};
|
|
|
|
|
|
/*
|
|
* We now move onto our friends in the signed number category. Unlike unsigned
|
|
* numbers, we're going to have to worry a bit more about how we put values into
|
|
* arrays. Since we are only worrying about signed 32-bit values, we're in
|
|
* slightly better shape. Unfortunately, we really can't do our favorite binary
|
|
* & in this system. It really seems to do the wrong thing. For example:
|
|
*
|
|
* > -32 & 0xff
|
|
* 224
|
|
*
|
|
* What's happening above is really: 0xe0 & 0xff = 0xe0. However, the results of
|
|
* this aren't treated as a signed number. Ultimately a bad thing.
|
|
*
|
|
* What we're going to want to do is basically create the unsigned equivalent of
|
|
* our representation and pass that off to the wuint* functions. To do that
|
|
* we're going to do the following:
|
|
*
|
|
* - if the value is positive
|
|
* we can pass it directly off to the equivalent wuint
|
|
* - if the value is negative
|
|
* we do the following computation:
|
|
* mb + val + 1, where
|
|
* mb is the maximum unsigned value in that byte size
|
|
* val is the Javascript negative integer
|
|
*
|
|
*
|
|
* As a concrete value, take -128. In signed 16 bits this would be 0xff80. If
|
|
* you do out the computations:
|
|
*
|
|
* 0xffff - 128 + 1
|
|
* 0xffff - 127
|
|
* 0xff80
|
|
*
|
|
* You can then encode this value as the signed version. This is really rather
|
|
* hacky, but it should work and get the job done which is our goal here.
|
|
*/
|
|
|
|
/*
|
|
* A series of checks to make sure we actually have a signed 32-bit number
|
|
*/
|
|
function verifsint(value, max, min) {
|
|
assert.ok(typeof (value) == 'number',
|
|
'cannot write a non-number as a number');
|
|
|
|
assert.ok(value <= max, 'value larger than maximum allowed value');
|
|
|
|
assert.ok(value >= min, 'value smaller than minimum allowed value');
|
|
|
|
assert.ok(Math.floor(value) === value, 'value has a fractional component');
|
|
}
|
|
|
|
function verifIEEE754(value, max, min) {
|
|
assert.ok(typeof (value) == 'number',
|
|
'cannot write a non-number as a number');
|
|
|
|
assert.ok(value <= max, 'value larger than maximum allowed value');
|
|
|
|
assert.ok(value >= min, 'value smaller than minimum allowed value');
|
|
}
|
|
|
|
Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
|
|
var buffer = this;
|
|
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset < buffer.length,
|
|
'Trying to write beyond buffer length');
|
|
|
|
verifsint(value, 0x7f, -0x80);
|
|
}
|
|
|
|
if (value >= 0) {
|
|
buffer.writeUInt8(value, offset, noAssert);
|
|
} else {
|
|
buffer.writeUInt8(0xff + value + 1, offset, noAssert);
|
|
}
|
|
};
|
|
|
|
function writeInt16(buffer, value, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 1 < buffer.length,
|
|
'Trying to write beyond buffer length');
|
|
|
|
verifsint(value, 0x7fff, -0x8000);
|
|
}
|
|
|
|
if (value >= 0) {
|
|
writeUInt16(buffer, value, offset, isBigEndian, noAssert);
|
|
} else {
|
|
writeUInt16(buffer, 0xffff + value + 1, offset, isBigEndian, noAssert);
|
|
}
|
|
}
|
|
|
|
Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
|
|
writeInt16(this, value, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
|
|
writeInt16(this, value, offset, true, noAssert);
|
|
};
|
|
|
|
function writeInt32(buffer, value, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 3 < buffer.length,
|
|
'Trying to write beyond buffer length');
|
|
|
|
verifsint(value, 0x7fffffff, -0x80000000);
|
|
}
|
|
|
|
if (value >= 0) {
|
|
writeUInt32(buffer, value, offset, isBigEndian, noAssert);
|
|
} else {
|
|
writeUInt32(buffer, 0xffffffff + value + 1, offset, isBigEndian, noAssert);
|
|
}
|
|
}
|
|
|
|
Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
|
|
writeInt32(this, value, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
|
|
writeInt32(this, value, offset, true, noAssert);
|
|
};
|
|
|
|
function writeFloat(buffer, value, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 3 < buffer.length,
|
|
'Trying to write beyond buffer length');
|
|
|
|
verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38);
|
|
}
|
|
|
|
require('buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
|
|
23, 4);
|
|
}
|
|
|
|
Buffer.prototype.writeFloatLE = function(value, offset, noAssert) {
|
|
writeFloat(this, value, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.writeFloatBE = function(value, offset, noAssert) {
|
|
writeFloat(this, value, offset, true, noAssert);
|
|
};
|
|
|
|
function writeDouble(buffer, value, offset, isBigEndian, noAssert) {
|
|
if (!noAssert) {
|
|
assert.ok(value !== undefined && value !== null,
|
|
'missing value');
|
|
|
|
assert.ok(typeof (isBigEndian) === 'boolean',
|
|
'missing or invalid endian');
|
|
|
|
assert.ok(offset !== undefined && offset !== null,
|
|
'missing offset');
|
|
|
|
assert.ok(offset + 7 < buffer.length,
|
|
'Trying to write beyond buffer length');
|
|
|
|
verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308);
|
|
}
|
|
|
|
require('buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
|
|
52, 8);
|
|
}
|
|
|
|
Buffer.prototype.writeDoubleLE = function(value, offset, noAssert) {
|
|
writeDouble(this, value, offset, false, noAssert);
|
|
};
|
|
|
|
Buffer.prototype.writeDoubleBE = function(value, offset, noAssert) {
|
|
writeDouble(this, value, offset, true, noAssert);
|
|
};
|
|
|
|
SlowBuffer.prototype.readUInt8 = Buffer.prototype.readUInt8;
|
|
SlowBuffer.prototype.readUInt16LE = Buffer.prototype.readUInt16LE;
|
|
SlowBuffer.prototype.readUInt16BE = Buffer.prototype.readUInt16BE;
|
|
SlowBuffer.prototype.readUInt32LE = Buffer.prototype.readUInt32LE;
|
|
SlowBuffer.prototype.readUInt32BE = Buffer.prototype.readUInt32BE;
|
|
SlowBuffer.prototype.readInt8 = Buffer.prototype.readInt8;
|
|
SlowBuffer.prototype.readInt16LE = Buffer.prototype.readInt16LE;
|
|
SlowBuffer.prototype.readInt16BE = Buffer.prototype.readInt16BE;
|
|
SlowBuffer.prototype.readInt32LE = Buffer.prototype.readInt32LE;
|
|
SlowBuffer.prototype.readInt32BE = Buffer.prototype.readInt32BE;
|
|
SlowBuffer.prototype.readFloatLE = Buffer.prototype.readFloatLE;
|
|
SlowBuffer.prototype.readFloatBE = Buffer.prototype.readFloatBE;
|
|
SlowBuffer.prototype.readDoubleLE = Buffer.prototype.readDoubleLE;
|
|
SlowBuffer.prototype.readDoubleBE = Buffer.prototype.readDoubleBE;
|
|
SlowBuffer.prototype.writeUInt8 = Buffer.prototype.writeUInt8;
|
|
SlowBuffer.prototype.writeUInt16LE = Buffer.prototype.writeUInt16LE;
|
|
SlowBuffer.prototype.writeUInt16BE = Buffer.prototype.writeUInt16BE;
|
|
SlowBuffer.prototype.writeUInt32LE = Buffer.prototype.writeUInt32LE;
|
|
SlowBuffer.prototype.writeUInt32BE = Buffer.prototype.writeUInt32BE;
|
|
SlowBuffer.prototype.writeInt8 = Buffer.prototype.writeInt8;
|
|
SlowBuffer.prototype.writeInt16LE = Buffer.prototype.writeInt16LE;
|
|
SlowBuffer.prototype.writeInt16BE = Buffer.prototype.writeInt16BE;
|
|
SlowBuffer.prototype.writeInt32LE = Buffer.prototype.writeInt32LE;
|
|
SlowBuffer.prototype.writeInt32BE = Buffer.prototype.writeInt32BE;
|
|
SlowBuffer.prototype.writeFloatLE = Buffer.prototype.writeFloatLE;
|
|
SlowBuffer.prototype.writeFloatBE = Buffer.prototype.writeFloatBE;
|
|
SlowBuffer.prototype.writeDoubleLE = Buffer.prototype.writeDoubleLE;
|
|
SlowBuffer.prototype.writeDoubleBE = Buffer.prototype.writeDoubleBE;
|