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This makes sure the indentation level is correct, no matter if the inspected buffer list is inspected on a deeper level and custom inspect options are now passed through to the actual inspection. PR-URL: https://github.com/nodejs/node/pull/23109 Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
172 lines
3.7 KiB
JavaScript
172 lines
3.7 KiB
JavaScript
'use strict';
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const { Buffer } = require('buffer');
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const { inspect } = require('util');
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function copyBuffer(src, target, offset) {
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Buffer.prototype.copy.call(src, target, offset);
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}
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module.exports = class BufferList {
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constructor() {
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this.head = null;
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this.tail = null;
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this.length = 0;
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}
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push(v) {
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const entry = { data: v, next: null };
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if (this.length > 0)
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this.tail.next = entry;
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else
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this.head = entry;
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this.tail = entry;
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++this.length;
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}
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unshift(v) {
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const entry = { data: v, next: this.head };
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if (this.length === 0)
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this.tail = entry;
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this.head = entry;
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++this.length;
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}
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shift() {
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if (this.length === 0)
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return;
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const ret = this.head.data;
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if (this.length === 1)
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this.head = this.tail = null;
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else
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this.head = this.head.next;
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--this.length;
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return ret;
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}
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clear() {
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this.head = this.tail = null;
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this.length = 0;
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}
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join(s) {
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if (this.length === 0)
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return '';
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var p = this.head;
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var ret = '' + p.data;
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while (p = p.next)
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ret += s + p.data;
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return ret;
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}
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concat(n) {
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if (this.length === 0)
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return Buffer.alloc(0);
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const ret = Buffer.allocUnsafe(n >>> 0);
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var p = this.head;
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var i = 0;
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while (p) {
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copyBuffer(p.data, ret, i);
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i += p.data.length;
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p = p.next;
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}
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return ret;
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}
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// Consumes a specified amount of bytes or characters from the buffered data.
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consume(n, hasStrings) {
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var ret;
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if (n < this.head.data.length) {
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// `slice` is the same for buffers and strings.
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ret = this.head.data.slice(0, n);
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this.head.data = this.head.data.slice(n);
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} else if (n === this.head.data.length) {
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// First chunk is a perfect match.
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ret = this.shift();
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} else {
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// Result spans more than one buffer.
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ret = hasStrings ? this._getString(n) : this._getBuffer(n);
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}
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return ret;
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}
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first() {
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return this.head.data;
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}
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// Consumes a specified amount of characters from the buffered data.
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_getString(n) {
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var p = this.head;
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var c = 1;
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var ret = p.data;
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n -= ret.length;
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while (p = p.next) {
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const str = p.data;
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const nb = (n > str.length ? str.length : n);
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if (nb === str.length)
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ret += str;
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else
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ret += str.slice(0, n);
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n -= nb;
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if (n === 0) {
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if (nb === str.length) {
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++c;
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if (p.next)
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this.head = p.next;
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else
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this.head = this.tail = null;
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} else {
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this.head = p;
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p.data = str.slice(nb);
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}
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break;
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}
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++c;
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}
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this.length -= c;
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return ret;
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}
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// Consumes a specified amount of bytes from the buffered data.
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_getBuffer(n) {
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const ret = Buffer.allocUnsafe(n);
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var p = this.head;
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var c = 1;
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p.data.copy(ret);
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n -= p.data.length;
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while (p = p.next) {
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const buf = p.data;
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const nb = (n > buf.length ? buf.length : n);
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buf.copy(ret, ret.length - n, 0, nb);
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n -= nb;
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if (n === 0) {
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if (nb === buf.length) {
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++c;
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if (p.next)
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this.head = p.next;
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else
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this.head = this.tail = null;
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} else {
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this.head = p;
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p.data = buf.slice(nb);
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}
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break;
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}
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++c;
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}
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this.length -= c;
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return ret;
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}
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// Make sure the linked list only shows the minimal necessary information.
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[inspect.custom](_, options) {
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return inspect(this, {
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...options,
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// Only inspect one level.
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depth: 0,
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// It should not recurse.
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customInspect: false
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});
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}
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};
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