mirror of
https://github.com/nodejs/node.git
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5de3cf099c
Assigns a static identifier code to all runtime and documentation only deprecations. The identifier code is included in the emitted DeprecationWarning. Also adds a deprecations.md to the API docs to provide a central location where deprecation codes can be referenced and explained. PR-URL: https://github.com/nodejs/node/pull/10116 Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com> Reviewed-By: Michal Zasso <targos@protonmail.com> Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
742 lines
20 KiB
JavaScript
742 lines
20 KiB
JavaScript
'use strict';
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const assert = require('assert').ok;
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const Stream = require('stream');
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const timers = require('timers');
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const util = require('util');
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const internalUtil = require('internal/util');
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const Buffer = require('buffer').Buffer;
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const common = require('_http_common');
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const checkIsHttpToken = common._checkIsHttpToken;
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const checkInvalidHeaderChar = common._checkInvalidHeaderChar;
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const CRLF = common.CRLF;
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const debug = common.debug;
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var RE_FIELDS = new RegExp('^(?:Connection|Transfer-Encoding|Content-Length|' +
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'Date|Expect|Trailer|Upgrade)$', 'i');
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var RE_CONN_VALUES = /(?:^|\W)close|upgrade(?:$|\W)/ig;
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var RE_TE_CHUNKED = common.chunkExpression;
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var dateCache;
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function utcDate() {
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if (!dateCache) {
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var d = new Date();
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dateCache = d.toUTCString();
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timers.enroll(utcDate, 1000 - d.getMilliseconds());
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timers._unrefActive(utcDate);
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}
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return dateCache;
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}
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utcDate._onTimeout = function _onTimeout() {
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dateCache = undefined;
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};
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function OutgoingMessage() {
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Stream.call(this);
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// Queue that holds all currently pending data, until the response will be
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// assigned to the socket (until it will its turn in the HTTP pipeline).
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this.output = [];
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this.outputEncodings = [];
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this.outputCallbacks = [];
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// `outputSize` is an approximate measure of how much data is queued on this
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// response. `_onPendingData` will be invoked to update similar global
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// per-connection counter. That counter will be used to pause/unpause the
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// TCP socket and HTTP Parser and thus handle the backpressure.
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this.outputSize = 0;
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this.writable = true;
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this._last = false;
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this.upgrading = false;
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this.chunkedEncoding = false;
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this.shouldKeepAlive = true;
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this.useChunkedEncodingByDefault = true;
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this.sendDate = false;
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this._removedConnection = false;
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this._removedContLen = false;
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this._removedTE = false;
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this._contentLength = null;
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this._hasBody = true;
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this._trailer = '';
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this.finished = false;
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this._headerSent = false;
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this.socket = null;
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this.connection = null;
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this._header = null;
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this._headers = null;
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this._onPendingData = null;
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}
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util.inherits(OutgoingMessage, Stream);
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exports.OutgoingMessage = OutgoingMessage;
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OutgoingMessage.prototype.setTimeout = function setTimeout(msecs, callback) {
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if (callback) {
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this.on('timeout', callback);
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}
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if (!this.socket) {
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this.once('socket', function(socket) {
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socket.setTimeout(msecs);
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});
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} else {
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this.socket.setTimeout(msecs);
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}
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return this;
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};
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// It's possible that the socket will be destroyed, and removed from
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// any messages, before ever calling this. In that case, just skip
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// it, since something else is destroying this connection anyway.
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OutgoingMessage.prototype.destroy = function destroy(error) {
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if (this.socket)
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this.socket.destroy(error);
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else
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this.once('socket', function(socket) {
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socket.destroy(error);
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});
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};
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// This abstract either writing directly to the socket or buffering it.
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OutgoingMessage.prototype._send = function _send(data, encoding, callback) {
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// This is a shameful hack to get the headers and first body chunk onto
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// the same packet. Future versions of Node are going to take care of
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// this at a lower level and in a more general way.
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if (!this._headerSent) {
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if (typeof data === 'string' &&
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encoding !== 'hex' &&
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encoding !== 'base64') {
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data = this._header + data;
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} else {
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this.output.unshift(this._header);
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this.outputEncodings.unshift('latin1');
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this.outputCallbacks.unshift(null);
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this.outputSize += this._header.length;
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if (typeof this._onPendingData === 'function')
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this._onPendingData(this._header.length);
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}
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this._headerSent = true;
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}
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return this._writeRaw(data, encoding, callback);
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};
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OutgoingMessage.prototype._writeRaw = _writeRaw;
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function _writeRaw(data, encoding, callback) {
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const conn = this.connection;
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if (conn && conn.destroyed) {
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// The socket was destroyed. If we're still trying to write to it,
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// then we haven't gotten the 'close' event yet.
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return false;
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}
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if (typeof encoding === 'function') {
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callback = encoding;
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encoding = null;
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}
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if (conn && conn._httpMessage === this && conn.writable && !conn.destroyed) {
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// There might be pending data in the this.output buffer.
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if (this.output.length) {
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this._flushOutput(conn);
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} else if (!data.length) {
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if (typeof callback === 'function')
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process.nextTick(callback);
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return true;
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}
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// Directly write to socket.
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return conn.write(data, encoding, callback);
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}
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// Buffer, as long as we're not destroyed.
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return this._buffer(data, encoding, callback);
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}
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OutgoingMessage.prototype._buffer = function _buffer(data, encoding, callback) {
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this.output.push(data);
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this.outputEncodings.push(encoding);
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this.outputCallbacks.push(callback);
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this.outputSize += data.length;
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if (typeof this._onPendingData === 'function')
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this._onPendingData(data.length);
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return false;
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};
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OutgoingMessage.prototype._storeHeader = _storeHeader;
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function _storeHeader(firstLine, headers) {
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// firstLine in the case of request is: 'GET /index.html HTTP/1.1\r\n'
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// in the case of response it is: 'HTTP/1.1 200 OK\r\n'
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var state = {
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connection: false,
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connUpgrade: false,
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contLen: false,
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te: false,
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date: false,
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expect: false,
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trailer: false,
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upgrade: false,
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header: firstLine
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};
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var field;
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var key;
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var value;
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var i;
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var j;
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if (headers === this._headers) {
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for (key in headers) {
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var entry = headers[key];
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field = entry[0];
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value = entry[1];
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if (value instanceof Array) {
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for (j = 0; j < value.length; j++) {
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storeHeader(this, state, field, value[j], false);
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}
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} else {
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storeHeader(this, state, field, value, false);
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}
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}
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} else if (headers instanceof Array) {
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for (i = 0; i < headers.length; i++) {
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field = headers[i][0];
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value = headers[i][1];
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if (value instanceof Array) {
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for (j = 0; j < value.length; j++) {
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storeHeader(this, state, field, value[j], true);
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}
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} else {
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storeHeader(this, state, field, value, true);
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}
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}
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} else if (headers) {
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var keys = Object.keys(headers);
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for (i = 0; i < keys.length; i++) {
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field = keys[i];
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value = headers[field];
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if (value instanceof Array) {
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for (j = 0; j < value.length; j++) {
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storeHeader(this, state, field, value[j], true);
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}
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} else {
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storeHeader(this, state, field, value, true);
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}
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}
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}
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// Are we upgrading the connection?
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if (state.connUpgrade && state.upgrade)
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this.upgrading = true;
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// Date header
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if (this.sendDate && !state.date) {
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state.header += 'Date: ' + utcDate() + CRLF;
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}
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// Force the connection to close when the response is a 204 No Content or
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// a 304 Not Modified and the user has set a "Transfer-Encoding: chunked"
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// header.
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//
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// RFC 2616 mandates that 204 and 304 responses MUST NOT have a body but
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// node.js used to send out a zero chunk anyway to accommodate clients
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// that don't have special handling for those responses.
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//
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// It was pointed out that this might confuse reverse proxies to the point
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// of creating security liabilities, so suppress the zero chunk and force
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// the connection to close.
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var statusCode = this.statusCode;
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if ((statusCode === 204 || statusCode === 304) && this.chunkedEncoding) {
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debug(statusCode + ' response should not use chunked encoding,' +
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' closing connection.');
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this.chunkedEncoding = false;
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this.shouldKeepAlive = false;
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}
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// keep-alive logic
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if (this._removedConnection) {
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this._last = true;
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this.shouldKeepAlive = false;
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} else if (!state.connection) {
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var shouldSendKeepAlive = this.shouldKeepAlive &&
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(state.contLen || this.useChunkedEncodingByDefault || this.agent);
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if (shouldSendKeepAlive) {
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state.header += 'Connection: keep-alive\r\n';
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} else {
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this._last = true;
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state.header += 'Connection: close\r\n';
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}
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}
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if (!state.contLen && !state.te) {
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if (!this._hasBody) {
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// Make sure we don't end the 0\r\n\r\n at the end of the message.
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this.chunkedEncoding = false;
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} else if (!this.useChunkedEncodingByDefault) {
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this._last = true;
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} else {
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if (!state.trailer &&
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!this._removedContLen &&
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typeof this._contentLength === 'number') {
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state.header += 'Content-Length: ' + this._contentLength + CRLF;
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} else if (!this._removedTE) {
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state.header += 'Transfer-Encoding: chunked\r\n';
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this.chunkedEncoding = true;
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} else {
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// We should only be able to get here if both Content-Length and
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// Transfer-Encoding are removed by the user.
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// See: test/parallel/test-http-remove-header-stays-removed.js
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debug('Both Content-Length and Transfer-Encoding are removed');
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}
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}
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}
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this._header = state.header + CRLF;
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this._headerSent = false;
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// wait until the first body chunk, or close(), is sent to flush,
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// UNLESS we're sending Expect: 100-continue.
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if (state.expect) this._send('');
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}
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function storeHeader(self, state, key, value, validate) {
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if (validate) {
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if (typeof key !== 'string' || !key || !checkIsHttpToken(key)) {
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throw new TypeError(
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'Header name must be a valid HTTP Token ["' + key + '"]');
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}
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if (value === undefined) {
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throw new Error('Header "%s" value must not be undefined', key);
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} else if (checkInvalidHeaderChar(value)) {
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debug('Header "%s" contains invalid characters', key);
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throw new TypeError('The header content contains invalid characters');
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}
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}
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state.header += key + ': ' + escapeHeaderValue(value) + CRLF;
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matchHeader(self, state, key, value);
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}
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function matchConnValue(self, state, value) {
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var sawClose = false;
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var m = RE_CONN_VALUES.exec(value);
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while (m) {
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if (m[0].length === 5)
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sawClose = true;
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else
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state.connUpgrade = true;
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m = RE_CONN_VALUES.exec(value);
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}
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if (sawClose)
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self._last = true;
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else
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self.shouldKeepAlive = true;
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}
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function matchHeader(self, state, field, value) {
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var m = RE_FIELDS.exec(field);
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if (!m)
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return;
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var len = m[0].length;
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if (len === 10) {
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state.connection = true;
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matchConnValue(self, state, value);
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} else if (len === 17) {
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state.te = true;
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if (RE_TE_CHUNKED.test(value)) self.chunkedEncoding = true;
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} else if (len === 14) {
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state.contLen = true;
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} else if (len === 4) {
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state.date = true;
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} else if (len === 6) {
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state.expect = true;
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} else if (len === 7) {
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var ch = m[0].charCodeAt(0);
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if (ch === 85 || ch === 117)
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state.upgrade = true;
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else
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state.trailer = true;
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}
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}
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function validateHeader(msg, name, value) {
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if (typeof name !== 'string' || !name || !checkIsHttpToken(name))
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throw new TypeError(
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'Header name must be a valid HTTP Token ["' + name + '"]');
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if (value === undefined)
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throw new Error('"value" required in setHeader("' + name + '", value)');
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if (msg._header)
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throw new Error('Can\'t set headers after they are sent.');
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if (checkInvalidHeaderChar(value)) {
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debug('Header "%s" contains invalid characters', name);
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throw new TypeError('The header content contains invalid characters');
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}
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}
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OutgoingMessage.prototype.setHeader = function setHeader(name, value) {
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validateHeader(this, name, value);
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if (!this._headers)
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this._headers = {};
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const key = name.toLowerCase();
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this._headers[key] = [name, value];
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switch (key.length) {
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case 10:
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if (key === 'connection')
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this._removedConnection = false;
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break;
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case 14:
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if (key === 'content-length')
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this._removedContLen = false;
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break;
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case 17:
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if (key === 'transfer-encoding')
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this._removedTE = false;
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break;
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}
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};
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OutgoingMessage.prototype.getHeader = function getHeader(name) {
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if (typeof name !== 'string') {
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throw new TypeError('"name" argument must be a string');
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}
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if (!this._headers) return;
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var entry = this._headers[name.toLowerCase()];
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if (!entry)
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return;
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return entry[1];
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};
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OutgoingMessage.prototype.removeHeader = function removeHeader(name) {
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if (typeof name !== 'string') {
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throw new TypeError('"name" argument must be a string');
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}
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if (this._header) {
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throw new Error('Can\'t remove headers after they are sent');
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}
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var key = name.toLowerCase();
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switch (key.length) {
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case 10:
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if (key === 'connection')
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this._removedConnection = true;
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break;
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case 14:
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if (key === 'content-length')
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this._removedContLen = true;
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break;
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case 17:
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if (key === 'transfer-encoding')
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this._removedTE = true;
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break;
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case 4:
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if (key === 'date')
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this.sendDate = false;
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break;
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}
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if (this._headers) {
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delete this._headers[key];
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}
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};
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OutgoingMessage.prototype._implicitHeader = function _implicitHeader() {
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throw new Error('_implicitHeader() method is not implemented');
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};
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Object.defineProperty(OutgoingMessage.prototype, 'headersSent', {
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configurable: true,
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enumerable: true,
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get: function() { return !!this._header; }
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});
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const crlf_buf = Buffer.from('\r\n');
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OutgoingMessage.prototype.write = function write(chunk, encoding, callback) {
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if (this.finished) {
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var err = new Error('write after end');
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process.nextTick(writeAfterEndNT, this, err, callback);
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return true;
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}
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if (!this._header) {
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this._implicitHeader();
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}
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if (!this._hasBody) {
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debug('This type of response MUST NOT have a body. ' +
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'Ignoring write() calls.');
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return true;
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}
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if (typeof chunk !== 'string' && !(chunk instanceof Buffer)) {
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throw new TypeError('First argument must be a string or Buffer');
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}
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// If we get an empty string or buffer, then just do nothing, and
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// signal the user to keep writing.
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if (chunk.length === 0) return true;
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var len, ret;
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if (this.chunkedEncoding) {
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if (typeof chunk === 'string' &&
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encoding !== 'hex' &&
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encoding !== 'base64' &&
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encoding !== 'latin1') {
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len = Buffer.byteLength(chunk, encoding);
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chunk = len.toString(16) + CRLF + chunk + CRLF;
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ret = this._send(chunk, encoding, callback);
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} else {
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// buffer, or a non-toString-friendly encoding
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if (typeof chunk === 'string')
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len = Buffer.byteLength(chunk, encoding);
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else
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len = chunk.length;
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|
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if (this.connection && !this.connection.corked) {
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this.connection.cork();
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process.nextTick(connectionCorkNT, this.connection);
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}
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this._send(len.toString(16), 'latin1', null);
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this._send(crlf_buf, null, null);
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this._send(chunk, encoding, null);
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ret = this._send(crlf_buf, null, callback);
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}
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} else {
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ret = this._send(chunk, encoding, callback);
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}
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debug('write ret = ' + ret);
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return ret;
|
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};
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|
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function writeAfterEndNT(self, err, callback) {
|
|
self.emit('error', err);
|
|
if (callback) callback(err);
|
|
}
|
|
|
|
|
|
function connectionCorkNT(conn) {
|
|
conn.uncork();
|
|
}
|
|
|
|
|
|
function escapeHeaderValue(value) {
|
|
// Protect against response splitting. The regex test is there to
|
|
// minimize the performance impact in the common case.
|
|
return /[\r\n]/.test(value) ? value.replace(/[\r\n]+[ \t]*/g, '') : value;
|
|
}
|
|
|
|
|
|
OutgoingMessage.prototype.addTrailers = function addTrailers(headers) {
|
|
this._trailer = '';
|
|
var keys = Object.keys(headers);
|
|
var isArray = Array.isArray(headers);
|
|
var field, value;
|
|
for (var i = 0, l = keys.length; i < l; i++) {
|
|
var key = keys[i];
|
|
if (isArray) {
|
|
field = headers[key][0];
|
|
value = headers[key][1];
|
|
} else {
|
|
field = key;
|
|
value = headers[key];
|
|
}
|
|
if (typeof field !== 'string' || !field || !checkIsHttpToken(field)) {
|
|
throw new TypeError(
|
|
'Trailer name must be a valid HTTP Token ["' + field + '"]');
|
|
}
|
|
if (checkInvalidHeaderChar(value)) {
|
|
debug('Trailer "%s" contains invalid characters', field);
|
|
throw new TypeError('The trailer content contains invalid characters');
|
|
}
|
|
this._trailer += field + ': ' + escapeHeaderValue(value) + CRLF;
|
|
}
|
|
};
|
|
|
|
function onFinish(outmsg) {
|
|
outmsg.emit('finish');
|
|
}
|
|
|
|
OutgoingMessage.prototype.end = function end(data, encoding, callback) {
|
|
if (typeof data === 'function') {
|
|
callback = data;
|
|
data = null;
|
|
} else if (typeof encoding === 'function') {
|
|
callback = encoding;
|
|
encoding = null;
|
|
}
|
|
|
|
if (data && typeof data !== 'string' && !(data instanceof Buffer)) {
|
|
throw new TypeError('First argument must be a string or Buffer');
|
|
}
|
|
|
|
if (this.finished) {
|
|
return false;
|
|
}
|
|
|
|
if (!this._header) {
|
|
if (data) {
|
|
if (typeof data === 'string')
|
|
this._contentLength = Buffer.byteLength(data, encoding);
|
|
else
|
|
this._contentLength = data.length;
|
|
} else {
|
|
this._contentLength = 0;
|
|
}
|
|
this._implicitHeader();
|
|
}
|
|
|
|
if (data && !this._hasBody) {
|
|
debug('This type of response MUST NOT have a body. ' +
|
|
'Ignoring data passed to end().');
|
|
data = null;
|
|
}
|
|
|
|
if (this.connection && data)
|
|
this.connection.cork();
|
|
|
|
if (data) {
|
|
// Normal body write.
|
|
this.write(data, encoding);
|
|
}
|
|
|
|
if (typeof callback === 'function')
|
|
this.once('finish', callback);
|
|
|
|
var finish = onFinish.bind(undefined, this);
|
|
|
|
var ret;
|
|
if (this._hasBody && this.chunkedEncoding) {
|
|
ret = this._send('0\r\n' + this._trailer + '\r\n', 'latin1', finish);
|
|
} else {
|
|
// Force a flush, HACK.
|
|
ret = this._send('', 'latin1', finish);
|
|
}
|
|
|
|
if (this.connection && data)
|
|
this.connection.uncork();
|
|
|
|
this.finished = true;
|
|
|
|
// There is the first message on the outgoing queue, and we've sent
|
|
// everything to the socket.
|
|
debug('outgoing message end.');
|
|
if (this.output.length === 0 &&
|
|
this.connection &&
|
|
this.connection._httpMessage === this) {
|
|
this._finish();
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
|
|
|
|
OutgoingMessage.prototype._finish = function _finish() {
|
|
assert(this.connection);
|
|
this.emit('prefinish');
|
|
};
|
|
|
|
|
|
// This logic is probably a bit confusing. Let me explain a bit:
|
|
//
|
|
// In both HTTP servers and clients it is possible to queue up several
|
|
// outgoing messages. This is easiest to imagine in the case of a client.
|
|
// Take the following situation:
|
|
//
|
|
// req1 = client.request('GET', '/');
|
|
// req2 = client.request('POST', '/');
|
|
//
|
|
// When the user does
|
|
//
|
|
// req2.write('hello world\n');
|
|
//
|
|
// it's possible that the first request has not been completely flushed to
|
|
// the socket yet. Thus the outgoing messages need to be prepared to queue
|
|
// up data internally before sending it on further to the socket's queue.
|
|
//
|
|
// This function, outgoingFlush(), is called by both the Server and Client
|
|
// to attempt to flush any pending messages out to the socket.
|
|
OutgoingMessage.prototype._flush = function _flush() {
|
|
var socket = this.socket;
|
|
var ret;
|
|
|
|
if (socket && socket.writable) {
|
|
// There might be remaining data in this.output; write it out
|
|
ret = this._flushOutput(socket);
|
|
|
|
if (this.finished) {
|
|
// This is a queue to the server or client to bring in the next this.
|
|
this._finish();
|
|
} else if (ret) {
|
|
// This is necessary to prevent https from breaking
|
|
this.emit('drain');
|
|
}
|
|
}
|
|
};
|
|
|
|
OutgoingMessage.prototype._flushOutput = function _flushOutput(socket) {
|
|
var ret;
|
|
var outputLength = this.output.length;
|
|
if (outputLength <= 0)
|
|
return ret;
|
|
|
|
var output = this.output;
|
|
var outputEncodings = this.outputEncodings;
|
|
var outputCallbacks = this.outputCallbacks;
|
|
socket.cork();
|
|
for (var i = 0; i < outputLength; i++) {
|
|
ret = socket.write(output[i], outputEncodings[i], outputCallbacks[i]);
|
|
}
|
|
socket.uncork();
|
|
|
|
this.output = [];
|
|
this.outputEncodings = [];
|
|
this.outputCallbacks = [];
|
|
if (typeof this._onPendingData === 'function')
|
|
this._onPendingData(-this.outputSize);
|
|
this.outputSize = 0;
|
|
|
|
return ret;
|
|
};
|
|
|
|
|
|
OutgoingMessage.prototype.flushHeaders = function flushHeaders() {
|
|
if (!this._header) {
|
|
this._implicitHeader();
|
|
}
|
|
|
|
// Force-flush the headers.
|
|
this._send('');
|
|
};
|
|
|
|
OutgoingMessage.prototype.flush = internalUtil.deprecate(function() {
|
|
this.flushHeaders();
|
|
}, 'OutgoingMessage.flush is deprecated. Use flushHeaders instead.', 'DEP0001');
|