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85ab4a5f12
Several changes: * Soft-Deprecate Buffer() constructors * Add `Buffer.from()`, `Buffer.alloc()`, and `Buffer.allocUnsafe()` * Add `--zero-fill-buffers` command line option * Add byteOffset and length to `new Buffer(arrayBuffer)` constructor * buffer.fill('') previously had no effect, now zero-fills * Update the docs PR-URL: https://github.com/nodejs/node/pull/4682 Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com> Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
50 lines
1.2 KiB
JavaScript
50 lines
1.2 KiB
JavaScript
'use strict';
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const common = require('../common');
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const net = require('net');
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const cp = require('child_process');
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if (process.argv[2] === 'server') {
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// Server
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var server = net.createServer(function(conn) {
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conn.on('data', function(data) {
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console.log('server received ' + data.length + ' bytes');
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});
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conn.on('close', function() {
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server.close();
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});
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});
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server.listen(common.PORT, '127.0.0.1', function() {
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console.log('Server running.');
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});
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} else {
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// Client
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var serverProcess = cp.spawn(process.execPath, [process.argv[1], 'server']);
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serverProcess.stdout.pipe(process.stdout);
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serverProcess.stderr.pipe(process.stdout);
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serverProcess.stdout.once('data', function() {
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var client = net.createConnection(common.PORT, '127.0.0.1');
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client.on('connect', function() {
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const alot = Buffer.allocUnsafe(1024);
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const alittle = Buffer.allocUnsafe(1);
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for (var i = 0; i < 100; i++) {
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client.write(alot);
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}
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// Block the event loop for 1 second
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var start = (new Date()).getTime();
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while ((new Date()).getTime() < start + 1000) {}
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client.write(alittle);
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client.destroySoon();
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});
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});
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}
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