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nodejs/test/sequential/test-dgram-pingpong.js
Rich Trott 987e9e3d64 test: fix flaky test-dgram-pingpong
There is no guarantee UDP messages will be received. Accommodate the
occasional dropped message.

This is a functionality test, not a performance benchmark. Speed up the
test by not sending 1500 messages across three ports.

Fixes: https://github.com/nodejs/node/issues/4526
PR-URL: https://github.com/nodejs/node/pull/5125
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
2016-02-07 13:01:05 -08:00

47 lines
1.1 KiB
JavaScript

'use strict';
const common = require('../common');
const assert = require('assert');
const dgram = require('dgram');
function pingPongTest(port, host) {
const server = dgram.createSocket('udp4', common.mustCall((msg, rinfo) => {
assert.strictEqual('PING', msg.toString('ascii'));
server.send('PONG', 0, 4, rinfo.port, rinfo.address);
}));
server.on('error', function(e) {
throw e;
});
server.on('listening', function() {
console.log('server listening on ' + port);
const client = dgram.createSocket('udp4');
client.on('message', function(msg) {
assert.strictEqual('PONG', msg.toString('ascii'));
client.close();
server.close();
});
client.on('error', function(e) {
throw e;
});
console.log('Client sending to ' + port);
function clientSend() {
client.send('PING', 0, 4, port, 'localhost');
}
clientSend();
});
server.bind(port, host);
return server;
}
const server = pingPongTest(common.PORT, 'localhost');
server.on('close', common.mustCall(pingPongTest.bind(undefined, common.PORT)));