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124 lines
4.4 KiB
JavaScript
124 lines
4.4 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// a transform stream is a readable/writable stream where you do
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// something with the data. Sometimes it's called a "filter",
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// but that's not a great name for it, since that implies a thing where
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// some bits pass through, and others are simply ignored. (That would
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// be a valid example of a transform, of course.)
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//
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// While the output is causally related to the input, it's not a
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// necessarily symmetric or synchronous transformation. For example,
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// a zlib stream might take multiple plain-text writes(), and then
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// emit a single compressed chunk some time in the future.
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module.exports = Transform;
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var Duplex = require('_stream_duplex');
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var util = require('util');
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util.inherits(Transform, Duplex);
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function Transform(options) {
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Duplex.call(this, options);
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// bind output so that it can be passed around as a regular function.
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this._output = this._output.bind(this);
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// when the writable side finishes, then flush out anything remaining.
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this.once('finish', function() {
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if ('function' === typeof this._flush)
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this._flush(this._output, done.bind(this));
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else
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done.call(this);
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});
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}
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// This is the part where you do stuff!
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// override this function in implementation classes.
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// 'chunk' is an input chunk.
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//
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// Call `output(newChunk)` to pass along transformed output
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// to the readable side. You may call 'output' zero or more times.
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//
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// Call `cb(err)` when you are done with this chunk. If you pass
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// an error, then that'll put the hurt on the whole operation. If you
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// never call cb(), then you'll never get another chunk.
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Transform.prototype._transform = function(chunk, output, cb) {
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throw new Error('not implemented');
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};
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Transform.prototype._write = function(chunk, cb) {
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this._transform(chunk, this._output, cb);
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};
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Transform.prototype._read = function(n, cb) {
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var ws = this._writableState;
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var rs = this._readableState;
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// basically a no-op, since the _transform will fill the
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// _readableState.buffer and emit 'readable' for us, and set ended
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// Usually, we want to just not call the cb, and set the reading
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// flag to false, so that another _read will happen next time,
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// but no state changes.
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rs.reading = false;
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// however, if the writable side has ended, and its buffer is clear,
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// then that means that the input has all been consumed, and no more
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// will ever be provide. treat this as an EOF, and pass back 0 bytes.
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if ((ws.ended || ws.ending) && ws.length === 0)
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cb();
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};
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Transform.prototype._output = function(chunk) {
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if (!chunk || !chunk.length)
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return;
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var state = this._readableState;
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var len = state.length;
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state.buffer.push(chunk);
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state.length += chunk.length;
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if (state.needReadable) {
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state.needReadable = false;
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this.emit('readable');
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}
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};
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function done(er) {
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if (er)
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return this.emit('error', er);
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// if there's nothing in the write buffer, then that means
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// that nothing more will ever be provided
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var ws = this._writableState;
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var rs = this._readableState;
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rs.ended = true;
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// we may have gotten a 'null' read before, and since there is
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// no more data coming from the writable side, we need to emit
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// now so that the consumer knows to pick up the tail bits.
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if (rs.length && rs.needReadable)
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this.emit('readable');
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else if (rs.length === 0) {
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this.emit('end');
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}
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}
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