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The benchmarks included also work for the previous JS implementation of fs.realpath(). In case the new implementation of realpath() needs to be reverted, we want these changes to stick around. PR-URL: https://github.com/nodejs/node/pull/7899 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net>
40 lines
799 B
JavaScript
40 lines
799 B
JavaScript
'use strict';
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const common = require('../common');
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const fs = require('fs');
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const path = require('path');
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const resolved_path = path.resolve(__dirname, '../../lib/');
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const relative_path = path.relative(__dirname, '../../lib/');
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const bench = common.createBenchmark(main, {
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n: [1e4],
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type: ['relative', 'resolved'],
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});
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function main(conf) {
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const n = conf.n >>> 0;
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const type = conf.type;
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bench.start();
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if (type === 'relative')
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relativePath(n);
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else if (type === 'resolved')
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resolvedPath(n);
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else
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throw new Error('unknown "type": ' + type);
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bench.end(n);
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}
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function relativePath(n) {
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for (var i = 0; i < n; i++) {
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fs.realpathSync(relative_path);
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}
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}
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function resolvedPath(n) {
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for (var i = 0; i < n; i++) {
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fs.realpathSync(resolved_path);
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}
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}
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