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7494c84fe6
This commit changes src/tcp_wrap.cc and src/udp_wrap.cc just enough to get by (i.e. to compile and function correctly.) The new libuv API allows for more cleanup and deduplication but I'm saving that for another day.
177 lines
4.5 KiB
C
177 lines
4.5 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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#define WRITES 3
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#define CHUNKS_PER_WRITE 4096
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#define CHUNK_SIZE 10024 /* 10 kb */
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#define TOTAL_BYTES (WRITES * CHUNKS_PER_WRITE * CHUNK_SIZE)
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static char* send_buffer;
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static int shutdown_cb_called = 0;
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static int connect_cb_called = 0;
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static int write_cb_called = 0;
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static int close_cb_called = 0;
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static size_t bytes_sent = 0;
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static size_t bytes_sent_done = 0;
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static size_t bytes_received_done = 0;
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static uv_connect_t connect_req;
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static uv_shutdown_t shutdown_req;
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static uv_write_t write_reqs[WRITES];
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static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
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buf->base = malloc(size);
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buf->len = size;
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}
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static void close_cb(uv_handle_t* handle) {
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ASSERT(handle != NULL);
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close_cb_called++;
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}
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static void shutdown_cb(uv_shutdown_t* req, int status) {
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uv_tcp_t* tcp;
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ASSERT(req == &shutdown_req);
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ASSERT(status == 0);
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tcp = (uv_tcp_t*)(req->handle);
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/* The write buffer should be empty by now. */
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ASSERT(tcp->write_queue_size == 0);
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/* Now we wait for the EOF */
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shutdown_cb_called++;
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/* We should have had all the writes called already. */
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ASSERT(write_cb_called == WRITES);
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}
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static void read_cb(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) {
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ASSERT(tcp != NULL);
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if (nread >= 0) {
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bytes_received_done += nread;
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}
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else {
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ASSERT(nread == UV_EOF);
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printf("GOT EOF\n");
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uv_close((uv_handle_t*)tcp, close_cb);
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}
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free(buf->base);
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}
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static void write_cb(uv_write_t* req, int status) {
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ASSERT(req != NULL);
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if (status) {
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fprintf(stderr, "uv_write error: %s\n", uv_strerror(status));
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ASSERT(0);
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}
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bytes_sent_done += CHUNKS_PER_WRITE * CHUNK_SIZE;
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write_cb_called++;
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}
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static void connect_cb(uv_connect_t* req, int status) {
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uv_buf_t send_bufs[CHUNKS_PER_WRITE];
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uv_stream_t* stream;
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int i, j, r;
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ASSERT(req == &connect_req);
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ASSERT(status == 0);
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stream = req->handle;
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connect_cb_called++;
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/* Write a lot of data */
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for (i = 0; i < WRITES; i++) {
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uv_write_t* write_req = write_reqs + i;
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for (j = 0; j < CHUNKS_PER_WRITE; j++) {
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send_bufs[j] = uv_buf_init(send_buffer + bytes_sent, CHUNK_SIZE);
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bytes_sent += CHUNK_SIZE;
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}
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r = uv_write(write_req, stream, send_bufs, CHUNKS_PER_WRITE, write_cb);
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ASSERT(r == 0);
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}
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/* Shutdown on drain. */
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r = uv_shutdown(&shutdown_req, stream, shutdown_cb);
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ASSERT(r == 0);
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/* Start reading */
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r = uv_read_start(stream, alloc_cb, read_cb);
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ASSERT(r == 0);
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}
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TEST_IMPL(tcp_writealot) {
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struct sockaddr_in addr;
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uv_tcp_t client;
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int r;
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ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
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send_buffer = calloc(1, TOTAL_BYTES);
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ASSERT(send_buffer != NULL);
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r = uv_tcp_init(uv_default_loop(), &client);
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ASSERT(r == 0);
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r = uv_tcp_connect(&connect_req,
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&client,
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(const struct sockaddr*) &addr,
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connect_cb);
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ASSERT(r == 0);
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uv_run(uv_default_loop(), UV_RUN_DEFAULT);
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ASSERT(shutdown_cb_called == 1);
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ASSERT(connect_cb_called == 1);
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ASSERT(write_cb_called == WRITES);
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ASSERT(close_cb_called == 1);
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ASSERT(bytes_sent == TOTAL_BYTES);
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ASSERT(bytes_sent_done == TOTAL_BYTES);
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ASSERT(bytes_received_done == TOTAL_BYTES);
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free(send_buffer);
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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