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PR-URL: https://github.com/nodejs/node/pull/24322 Fixes: https://github.com/nodejs/node/issues/24320 Fixes: https://github.com/nodejs/node/issues/24362 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Weijia Wang <starkwang@126.com> Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
124 lines
2.8 KiB
JavaScript
124 lines
2.8 KiB
JavaScript
'use strict';
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const kCompare = Symbol('compare');
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const kHeap = Symbol('heap');
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const kSetPosition = Symbol('setPosition');
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const kSize = Symbol('size');
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// The PriorityQueue is a basic implementation of a binary heap that accepts
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// a custom sorting function via its constructor. This function is passed
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// the two nodes to compare, similar to the native Array#sort. Crucially
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// this enables priority queues that are based on a comparison of more than
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// just a single criteria.
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module.exports = class PriorityQueue {
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constructor(comparator, setPosition) {
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if (comparator !== undefined)
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this[kCompare] = comparator;
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if (setPosition !== undefined)
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this[kSetPosition] = setPosition;
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this[kHeap] = new Array(64);
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this[kSize] = 0;
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}
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[kCompare](a, b) {
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return a - b;
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}
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insert(value) {
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const heap = this[kHeap];
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const pos = ++this[kSize];
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heap[pos] = value;
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if (heap.length === pos)
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heap.length *= 2;
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this.percolateUp(pos);
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}
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peek() {
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return this[kHeap][1];
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}
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percolateDown(pos) {
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const compare = this[kCompare];
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const setPosition = this[kSetPosition];
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const heap = this[kHeap];
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const size = this[kSize];
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const item = heap[pos];
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while (pos * 2 <= size) {
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let childIndex = pos * 2 + 1;
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if (childIndex > size || compare(heap[pos * 2], heap[childIndex]) < 0)
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childIndex = pos * 2;
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const child = heap[childIndex];
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if (compare(item, child) <= 0)
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break;
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if (setPosition !== undefined)
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setPosition(child, pos);
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heap[pos] = child;
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pos = childIndex;
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}
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heap[pos] = item;
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if (setPosition !== undefined)
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setPosition(item, pos);
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}
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percolateUp(pos) {
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const heap = this[kHeap];
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const compare = this[kCompare];
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const setPosition = this[kSetPosition];
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const item = heap[pos];
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while (pos > 1) {
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const parent = heap[pos / 2 | 0];
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if (compare(parent, item) <= 0)
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break;
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heap[pos] = parent;
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if (setPosition !== undefined)
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setPosition(parent, pos);
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pos = pos / 2 | 0;
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}
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heap[pos] = item;
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if (setPosition !== undefined)
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setPosition(item, pos);
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}
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removeAt(pos) {
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const heap = this[kHeap];
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const size = --this[kSize];
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heap[pos] = heap[size + 1];
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heap[size + 1] = undefined;
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if (size > 0 && pos <= size) {
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if (pos > 1 && this[kCompare](heap[pos / 2 | 0], heap[pos]) > 0)
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this.percolateUp(pos);
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else
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this.percolateDown(pos);
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}
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}
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remove(value) {
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const heap = this[kHeap];
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const pos = heap.indexOf(value);
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if (pos < 1)
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return false;
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this.removeAt(pos);
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return true;
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}
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shift() {
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const heap = this[kHeap];
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const value = heap[1];
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if (value === undefined)
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return;
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this.removeAt(1);
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return value;
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}
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};
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