mirror of
https://github.com/nodejs/node.git
synced 2024-11-29 23:16:30 +01:00
4c05d6a0b7
Replace toString().match().join() with toString().replace().trim(). This enables the elimination of a length check becuase replace() will return empty string if Buffer is empty whereas match() returns null. PR-URL: https://github.com/nodejs/node/pull/11600 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Yuta Hiroto <hello@about-hiroppy.com> Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
1382 lines
35 KiB
JavaScript
1382 lines
35 KiB
JavaScript
/* eslint-disable require-buffer */
|
|
'use strict';
|
|
|
|
const binding = process.binding('buffer');
|
|
const { compare: compare_, compareOffset } = binding;
|
|
const { isArrayBuffer, isSharedArrayBuffer, isUint8Array } =
|
|
process.binding('util');
|
|
const bindingObj = {};
|
|
const internalUtil = require('internal/util');
|
|
|
|
class FastBuffer extends Uint8Array {
|
|
constructor(arg1, arg2, arg3) {
|
|
super(arg1, arg2, arg3);
|
|
}
|
|
}
|
|
|
|
FastBuffer.prototype.constructor = Buffer;
|
|
Buffer.prototype = FastBuffer.prototype;
|
|
|
|
exports.Buffer = Buffer;
|
|
exports.SlowBuffer = SlowBuffer;
|
|
exports.INSPECT_MAX_BYTES = 50;
|
|
exports.kMaxLength = binding.kMaxLength;
|
|
|
|
const kFromErrorMsg = 'First argument must be a string, Buffer, ' +
|
|
'ArrayBuffer, Array, or array-like object.';
|
|
|
|
Buffer.poolSize = 8 * 1024;
|
|
var poolSize, poolOffset, allocPool;
|
|
|
|
|
|
binding.setupBufferJS(Buffer.prototype, bindingObj);
|
|
|
|
// |binding.zeroFill| can be undefined when running inside an isolate where we
|
|
// do not own the ArrayBuffer allocator. Zero fill is always on in that case.
|
|
const zeroFill = bindingObj.zeroFill || [0];
|
|
|
|
function createUnsafeBuffer(size) {
|
|
return new FastBuffer(createUnsafeArrayBuffer(size));
|
|
}
|
|
|
|
function createUnsafeArrayBuffer(size) {
|
|
zeroFill[0] = 0;
|
|
try {
|
|
return new ArrayBuffer(size);
|
|
} finally {
|
|
zeroFill[0] = 1;
|
|
}
|
|
}
|
|
|
|
function createPool() {
|
|
poolSize = Buffer.poolSize;
|
|
allocPool = createUnsafeArrayBuffer(poolSize);
|
|
poolOffset = 0;
|
|
}
|
|
createPool();
|
|
|
|
|
|
function alignPool() {
|
|
// Ensure aligned slices
|
|
if (poolOffset & 0x7) {
|
|
poolOffset |= 0x7;
|
|
poolOffset++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The Buffer() construtor is deprecated in documentation and should not be
|
|
* used moving forward. Rather, developers should use one of the three new
|
|
* factory APIs: Buffer.from(), Buffer.allocUnsafe() or Buffer.alloc() based on
|
|
* their specific needs. There is no runtime deprecation because of the extent
|
|
* to which the Buffer constructor is used in the ecosystem currently -- a
|
|
* runtime deprecation would introduce too much breakage at this time. It's not
|
|
* likely that the Buffer constructors would ever actually be removed.
|
|
* Deprecation Code: DEP0005
|
|
**/
|
|
function Buffer(arg, encodingOrOffset, length) {
|
|
// Common case.
|
|
if (typeof arg === 'number') {
|
|
if (typeof encodingOrOffset === 'string') {
|
|
throw new Error(
|
|
'If encoding is specified then the first argument must be a string'
|
|
);
|
|
}
|
|
return Buffer.allocUnsafe(arg);
|
|
}
|
|
return Buffer.from(arg, encodingOrOffset, length);
|
|
}
|
|
|
|
/**
|
|
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
|
|
* if value is a number.
|
|
* Buffer.from(str[, encoding])
|
|
* Buffer.from(array)
|
|
* Buffer.from(buffer)
|
|
* Buffer.from(arrayBuffer[, byteOffset[, length]])
|
|
**/
|
|
Buffer.from = function(value, encodingOrOffset, length) {
|
|
if (typeof value === 'number')
|
|
throw new TypeError('"value" argument must not be a number');
|
|
|
|
if (isArrayBuffer(value) || isSharedArrayBuffer(value))
|
|
return fromArrayBuffer(value, encodingOrOffset, length);
|
|
|
|
if (typeof value === 'string')
|
|
return fromString(value, encodingOrOffset);
|
|
|
|
return fromObject(value);
|
|
};
|
|
|
|
Object.setPrototypeOf(Buffer, Uint8Array);
|
|
|
|
// The 'assertSize' method will remove itself from the callstack when an error
|
|
// occurs. This is done simply to keep the internal details of the
|
|
// implementation from bleeding out to users.
|
|
function assertSize(size) {
|
|
let err = null;
|
|
|
|
if (typeof size !== 'number')
|
|
err = new TypeError('"size" argument must be a number');
|
|
else if (size < 0)
|
|
err = new RangeError('"size" argument must not be negative');
|
|
else if (size > binding.kMaxLength)
|
|
err = new RangeError('"size" argument must not be larger ' +
|
|
'than ' + binding.kMaxLength);
|
|
|
|
if (err) {
|
|
Error.captureStackTrace(err, assertSize);
|
|
throw err;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Creates a new filled Buffer instance.
|
|
* alloc(size[, fill[, encoding]])
|
|
**/
|
|
Buffer.alloc = function(size, fill, encoding) {
|
|
assertSize(size);
|
|
if (size > 0 && fill !== undefined) {
|
|
// Since we are filling anyway, don't zero fill initially.
|
|
// Only pay attention to encoding if it's a string. This
|
|
// prevents accidentally sending in a number that would
|
|
// be interpretted as a start offset.
|
|
if (typeof encoding !== 'string')
|
|
encoding = undefined;
|
|
return createUnsafeBuffer(size).fill(fill, encoding);
|
|
}
|
|
return new FastBuffer(size);
|
|
};
|
|
|
|
/**
|
|
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer
|
|
* instance. If `--zero-fill-buffers` is set, will zero-fill the buffer.
|
|
**/
|
|
Buffer.allocUnsafe = function(size) {
|
|
assertSize(size);
|
|
return allocate(size);
|
|
};
|
|
|
|
/**
|
|
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled
|
|
* Buffer instance that is not allocated off the pre-initialized pool.
|
|
* If `--zero-fill-buffers` is set, will zero-fill the buffer.
|
|
**/
|
|
Buffer.allocUnsafeSlow = function(size) {
|
|
assertSize(size);
|
|
return createUnsafeBuffer(size);
|
|
};
|
|
|
|
// If --zero-fill-buffers command line argument is set, a zero-filled
|
|
// buffer is returned.
|
|
function SlowBuffer(length) {
|
|
if (+length != length)
|
|
length = 0;
|
|
assertSize(+length);
|
|
return createUnsafeBuffer(+length);
|
|
}
|
|
|
|
Object.setPrototypeOf(SlowBuffer.prototype, Uint8Array.prototype);
|
|
Object.setPrototypeOf(SlowBuffer, Uint8Array);
|
|
|
|
|
|
function allocate(size) {
|
|
if (size <= 0) {
|
|
return new FastBuffer();
|
|
}
|
|
if (size < (Buffer.poolSize >>> 1)) {
|
|
if (size > (poolSize - poolOffset))
|
|
createPool();
|
|
var b = new FastBuffer(allocPool, poolOffset, size);
|
|
poolOffset += size;
|
|
alignPool();
|
|
return b;
|
|
} else {
|
|
return createUnsafeBuffer(size);
|
|
}
|
|
}
|
|
|
|
|
|
function fromString(string, encoding) {
|
|
if (typeof encoding !== 'string' || encoding === '')
|
|
encoding = 'utf8';
|
|
|
|
if (!Buffer.isEncoding(encoding))
|
|
throw new TypeError('"encoding" must be a valid string encoding');
|
|
|
|
if (string.length === 0)
|
|
return new FastBuffer();
|
|
|
|
var length = byteLength(string, encoding);
|
|
|
|
if (length >= (Buffer.poolSize >>> 1))
|
|
return binding.createFromString(string, encoding);
|
|
|
|
if (length > (poolSize - poolOffset))
|
|
createPool();
|
|
var b = new FastBuffer(allocPool, poolOffset, length);
|
|
var actual = b.write(string, encoding);
|
|
if (actual !== length) {
|
|
// byteLength() may overestimate. That's a rare case, though.
|
|
b = new FastBuffer(allocPool, poolOffset, actual);
|
|
}
|
|
poolOffset += actual;
|
|
alignPool();
|
|
return b;
|
|
}
|
|
|
|
function fromArrayLike(obj) {
|
|
const length = obj.length;
|
|
const b = allocate(length);
|
|
for (var i = 0; i < length; i++)
|
|
b[i] = obj[i];
|
|
return b;
|
|
}
|
|
|
|
function fromArrayBuffer(obj, byteOffset, length) {
|
|
byteOffset = internalUtil.toInteger(byteOffset);
|
|
|
|
const maxLength = obj.byteLength - byteOffset;
|
|
|
|
if (maxLength < 0)
|
|
throw new RangeError("'offset' is out of bounds");
|
|
|
|
if (length === undefined) {
|
|
length = maxLength;
|
|
} else {
|
|
length = internalUtil.toLength(length);
|
|
if (length > maxLength)
|
|
throw new RangeError("'length' is out of bounds");
|
|
}
|
|
|
|
return new FastBuffer(obj, byteOffset, length);
|
|
}
|
|
|
|
function fromObject(obj) {
|
|
if (isUint8Array(obj)) {
|
|
const b = allocate(obj.length);
|
|
|
|
if (b.length === 0)
|
|
return b;
|
|
|
|
binding.copy(obj, b, 0, 0, obj.length);
|
|
return b;
|
|
}
|
|
|
|
if (obj) {
|
|
if (obj.length !== undefined || isArrayBuffer(obj.buffer) ||
|
|
isSharedArrayBuffer(obj.buffer)) {
|
|
if (typeof obj.length !== 'number' || obj.length !== obj.length) {
|
|
return new FastBuffer();
|
|
}
|
|
return fromArrayLike(obj);
|
|
}
|
|
|
|
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
|
|
return fromArrayLike(obj.data);
|
|
}
|
|
}
|
|
|
|
throw new TypeError(kFromErrorMsg);
|
|
}
|
|
|
|
|
|
// Static methods
|
|
|
|
Buffer.isBuffer = function isBuffer(b) {
|
|
return b instanceof Buffer;
|
|
};
|
|
|
|
|
|
Buffer.compare = function compare(a, b) {
|
|
if (!isUint8Array(a) || !isUint8Array(b)) {
|
|
throw new TypeError('Arguments must be Buffers or Uint8Arrays');
|
|
}
|
|
|
|
if (a === b) {
|
|
return 0;
|
|
}
|
|
|
|
return binding.compare(a, b);
|
|
};
|
|
|
|
|
|
Buffer.isEncoding = function(encoding) {
|
|
return typeof encoding === 'string' &&
|
|
typeof internalUtil.normalizeEncoding(encoding) === 'string';
|
|
};
|
|
Buffer[internalUtil.kIsEncodingSymbol] = Buffer.isEncoding;
|
|
|
|
const kConcatErrMsg = '"list" argument must be an Array ' +
|
|
'of Buffer or Uint8Array instances';
|
|
|
|
Buffer.concat = function(list, length) {
|
|
var i;
|
|
if (!Array.isArray(list))
|
|
throw new TypeError(kConcatErrMsg);
|
|
|
|
if (list.length === 0)
|
|
return new FastBuffer();
|
|
|
|
if (length === undefined) {
|
|
length = 0;
|
|
for (i = 0; i < list.length; i++)
|
|
length += list[i].length;
|
|
} else {
|
|
length = length >>> 0;
|
|
}
|
|
|
|
var buffer = Buffer.allocUnsafe(length);
|
|
var pos = 0;
|
|
for (i = 0; i < list.length; i++) {
|
|
var buf = list[i];
|
|
if (!isUint8Array(buf))
|
|
throw new TypeError(kConcatErrMsg);
|
|
binding.copy(buf, buffer, pos);
|
|
pos += buf.length;
|
|
}
|
|
|
|
// Note: `length` is always equal to `buffer.length` at this point
|
|
if (pos < length) {
|
|
// Zero-fill the remaining bytes if the specified `length` was more than
|
|
// the actual total length, i.e. if we have some remaining allocated bytes
|
|
// there were not initialized.
|
|
buffer.fill(0, pos, length);
|
|
}
|
|
|
|
return buffer;
|
|
};
|
|
|
|
|
|
function base64ByteLength(str, bytes) {
|
|
// Handle padding
|
|
if (str.charCodeAt(bytes - 1) === 0x3D)
|
|
bytes--;
|
|
if (bytes > 1 && str.charCodeAt(bytes - 1) === 0x3D)
|
|
bytes--;
|
|
|
|
// Base64 ratio: 3/4
|
|
return (bytes * 3) >>> 2;
|
|
}
|
|
|
|
|
|
function byteLength(string, encoding) {
|
|
if (typeof string !== 'string') {
|
|
if (ArrayBuffer.isView(string) || isArrayBuffer(string) ||
|
|
isSharedArrayBuffer(string)) {
|
|
return string.byteLength;
|
|
}
|
|
|
|
throw new TypeError('"string" must be a string, Buffer, or ArrayBuffer');
|
|
}
|
|
|
|
var len = string.length;
|
|
if (len === 0)
|
|
return 0;
|
|
|
|
// Use a for loop to avoid recursion
|
|
var loweredCase = false;
|
|
for (;;) {
|
|
switch (encoding) {
|
|
case 'ascii':
|
|
case 'latin1':
|
|
case 'binary':
|
|
return len;
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
case undefined:
|
|
return binding.byteLengthUtf8(string);
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return len * 2;
|
|
|
|
case 'hex':
|
|
return len >>> 1;
|
|
|
|
case 'base64':
|
|
return base64ByteLength(string, len);
|
|
|
|
default:
|
|
// The C++ binding defaulted to UTF8, we should too.
|
|
if (loweredCase)
|
|
return binding.byteLengthUtf8(string);
|
|
|
|
encoding = ('' + encoding).toLowerCase();
|
|
loweredCase = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
Buffer.byteLength = byteLength;
|
|
|
|
|
|
// For backwards compatibility.
|
|
Object.defineProperty(Buffer.prototype, 'parent', {
|
|
enumerable: true,
|
|
get: function() {
|
|
if (!(this instanceof Buffer))
|
|
return undefined;
|
|
return this.buffer;
|
|
}
|
|
});
|
|
Object.defineProperty(Buffer.prototype, 'offset', {
|
|
enumerable: true,
|
|
get: function() {
|
|
if (!(this instanceof Buffer))
|
|
return undefined;
|
|
return this.byteOffset;
|
|
}
|
|
});
|
|
|
|
|
|
function slowToString(buf, encoding, start, end) {
|
|
var loweredCase = false;
|
|
|
|
// No need to verify that "buf.length <= MAX_UINT32" since it's a read-only
|
|
// property of a typed array.
|
|
|
|
// This behaves neither like String nor Uint8Array in that we set start/end
|
|
// to their upper/lower bounds if the value passed is out of range.
|
|
// undefined is handled specially as per ECMA-262 6th Edition,
|
|
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
|
|
if (start === undefined || start < 0)
|
|
start = 0;
|
|
// Return early if start > buf.length. Done here to prevent potential uint32
|
|
// coercion fail below.
|
|
if (start > buf.length)
|
|
return '';
|
|
|
|
if (end === undefined || end > buf.length)
|
|
end = buf.length;
|
|
|
|
if (end <= 0)
|
|
return '';
|
|
|
|
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
|
|
end >>>= 0;
|
|
start >>>= 0;
|
|
|
|
if (end <= start)
|
|
return '';
|
|
|
|
if (encoding === undefined) encoding = 'utf8';
|
|
|
|
while (true) {
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return buf.hexSlice(start, end);
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return buf.utf8Slice(start, end);
|
|
|
|
case 'ascii':
|
|
return buf.asciiSlice(start, end);
|
|
|
|
case 'latin1':
|
|
case 'binary':
|
|
return buf.latin1Slice(start, end);
|
|
|
|
case 'base64':
|
|
return buf.base64Slice(start, end);
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return buf.ucs2Slice(start, end);
|
|
|
|
default:
|
|
if (loweredCase)
|
|
throw new TypeError('Unknown encoding: ' + encoding);
|
|
encoding = (encoding + '').toLowerCase();
|
|
loweredCase = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
Buffer.prototype.copy = function(target, targetStart, sourceStart, sourceEnd) {
|
|
return binding.copy(this, target, targetStart, sourceStart, sourceEnd);
|
|
};
|
|
|
|
Buffer.prototype.toString = function(encoding, start, end) {
|
|
let result;
|
|
if (arguments.length === 0) {
|
|
result = this.utf8Slice(0, this.length);
|
|
} else {
|
|
result = slowToString(this, encoding, start, end);
|
|
}
|
|
if (result === undefined)
|
|
throw new Error('"toString()" failed');
|
|
return result;
|
|
};
|
|
|
|
|
|
Buffer.prototype.equals = function equals(b) {
|
|
if (!isUint8Array(b))
|
|
throw new TypeError('Argument must be a Buffer or Uint8Array');
|
|
|
|
if (this === b)
|
|
return true;
|
|
|
|
return binding.compare(this, b) === 0;
|
|
};
|
|
|
|
|
|
// Override how buffers are presented by util.inspect().
|
|
Buffer.prototype[internalUtil.customInspectSymbol] = function inspect() {
|
|
var str = '';
|
|
var max = exports.INSPECT_MAX_BYTES;
|
|
str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim();
|
|
if (this.length > max)
|
|
str += ' ... ';
|
|
return `<${this.constructor.name} ${str}>`;
|
|
};
|
|
Buffer.prototype.inspect = Buffer.prototype[internalUtil.customInspectSymbol];
|
|
|
|
Buffer.prototype.compare = function compare(target,
|
|
start,
|
|
end,
|
|
thisStart,
|
|
thisEnd) {
|
|
if (!isUint8Array(target))
|
|
throw new TypeError('Argument must be a Buffer or Uint8Array');
|
|
if (arguments.length === 1)
|
|
return compare_(this, target);
|
|
|
|
if (start === undefined)
|
|
start = 0;
|
|
else if (start < 0)
|
|
throw new RangeError('out of range index');
|
|
else
|
|
start >>>= 0;
|
|
|
|
if (end === undefined)
|
|
end = target.length;
|
|
else if (end > target.length)
|
|
throw new RangeError('out of range index');
|
|
else
|
|
end >>>= 0;
|
|
|
|
if (thisStart === undefined)
|
|
thisStart = 0;
|
|
else if (thisStart < 0)
|
|
throw new RangeError('out of range index');
|
|
else
|
|
thisStart >>>= 0;
|
|
|
|
if (thisEnd === undefined)
|
|
thisEnd = this.length;
|
|
else if (thisEnd > this.length)
|
|
throw new RangeError('out of range index');
|
|
else
|
|
thisEnd >>>= 0;
|
|
|
|
if (thisStart >= thisEnd)
|
|
return (start >= end ? 0 : -1);
|
|
else if (start >= end)
|
|
return 1;
|
|
|
|
return compareOffset(this, target, start, thisStart, end, thisEnd);
|
|
};
|
|
|
|
|
|
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
|
|
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
|
|
//
|
|
// Arguments:
|
|
// - buffer - a Buffer to search
|
|
// - val - a string, Buffer, or number
|
|
// - byteOffset - an index into `buffer`; will be clamped to an int32
|
|
// - encoding - an optional encoding, relevant is val is a string
|
|
// - dir - true for indexOf, false for lastIndexOf
|
|
function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {
|
|
if (typeof byteOffset === 'string') {
|
|
encoding = byteOffset;
|
|
byteOffset = undefined;
|
|
} else if (byteOffset > 0x7fffffff) {
|
|
byteOffset = 0x7fffffff;
|
|
} else if (byteOffset < -0x80000000) {
|
|
byteOffset = -0x80000000;
|
|
}
|
|
// Coerce to Number. Values like null and [] become 0.
|
|
byteOffset = +byteOffset;
|
|
// If the offset is undefined, "foo", {}, coerces to NaN, search whole buffer.
|
|
if (Number.isNaN(byteOffset)) {
|
|
byteOffset = dir ? 0 : (buffer.length - 1);
|
|
}
|
|
dir = !!dir; // Cast to bool.
|
|
|
|
if (typeof val === 'string') {
|
|
if (encoding === undefined) {
|
|
return binding.indexOfString(buffer, val, byteOffset, encoding, dir);
|
|
}
|
|
return slowIndexOf(buffer, val, byteOffset, encoding, dir);
|
|
} else if (isUint8Array(val)) {
|
|
return binding.indexOfBuffer(buffer, val, byteOffset, encoding, dir);
|
|
} else if (typeof val === 'number') {
|
|
return binding.indexOfNumber(buffer, val, byteOffset, dir);
|
|
}
|
|
|
|
throw new TypeError('"val" argument must be string, number, Buffer ' +
|
|
'or Uint8Array');
|
|
}
|
|
|
|
|
|
function slowIndexOf(buffer, val, byteOffset, encoding, dir) {
|
|
var loweredCase = false;
|
|
for (;;) {
|
|
switch (encoding) {
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
case 'latin1':
|
|
case 'binary':
|
|
return binding.indexOfString(buffer, val, byteOffset, encoding, dir);
|
|
|
|
case 'base64':
|
|
case 'ascii':
|
|
case 'hex':
|
|
return binding.indexOfBuffer(
|
|
buffer, Buffer.from(val, encoding), byteOffset, encoding, dir);
|
|
|
|
default:
|
|
if (loweredCase) {
|
|
throw new TypeError('Unknown encoding: ' + encoding);
|
|
}
|
|
|
|
encoding = ('' + encoding).toLowerCase();
|
|
loweredCase = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {
|
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, true);
|
|
};
|
|
|
|
|
|
Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) {
|
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, false);
|
|
};
|
|
|
|
|
|
Buffer.prototype.includes = function includes(val, byteOffset, encoding) {
|
|
return this.indexOf(val, byteOffset, encoding) !== -1;
|
|
};
|
|
|
|
|
|
// Usage:
|
|
// buffer.fill(number[, offset[, end]])
|
|
// buffer.fill(buffer[, offset[, end]])
|
|
// buffer.fill(string[, offset[, end]][, encoding])
|
|
Buffer.prototype.fill = function fill(val, start, end, encoding) {
|
|
// Handle string cases:
|
|
if (typeof val === 'string') {
|
|
if (typeof start === 'string') {
|
|
encoding = start;
|
|
start = 0;
|
|
end = this.length;
|
|
} else if (typeof end === 'string') {
|
|
encoding = end;
|
|
end = this.length;
|
|
}
|
|
|
|
if (encoding !== undefined && typeof encoding !== 'string') {
|
|
throw new TypeError('encoding must be a string');
|
|
}
|
|
var normalizedEncoding = internalUtil.normalizeEncoding(encoding);
|
|
if (normalizedEncoding === undefined) {
|
|
throw new TypeError('Unknown encoding: ' + encoding);
|
|
}
|
|
|
|
if (val.length === 0) {
|
|
// Previously, if val === '', the Buffer would not fill,
|
|
// which is rather surprising.
|
|
val = 0;
|
|
} else if (val.length === 1) {
|
|
var code = val.charCodeAt(0);
|
|
if ((normalizedEncoding === 'utf8' && code < 128) ||
|
|
normalizedEncoding === 'latin1') {
|
|
// Fast path: If `val` fits into a single byte, use that numeric value.
|
|
val = code;
|
|
}
|
|
}
|
|
} else if (typeof val === 'number') {
|
|
val = val & 255;
|
|
}
|
|
|
|
// Invalid ranges are not set to a default, so can range check early.
|
|
if (start < 0 || end > this.length)
|
|
throw new RangeError('Out of range index');
|
|
|
|
if (end <= start)
|
|
return this;
|
|
|
|
start = start >>> 0;
|
|
end = end === undefined ? this.length : end >>> 0;
|
|
|
|
binding.fill(this, val, start, end, encoding);
|
|
|
|
return this;
|
|
};
|
|
|
|
|
|
Buffer.prototype.write = function(string, offset, length, encoding) {
|
|
// Buffer#write(string);
|
|
if (offset === undefined) {
|
|
encoding = 'utf8';
|
|
length = this.length;
|
|
offset = 0;
|
|
|
|
// Buffer#write(string, encoding)
|
|
} else if (length === undefined && typeof offset === 'string') {
|
|
encoding = offset;
|
|
length = this.length;
|
|
offset = 0;
|
|
|
|
// Buffer#write(string, offset[, length][, encoding])
|
|
} else if (isFinite(offset)) {
|
|
offset = offset >>> 0;
|
|
if (isFinite(length)) {
|
|
length = length >>> 0;
|
|
if (encoding === undefined)
|
|
encoding = 'utf8';
|
|
} else {
|
|
encoding = length;
|
|
length = undefined;
|
|
}
|
|
} else {
|
|
// if someone is still calling the obsolete form of write(), tell them.
|
|
// we don't want eg buf.write("foo", "utf8", 10) to silently turn into
|
|
// buf.write("foo", "utf8"), so we can't ignore extra args
|
|
throw new Error('Buffer.write(string, encoding, offset[, length]) ' +
|
|
'is no longer supported');
|
|
}
|
|
|
|
var remaining = this.length - offset;
|
|
if (length === undefined || length > remaining)
|
|
length = remaining;
|
|
|
|
if (string.length > 0 && (length < 0 || offset < 0))
|
|
throw new RangeError('Attempt to write outside buffer bounds');
|
|
|
|
if (!encoding)
|
|
encoding = 'utf8';
|
|
|
|
var loweredCase = false;
|
|
for (;;) {
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return this.hexWrite(string, offset, length);
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return this.utf8Write(string, offset, length);
|
|
|
|
case 'ascii':
|
|
return this.asciiWrite(string, offset, length);
|
|
|
|
case 'latin1':
|
|
case 'binary':
|
|
return this.latin1Write(string, offset, length);
|
|
|
|
case 'base64':
|
|
// Warning: maxLength not taken into account in base64Write
|
|
return this.base64Write(string, offset, length);
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return this.ucs2Write(string, offset, length);
|
|
|
|
default:
|
|
if (loweredCase)
|
|
throw new TypeError('Unknown encoding: ' + encoding);
|
|
encoding = ('' + encoding).toLowerCase();
|
|
loweredCase = true;
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
Buffer.prototype.toJSON = function() {
|
|
if (this.length) {
|
|
const data = [];
|
|
for (var i = 0; i < this.length; ++i)
|
|
data[i] = this[i];
|
|
return { type: 'Buffer', data };
|
|
} else {
|
|
return { type: 'Buffer', data: [] };
|
|
}
|
|
};
|
|
|
|
|
|
function adjustOffset(offset, length) {
|
|
// Use Math.trunc() to convert offset to an integer value that can be larger
|
|
// than an Int32. Hence, don't use offset | 0 or similar techniques.
|
|
offset = Math.trunc(offset);
|
|
if (offset === 0 || Number.isNaN(offset)) {
|
|
return 0;
|
|
} else if (offset < 0) {
|
|
offset += length;
|
|
return offset > 0 ? offset : 0;
|
|
} else {
|
|
return offset < length ? offset : length;
|
|
}
|
|
}
|
|
|
|
|
|
Buffer.prototype.slice = function slice(start, end) {
|
|
const srcLength = this.length;
|
|
start = adjustOffset(start, srcLength);
|
|
end = end !== undefined ? adjustOffset(end, srcLength) : srcLength;
|
|
const newLength = end > start ? end - start : 0;
|
|
return new FastBuffer(this.buffer, this.byteOffset + start, newLength);
|
|
};
|
|
|
|
|
|
function checkOffset(offset, ext, length) {
|
|
if (offset + ext > length)
|
|
throw new RangeError('Index out of range');
|
|
}
|
|
|
|
|
|
Buffer.prototype.readUIntLE = function(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var val = this[offset];
|
|
var mul = 1;
|
|
var i = 0;
|
|
while (++i < byteLength && (mul *= 0x100))
|
|
val += this[offset + i] * mul;
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUIntBE = function(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var val = this[offset + --byteLength];
|
|
var mul = 1;
|
|
while (byteLength > 0 && (mul *= 0x100))
|
|
val += this[offset + --byteLength] * mul;
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt8 = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 1, this.length);
|
|
return this[offset];
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt16LE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
return this[offset] | (this[offset + 1] << 8);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt16BE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
return (this[offset] << 8) | this[offset + 1];
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt32LE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return ((this[offset]) |
|
|
(this[offset + 1] << 8) |
|
|
(this[offset + 2] << 16)) +
|
|
(this[offset + 3] * 0x1000000);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt32BE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return (this[offset] * 0x1000000) +
|
|
((this[offset + 1] << 16) |
|
|
(this[offset + 2] << 8) |
|
|
this[offset + 3]);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readIntLE = function(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var val = this[offset];
|
|
var mul = 1;
|
|
var i = 0;
|
|
while (++i < byteLength && (mul *= 0x100))
|
|
val += this[offset + i] * mul;
|
|
mul *= 0x80;
|
|
|
|
if (val >= mul)
|
|
val -= Math.pow(2, 8 * byteLength);
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readIntBE = function(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var i = byteLength;
|
|
var mul = 1;
|
|
var val = this[offset + --i];
|
|
while (i > 0 && (mul *= 0x100))
|
|
val += this[offset + --i] * mul;
|
|
mul *= 0x80;
|
|
|
|
if (val >= mul)
|
|
val -= Math.pow(2, 8 * byteLength);
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt8 = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 1, this.length);
|
|
var val = this[offset];
|
|
return !(val & 0x80) ? val : (0xff - val + 1) * -1;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt16LE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
var val = this[offset] | (this[offset + 1] << 8);
|
|
return (val & 0x8000) ? val | 0xFFFF0000 : val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt16BE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
var val = this[offset + 1] | (this[offset] << 8);
|
|
return (val & 0x8000) ? val | 0xFFFF0000 : val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt32LE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return (this[offset]) |
|
|
(this[offset + 1] << 8) |
|
|
(this[offset + 2] << 16) |
|
|
(this[offset + 3] << 24);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt32BE = function(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return (this[offset] << 24) |
|
|
(this[offset + 1] << 16) |
|
|
(this[offset + 2] << 8) |
|
|
(this[offset + 3]);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
return binding.readFloatLE(this, offset);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
return binding.readFloatBE(this, offset);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 8, this.length);
|
|
return binding.readDoubleLE(this, offset);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 8, this.length);
|
|
return binding.readDoubleBE(this, offset);
|
|
};
|
|
|
|
|
|
function checkInt(buffer, value, offset, ext, max, min) {
|
|
if (value > max || value < min)
|
|
throw new TypeError('"value" argument is out of bounds');
|
|
if (offset + ext > buffer.length)
|
|
throw new RangeError('Index out of range');
|
|
}
|
|
|
|
|
|
Buffer.prototype.writeUIntLE = function(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert) {
|
|
const maxBytes = Math.pow(2, 8 * byteLength) - 1;
|
|
checkInt(this, value, offset, byteLength, maxBytes, 0);
|
|
}
|
|
|
|
var mul = 1;
|
|
var i = 0;
|
|
this[offset] = value;
|
|
while (++i < byteLength && (mul *= 0x100))
|
|
this[offset + i] = (value / mul) >>> 0;
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUIntBE = function(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert) {
|
|
const maxBytes = Math.pow(2, 8 * byteLength) - 1;
|
|
checkInt(this, value, offset, byteLength, maxBytes, 0);
|
|
}
|
|
|
|
var i = byteLength - 1;
|
|
var mul = 1;
|
|
this[offset + i] = value;
|
|
while (--i >= 0 && (mul *= 0x100))
|
|
this[offset + i] = (value / mul) >>> 0;
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 1, 0xff, 0);
|
|
this[offset] = value;
|
|
return offset + 1;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0xffff, 0);
|
|
this[offset] = value;
|
|
this[offset + 1] = (value >>> 8);
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0xffff, 0);
|
|
this[offset] = (value >>> 8);
|
|
this[offset + 1] = value;
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0xffffffff, 0);
|
|
this[offset + 3] = (value >>> 24);
|
|
this[offset + 2] = (value >>> 16);
|
|
this[offset + 1] = (value >>> 8);
|
|
this[offset] = value;
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0xffffffff, 0);
|
|
this[offset] = (value >>> 24);
|
|
this[offset + 1] = (value >>> 16);
|
|
this[offset + 2] = (value >>> 8);
|
|
this[offset + 3] = value;
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeIntLE = function(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert) {
|
|
checkInt(this,
|
|
value,
|
|
offset,
|
|
byteLength,
|
|
Math.pow(2, 8 * byteLength - 1) - 1,
|
|
-Math.pow(2, 8 * byteLength - 1));
|
|
}
|
|
|
|
var i = 0;
|
|
var mul = 1;
|
|
var sub = 0;
|
|
this[offset] = value;
|
|
while (++i < byteLength && (mul *= 0x100)) {
|
|
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0)
|
|
sub = 1;
|
|
this[offset + i] = ((value / mul) >> 0) - sub;
|
|
}
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeIntBE = function(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert) {
|
|
checkInt(this,
|
|
value,
|
|
offset,
|
|
byteLength,
|
|
Math.pow(2, 8 * byteLength - 1) - 1,
|
|
-Math.pow(2, 8 * byteLength - 1));
|
|
}
|
|
|
|
var i = byteLength - 1;
|
|
var mul = 1;
|
|
var sub = 0;
|
|
this[offset + i] = value;
|
|
while (--i >= 0 && (mul *= 0x100)) {
|
|
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0)
|
|
sub = 1;
|
|
this[offset + i] = ((value / mul) >> 0) - sub;
|
|
}
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 1, 0x7f, -0x80);
|
|
this[offset] = value;
|
|
return offset + 1;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
|
|
this[offset] = value;
|
|
this[offset + 1] = (value >>> 8);
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
|
|
this[offset] = (value >>> 8);
|
|
this[offset + 1] = value;
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
|
|
this[offset] = value;
|
|
this[offset + 1] = (value >>> 8);
|
|
this[offset + 2] = (value >>> 16);
|
|
this[offset + 3] = (value >>> 24);
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
|
|
this[offset] = (value >>> 24);
|
|
this[offset + 1] = (value >>> 16);
|
|
this[offset + 2] = (value >>> 8);
|
|
this[offset + 3] = value;
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeFloatLE = function writeFloatLE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
binding.writeFloatLE(this, val, offset);
|
|
else
|
|
binding.writeFloatLE(this, val, offset, true);
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeFloatBE = function writeFloatBE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
binding.writeFloatBE(this, val, offset);
|
|
else
|
|
binding.writeFloatBE(this, val, offset, true);
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeDoubleLE = function writeDoubleLE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
binding.writeDoubleLE(this, val, offset);
|
|
else
|
|
binding.writeDoubleLE(this, val, offset, true);
|
|
return offset + 8;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeDoubleBE = function writeDoubleBE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
binding.writeDoubleBE(this, val, offset);
|
|
else
|
|
binding.writeDoubleBE(this, val, offset, true);
|
|
return offset + 8;
|
|
};
|
|
|
|
const swap16n = binding.swap16;
|
|
const swap32n = binding.swap32;
|
|
const swap64n = binding.swap64;
|
|
|
|
function swap(b, n, m) {
|
|
const i = b[n];
|
|
b[n] = b[m];
|
|
b[m] = i;
|
|
}
|
|
|
|
|
|
Buffer.prototype.swap16 = function swap16() {
|
|
// For Buffer.length < 128, it's generally faster to
|
|
// do the swap in javascript. For larger buffers,
|
|
// dropping down to the native code is faster.
|
|
const len = this.length;
|
|
if (len % 2 !== 0)
|
|
throw new RangeError('Buffer size must be a multiple of 16-bits');
|
|
if (len < 128) {
|
|
for (var i = 0; i < len; i += 2)
|
|
swap(this, i, i + 1);
|
|
return this;
|
|
}
|
|
return swap16n(this);
|
|
};
|
|
|
|
|
|
Buffer.prototype.swap32 = function swap32() {
|
|
// For Buffer.length < 192, it's generally faster to
|
|
// do the swap in javascript. For larger buffers,
|
|
// dropping down to the native code is faster.
|
|
const len = this.length;
|
|
if (len % 4 !== 0)
|
|
throw new RangeError('Buffer size must be a multiple of 32-bits');
|
|
if (len < 192) {
|
|
for (var i = 0; i < len; i += 4) {
|
|
swap(this, i, i + 3);
|
|
swap(this, i + 1, i + 2);
|
|
}
|
|
return this;
|
|
}
|
|
return swap32n(this);
|
|
};
|
|
|
|
|
|
Buffer.prototype.swap64 = function swap64() {
|
|
// For Buffer.length < 192, it's generally faster to
|
|
// do the swap in javascript. For larger buffers,
|
|
// dropping down to the native code is faster.
|
|
const len = this.length;
|
|
if (len % 8 !== 0)
|
|
throw new RangeError('Buffer size must be a multiple of 64-bits');
|
|
if (len < 192) {
|
|
for (var i = 0; i < len; i += 8) {
|
|
swap(this, i, i + 7);
|
|
swap(this, i + 1, i + 6);
|
|
swap(this, i + 2, i + 5);
|
|
swap(this, i + 3, i + 4);
|
|
}
|
|
return this;
|
|
}
|
|
return swap64n(this);
|
|
};
|
|
|
|
Buffer.prototype.toLocaleString = Buffer.prototype.toString;
|
|
|
|
// Put this at the end because internal/buffer has a circular
|
|
// dependency on Buffer.
|
|
exports.transcode = require('internal/buffer').transcode;
|