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nodejs/tools/eslint/lib/rule-context.js
Rich Trott aaee43473b tools: update to ESLint 4.1.0
Update ESLint to 4.1.0. This fixes a bug that previously prevented us
from using the new and stricter indentation checking.

Refs: https://github.com/eslint/eslint/issues/8721
PR-URL: https://github.com/nodejs/node/pull/13895
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
2017-06-27 06:16:51 -07:00

230 lines
7.0 KiB
JavaScript

/**
* @fileoverview RuleContext utility for rules
* @author Nicholas C. Zakas
*/
"use strict";
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
const assert = require("assert");
const ruleFixer = require("./util/rule-fixer");
//------------------------------------------------------------------------------
// Constants
//------------------------------------------------------------------------------
const PASSTHROUGHS = [
"getAncestors",
"getDeclaredVariables",
"getFilename",
"getScope",
"markVariableAsUsed",
// DEPRECATED
"getAllComments",
"getComments",
"getFirstToken",
"getFirstTokens",
"getJSDocComment",
"getLastToken",
"getLastTokens",
"getNodeByRangeIndex",
"getSource",
"getSourceLines",
"getTokenAfter",
"getTokenBefore",
"getTokenByRangeStart",
"getTokens",
"getTokensAfter",
"getTokensBefore",
"getTokensBetween"
];
//------------------------------------------------------------------------------
// Typedefs
//------------------------------------------------------------------------------
/**
* An error message description
* @typedef {Object} MessageDescriptor
* @property {string} nodeType The type of node.
* @property {Location} loc The location of the problem.
* @property {string} message The problem message.
* @property {Object} [data] Optional data to use to fill in placeholders in the
* message.
* @property {Function} fix The function to call that creates a fix command.
*/
//------------------------------------------------------------------------------
// Rule Definition
//------------------------------------------------------------------------------
/**
* Compares items in a fixes array by range.
* @param {Fix} a The first message.
* @param {Fix} b The second message.
* @returns {int} -1 if a comes before b, 1 if a comes after b, 0 if equal.
* @private
*/
function compareFixesByRange(a, b) {
return a.range[0] - b.range[0] || a.range[1] - b.range[1];
}
/**
* Merges the given fixes array into one.
* @param {Fix[]} fixes The fixes to merge.
* @param {SourceCode} sourceCode The source code object to get the text between fixes.
* @returns {void}
*/
function mergeFixes(fixes, sourceCode) {
if (fixes.length === 0) {
return null;
}
if (fixes.length === 1) {
return fixes[0];
}
fixes.sort(compareFixesByRange);
const originalText = sourceCode.text;
const start = fixes[0].range[0];
const end = fixes[fixes.length - 1].range[1];
let text = "";
let lastPos = Number.MIN_SAFE_INTEGER;
for (const fix of fixes) {
assert(fix.range[0] >= lastPos, "Fix objects must not be overlapped in a report.");
if (fix.range[0] >= 0) {
text += originalText.slice(Math.max(0, start, lastPos), fix.range[0]);
}
text += fix.text;
lastPos = fix.range[1];
}
text += originalText.slice(Math.max(0, start, lastPos), end);
return { range: [start, end], text };
}
/**
* Gets one fix object from the given descriptor.
* If the descriptor retrieves multiple fixes, this merges those to one.
* @param {Object} descriptor The report descriptor.
* @param {SourceCode} sourceCode The source code object to get text between fixes.
* @returns {Fix} The got fix object.
*/
function getFix(descriptor, sourceCode) {
if (typeof descriptor.fix !== "function") {
return null;
}
// @type {null | Fix | Fix[] | IterableIterator<Fix>}
const fix = descriptor.fix(ruleFixer);
// Merge to one.
if (fix && Symbol.iterator in fix) {
return mergeFixes(Array.from(fix), sourceCode);
}
return fix;
}
/**
* Rule context class
* Acts as an abstraction layer between rules and the main eslint object.
*/
class RuleContext {
/**
* @param {string} ruleId The ID of the rule using this object.
* @param {eslint} eslint The eslint object.
* @param {number} severity The configured severity level of the rule.
* @param {Array} options The configuration information to be added to the rule.
* @param {Object} settings The configuration settings passed from the config file.
* @param {Object} parserOptions The parserOptions settings passed from the config file.
* @param {Object} parserPath The parser setting passed from the config file.
* @param {Object} meta The metadata of the rule
* @param {Object} parserServices The parser services for the rule.
*/
constructor(ruleId, eslint, severity, options, settings, parserOptions, parserPath, meta, parserServices) {
// public.
this.id = ruleId;
this.options = options;
this.settings = settings;
this.parserOptions = parserOptions;
this.parserPath = parserPath;
this.meta = meta;
// create a separate copy and freeze it (it's not nice to freeze other people's objects)
this.parserServices = Object.freeze(Object.assign({}, parserServices));
// private.
this.eslint = eslint;
this.severity = severity;
Object.freeze(this);
}
/**
* Passthrough to eslint.getSourceCode().
* @returns {SourceCode} The SourceCode object for the code.
*/
getSourceCode() {
return this.eslint.getSourceCode();
}
/**
* Passthrough to eslint.report() that automatically assigns the rule ID and severity.
* @param {ASTNode|MessageDescriptor} nodeOrDescriptor The AST node related to the message or a message
* descriptor.
* @param {Object=} location The location of the error.
* @param {string} message The message to display to the user.
* @param {Object} opts Optional template data which produces a formatted message
* with symbols being replaced by this object's values.
* @returns {void}
*/
report(nodeOrDescriptor, location, message, opts) {
// check to see if it's a new style call
if (arguments.length === 1) {
const descriptor = nodeOrDescriptor;
const fix = getFix(descriptor, this.getSourceCode());
this.eslint.report(
this.id,
this.severity,
descriptor.node,
descriptor.loc || descriptor.node.loc.start,
descriptor.message,
descriptor.data,
fix,
this.meta
);
return;
}
// old style call
this.eslint.report(
this.id,
this.severity,
nodeOrDescriptor,
location,
message,
opts,
this.meta
);
}
}
// Copy over passthrough methods. All functions will have 5 or fewer parameters.
PASSTHROUGHS.forEach(function(name) {
this[name] = function(a, b, c, d, e) {
return this.eslint[name](a, b, c, d, e);
};
}, RuleContext.prototype);
module.exports = RuleContext;