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nodejs/src/node_v8.cc
Anna Henningsen a7c523e26d
src: prefer 3-argument Array::New()
This is nicer, because:

1. It reduces overall code size,
2. It’s faster, because `Object::Set()` calls are relatively slow, and
3. It helps avoid invalid `.Check()`/`.FromJust()` calls.

PR-URL: https://github.com/nodejs/node/pull/31775
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
2020-02-15 21:39:32 +01:00

270 lines
10 KiB
C++

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node.h"
#include "env-inl.h"
#include "util-inl.h"
#include "v8.h"
namespace node {
using v8::Array;
using v8::ArrayBuffer;
using v8::BackingStore;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::HeapCodeStatistics;
using v8::HeapSpaceStatistics;
using v8::HeapStatistics;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::NewStringType;
using v8::Object;
using v8::ScriptCompiler;
using v8::String;
using v8::Uint32;
using v8::V8;
using v8::Value;
#define HEAP_STATISTICS_PROPERTIES(V) \
V(0, total_heap_size, kTotalHeapSizeIndex) \
V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \
V(2, total_physical_size, kTotalPhysicalSizeIndex) \
V(3, total_available_size, kTotalAvailableSize) \
V(4, used_heap_size, kUsedHeapSizeIndex) \
V(5, heap_size_limit, kHeapSizeLimitIndex) \
V(6, malloced_memory, kMallocedMemoryIndex) \
V(7, peak_malloced_memory, kPeakMallocedMemoryIndex) \
V(8, does_zap_garbage, kDoesZapGarbageIndex) \
V(9, number_of_native_contexts, kNumberOfNativeContextsIndex) \
V(10, number_of_detached_contexts, kNumberOfDetachedContextsIndex)
#define V(a, b, c) +1
static const size_t kHeapStatisticsPropertiesCount =
HEAP_STATISTICS_PROPERTIES(V);
#undef V
#define HEAP_SPACE_STATISTICS_PROPERTIES(V) \
V(0, space_size, kSpaceSizeIndex) \
V(1, space_used_size, kSpaceUsedSizeIndex) \
V(2, space_available_size, kSpaceAvailableSizeIndex) \
V(3, physical_space_size, kPhysicalSpaceSizeIndex)
#define V(a, b, c) +1
static const size_t kHeapSpaceStatisticsPropertiesCount =
HEAP_SPACE_STATISTICS_PROPERTIES(V);
#undef V
#define HEAP_CODE_STATISTICS_PROPERTIES(V) \
V(0, code_and_metadata_size, kCodeAndMetadataSizeIndex) \
V(1, bytecode_and_metadata_size, kBytecodeAndMetadataSizeIndex) \
V(2, external_script_source_size, kExternalScriptSourceSizeIndex)
#define V(a, b, c) +1
static const size_t kHeapCodeStatisticsPropertiesCount =
HEAP_CODE_STATISTICS_PROPERTIES(V);
#undef V
void CachedDataVersionTag(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Integer> result =
Integer::NewFromUnsigned(env->isolate(),
ScriptCompiler::CachedDataVersionTag());
args.GetReturnValue().Set(result);
}
void UpdateHeapStatisticsArrayBuffer(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
HeapStatistics s;
env->isolate()->GetHeapStatistics(&s);
double* const buffer = env->heap_statistics_buffer();
#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
HEAP_STATISTICS_PROPERTIES(V)
#undef V
}
void UpdateHeapSpaceStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
HeapSpaceStatistics s;
Isolate* const isolate = env->isolate();
double* buffer = env->heap_space_statistics_buffer();
size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
for (size_t i = 0; i < number_of_heap_spaces; i++) {
isolate->GetHeapSpaceStatistics(&s, i);
size_t const property_offset = i * kHeapSpaceStatisticsPropertiesCount;
#define V(index, name, _) buffer[property_offset + index] = \
static_cast<double>(s.name());
HEAP_SPACE_STATISTICS_PROPERTIES(V)
#undef V
}
}
void UpdateHeapCodeStatisticsArrayBuffer(
const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
HeapCodeStatistics s;
env->isolate()->GetHeapCodeAndMetadataStatistics(&s);
double* const buffer = env->heap_code_statistics_buffer();
#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
HEAP_CODE_STATISTICS_PROPERTIES(V)
#undef V
}
void SetFlagsFromString(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsString());
String::Utf8Value flags(args.GetIsolate(), args[0]);
V8::SetFlagsFromString(*flags, static_cast<size_t>(flags.length()));
}
void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
Environment* env = Environment::GetCurrent(context);
env->SetMethodNoSideEffect(target, "cachedDataVersionTag",
CachedDataVersionTag);
// Export symbols used by v8.getHeapStatistics()
env->SetMethod(target,
"updateHeapStatisticsArrayBuffer",
UpdateHeapStatisticsArrayBuffer);
const size_t heap_statistics_buffer_byte_length =
sizeof(*env->heap_statistics_buffer()) * kHeapStatisticsPropertiesCount;
Local<ArrayBuffer> heap_statistics_ab =
ArrayBuffer::New(env->isolate(), heap_statistics_buffer_byte_length);
env->set_heap_statistics_buffer(heap_statistics_ab->GetBackingStore());
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(),
"heapStatisticsArrayBuffer"),
heap_statistics_ab).Check();
#define V(i, _, name) \
target->Set(env->context(), \
FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
Uint32::NewFromUnsigned(env->isolate(), i)).Check();
HEAP_STATISTICS_PROPERTIES(V)
#undef V
// Export symbols used by v8.getHeapCodeStatistics()
env->SetMethod(target,
"updateHeapCodeStatisticsArrayBuffer",
UpdateHeapCodeStatisticsArrayBuffer);
const size_t heap_code_statistics_buffer_byte_length =
sizeof(*env->heap_code_statistics_buffer())
* kHeapCodeStatisticsPropertiesCount;
Local<ArrayBuffer> heap_code_statistics_ab =
ArrayBuffer::New(env->isolate(),
heap_code_statistics_buffer_byte_length);
env->set_heap_code_statistics_buffer(
heap_code_statistics_ab->GetBackingStore());
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(),
"heapCodeStatisticsArrayBuffer"),
heap_code_statistics_ab)
.Check();
#define V(i, _, name) \
target->Set(env->context(), \
FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
Uint32::NewFromUnsigned(env->isolate(), i)).Check();
HEAP_CODE_STATISTICS_PROPERTIES(V)
#undef V
// Export symbols used by v8.getHeapSpaceStatistics()
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(),
"kHeapSpaceStatisticsPropertiesCount"),
Uint32::NewFromUnsigned(env->isolate(),
kHeapSpaceStatisticsPropertiesCount))
.Check();
size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
// Heap space names are extracted once and exposed to JavaScript to
// avoid excessive creation of heap space name Strings.
HeapSpaceStatistics s;
MaybeStackBuffer<Local<Value>, 16> heap_spaces(number_of_heap_spaces);
for (size_t i = 0; i < number_of_heap_spaces; i++) {
env->isolate()->GetHeapSpaceStatistics(&s, i);
heap_spaces[i] = String::NewFromUtf8(env->isolate(),
s.space_name(),
NewStringType::kNormal)
.ToLocalChecked();
}
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "kHeapSpaces"),
Array::New(env->isolate(),
heap_spaces.out(),
number_of_heap_spaces)).Check();
env->SetMethod(target,
"updateHeapSpaceStatisticsArrayBuffer",
UpdateHeapSpaceStatisticsBuffer);
const size_t heap_space_statistics_buffer_byte_length =
sizeof(*env->heap_space_statistics_buffer()) *
kHeapSpaceStatisticsPropertiesCount *
number_of_heap_spaces;
Local<ArrayBuffer> heap_space_statistics_ab =
ArrayBuffer::New(env->isolate(),
heap_space_statistics_buffer_byte_length);
env->set_heap_space_statistics_buffer(
heap_space_statistics_ab->GetBackingStore());
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(),
"heapSpaceStatisticsArrayBuffer"),
heap_space_statistics_ab)
.Check();
#define V(i, _, name) \
target->Set(env->context(), \
FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
Uint32::NewFromUnsigned(env->isolate(), i)).Check();
HEAP_SPACE_STATISTICS_PROPERTIES(V)
#undef V
// Export symbols used by v8.setFlagsFromString()
env->SetMethod(target, "setFlagsFromString", SetFlagsFromString);
}
} // namespace node
NODE_MODULE_CONTEXT_AWARE_INTERNAL(v8, node::Initialize)