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0fac393d26
Change suggested by bnoordhuis. Improve handing of internal field counting by using enums. Helps protect against future possible breakage if field indexes are ever changed or added to. Signed-off-by: James M Snell <jasnell@gmail.com> PR-URL: https://github.com/nodejs/node/pull/31960 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
354 lines
12 KiB
C++
354 lines
12 KiB
C++
#include "base_object-inl.h"
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#include "inspector_agent.h"
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#include "inspector_io.h"
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#include "memory_tracker-inl.h"
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#include "util-inl.h"
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#include "v8.h"
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#include "v8-inspector.h"
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#include <memory>
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namespace node {
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namespace inspector {
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namespace {
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using v8::Boolean;
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using v8::Context;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Global;
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using v8::HandleScope;
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using v8::Isolate;
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using v8::Local;
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using v8::MaybeLocal;
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using v8::NewStringType;
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using v8::Object;
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using v8::String;
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using v8::Uint32;
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using v8::Value;
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using v8_inspector::StringBuffer;
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using v8_inspector::StringView;
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std::unique_ptr<StringBuffer> ToProtocolString(Isolate* isolate,
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Local<Value> value) {
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TwoByteValue buffer(isolate, value);
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return StringBuffer::create(StringView(*buffer, buffer.length()));
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}
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struct LocalConnection {
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static std::unique_ptr<InspectorSession> Connect(
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Agent* inspector, std::unique_ptr<InspectorSessionDelegate> delegate) {
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return inspector->Connect(std::move(delegate), false);
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}
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static Local<String> GetClassName(Environment* env) {
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return FIXED_ONE_BYTE_STRING(env->isolate(), "Connection");
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}
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};
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struct MainThreadConnection {
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static std::unique_ptr<InspectorSession> Connect(
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Agent* inspector, std::unique_ptr<InspectorSessionDelegate> delegate) {
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return inspector->ConnectToMainThread(std::move(delegate), true);
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}
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static Local<String> GetClassName(Environment* env) {
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return FIXED_ONE_BYTE_STRING(env->isolate(), "MainThreadConnection");
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}
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};
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template <typename ConnectionType>
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class JSBindingsConnection : public AsyncWrap {
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public:
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class JSBindingsSessionDelegate : public InspectorSessionDelegate {
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public:
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JSBindingsSessionDelegate(Environment* env,
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JSBindingsConnection* connection)
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: env_(env),
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connection_(connection) {
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}
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void SendMessageToFrontend(const v8_inspector::StringView& message)
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override {
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Isolate* isolate = env_->isolate();
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HandleScope handle_scope(isolate);
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Context::Scope context_scope(env_->context());
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MaybeLocal<String> v8string =
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String::NewFromTwoByte(isolate, message.characters16(),
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NewStringType::kNormal, message.length());
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Local<Value> argument = v8string.ToLocalChecked().As<Value>();
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connection_->OnMessage(argument);
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}
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private:
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Environment* env_;
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JSBindingsConnection* connection_;
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};
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JSBindingsConnection(Environment* env,
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Local<Object> wrap,
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Local<Function> callback)
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: AsyncWrap(env, wrap, PROVIDER_INSPECTORJSBINDING),
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callback_(env->isolate(), callback) {
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Agent* inspector = env->inspector_agent();
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session_ = ConnectionType::Connect(
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inspector, std::make_unique<JSBindingsSessionDelegate>(env, this));
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}
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void OnMessage(Local<Value> value) {
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MakeCallback(callback_.Get(env()->isolate()), 1, &value);
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}
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static void Bind(Environment* env, Local<Object> target) {
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Local<String> class_name = ConnectionType::GetClassName(env);
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Local<FunctionTemplate> tmpl =
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env->NewFunctionTemplate(JSBindingsConnection::New);
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tmpl->InstanceTemplate()->SetInternalFieldCount(
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JSBindingsConnection::kInternalFieldCount);
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tmpl->SetClassName(class_name);
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tmpl->Inherit(AsyncWrap::GetConstructorTemplate(env));
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env->SetProtoMethod(tmpl, "dispatch", JSBindingsConnection::Dispatch);
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env->SetProtoMethod(tmpl, "disconnect", JSBindingsConnection::Disconnect);
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target->Set(env->context(),
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class_name,
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tmpl->GetFunction(env->context()).ToLocalChecked())
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.ToChecked();
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}
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static void New(const FunctionCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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CHECK(info[0]->IsFunction());
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Local<Function> callback = info[0].As<Function>();
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new JSBindingsConnection(env, info.This(), callback);
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}
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void Disconnect() {
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session_.reset();
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delete this;
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}
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static void Disconnect(const FunctionCallbackInfo<Value>& info) {
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JSBindingsConnection* session;
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ASSIGN_OR_RETURN_UNWRAP(&session, info.Holder());
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session->Disconnect();
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}
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static void Dispatch(const FunctionCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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JSBindingsConnection* session;
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ASSIGN_OR_RETURN_UNWRAP(&session, info.Holder());
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CHECK(info[0]->IsString());
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if (session->session_) {
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session->session_->Dispatch(
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ToProtocolString(env->isolate(), info[0])->string());
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}
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}
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void MemoryInfo(MemoryTracker* tracker) const override {
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tracker->TrackField("callback", callback_);
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tracker->TrackFieldWithSize(
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"session", sizeof(*session_), "InspectorSession");
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}
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SET_MEMORY_INFO_NAME(JSBindingsConnection)
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SET_SELF_SIZE(JSBindingsConnection)
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private:
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std::unique_ptr<InspectorSession> session_;
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Global<Function> callback_;
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};
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static bool InspectorEnabled(Environment* env) {
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Agent* agent = env->inspector_agent();
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return agent->IsActive();
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}
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void SetConsoleExtensionInstaller(const FunctionCallbackInfo<Value>& info) {
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auto env = Environment::GetCurrent(info);
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CHECK_EQ(info.Length(), 1);
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CHECK(info[0]->IsFunction());
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env->set_inspector_console_extension_installer(info[0].As<Function>());
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}
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void CallAndPauseOnStart(const FunctionCallbackInfo<v8::Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK_GT(args.Length(), 1);
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CHECK(args[0]->IsFunction());
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SlicedArguments call_args(args, /* start */ 2);
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env->inspector_agent()->PauseOnNextJavascriptStatement("Break on start");
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v8::MaybeLocal<v8::Value> retval =
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args[0].As<v8::Function>()->Call(env->context(), args[1],
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call_args.length(), call_args.out());
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if (!retval.IsEmpty()) {
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args.GetReturnValue().Set(retval.ToLocalChecked());
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}
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}
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void InspectorConsoleCall(const FunctionCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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Isolate* isolate = env->isolate();
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Local<Context> context = isolate->GetCurrentContext();
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CHECK_GE(info.Length(), 2);
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SlicedArguments call_args(info, /* start */ 2);
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if (InspectorEnabled(env)) {
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Local<Value> inspector_method = info[0];
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CHECK(inspector_method->IsFunction());
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if (!env->is_in_inspector_console_call()) {
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env->set_is_in_inspector_console_call(true);
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MaybeLocal<Value> ret =
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inspector_method.As<Function>()->Call(context,
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info.Holder(),
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call_args.length(),
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call_args.out());
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env->set_is_in_inspector_console_call(false);
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if (ret.IsEmpty())
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return;
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}
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}
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Local<Value> node_method = info[1];
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CHECK(node_method->IsFunction());
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node_method.As<Function>()->Call(context,
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info.Holder(),
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call_args.length(),
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call_args.out()).FromMaybe(Local<Value>());
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}
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static void* GetAsyncTask(int64_t asyncId) {
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// The inspector assumes that when other clients use its asyncTask* API,
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// they use real pointers, or at least something aligned like real pointer.
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// In general it means that our task_id should always be even.
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//
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// On 32bit platforms, the 64bit asyncId would get truncated when converted
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// to a 32bit pointer. However, the javascript part will never enable
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// the async_hook on 32bit platforms, therefore the truncation will never
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// happen in practice.
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return reinterpret_cast<void*>(asyncId << 1);
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}
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template <void (Agent::*asyncTaskFn)(void*)>
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static void InvokeAsyncTaskFnWithId(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsNumber());
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int64_t task_id = args[0]->IntegerValue(env->context()).FromJust();
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(env->inspector_agent()->*asyncTaskFn)(GetAsyncTask(task_id));
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}
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static void AsyncTaskScheduledWrapper(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsString());
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Local<String> task_name = args[0].As<String>();
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String::Value task_name_value(args.GetIsolate(), task_name);
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StringView task_name_view(*task_name_value, task_name_value.length());
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CHECK(args[1]->IsNumber());
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int64_t task_id = args[1]->IntegerValue(env->context()).FromJust();
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void* task = GetAsyncTask(task_id);
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CHECK(args[2]->IsBoolean());
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bool recurring = args[2]->BooleanValue(args.GetIsolate());
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env->inspector_agent()->AsyncTaskScheduled(task_name_view, task, recurring);
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}
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static void RegisterAsyncHookWrapper(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsFunction());
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Local<Function> enable_function = args[0].As<Function>();
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CHECK(args[1]->IsFunction());
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Local<Function> disable_function = args[1].As<Function>();
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env->inspector_agent()->RegisterAsyncHook(env->isolate(),
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enable_function, disable_function);
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}
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void IsEnabled(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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args.GetReturnValue().Set(InspectorEnabled(env));
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}
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void Open(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Agent* agent = env->inspector_agent();
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if (args.Length() > 0 && args[0]->IsUint32()) {
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uint32_t port = args[0].As<Uint32>()->Value();
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ExclusiveAccess<HostPort>::Scoped host_port(agent->host_port());
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host_port->set_port(static_cast<int>(port));
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}
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if (args.Length() > 1 && args[1]->IsString()) {
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Utf8Value host(env->isolate(), args[1].As<String>());
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ExclusiveAccess<HostPort>::Scoped host_port(agent->host_port());
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host_port->set_host(*host);
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}
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agent->StartIoThread();
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}
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void WaitForDebugger(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Agent* agent = env->inspector_agent();
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if (agent->IsActive())
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agent->WaitForConnect();
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args.GetReturnValue().Set(agent->IsActive());
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}
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void Url(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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std::string url = env->inspector_agent()->GetWsUrl();
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if (url.length() == 0) {
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return;
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}
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args.GetReturnValue().Set(OneByteString(env->isolate(), url.c_str()));
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}
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void Initialize(Local<Object> target, Local<Value> unused,
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Local<Context> context, void* priv) {
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Environment* env = Environment::GetCurrent(context);
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v8::Local<v8::Function> consoleCallFunc =
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env->NewFunctionTemplate(InspectorConsoleCall, v8::Local<v8::Signature>(),
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v8::ConstructorBehavior::kThrow,
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v8::SideEffectType::kHasSideEffect)
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->GetFunction(context)
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.ToLocalChecked();
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auto name_string = FIXED_ONE_BYTE_STRING(env->isolate(), "consoleCall");
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target->Set(context, name_string, consoleCallFunc).Check();
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consoleCallFunc->SetName(name_string);
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env->SetMethod(
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target, "setConsoleExtensionInstaller", SetConsoleExtensionInstaller);
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env->SetMethod(target, "callAndPauseOnStart", CallAndPauseOnStart);
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env->SetMethod(target, "open", Open);
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env->SetMethodNoSideEffect(target, "url", Url);
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env->SetMethod(target, "waitForDebugger", WaitForDebugger);
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env->SetMethod(target, "asyncTaskScheduled", AsyncTaskScheduledWrapper);
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env->SetMethod(target, "asyncTaskCanceled",
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InvokeAsyncTaskFnWithId<&Agent::AsyncTaskCanceled>);
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env->SetMethod(target, "asyncTaskStarted",
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InvokeAsyncTaskFnWithId<&Agent::AsyncTaskStarted>);
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env->SetMethod(target, "asyncTaskFinished",
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InvokeAsyncTaskFnWithId<&Agent::AsyncTaskFinished>);
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env->SetMethod(target, "registerAsyncHook", RegisterAsyncHookWrapper);
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env->SetMethodNoSideEffect(target, "isEnabled", IsEnabled);
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JSBindingsConnection<LocalConnection>::Bind(env, target);
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JSBindingsConnection<MainThreadConnection>::Bind(env, target);
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}
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} // namespace
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} // namespace inspector
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(inspector,
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node::inspector::Initialize)
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