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nodejs/test/parallel/test-net-connect-buffer.js
Roman Reiss f29762f4dd test: enable linting for tests
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.

test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.

PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-05-19 21:21:27 +02:00

98 lines
2.3 KiB
JavaScript

'use strict';
var common = require('../common');
var assert = require('assert');
var net = require('net');
var tcpPort = common.PORT;
var dataWritten = false;
var connectHappened = false;
var tcp = net.Server(function(s) {
tcp.close();
console.log('tcp server connection');
var buf = '';
s.on('data', function(d) {
buf += d;
});
s.on('end', function() {
console.error('SERVER: end', buf.toString());
assert.equal(buf, "L'État, c'est moi");
console.log('tcp socket disconnect');
s.end();
});
s.on('error', function(e) {
console.log('tcp server-side error: ' + e.message);
process.exit(1);
});
});
tcp.listen(common.PORT, function() {
var socket = net.Stream({ highWaterMark: 0 });
console.log('Connecting to socket ');
socket.connect(tcpPort, function() {
console.log('socket connected');
connectHappened = true;
});
console.log('_connecting = ' + socket._connecting);
assert.equal('opening', socket.readyState);
// Make sure that anything besides a buffer or a string throws.
[null,
true,
false,
undefined,
1,
1.0,
1 / 0,
+Infinity,
-Infinity,
[],
{}
].forEach(function(v) {
function f() {
console.error('write', v);
socket.write(v);
}
assert.throws(f, TypeError);
});
// Write a string that contains a multi-byte character sequence to test that
// `bytesWritten` is incremented with the # of bytes, not # of characters.
var a = "L'État, c'est ";
var b = 'moi';
// We're still connecting at this point so the datagram is first pushed onto
// the connect queue. Make sure that it's not added to `bytesWritten` again
// when the actual write happens.
var r = socket.write(a, function(er) {
console.error('write cb');
dataWritten = true;
assert.ok(connectHappened);
console.error('socket.bytesWritten', socket.bytesWritten);
//assert.equal(socket.bytesWritten, Buffer(a + b).length);
console.error('data written');
});
console.error('socket.bytesWritten', socket.bytesWritten);
console.error('write returned', r);
assert.equal(socket.bytesWritten, Buffer(a).length);
assert.equal(false, r);
socket.end(b);
assert.equal('opening', socket.readyState);
});
process.on('exit', function() {
assert.ok(connectHappened);
assert.ok(dataWritten);
});