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bae093a70b
Replace node-weak with a small hand-rolled add-on. We can now drop node-weak and nan, reducing the size of the source tree by about 750 kB and the size of the tarball by about 150-300 kB. PR-URL: https://github.com/nodejs/node/pull/11239 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Richard Lau <riclau@uk.ibm.com>
81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
#include "node.h"
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#include "uv.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <vector>
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#ifdef NDEBUG
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#define CHECK(x) do { if (!(x)) abort(); } while (false)
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#else
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#define CHECK assert
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#endif
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#define CHECK_EQ(a, b) CHECK((a) == (b))
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namespace {
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struct Callback {
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inline Callback(v8::Isolate* isolate,
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v8::Local<v8::Object> object,
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v8::Local<v8::Function> function)
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: object(isolate, object), function(isolate, function) {}
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v8::Persistent<v8::Object> object;
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v8::Persistent<v8::Function> function;
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};
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static uv_async_t async_handle;
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static std::vector<Callback*> callbacks;
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inline void Prime() {
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uv_ref(reinterpret_cast<uv_handle_t*>(&async_handle));
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CHECK_EQ(0, uv_async_send(&async_handle));
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}
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inline void AsyncCallback(uv_async_t*) {
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auto isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handle_scope(isolate);
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auto context = isolate->GetCurrentContext();
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auto global = context->Global();
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while (!callbacks.empty()) {
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v8::HandleScope handle_scope(isolate);
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auto callback = callbacks.back();
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callbacks.pop_back();
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auto function = v8::Local<v8::Function>::New(isolate, callback->function);
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delete callback;
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if (node::MakeCallback(isolate, global, function, 0, nullptr).IsEmpty())
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return Prime(); // Have exception, flush remainder on next loop tick.
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}
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uv_unref(reinterpret_cast<uv_handle_t*>(&async_handle));
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}
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inline void OnGC(const v8::FunctionCallbackInfo<v8::Value>& info) {
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CHECK(info[0]->IsObject());
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CHECK(info[1]->IsFunction());
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auto object = info[0].As<v8::Object>();
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auto function = info[1].As<v8::Function>();
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auto callback = new Callback(info.GetIsolate(), object, function);
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auto on_callback = [] (const v8::WeakCallbackInfo<Callback>& data) {
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auto callback = data.GetParameter();
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callbacks.push_back(callback);
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callback->object.Reset();
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Prime();
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};
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callback->object.SetWeak(callback, on_callback,
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v8::WeakCallbackType::kParameter);
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}
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inline void Initialize(v8::Local<v8::Object> exports,
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v8::Local<v8::Value> module,
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v8::Local<v8::Context> context) {
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NODE_SET_METHOD(module->ToObject(context).ToLocalChecked(), "exports", OnGC);
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CHECK_EQ(0, uv_async_init(uv_default_loop(), &async_handle, AsyncCallback));
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uv_unref(reinterpret_cast<uv_handle_t*>(&async_handle));
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}
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} // anonymous namespace
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NODE_MODULE_CONTEXT_AWARE(binding, Initialize)
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